NintendoWorldReport's Scores

  • Games
For 4,825 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Cake Ninja 2
Score distribution:
4860 game reviews
    • 64 Metascore
    • Critic Score
    Unless you’re extremely against the principle of free-to-play games, Pokémon Café Mix is a delightful little puzzle game with some neat ideas and an adorable visual presentation. It’s a gentle game for tough times.
    • tbd Metascore
    • 50 Critic Score
    The Bard’s Tale is a low-grade action-RPG that must have spent all its skill points in voice acting and writing. Featuring Cary Elwes of The Prince Bride fame, and following a script that truly puts the snark in Resnarkled, The Bard’s Tale could talk its way out of any confrontation. Sadly, sub-par, boring combat, and a restrictive summoning system mean you’ll be rolling ability checks with a negative modifier. If only The Bard’s Tale was more proficient—should’ve chosen a wizard or a rogue.
    • 77 Metascore
    • 70 Critic Score
    If you’re OK with dealing with text issues—or will speed through too fast to notice—then Collar X Malice is going to hook you. The themes may be disturbing to some, and the M rating the ESRB gave it is definitely deserved, but it left me thinking for a long time after I hit the title screen for the last time. Sometimes, that’s just what I need.
    • 82 Metascore
    • 80 Critic Score
    While CrossCode is a superlatively excellent game, the Switch version is an astoundingly rough port. That said, the game is worthy of your time, even in this compromised version. While I can’t speak to the other console ports (due out the same day as the Switch release; the Xbox version will be on GamePass), the PC version is clearly better. If you can play CrossCode on PC, I advise you do that unless you desperately crave a handheld experience. A lot could be salvaged from this middling port of a stellar game with some of the same refinements and polish that made this crowdfunded gem so exceptional. As it stands, CrossCode gets a high recommendation from me with some slow, glitchy caveats.
    • 80 Metascore
    • 60 Critic Score
    What can I say but “yikes”...Over the past decade I have largely avoided revisiting Catherine because I knew that it likely had not aged well, and I didn’t really want to spoil the good memories I had of playing the game. My tastes have changed a lot over the years, and while I’ve gained a new appreciation for the incredible puzzle-solving gameplay, I’ve been utterly astounded at just how poorly the story has aged. It’s unfortunate, since the voice acting, visuals, and overall cinematic direction of both cutscenes and gameplay are all excellent. This game is the product of a passionate and talented team. It’s just a shame that their efforts were all in service to writing that is cynical, regressive, outdated, and just plain exhausting.
    • 72 Metascore
    • 75 Critic Score
    Biped is polished to a beautiful finish on the outside, but struggles somewhat with what it wants to be on the inside. Too much of its challenge is built around coming to terms with its controls rather than utilizing them to do interesting things. While the back half of the game is excellent, I worry some may give up before then. I’d also argue that single player either needs to be removed or expanded on. As it is, it presents a version of the game that will leave players not realizing how much Biped has to offer.
    • 59 Metascore
    • 60 Critic Score
    More than anything, the biggest disappointment with Blair Witch is that it somehow feels more like a game that had been made before having the IP applied to it. In the end, the story ends up being incredibly cliche and uninteresting, the setting is not all that fun or even all that frightening to walk around in, and the graphical downgrade is just another unfortunate brick in the wall that kept me from really enjoying my time with the game. If these things don’t sound like deal breakers to you, Blair Witch may still be worth your time to at least try out. Even then I don’t think I’d recommend the Switch be where you do so.
    • 74 Metascore
    • 70 Critic Score
    Jump King comes together as a totally competent platformer with enjoyably simple mechanics, where the only major downside comes in with why the game was made in the first place. Designing a game in which the point is to have the player repeatedly fail, forcing several restarts, is inherently not a good way to go about things, but if you can take it as a personal challenge between yourself and the game, then this platformer offers one of the more unique experiences on the Nintendo Switch.
    • tbd Metascore
    • 85 Critic Score
    Klaus is an impeccable experience from top to bottom. Platforming is engaging and tight, the puzzles will keep you on your toes, and the story offers up something that matches mind-blowing tales such as Limbo or Inside. The struggle with managing all the moving parts and some unfortunate flashing lights aren’t enough to bring this one down too far on the list of stellar platforming experiences on the Nintendo Switch.
