PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sword of the Sea
Lowest review score: 10 Prison Break: The Conspiracy
Score distribution:
2481 game reviews
    • 84 Metascore
    • 70 Critic Score
    All of the delicacies in Venba look filling, so it’s a bit of a shame that the experience as a whole isn’t quite as hearty. But while its puzzles can lack stakes and its story often hastily skips over subtlety, Venba is still a transportive experience that shows players a perspective they are likely unfamiliar with. Using cooking as a central mechanic also makes that experience more poignant since, while the ingredients change, food is a ubiquitous part of life that makes other cultures that much more relatable. It’s less of a meal and more of a snack, but it’s still one made with heart.
    • 67 Metascore
    • 60 Critic Score
    There’s a lot to like about Rise of the Dragons, even if it doesn’t fully click and deliver a new all-time great brawler. The core action is fluid and enjoyable, some of the unlockable characters are a blast to play, and the roguelite elements work well enough (even if it’d probably be better to just play as fully powered characters from the get-go). However, the stages and the boss fights aren’t unique enough to make this a truly memorable experience. It’s doesn’t add a ton to the franchise’s legacy, but it’s easy enough to settle into and be a worthwhile new diversion, especially in co-op.
    • 67 Metascore
    • 80 Critic Score
    Exoprimal’s biggest strength is that it’s easy to get friends into, and you’re basically guaranteed to have a decent time whether you win or lose. The shooter doesn’t reinvent the genre, but it has enough going for its structure that helps it feel fresh — even when you’re running the same stage for the 20th time. Future updates will be key to its longevity, but Capcom has quite a solid base to build upon, and it’s worth diving in with some buddies if you’re looking for something new to play.
    • 78 Metascore
    • 70 Critic Score
    While it’s not a must-own shoot ’em up collection, any shmup fan will have a good time with Ray’z Arcade Chronology. RayForce and RayStorm are easy recommendations, and the laser lock-on feature helps the games find a unique identity and stick out in a crowded genre. While RayCrisis was a disappointment in 1998, it still has plenty of historical value and rounds out the trilogy nicely. It’s always great to see game history lovingly preserved, and this is no exception.
    • 82 Metascore
    • 60 Critic Score
    It’s ironic that a game all about breathing life into pictures can’t breathe life into its own core mechanic. Witnessing a flat picture expand into something tangible or using photography to reposition the existing stage is a technical marvel that hardly goes beyond being just a visual spectacle. These systems deserve much more than that, but, like film lacking contrast, it’s underdeveloped and only a faint outline of what it should be.
    • 77 Metascore
    • 80 Critic Score
    Synapse’s roguelite elements are too light, but it’s a well-designed shooter that empowers players in ways only a VR game can. Developer nDreams has taken PSVR2’s eye-tracking and adaptive triggers and built them into the game’s mechanics without turning them into gimmicks. Snatching a barrel and detonating it over a group of hostiles is as gratifying as instinctively throwing back an incoming grenade while dumping submachine gun rounds with the other hand. It all combines to make for a thrilling VR shooter that excels for how it takes advantage of the hardware.
    • tbd Metascore
    • 30 Critic Score
    With an inconsistent story, total absence of scares, and clunky combat, Final Transmission makes for a shallow last gasp of air for The Callisto Protocol. This new franchise has been lost in space since launch and an onslaught of patches and DLC hasn’t made it any less of a disappointment. Final Transmission just highlights what was already bad about The Callisto Protocol, and ensures that it has ended as poorly as it began.
    • 64 Metascore
    • 40 Critic Score
    AEW: Fight Forever tries its best to invoke one of the most beloved wrestling games, but it’s a pale imitation that doesn’t live up to that legacy. The occasionally entertaining match doesn’t make up for most of the game feeling like an annoying chore to complete, and this doesn’t even seem like a particularly strong core to build off for a sequel. Wrestling fans deserve better, and developer Yuke’s continues to deliver middling games within the genre regardless of the brand it is associated with.
    • 70 Metascore
    • 70 Critic Score
    Despite the enforced name change due to issues over the rights to the Harvest Moon name, Story of Seasons: A Wonderful Life has managed to bring the GameCube game kicking and screaming into the modern age. Between the original’s restrictions and the removal of some of the more in-depth features, it doesn’t manage to compete with more modern and intensive farming sims like Stardew Valley. Despite its relative simplicity, though, A Wonderful Life is still a relaxing experience that builds upon the solid foundation of the original and is the most comprehensive version of the GameCube title so far.
    • 67 Metascore
    • 70 Critic Score
    Regardless of its question-mark-filled future, Crash Team Rumble is an uncomplicated, yet entertaining multiplayer experience. Crash and the other characters all control well and the core systems are solid, meaning there’s enough here even if you’re not a bandicoot-obsessed fan that knows the difference between Aku Aku and Uka Uka. The appeal doesn’t go far beyond that, though. It’s hard to imagine wanting to sink hundreds of hours into it since the simplicity that makes it approachable keeps it from true greatness. Yet not every game has to become a new obsession, and Crash Team Rumble is content to be just another, if comparatively brief, addition to you and your friend’s game night routine.
    • 73 Metascore
    • 90 Critic Score
    Not even an intermittent crash or clunky load screen can minimize what Amnesia: The Bunker does so well. The intimate world, wonderfully interwoven mechanics, and semi-random nature make The Bunker a nerve-racking experience that’s a natural evolution of its landmark first entry. On a surface level, it’s still about creeping through a dimly lit hellhole and evading unspeakable horrors, but Frictional has spent the last decade advancing that formula to create the best version of it so far.
    • 78 Metascore
    • 60 Critic Score
    It seemed like Alex was damned to wallow in limbo until the end of time, but it’s Oxenfree 2 that ended up being caught in a loop. Some of those replicated features work in its favor, like its fluid dialogue and cast of decently well-realized characters, yet it’s too heavily anchored to its predecessor. The aforementioned dialogue system is mostly the same and hasn’t been further streamlined or upgraded. Traversal is still too slow. And even though its narrative builds on what came before, it struggles to provide a comprehensive summary of that first game and contextualize those all-important events. All of these stumbles mean that Oxenfree 2’s signal isn’t lost, just full of unnecessary static.