    • 78 Metascore
    • 80 Critic Score
    Overall Burnout Paradise Remastered is a solid game and an even more solid Switch port. If you like driving games and that’s all you really need, driving in Burnout feels really good regardless of what kind of car you’re using (my personal favorite was speed types). Those looking for a bit more than just the endless grind of races and stunts might still find themselves having fun for at least a couple hours, and even though you don’t actually interact with it at all Paradise City is still an interesting and varied setting to roll around in. If that sounds like your thing I can happily recommend this game on the Switch.
    • 70 Metascore
    • 50 Critic Score
    If you look at the game’s Steam forums, you’ll see that Outbuddies DX is being updated continually (I suspect it was updated at least once since release), so I have some hope that it will, at some point, be a better game. Today, however, is not that day. If you’re itching for a Metroid-like, I did review an excellent one just recently. Without Outbuddies, I feel like the skeleton is there, but the meat needs some more time in the oven.
    • 66 Metascore
    • 65 Critic Score
    Overall, the M2 emulation and menu navigation are certainly strengths of the Darius Cozmic Collection Console, but at the end of the day it feels much more like four titles than nine, given how similar some of these versions are. Some of the games have online rankings, which adds to the replay factor, but there are no historical materials on offer, and the game balancing options are incredibly sparse. There are some decent screen options, and being able to remap all of the buttons is nice, but it’s hard not to see this package of Darius games as being light on firepower. We’ve seen much more robust compilations come to Switch, so I can really only recommend these games to true Darius diehards.
    • 70 Metascore
    • 80 Critic Score
    Those looking to play a Nintendo 64 classic on a modern system will have a great time with Star Wars Episode 1: Racer on Switch. However, those looking for any significant updates will be left wanting. This is a very straightforward port of a game from 1999. Motion controls are its most substantial update and they ultimately fail to impress. That being said, even the most bare bones port leaves us with an amazing racing game with gameplay that has excellently stood the test of time.
    • 67 Metascore
    • 75 Critic Score
    Overall, Namco Museum Archives Volume 2 is more of a missed opportunity at telling players why these games are worth experiencing as opposed to something that must be experienced. With even the tiniest bit of TLC to include some explanation about what these games are and why we should care, this would be a surefire recommendation.
    • 84 Metascore
    • 95 Critic Score
    For those willing to invest in playing through or reading into the first two entries, Trails of Cold Steel 3 is an unmissable experience. RPG fans of all kinds are sure to fall for this love letter to the genre. Meaningful side-quests, an engaging combat system, and a story that makes something amazing out of what could easily be a simple routine: these elements represent only a fraction of Cold Steel 3's achievements. The performance isn't flawless, but portability and lengthy RPGs go hand-in-hand, making this a must-own title on Switch.
    • 80 Metascore
    • 90 Critic Score
    Ultimately, it’s a shame it took 18 years before Mr. Driller Drill Land made it to America. We’ve missed out on an absolute marvel of an arcade puzzle game that is jam-packed with personality and gameplay variety. I highly recommend you don’t let the opportunity to play this game pass you by. Who knows when the next time is we’ll see Mr. Driller and his friends come back.
    • 69 Metascore
    • 80 Critic Score
    One of the only issues with Infliction is that while a handful of very cool concepts are present in the latter half of the game, some of these feel like they come out of nowhere and may not entirely fit with the vibe of the first half. Nevertheless, Infliction is a glowing example of how good this genre can be when developers take the right lessons from those who came before. With an interesting setting, some genuinely great monster designs, and fantastic sound design, Infliction on Switch is a must-have for anybody looking to get spooked.
    • 82 Metascore
    • 80 Critic Score
    It’s surprisingly fun. Just don’t play it in Handheld mode, where you’ll be struggling to see things (the Joy-Con sticks aren’t necessarily up to the task, either). I will say there’s a plot twist that could not have been more telegraphed, which was a little disappointing, but this isn’t a game you’re playing for depth of story. Ruiner is a good time and is definitely worth trying.