    • 84 Metascore
    • 100 Critic Score
    Ghost Trick’s cohesion is why it is so special. The gameplay connects cleanly into its story, which ties together neatly and wraps up so well with an unforgettable, heartstring-pulling twist. I vividly recall beating the game and tearing up while in a parking lot a decade ago, and it’s nice to re-experience these emotions on the big screen. This is a lovely port of a timeless classic that deserves to be played by all, so change your own fate by picking it up since it’s a special game from start to finish.
    • 92 Metascore
    • 90 Critic Score
    Street Fighter 6 simply lives up to the hype. From its smooth graphics and fresh presentation to its approachable controls and intricate fighting system, pretty much everything is on point. Not only is the Battle Hub a fantastic multiplayer venue for online play, but World Tour is a revelation. It’s clear Capcom has learned many lessons from Street Fighter 5 and has poured everything it could into this sequel. And in today’s age of modern, live-service gaming, it’s rare to see a game like this come out of the gate swinging with tons of content. In what marks a triumphant comeback for the series, Street Fighter 6 sets a new standard for all future fighting games to come.
    • 86 Metascore
    • 80 Critic Score
    Humanity’s presentation only augments the satisfying puzzle mechanics at its core. Leading around an array of humans through a series of shrewdly planned commands is open enough to lead to many different types of brain-teasers that consistently challenge players. A handful of these ways can be a little frustrating, especially near the end, but they’re outnumbered by the copious amount of stages that push players to think creatively as the most important Shiba Inu to ever live.
    • 85 Metascore
    • 90 Critic Score
    Star Wars Jedi: Survivor is a game that, despite a few launch bugs and inconsistent jumps, genuinely delivers an engaging experience for fans. The level design and personalization options for both combat and character appearances are definite highlights. It’s an adventure that lets you explore new corners of the Star Wars universe while building on the foundations laid by Fallen Order and tells another excellent tale of a galaxy far, far away.
    • 73 Metascore
    • 70 Critic Score
    Aside from the winning combat formula, however, Dead Island 2 doesn’t push the envelope in any other noteworthy ways. It’s a very safe game, which was perhaps the wisest decision made by Dambuster Studios and Deep Silver, given the development hell that the game has been through since its 2014 reveal. I’d count that a win, all things considered.
    • 77 Metascore
    • 60 Critic Score
    During the course of Tchia’s tropical adventure, players will experience many great, carefully-implemented ideas. The open world influenced by New Caledonia remains sensitive to its cultural inspirations, the unique soul-jumping mechanic is a joy to use and explore, the boat controls and fully-functional ukulele are overkill in the best kind of way, and the story has both unexpected darkness and humor. Unfortunately, a handful of good ideas can’t save Tchia from running out of steam before the finale and crumbling beneath a wave of performance issues.
    • 93 Metascore
    • 100 Critic Score
    The Resident Evil 4 remake is a remarkable achievement that walks the fine line between action and horror, appealing to both old and new fans of the series. Capcom has kept the original’s essence and expanded on it with beautiful and detailed environments, expanded gameplay, and deeper character development. While the absence of Mercenaries Mode and Ada’s storylines at launch is disappointing, the overall experience of the main game more than compensates for this. Resident Evil 4 remake is an exceptional example of how to reimagine a beloved classic properly, and it is undeniably a must-play for both horror and action fans alike.
    • 80 Metascore
    • 80 Critic Score
    Wo Long: Fallen Dynasty is a challenging romp through a dark fantasy version of Romance of the Three Kingdoms and works well as a Soulslite. Each level is a bite-sized Souls experience to be conquered and moved past. The tight, challenging combat will thrill fans of the genre, but the lack of an interconnected world might turn off those that love the thrill of exploration.
    • 70 Metascore
    • 80 Critic Score
    Pinball FX is a top-tier pinball game with some growing pains inherent in switching development platforms. Having to re-buy your favorite tables is a pain, but considering these represent the best versions of dozens of tables, it is a good value overall. The Pinball Pass is Zen Studios’ first attempt at something approaching a season pass, but thankfully it is not required and you can simply purchase the tables that you prefer using regular money. The core game remains solid, and hopefully Pinball FX is supported by Zen Studios into the next generation of consoles.
    • 70 Metascore
    • 55 Critic Score
    These are just some of the many signs that suggest the game was rushed past the finish line (including a reference to game crunch), but its problems run deeper than something that can be fixed with a couple of patches. The story isn’t explained well, the dialog is over the top, the tutorials don’t do their job, and the open world is just a boring place to be. While the combat and the linear facilities go some way to redeeming Atomic Heart, it’s not a game that I can faithfully recommend right now.
    • 79 Metascore
    • 75 Critic Score
    Wild Hearts seems to have the right ideas about what a modern monster-hunting game needs. If it could inject some of the flashier bits from their other games, then Omega Force would definitely have a fierce competitor on its hands in the monster hunting genre of games. Right now, it does of course stand in Capcom’s shadow, but suddenly this subgenre has started heating up. Competition breeds innovation, and it’s exciting to wonder what we’ll see next.
    • 57 Metascore
    • 75 Critic Score
    Wanted: Dead is going to annoy a lot of players. It’s also going to please plenty more. Soleil has made a game that leans heavily into its PS2-era inspirations, and that includes an unforgiving difficulty level. Without any real way to make things easier, some players may never see the ending of an otherwise enjoyable campaign, outside of watching a streamer perhaps. For those who can manage to hone their skills, however, the time put into Wanted: Dead will be worth it because this slasher-shooter offers so much visceral joy when things go your way that it makes all the painful death worth it.
    • 84 Metascore
    • 90 Critic Score
    Hogwarts Legacy is the game Harry Potter fans have dreamt of since the first book was released. It puts you firmly in the shoes of a student and turns you loose to find your place in the world of wizardry. Unfortunately, its biggest issue is that it often feels like you’re just visiting.