    • 73 Metascore
    • 70 Critic Score
    The Almost Gone is a haunting experience that uses its gameplay and style to tell a strong tale about traumatic events. The game does have issues with regards to the balance of the puzzles and optimization for the Switch, but left me with a lot of complex feelings. If you are looking for a story driven puzzle game with a great story, you will not forget The Almost Gone anytime soon.
    • tbd Metascore
    • 80 Critic Score
    Despite a few frustrations, Behold the Kickmen is a hilarious and fun send-up of sports video games. If you’re looking for a straight and narrow soccer game, this ain’t for you. But if you want to just giggle at a demented slice of comedy, Behold the Kickmen is incredible. It gripped me to ride out the whole baffling thing to the end of the story, but even if you only play a half-dozen matches and burn out, the very reality of this video game is worth experiencing.
    • tbd Metascore
    • 90 Critic Score
    Eschewing direct combat for a nearly purely stealth focus helps simplify without dumbing down the essential structure of what makes this genre great, and the efficiency that it demands for success is challenging but rewarding in ways that make me want to replay it over and over until I’ve scraped all the meat off the bone. If you find the Xcom’s of the world alluring but lament the random percentage chances of success combat that comes along with it, this is the game you’ve been looking for.
    • 70 Metascore
    • 80 Critic Score
    Ancestors Legacy is a title I’d love to see a follow up of on Switch. It places the groundwork for a legitimately great RTS implementation on consoles while lacking in a few key areas. The removal of multiplayer certainly hurts it’s long term appeal but the variety of single player options help to make up for it. The controls are excellently adapted to a controller, and bring up relatively few issues in terms of unit control. I do wish the core design allowed for more diversity in terms of unit production and strategy, but that hasn’t kept me from having some great matches. While some of these issues are inherent to the game while others are exclusive to the Switch version, none of them kept me from enjoying my time with it. Ancestors Legacy isn’t perfect, but it just might be the best RTS experience on Switch.
    • 70 Metascore
    • 70 Critic Score
    It is overall hard to recommend Namco Museum Archives Volume 1 aside from checking out old Famicom and NES versions of games. The two major exceptions are Pac-Man Championship Edition and the previously Japan-only Splatterhouse: Wanpaku Graffiti. If you want to see a neat demake of a great Pac-Man game or a cool never-before-seen Namco platformer, by all means go dive into this collection. But aside from those two games, there isn't much here but NES and Famicom versions of arcade games.
    • 76 Metascore
    • 80 Critic Score
    I remember reading about Darius first in early 90s game magazines, and thought I’d have to make do with the console versions. Playing the arcade versions actually made me even more excited to try the console games in the other collection that came out. There’s some frustration to be found in this collection, but overall it’s another quality batch of shooters for Switch owners.
    • tbd Metascore
    • 60 Critic Score
    Working Zombies is to Diner Dash as Scribblenauts: Showdown is to Scribblenauts. A mini-game collection that feels like a shadow of the greater whole, where the enjoyable and addictive gameplay is outdone by a lack of content and variety. The multiplayer emphasis could be a good or bad thing depending on your household, but the fact that difficulty doesn’t change based on player count means you’ll either struggle alone or have an incredibly easy time with friends.
    • 66 Metascore
    • 75 Critic Score
    Nostalgia is a powerful drug and can obscure some of the problems that remakes like Rehydrated have. But I feel confident in saying that Battle for Bikini Bottom still retains a fun core gameplay loop that has stood the test of time.
    • tbd Metascore
    • 75 Critic Score
    Super Soccer Blast is a top-shelf multiplayer sports game on Switch thanks to the great controls, smart design, and ease of play. The single-player content might be a little lacking, but overall, this is a well-crafted sports game. Honestly, it’s not a surprise given Unfinished Pixel’s track record with the fundamentally sound Super Volley Blast and Super Tennis Blast. I look forward to their next entry in their Super Sports Blast series that hopefully tackles hockey or American football.