    • 89 Metascore
    • 90 Critic Score
    The Dead Space remake is the definitive version of the game. The original has aged relatively well, but it’s not available on current-gen consoles, and the PC version is finicky on newer hardware and versions of Windows. Some changes in the remake work better than others, but the important thing is that, like the original, it’s survival horror at its best and a worthy successor to the beloved series.
    • 64 Metascore
    • 80 Critic Score
    Forspoken represented a huge risk taken by newcomer Luminous Productions. While the story may feel a bit contrived at times, the Flow method of traversal and combat more than makes up for it. Frey may annoy some people as the protagonist, but stringing together a chain of magical commands within just a few seconds while deftly avoiding incoming fireballs is rewarding, and ultimately, I came away from Forspoken having enjoyed my time helping the people of Athia.
    • 87 Metascore
    • 80 Critic Score
    Monster Hunter Rise is a solid RPG that will require dedication to conquer. Once you figure out your play style and get comfortable with the game’s many systems, it’s fun to gear up, grab some food, and proceed to take on as many missions as you have the time for. Combat may feel sluggish, and there are certainly better-looking games out there. But few games let you mount a canine into battle against a dragon, while your feline companion grows a healing fruit tree in the midst of all the chaos. If for nothing else, play Monster Hunter Rise for the fun of doing just that.
    • 77 Metascore
    • 75 Critic Score
    Need for Speed Unbound marries classic NFS gameplay with a hot new graffiti-inspired aesthetic. Gameplay-wise, it’s a safe approach that sticks to what has always worked for NFS, with police playing a big part during races and open-world exploration. Thankfully, the visual shift does a lot to make this racer feel fresh, taking it in a different direction from the likes of Forza and Gran Turismo. Those looking for an arcade racer with some attitude should check out Unbound, as it wins far more than it loses, and looks great doing it.
    • 78 Metascore
    • 85 Critic Score
    Crisis Core Reunion is not quite a remaster and not quite a remake. The upgraded visuals breathe new life into the game, but there are little reminders here and there of its PSP origins. However, with a $50 price point, Square Enix is at least somewhat acknowledging that it’s not rebuilt from the ground up. Final Fantasy 7 Rebirth will almost certainly reference events from Crisis Core. So, a playthrough is practically required for those looking forward to the next installment of the FF7 Remake series. Considering the condition of some of Square Enix’s past remasters, Crisis Core Reunion impresses. I hope this is an indicator we can expect the company to take more care with this sort of title in the future.
    • 73 Metascore
    • 75 Critic Score
    Evil West is a fun, frenetic, blood-soaked, testosterone-fueled action game with a lot to like. There’s some old-school charm to it, but at the same time some old-school frustrations. When co-op works, it’s fun, though it is by no means required to enjoy the game on its own merits. When you’re through the holiday’s festivities, and you want something to play that’s a bit mindless while also being entertaining, then Evil West should be on your list of games to play.
    • 70 Metascore
    • 75 Critic Score
    Sonic Frontiers is a strange, yet fun time. The individual levels showcase Sonic at his fast-paced, ring-hoarding best, and some of the overworlds sport rewarding exploration mechanics. The insistence by Sonic Team to jam in minigames that block progress to the story is frustrating to say the least, and some of the larger maps’ designs feel a little haphazard. Overall, though, the weirdness of the story will keep some going just to see, well, where the hell it’s all going. It’s weird how much this doesn’t feel like a Sonic game outside of the individual levels, but this is an interesting direction that Sonic Team has taken their blue blur, and hopefully we will see a continued evolution that coalesces into something great.
    • 68 Metascore
    • 75 Critic Score
    The Chant is a fine first offering from Brass Token. It may be a bit rough around the edges, but overall, this is the perfect thing to play for those long, dark nights coming this season. With a short playtime and three different endings to unlock, this should be fun for others to watch as well. It may not be the scariest game to release this year, but The Chant has a freaky design to its creatures that will unsettle some late at night. Balance your chakra and join in The Chant if you’re looking for a decent spiritual adventure.
    • 94 Metascore
    • 90 Critic Score
    While God of War Ragnarok manages to “be better” with its presentation, combat, and exploration, its story falls a little flat with too many should-be standout moments failing to land. However, for those who can focus on the near-perfect journey rather than becoming all-consumed by the disappointing destination, Ragnarok delivers an epic sequel that is better in almost every way, further bolstering the catalog of must-play exclusives wielded by PlayStation.
    • 75 Metascore
    • 90 Critic Score
    Call of Duty: Modern Warfare 2 subtly improves on a winning formula. It’s no real surprise that the multiplayer gunplay is the best in the series to date, but considering this is coming from the team that started this craze to begin with it’s to be expected. While the campaign may play it mostly safe, it features an enjoyable challenge, with a couple of interesting survival-type sections that almost turn it into another game entirely. There’s little doubt most Call of Duty players will feel right at home playing Modern Warfare II as it’s a solid entry and seemingly the shooter to play this holiday season and beyond.
    • 82 Metascore
    • 90 Critic Score
    A Plague Tale: Requiem is a triumph of a sequel that ticks all the boxes fans will be expecting and then some. Not only does it look and feel great, but it backs up its eye candy and abundant atmosphere with an interesting narrative and a stalwart protagonist who won’t quit. It’s everything a follow-up should be and more from an IP that’s grown precious to players over the years, and a fine adventure that even newcomers will find value in tackling.
    • 67 Metascore
    • 70 Critic Score
    Gotham Knights has a few interesting things going on. It’s just not enough to elevate it to the level of previous Batman games. Now, sure, technically speaking, this isn’t truly a Batman game, as the focus is on his legacy of proteges. But the Arkham series of games has elevated expectations quite high, and while Gotham Knights didn’t hit them, it has moments where it does feel like something interesting is brewing. With more to do in the city, and an easier method of switching characters, perhaps this could be the start of something greater.
    • 71 Metascore
    • 60 Critic Score
    If this really is Suda51’s last major venture with Travis Touchdown, then it’s a passing ending for the “passing assassin.” There’s no re-invention here – if you got a kick out of the earlier games, then there is plenty for you to enjoy this time around. It might get a little stale as you fight a group of enemies in a Designated Fight for the umpteenth time, but at least you’ll look stylish doing it. If No More Heroes has never been your cup of wrestling-inspired ultraviolence, well, best move along then.
    • tbd Metascore
    • Critic Score
    Disney Dreamlight Valley lets players dive into a magical world full of Disney characters. It is a colorful, fun, and highly addictive adventure that is let down by a rather curious decision. It was strange to see so little love paid attention to the realms outside of the Valley that I was kind of left wondering why they even existed in the first place. However, inside the Valley is a world that sucks you in and keeps you invested in discovering all the recipes, fish, gems, and more. After 40 hours, while Disney Dreamlight Valley isn’t without its flaws and odd bugs, it is well worth diving into for Disney and life simulation fans alike. [Early Access Score = 75]
    • 89 Metascore
    • 90 Critic Score
    If you can fling yourself over the price hurdle, The Last of Us Part 1 is absolutely the best version of the single-player game. The environments look superb, the characters are rendered perfectly, and the gameplay remains super satisfying. What’s more, the game has been opened up to a wider audience with a comprehensive suite of accessibility settings, and veteran players can sweat it out in the Permadeath and Speedrun modes. The price tag is cheeky, undoubtedly, but if anyone can pull off this wallet heist, it’s Naughty Dog with The Last of Us.
    • 61 Metascore
    • 75 Critic Score
    Saints Row is the game to play when you want to turn your brain off and enjoy some mayhem. With many criminal ventures to run through, there is always something to do, some other bar to progress as you help the Saints reach their true potential. It’s a shame a few technical issues show up, but thankfully most of these can be overcome by restarting the game. This may not be as over-the-top as previous Saints Row games, but it could be the start of something great.
    • 73 Metascore
    • 80 Critic Score
    Sure, it’s got a few hiccups in the translation and font size, the questing could have done with a bit more variety and the combat was missing just a little something extra. However, these are mostly minor gripes in an otherwise well-crafted experience. If you are in the market for an action RPG and don’t mind reading subtitles, this should definitely be something on your radar.
    • 70 Metascore
    • 70 Critic Score
    Though not as successful as Digimon Story: Cyber Sleuth, Digimon Survive has the workings of a cult classic mainly for Digimon fans. The story, despite a few insufferable characters, explores a darker reinterpretation of the original series to its favor, and the combat system is executed moderately well for as simple as it is. The game’s art style and music have its moments too from composer Tomoki Miyoshi and artist Uichi Ukumo. However, many plot points drag on longer than necessary, the Karma system is forced, and the UI is lackluster. Developer Hyde has a spark of a good idea here, but it might not last long enough to merit a sequel.
    • 76 Metascore
    • 70 Critic Score
    Story of Seasons: Pioneers of Olive Town is a relaxing game where players can spend hours tending their farm without even realizing it. The experience never gets frustrating but there are a few design decisions that stop it from being great, mainly the machines that become time wasters while players wait for resources. The residents of Olive Town could be more interesting, but then the point of the game is to build a farm rather than socialize into the night. There are far worse farm sims out there, but this isn’t the best of them either.
    • 63 Metascore
    • 40 Critic Score
    Bright Memory: Infinite feels like a tech demo someone made just to prove they could do it. It’s not a bad game, in fact it looks and feels great to play. It just doesn’t feel like a completed game, as you will reach the credits before the 2 hour mark.
    • 83 Metascore
    • 85 Critic Score
    Despite the odd slip-up, Stray is a (mostly) relaxing game that takes clever cat interactions and turns them into a compelling adventure. The 8-10 hour story (on a completionist’s run) will certainly tug on the heartstrings in places but will not overstay its welcome. The gameplay is simple enough that it can be enjoyed by all ages although the younger children may find the Zurk imagery a bit scary. Those playing Stray on PlayStation Plus should definitely give this one a go, while those looking to buy the game on release should not have much hesitation.
    • 85 Metascore
    • 80 Critic Score
    AI: The Somnium Files – nirvanA Initiative is an entertaining trip featuring a sharp story by Kotaro Uchikoshi, though it may not be for everyone. If you prefer to be told exactly how to solve puzzles, the easier difficulty levels can help, but ultimately the game’s nature is to be esoteric and reveal each Somnium’s secrets piece by piece. Fans of the first game will definitely enjoy this trip, while new players can hop right in without any major spoilers if they so choose. Either way, nirvanA Initiative is one game you’ll actually want to finish.
    • 85 Metascore
    • 95 Critic Score
    Developers Dotemu and Tribute Games served up a most excellent pizza for everyone of all skill sets and ages to enjoy. The combat is fluid, fast-paced, and really a bodacious time full of combos. Characters’ move sets were handled excellently, the sound work is top notch (that opening number!), and the levels are crafted to perfection. There really isn’t a lot to nitpick with this game, as what these developers have delivered is a masterclass of nostalgia and new-age delight.
    • 77 Metascore
    • 75 Critic Score
    Sniper Elite 5 makes small attempts at innovation but not enough to stop it from being a fairly safe entrant into the Sniper Elite franchise. The enhanced killcam, extensive weapon customization, and better skill trees help to improve the experience over Sniper Elite 4. Players will undoubtedly have fun roaming the large battlefields of France as long as they can get over the minor bugs, although we could do without those that can stop a playthrough in its tracks. While the standard multiplayer modes and Survival mode will keep players occupied for a while, Invasion mode is what will keep players coming back for more.