    • 74 Metascore
    • 90 Critic Score
    Overall, I very much enjoyed Railway Empire, as can be told by my shoulders being sore from being hunched over my Switch while my wife watched the 10th hour of Millionaire Matchmaker. This definitely scratched an itch for me and will be my go to Railroad Tycoon-ish game from now on. I love that it is now on the Switch since I can now bring it on long flights. I would 100% recommend this to all trains fans and anyone who likes this breed of intense economic sim. A few hiccups minorly hinder it at times, but once you learn your way around the tracks, Railway Empire is a very sound game.
    • 84 Metascore
    • 85 Critic Score
    Huntdown should be lauded for how a clear vision was deliberately and consistently executed on throughout. The gameplay alone is rewarding, but its marriage and devotion to the tone of a grungy, anarchic city and a vision of the future that feels ripped from the ‘80s both feels retro in its sensibilities and contemporary with the incoming swell of cyberpunk-inspired titles. Huntdown had the foresight to get-in on that trend early with the understanding of how to make a gratifying shooter, making it one of the more complete feeling indie titles to date on the Switch.
    • 59 Metascore
    • 60 Critic Score
    Summer in Mara has the workings of a breathtaking and chill farming adventure that feels like it should be perfect for the summer, especially now. Instead thanks to everything from fetch quest repetition to a muddled interface, it’s more of a wistful addition to the Switch library. The pleasant vibe of Koa’s undiscovered world can’t carry the whole game despite the best of intentions. If tweaks and improvements can clean up some of the menus, Summer in Mara could be better, but I worry even that won’t make the repetition more enjoyable.
    • 84 Metascore
    • 85 Critic Score
    Bioshock: The Collection is an excellent way to experience some of the finest first-person shooters of the last 15 years. Admittedly, it’s hard to ignore the fact that this compilation is regularly available at a deep discount on other platforms, but if the Switch is your only option, you really aren’t sacrificing much in the way of graphics and performance. For those who may have only experienced the initial release of these three titles, the added DLC and visual improvements make a return trip to Rapture and Columbia worth the price of admission.
    • 56 Metascore
    • 75 Critic Score
    Overall House Flipper is a great game to kill time with, and also the perfect game if you find that you need to be able to shut your brain off and just do something for a little while. It’s not perfect and it is definitely not for everybody, especially if you’re actually in the market for something more exciting, but those who enjoy sitting down to slam out a mundane task should strongly consider this game on Switch. While some of the decisions they made in terms of controls were a bit strange to me, I eventually got used to them and found myself enjoying the process just as much as I did on PC. So get in there and paint those rooms the ugliest colors you can find, and put down a chair for good measure, House Flipper is the place to be if you’re just looking to relax.
    • 66 Metascore
    • 70 Critic Score
    Compelling presentation and mission variety are vital for a winning turn-based strategy title, and Warborn struggles with these elements. While it manages to nail the basics of combat, movement, and deployment, it struggles to hold your attention over its 40 plus missions. Adding to the replay value are a map editor, an AI Skirmish mode, and even online multiplayer, so there is a sizeable amount of content on offer here. Ultimately, the experience feels rote and played out; even though there is some fun to be had, it doesn’t last long enough to make the whole campaign worth fighting through. Fans of the genre should consider picking this one up, but it’s true what they say: Warborn never changes.
    • tbd Metascore
    • 65 Critic Score
    Turmoil is a satisfying experience, much like getting your house cleaned up feels good at the end of the day. Being able to discover all of the oil, drill for it, and then sell it feels great, but unless you’re good with basically doing just that for a while, the tedious loop and lack of interesting upgrades will keep you from feeling like this was anything but an okay experience, even if you’re really into management sims.
    • 69 Metascore
    • 65 Critic Score
    Evan’s Remains tells a story about life and death that doesn’t quite hit the mark. The monolith puzzles are enjoyable, but the narrative surrounding them doesn’t serve as a worthwhile reward for their completion. If you’re looking for a light puzzle-platformer with mostly attractive pixel art, Evan’s Remains might be worth considering. If you want a more thrilling or satisfying narrative experience, keep searching.