    • 67 Metascore
    • 65 Critic Score
    There is a lot of love with Soundfall. The music never fails to suck you in to each leve,l and the story and characters are cute. However it’s not all solos and encores, as the level design is rather bland and repetitive and the multiplayer leaves a lot to be desired. If you are in the mood for a dungeon crawler with a nice twist, you have a gem in Soundfall. Just don’t go expecting an overly deep loot system or anything too complex. It’s a rather straight forward game that’s all about getting lost in the sounds, which honestly can be rather nice to do.
    • 60 Metascore
    • 60 Critic Score
    You probably could have guessed this by now, but Dolmen should have released before Elden Ring. All Soulslike games from here on out will constantly be in that game’s gigantic shadow. It’s not that there’s not enough room in this genre for more entries, especially ones that are in such a wildly different setting. It’s just that whatever games release in this space must now meet such incredibly high standards or face intense criticism and likely faltering sales. Dolmen will surely appeal to those who want a Soulslike adventure in a sci-fi setting, and perhaps were disappointed by 2020’s Hellpoint release. Just go in with lowered expectations owing to a smaller dev team, and perhaps you’ll have some fun smashing enemies to bits.
    • 72 Metascore
    • 75 Critic Score
    Evil Dead: The Game has a ton of appeal to fans of the horror franchise, while also offering up a good deal of gameplay for players who may not be so familiar with it. The resource management aspect to playing as a demon is intriguing, and for those who aren’t so good at strategizing, playing against AI is always an option to hone your skills. Occasional glitches take some of the shine off, and no checkpoints in the single player missions is a baffling decision. Can such a game grow long enough legs with the ever-popular games as a service model? Only time will tell. But for an asking price of $39.99, there is enough content at launch to appease most fans.
    • 71 Metascore
    • 80 Critic Score
    I thoroughly enjoyed The Centennial Case: A Shijima Story, but it’s definitely an oddity in today’s gaming landscape. It’s more “interactive film” than a video game, and you should definitely go into it with the mindset that it’s something that’s meant to be watched instead of played.
    • 74 Metascore
    • 75 Critic Score
    Eiyuden Chronicle: Rising is a good game that introduces you to a bright and colorful cast of characters and the world they inhabit. It’s short and sweet, with the main story missions costing me 10 hours, but it leaves just enough of an impression without overstaying its welcome. I do worry that it’s releasing a bit too early compared to the main entry and with a game focused around questing, it’s so disappointing how badly the questing system and UI is setup. There is also a lot of needless backtracking that could have been avoided. All that being said, it’s a good start and for those Suikoden fans out there, it brings out a lot of nostalgia and moments that feel like Suikoden. Great start from Rabbit & Bear, we can’t wait to see what’s next.
    • 69 Metascore
    • 80 Critic Score
    Trek to Yomi is a challenging, relatively quick trip to the past that is sure to entertain fans of old samurai films. The mechanics are easy to pick up, but difficult to master. The story is engaging, and surprisingly branches with different endings. With a campaign length of around 5 – 7 hours for most players and priced right at $19.99, this is a game that doesn’t overstay its welcome. Repeating sections is not easy with no real save management, and the 2D combat may not appeal to everyone, but it’s hard to ignore the authentic look and feel that such a design choice adds to Trek to Yomi. If you’ve got a day or two to spare, this is one to not overlook.
    • 78 Metascore
    • 75 Critic Score
    Chernobylite isn’t a perfect game. Aside from the continuity issues and the horror that falls flat, there were a couple of game crashes too. However, the game has plenty more positives, including impressive decision-making, the amount of freedom with base building, and simple but satisfying team management. Chernobylite is well worth dipping into for a few hours as long as you remember the game is not meant to be a AAA experience.
    • 77 Metascore
    • 70 Critic Score
    Why would you want to buy MLB The Show 22? If I’m being completely honest, it’s really hard to justify taking the plunge this year, especially if you owned 2021’s installment. This release feels devoid of any marque justification for purchase, aside from continued refinement on existing mechanics. It’s really hard to shake the feeling that this was supposed to be a grand slam and ended up being a dribbler off the end of the bat.
    • 77 Metascore
    • 70 Critic Score
    Road 96 feels like a strange blend of experimental and conservative game design. The procedurally generated narrative is a good idea and one I’d like to see used again. However, the overarching plot is political without being substantive. It’s a story that would likely have been best served following a linear structure with player characters that had rich backstories that firmly tied them to the struggle going on in Petria. Adventure game lovers will have a good time with Road 96, though. The cast is a lot of fun, and it has enough twists and turns to make for an entertaining play. It’s definitely unique, and I hope that DigixArt continues experimenting with the genre.
    • 82 Metascore
    • 75 Critic Score
    LEGO Stars Wars: The Skywalker Saga does a great job of giving everyone the LEGO world they love, with some nice tweaks to the formula that’s been in place for a while. It’s not a perfect game of course, with some camera and AI issues, along with signature TT Games glitches that plague parts of the game. However it’s still a good game and one of the best LEGO games to date. Perfect for kids and adults alike, there is something here for everyone and enough to keep you around for a while, especially if you want to collect everything. LEGO Star Wars: The Skywalker Saga is a great first build on the PlayStation 5.
    • 74 Metascore
    • 70 Critic Score
    Considering that the Chrono franchise has a larger fanbase than the Mana and SaGa series do combined (at least in the West), I would have thought this would be the crowning jewel of Square’s efforts to bring its PS1 classics to modern platforms. Instead, it’s a very meh attempt that doesn’t even feel like a cash-in because of all the money it leaves on the table.
    • 73 Metascore
    • 60 Critic Score
    Weird West is a fun, but awkward game. The aiming and gun fighting mechanics often lead to frustration and make it almost unplayable at times. The story is interesting and different and the characters are fun to get to know, but the weapons aren’t very diverse and the armor and clothes are a minimal addition. It’s one of those games, that if you can master the mechanics of it and like this type of camera angle, you’ll probably enjoy it, but still find it lacking in overall depth. Personally, I love Diablo-type games and found Weird West to be enjoyable, but often tedious. Luckily, there’s a quick save and quick load feature for those untimely deaths and missteps. Trust me — those will happen often.
    • 75 Metascore
    • 95 Critic Score
    Ghostwire: Tokyo is the game I think we were all hoping for when it was announced. The eerie streets of an empty Tokyo draw you in and promptly scare you senseless with some fascinating enemies lurking around every corner. The story shines exactly when it needs to and then fades into the backdrop, allowing you to experience this sensational world. From the incredible voice work and writing, to the well-paced combat and city exploration, this is a must-play experience with plenty to do across its 20 hours.
    • 41 Metascore
    • 50 Critic Score
    Babylon’s Fall seems like it needed a lot more development time. The core combat feels stiffer than my left wrist, which is currently recovering from a broken bone. Combining that with lackluster graphics and limited multiplayer options would be bad enough, but locking out key features of the game behind ten or so hours of gameplay makes Babylon’s Fall a very tough sell. Stacking microtransactions on top of it all leaves a nasty aftertaste that Platinum Games is going to have to wash out for a long time to come. Babylon’s Fall is good for some mindless, repetitive dungeon crawling, but certainly not for the launch MSRP of $59.99.
    • 72 Metascore
    • 75 Critic Score
    Stranger of Paradise Final Fantasy Origin is a wacky game that will end up being a cult classic. The devs were not afraid to march to the beat of their own drum, and the result is the type of slightly messy, unique AA game that we used to get in the late 2000s and early 2010s. It’s goofy, flawed, and fabulous, and I hope Square Enix continues to lean into publishing more experimental titles like this.
    • 87 Metascore
    • 100 Critic Score
    Gran Turismo 7 hits that mark dead on with the sights, the sounds, the physics, and the animations of real-world driving and real-world racing.
    • 96 Metascore
    • 90 Critic Score
    Elden Ring feels like the game FromSoftware has been building up to ever since Demon’s Souls released in 2009. A huge open world filled to the brim with challenging enemies, characters sporting obvious influence from George R. R. Martin, and the typical drip-feed of lore FromSoftware is famous for crafting all combine to form an intoxicating adventure you won’t soon forget. Yes, the formulaic nature of these games is absolutely showing after three console generations, but as the saying goes, if it ain’t broke, don’t fix it!
    • 61 Metascore
    • 60 Critic Score
    Dynasty Warriors 9 Empires is tailor-made for super fans of the franchise. While players may feel like a lackey at the start of any new Conquest campaign run-through, rising up the ranks and having the Prime Minister agree with your suggestions can feel rewarding. If you enjoy making decisions about whether to increase ration development or to collect tribute on a monthly basis, or politicking in general whereby interacting with important people gets your heart racing, then by all means check out Dynasty Warriors 9 Empires. The rest of us will get by on regular Dynasty Warriors 9 just fine.
    • 88 Metascore
    • 100 Critic Score
    But while some of these visual issues are still waiting to be rectified with an update, Horizon Forbidden West improves on Zero Dawn in so many different ways. The story and combat remain high points for the series, with the latter getting even better with increased diversity of machines and looting providing another complex layer to think about. Side quests have improved and there are new side activities to suit all types of players. Added to all this, the world of the Forbidden West remains beautiful despite its hostility and it’s been a long time since I’ve lost hours in a game without once getting bored. Those who enjoyed Aloy’s previous adventures should definitely consider adding this one to the collection.
    • 60 Metascore
    • 45 Critic Score
    Edge of Eternity just sort of is. There is nothing really memorable here, just a bunch of ideas that don’t really deliver much of a kick. The UI is just disastrous, turning any task into a kick in the privates and the combat is just flat, with nothing really exciting about it. The basic premise of the story is strong enough and the characters aren’t horrible, but the dialogue felt rushed far too often.
    • 76 Metascore
    • 75 Critic Score
    Dying Light 2 is probably exactly what fans of the first game wanted. The story may not be particularly motivating, but combat is fun while the PS5 powers a smooth experience. A few questionable tweaks by Techland will not be appreciated by all players, but co-op will make it easy to forgive some of that. If you’re not completely tired of zombie games yet, give Dying Light 2 a try. There’s plenty to see and do, and you’ll likely enjoy your harrowing stay in Villedor.
    • 73 Metascore
    • 80 Critic Score
    Rainbow Six Extraction is a game that struggles to leave the shadow of its predecessor behind, but that sounds like a bit of an injustice too. Ubisoft has tried to replicate the success of Siege‘s Outbreak mode and the game is a fun, challenging, and competent co-op shooter for groups of three friends. Unlike other co-op shooters, it can even be enjoyed by solo players to an extent. However, the repetitive mission objectives and forced grind mean that long periods of play can become tedious. There’s also not a lot of endgame content right now to keep players coming back, unlike Siege that is still going strong many seasons later. Only time will tell if this game will achieve that longevity.
    • tbd Metascore
    • 80 Critic Score
    At the end of the day, whether you played the first or not, Mushroom Wars 2 is an enjoyable RTS that is accessible to all and a cracking bit of fun to play. Multiplayer, whether local or online is a special kind of quick-paced, slap you in the face fun that balances things out in a very nice manner. Great game to pick up in short spurts, as it doesn’t have the depth to keep you invested for too long at a time. Well worth picking up if you are in the mood for some fun.
    • 75 Metascore
    • 70 Critic Score
    If you’ve been chomping at the proverbial bit, in preparation for Farming Simulator 22, most likely you are going to be extremely pleased with this outing. It takes the more surface-level mechanics found in prior installments and then builds upon them immensely. While it certainly has its fair share of issues such as terrible AIs and tutorials, which hopefully can be improved through post-release patches, this new level of depth helps drive the franchise well into the PlayStation 5 era. Using this year as a foundation, I can’t wait to see where the series goes in the future.