    • 59 Metascore
    • 30 Critic Score
    There are better games out there, folks. I appreciate Liberated’s attempt to blend comic storytelling with action sequences, but hopefully somebody will take this baton and do it better.
    • 82 Metascore
    • 85 Critic Score
    51 Worldwide Games really came as a surprise. With 51 games to choose from, I wasn't lacking in choice. More than half of the games I kept playing almost every day, with others being picked up ever so often. Naturally, there could've been more 3- or 4-player offerings for you to play, but that doesn't diminish the fun we had. What helps is that the games are well represented, offer small tweaks and offer crucial information for newcomers. In a multiplayer setting, be it locally or far away, this game is one of the better offerings on Nintendo Switch to date. This is where many will get the most mileage out of this new Clubhouse entry.
    • 60 Metascore
    • 60 Critic Score
    If you’re gearing up for some hardcore precision platforming with a relentless streak, Skelattack is good for that, even more so thanks to its cute presentation and great soundtrack. It offers no quarter, however, and if you’re committed to anything less than a minimal death trip through this adventure, a bad time is likely on your horizon. For as good as the controls can feel, the only real lifeline is frequent checkpoints, but that doesn’t make the frustrating design and punishment much better. I wish Skelattack reminded me more of the great things of its Konami progenitors or its modern inspirations. Instead, this game just makes me want to go pick up a Castlevania or dig up Super Meat Boy again.
    • 82 Metascore
    • 80 Critic Score
    The question of whether I would recommend you getting the Borderlands: Legendary Collection is a simple one. If you haven’t played the Borderlands games before and don’t own another system that can play them, these ports are an amazing and great way to play the games. If you have played the Borderlands games before, this collection does a great job of presenting the games you’ve loved and adds the benefit of handheld play and all previously released DLC. But be aware that for the visual and performance aspects you will not get the same experience as on other consoles or PC. Still I commend 2K and Turn Me Up for giving the Borderlands series a great treatment on the Nintendo Switch.
    • 77 Metascore
    • 60 Critic Score
    XCOM 2 is a wonderful strategy game, but the Switch version makes it frustrating to play what can already be a pretty stressful campaign in the best of circumstances. It felt like I was spending more time waiting for the game to load or process than I was actually playing, and eventually I just ended up with a strong urge to redownload it on Steam and play it there instead. Since XCOM 2 is entirely turn-based, the poor performance doesn’t really have an effect on the gameplay, so if you can put up with it then the game is still just as good as it ever was. I couldn’t really put up with it, though, so sadly this is one Switch port that really drags down an otherwise excellent game.
    • 66 Metascore
    • 60 Critic Score
    There are a lot of good points about The Outer Worlds: it’s got a very interesting setting, and the characters and companions you can pick up along the way are fun and well written. If you liked Fallout, you would likely enjoy this game, but once again I don’t think this is the place to play it. Even if your biggest factor would be the idea of being able to play it portably, sadly nearly every technical problem listed above is exacerbated a great deal in handheld mode, with the added issue of the game becoming a blurry mess on top of all of it. For some, the world of Halcyon will be a welcome place to visit, but unless you are super attached to the idea of a portable Fallout game, it is likely better to look to one of the other platforms for which this game is available.
    • 67 Metascore
    • 75 Critic Score
    Atomicrops is more bullet hell than farming sim, but the unique creation is something that is extremely satisfying to look at and play through. Difficulty from a less than awesome health system mixed with the brutal roguelite mechanics makes for an experience that gets frustrating as it regularly takes you out of the fun and forces a restart. Even with that and the slight performance issues, Atomicrops is still a real good time.
    • 87 Metascore
    • 90 Critic Score
    I feel that Streets of Rage 4 shares a lot in common with Sonic Mania. Both game’s were led by development teams who had the challenge of continuing classic and beloved series. I’m happy to say that the dev teams creating Streets of Rage 4 have completely succeeded in making a new 2D entry in the series much like the Sonic Mania dev teams did. The utmost respect for the source material is clear throughout Streets of Rage 4 and I’m thrilled that we have this great new brawler in 2020.