    • 64 Metascore
    • 65 Critic Score
    Twelve Minutes starts off well but eventually descends into chaos. The game’s premise of trying to rewrite 12 minutes of a couple’s time is a great idea but the execution varies in success. Twelve Minutes starts well with a convincing story loop and gameplay that makes sense. Unfortunately that story loop becomes confused with a controversial twist that muddies timelines and morals. Gameplay starts to lean heavily into trial and error and some will give up before they see some of the later outcomes. Those that persist will likely remain confused. Luis Antonio seemingly had a lot of ambition with this one, but it hasn’t completely paid off.
    • 72 Metascore
    • 65 Critic Score
    While some aspects of the story are a little forgettable, if you enjoyed the original Kingdoms of Amalur then it’s a fairly safe bet that you’ll get some enjoyment out of this expansion. Being reunited with old friends and hearing that they still have the same voice actors is definitely a really nice touch. The new chaos features don’t massively change the gameplay but having a raised level cap means that there’s even more reason to experiment with your character build and enjoy the fun combat.
    • 65 Metascore
    • 65 Critic Score
    Serious Sam 4 is good, mindless fun, that is unfortunately mired by performance issues. This is recommended for big fans of the series, or for those looking for a nostalgia fix, for back when games were simpler, linear affairs which could be completed in a weekend. It’s not a particularly great-looking or running game, but it is also only $39.99 at launch. The full campaign doesn’t overstay its welcome, and its many secrets will tempt completionists. Give it a shot if you like your bloody kills combined with quippy one-liners. Just be ready for a bumpy ride.
    • tbd Metascore
    • 85 Critic Score
    The overall gameplay loop might be a bit repetitive for some but this really is a very relaxing and charming craftathon. If you’re the kind of person who gets lots of satisfaction from having a long To-Do list and ticking tasks off then this really is a game for you. The storytelling makes gathering all twelve souls an absolute delight and you’ll always be looking forward to seeing what the next wicked soul is like. With a gorgeous art style and distinctive character designs this is a great game for those who are looking for something a little bit different.
    • tbd Metascore
    • 70 Critic Score
    Ever Forward could be a great addition to your PS5 (or PS4) library if Pathea Games is able to swiftly correct the performance issues. If not, I would suggest picking it up for PC instead. There is a lot of promise here and I really want to finish out Maya and Ann’s tale. Preferably sooner than later.
    • 66 Metascore
    • 65 Critic Score
    Mobile Suit Gundam Battle Operation: Code Fairy is strictly for the fans. That isn’t to say people who are unfamiliar with the series won’t enjoy it. Indeed, with as few walking tank games out there as it is, anyone into this type of gameplay will probably enjoy things here. It’s just that being invested in the story of Gundam helps a lot, because much of the game is about taking in the story. Combat is clunky, but gets the job done, and the episodic format makes that fact easier to forgive.
    • 75 Metascore
    • 85 Critic Score
    The Wild at Heart tells a sweet story about magic, childhood, and friendship. With its enchanting music and gorgeous environments to explore, it’s a beautiful adventure that will keep you captivated until the end. Having the spritelings to solve puzzles and fight for you is a really fun gameplay mechanic and adds lots of interesting dynamics to the puzzles. The Wild at Heart has plenty of secrets to discover and it’s a real joy to try to uncover them all.
    • 71 Metascore
    • 90 Critic Score
    Although there are some bugs and missed opportunities, the issues that plagued the game’s release on PC and Apple Arcade have been largely solved, making the console experience far smoother. The result is a game that suits both newcomers and those who experienced Beneath a Steel Sky. Newcomers will find a great story that can be enjoyed as an independent game. Those familiar with the franchise will find a sequel that was well worth the wait, although it’s unlikely to reach the critical acclaim of its predecessor.
    • tbd Metascore
    • 40 Critic Score
    If you’re looking to enjoy the next Battlefield title, turn back now. With the next patch not slated to arrive for another month, and the next content update to release some time after that, it’s going to be a while before 2042 can earn the right to be called a true Battlefield game. It’s best to wait until the smoke clears and DICE fixes any major bugs (maybe even wait for it to go on discount) before spending $70 on this game.
    • 69 Metascore
    • 70 Critic Score
    Despite a few missteps in terms of the combat, if you’re a fan of detective games then Sherlock Holmes Chapter One is a pretty easy one to recommend. Getting to do things like interviewing witnesses or performing chemical analysis on suspicious evidence is an absolute blast. The island of Cordona is chock full of cases for you to investigate and while there are a few technical issues with the open world setting it’s easy enough to forgive when sleuthing around is this much fun.
    • 63 Metascore
    • 40 Critic Score
    It’s unfortunate that Koei Temco has no intention of remaking or remastering the Fatal Frame series from the beginning. This slightly upscaled and modified port from Nintendo Wii U to current gen platforms puts forth a subpar experience that doesn’t sell me on the series. It seemed to just be the most convenient installment to make available for the 20th anniversary and it shows. If you’re like me and Maiden of Black Water is your first Fatal Frame game, I recommend you keep those expectations low.
    • 63 Metascore
    • 75 Critic Score
    Astria Ascending will take many gamers back to the heyday of classic RPGs. This is a single-player turn-based game that is easy to grasp, with perhaps not enough challenge for veterans of the genre. But with an entertaining story, great musical score, and pleasing art style, there is plenty of enjoyment to be had for any RPG fan. Play Astria Ascending when you want to be completely absorbed into a game with no strings (or services) attached.
    • 66 Metascore
    • 65 Critic Score
    Neptunia X Senran Kagura: Ninja Wars will appeal to longtime fans of either series, but outside of that it’s an average action-oriented JRPG plus visual novel that anyone can easily get the hang of. There’s plenty of titillating fanservice to go around, even if Sony insists on at least some of it being censored for the Western release. It’s a safe bet if you can’t get enough of Neptunia and the rest of the Goddesses or Asuka and the other shinobi, but otherwise there are more traditional games that are probably a better use of your time.
    • 73 Metascore
    • 85 Critic Score
    As a complete package, from a Call of Duty developer that hasn’t yet established its own Modern Warfare or Black Ops sub-franchise, Vanguard feels like it could end up being Sledgehammer’s tentpole. Iconic characters, unique multiplayer and map design, and overall integration into the wider Call of Duty experience set the pace for not only the next year, but whatever comes next from Sledgehammer.