    • 60 Metascore
    • 60 Critic Score
    Despite Cannibal Cuisine finding a way to differentiate itself from Overcooked, it’s not nearly as polished or enjoyable as the latter. That said, it provides some of the same multiplayer mayhem, and is definitely better when experienced with friends. The online functionality is seamless and easy to use, and it’s one of the best implementations I’ve seen on Switch. However, the same can’t be said for the controls, and the glitches that pop up go from funny quirks to annoying obstacles after a couple stages. Unfortunately, the design of the stages does no favors for the game’s controls either, and so you’re likely to spend a fair amount of time waiting to respawn or waiting for your teammates to slowly wind their way around obstacles. Cannibal Cuisine is worth a pick up if you’re looking for more Overcooked but with a twist. Just be prepared to pick a few human hairs out of this soup.
    • 79 Metascore
    • 90 Critic Score
    It is hard to call Myst anything other than a masterpiece, and this modernized version is no exception. The worlds of Myst continued to be developed for years after the original's release, and while its sequels developed on the incredibly rich lore and plot, for my money none of them ever quite recaptured the feeling of the original. While the Switch version has some minor performance issues, they’re more than made up for by portability and the option to play with touch controls in classic mode. If you’ve never played Myst, or if you grew up with the original, take this excuse to journey back to the ages of Myst and get lost all over again.
    • 78 Metascore
    • 80 Critic Score
    At its core, Journey to the Savage Planet is an incredible game that only misses a couple quality of life issues that make navigation a little more frustrating than it should be. That being said, the rest of its excellent design blows right past that oversight. The Switch version in particular brings with it its own unique issues, but once again the design outshines these issues. While I can’t say the Switch is the ideal way to play this game, it is worth playing in whatever form you can.
    • 85 Metascore
    • 95 Critic Score
    At the end of the day, Bug Fables is wearing its inspirations proudly on it’s sleeve, and still adding on its own experiences that are both meaningful and fun for players. I had a blast with this game, and I highly recommend it to all kinds of players, whether they be looking to dive into a fun story with lovable characters, trying a more tangible, interactive combat-focused game, or just attempting a challenge. Bug Fables does not pull its punches, especially in it’s hard mode, but it gives such bountiful rewards, that I am simply left having to return the favor.
    • 80 Metascore
    • 75 Critic Score
    SEGA AGES Thunder Force AC isn’t a must-own shooter, but it’s a solid one that fans of the genre will really enjoy. The final boss is a bit of a letdown, but the leaderboards and unlockable ships add decent replay value. The accessibility options are robust, too, as we’ve come to expect from these classic SEGA re-releases. Although Thunder Force IV, which released as Lightening Force: Quest for the Darkstar is the better game, its predecessor still manages to bring a healthy dose of shoot-’em-up goodness.
    • 71 Metascore
    • 80 Critic Score
    At the end of the day, Golf With Your Friends is a fantastic package that is extremely accessible with its large breadth of customization options for both local and online play. It has a lot of content to experience, and while I can’t say I will spend much time with it by myself, I know that it has now become a staple game to pull out at any gathering.
    • 68 Metascore
    • 75 Critic Score
    Typically, we don’t address price in our reviews, but it feels like missing the point to not mention that this is $2.99 at launch. From a value perspective, the fleeting leaderboard-driven fun here is totally fine. From a gameplay perspective, I wish there was more than just leaderboard chasing to drive me forward. I might not be compelled to drop quarters into Missile Command: Recharged over and over again, but I’m happy it exists to bring back a landmark arcade game into modern times.
    • 58 Metascore
    • 60 Critic Score
    When Oddworld: Munch’s Oddysee released on the original Xbox, it came with high praise and was one of my personal favorite titles from that system. The game was mind-blowing at launch, but almost two decades later, a lot of it is rough around the edges. The cutscenes, world-building, and storytelling hold up to this day, but almost all of the gameplay elements are out of place compared to modern games, with the wonky, tough-to-handle controls taking the cake.