    • 74 Metascore
    • 70 Critic Score
    Tandem‘s world of shadows is an intriguing place with clever obstacles that are fair although not very challenging. Emma and Fenton make a great pair as they navigate the chiaroscuro dimensions even if you know little about either. It’s just a shame that the Tale of Shadows’ narrative is underdeveloped and even non-existent in places—so much more could have been done. Those wanting a simple puzzle platformer will enjoy their time. Those wanting a story need to look elsewhere.
    • 77 Metascore
    • 85 Critic Score
    Back 4 Blood is a great game when played with other people, truly evoking the spirit of Left 4 Dead for a new generation of gamers. This time there’s the incentive of a progression system to keep players coming back, although the Corruption Cards don’t always make those repeated playthroughs as unique as they should. For those wanting to play on their own, it would be best to wait until the game has been patched to include single player progress. Hopefully that shouldn’t be too much longer.
    • 82 Metascore
    • 85 Critic Score
    The only downside to this Roki PS5 port is that it fails to use any of the new technology available to it via the DualSense. I would have loved to hear the crunch of snow come via the controller instead of my TV, and maybe let me use the touchpad to select/drag/combine items from Tove’s backpack—things that would have enhanced the experience and made it stand out from Roki‘s other releases. That said, this is a solid puzzle game and one I highly recommend devoting an afternoon or two to.
    • tbd Metascore
    • 65 Critic Score
    Regardless of if this is an issue with the localization process itself or existed in the original Chinese version of the game as well, it’s undeniable that there should have been a more robust editing and quality assurance process involved in such a text-heavy game. No matter how enticing and detailed Hermitage: Strange Case Files‘ story and world-building may be, it’s pointless if players lose interest before they get to the juiciest parts.
    • 71 Metascore
    • 60 Critic Score
    This should have been NHL 22’s coming-out party. Everything was in place for this to be a transformative season on a fresh new platform. Unfortunately, the next-generation jump feels more like a stop-gap solution than a proper evolution. If you already have last year’s installment, I would be hard-pressed to find a legitimate reason to make the jump. Hopefully, the next outing will focus on bringing a more innovative offering to the rink, because lord knows this time around isn’t going to set the stadium on fire.
    • 75 Metascore
    • 80 Critic Score
    Poirot’s latest outing is a better proposition than The A.B.C. Murders a few years ago, but it’s not quite perfect. With no puzzles to solve, evidence that’s easy to locate, and mind maps where guidance is closely at hand, there’s very little challenge for adventure genre aficionados. The story is entertaining, Poirot is represented very well, and what gameplay exists has been created competently, but it sometimes feels more like a visual novel than it does a genuine adventure mystery game.
    • 80 Metascore
    • 80 Critic Score
    Despite some initial skepticism that they could pull it off, Marvel’s Guardians of the Galaxy is everything I want a Guardians of the Galaxy game to be. It is character-focused first and foremost, retaining the comedic heart and ’80s vibe that is core to the franchise. As a single-player game, it doesn’t get bogged down by expectations of some kind of grind or endgame. While combat can sometimes be rather chaotic and there are a few bugs, Marvel’s Guardians of the Galaxy understands what Guardians of the Galaxy is—character, comedy, and heart.
    • 61 Metascore
    • 60 Critic Score
    While The Good Life has its charms, most of the gameplay just feels really sluggish. Many of the story quests will have you making your way to a point on the map to watch a cutscene, you’ll then have to make your way somewhere else to watch the next one, and so on until the quest ends. The side quests also end up feeling repetitive and while it can be pretty relaxing to go through all the quests and slowly tick them off, for many players this will get tiresome pretty quickly.
    • 73 Metascore
    • 75 Critic Score
    The Crysis Remastered Trilogy is a great blast from the past. Fans of the series will have a great time replaying these classics, or maybe introducing younger gamers to one of the late aught’s can’t-miss franchises. It’s a shame Saber Interactive didn’t have more fun with additional modern features, but this still represents great value. At a launch price of $49.99 USD for all three games, this is a no-brainer for Crysis fans, as well as gamers looking for a lot of first-person shooting action without breaking the bank.
    • 72 Metascore
    • 90 Critic Score
    The Dark Pictures Anthology: House of Ashes is an impressive addition to the series that not only looks stunning on next gen, but also plays out in multiple player controlled scenarios, than can vary from triumphant, to downright heart breaking. It’s a dark journey through horror and blood, with only you (and maybe a friend in co-op) to determine who makes it out the other side.
    • 76 Metascore
    • 80 Critic Score
    WRC 10 is a safe entry, celebrating the long, rich history of the World Rally Championship, while taking care to not break anything that was already working well. If you missed out on WRC 9, you may be content with picking that up for a bargain (assuming you have a disc-based console). If you want the latest and most up-to-date rally racing simulator, though, then WRC 10 is more than competent at providing a ton of fun for rally fans everywhere.
    • 65 Metascore
    • 60 Critic Score
    Nickelodeon All-Star Brawl is a great Smash clone that painfully underutilizes its Nickelodeon license, to its own detriment. Lacking some of Nick’s biggest characters, franchises, and environments, absolutely no voice lines whatsoever, and all wrapped up in a rather unimpressive package, Nickelodeon All-Star Brawl is a good concept, and one of the best Smash-alikes to come along in the last 20 years. But it really needs a stronger presentation and more thorough use of its namesake license to earn a better foothold as a mainstay character brawler.
    • 79 Metascore
    • 85 Critic Score
    Up until that bizarre glitch, enjoying Alan Wake Remastered was like the best kind of deja vu. Muscle memory steered me toward the hidden caches, triggered reminders to backtrack just a little here and there or look around that corner for collectibles. Alan’s somewhat stiff voice, the ancient rockers, Barry—all of these things, campy as they were, welcomed me home. Those cold waters of Cauldron Lake sure are impossible to escape.

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