    • 89 Metascore
    • 95 Critic Score
    Xenoblade Chronicles: Definitive Edition is the best way to experience a true classic. Many elements have been changed for the better, allowing for a smooth journey through and through. I found myself more entertained by the quest system and adored the set-up of the menus, and the mechanical tweaks make it a joy to play. Xenoblade Chronicles on Nintendo Switch is enjoyable for much longer, which made me fly through the adventure this time around. Sure, there were likely some expecting a grander visual overhaul, but that doesn't take away from the care put into the package. There is even an additional dozen-hour epilogue if you're in the mood for more Xenoblade. All in all, I am just happy that the game still grips me as much as before. Definitive Edition makes me remember why I love Shulk, his world, and all the wonders that come along for the ride.
    • 79 Metascore
    • 85 Critic Score
    Apart from those complaints--which are minor in the grand scheme of things--Seven Sirens is a wonderful game and might well be the equal of Pirate’s Curse, which is no small feat. The game does feature several ending screens for completing the game in various ways and a second game mode that’s akin to Risky’s Revenge: Director’s Cut instead of Half-Genie Hero. There’s also a nice movie viewer if you want to sample the Studio Trigger cutscenes. Like I said, if you’re itching for a good Metroidvania or just like Shantae games generally, Seven Sirens is a lock.
    • 73 Metascore
    • 80 Critic Score
    Monster Prom XXL is not a game for everyone, but if you’re down for some hardcore monster dating with a penchant for foul-mouthed humor and goofiness, it’s incredible. I love the way it takes a visual novel and dating sim and transforms it into a party game. Some rough edges might be present in the interface, but Monster Prom is a riotously good time.
    • 74 Metascore
    • 65 Critic Score
    I can only recommend Resolutiion to those who really want a challenge and don’t mind navigating a confusing map. In this savage land, you can only rely on your own skill and patience as you explore its unique and brutal landscapes.
    • 52 Metascore
    • 55 Critic Score
    Star Horizon is a rail shooter that doesn’t seem to have a handle on how rail shooters work. Levels are often large and expansive but without the enemy layout to fill them up. There are plenty of fun weapons at your disposal, but the targeting system makes them all less functional. While it runs well on Switch and certainly has its moments where everything lines up just right, overall it is at best a mediocre rail shooter. Even if you’re desperate for this underrepresented genre, there are already better entries available on the eShop.
    • 72 Metascore
    • 70 Critic Score
    While the overall brevity and lesser level diversity is disheartening, Minecraft Dungeons is an enjoyable experience. It’s much harder to recommend as a solo player, but if you’re able to hang out on the couch and knock out some creepers with a pal or head online and smash up mobs with a buddy, the weaker elements can wash away. I had a good time playing Minecraft Dungeons. I just wish there was a little more to it.
    • 75 Metascore
    • 70 Critic Score
    At the end of the day, Ministry of Broadcast has a lot of charm. With its interesting setting and its hilarious, sarcastic sense of humor there’s a good chance you might be able to force your way through some of the more frustrating parts. However, others may find that those frustrating sequences happen more often than deemed acceptable to put up with. Add the fact that every death leads to a crow taking an antagonistic shot at the player, an aspect that has an ability to be funny one second and incredibly annoying the next, and Ministry of Broadcast becomes a game in which the term “your mileage may vary” heavily applies.
    • 64 Metascore
    • 65 Critic Score
    All in all, those looking for something light on exposition and direction but heavy on senseless violence and lonely wandering may find a worthwhile experience here. It bears repeating, though, that this is a much more dour and less varied title than its predecessor The friends of Ringo Ishikawa.
    • 68 Metascore
    • 80 Critic Score
    Red Wings: Aces of the Sky is a surprisingly addictive game. It is a prime example of a very simple gameplay loop executed extremely well. It is a focused experience and I think that is for the best. While I did run into some mild colorblind accessibility issues, they didn’t slow down my enjoyment too much. Arguably where it stumbles most is in trying to force in diversity via the bombing missions. When Red Wings accepts its own simplicity it is brilliant. The local co-op makes for a wonderful and unexpected addition, and strong art design helps to maintain its charm for many hours. Red Wings: Aces of the Sky is no doubt destined to become a hidden gem of the Switch eShop.
    • 84 Metascore
    • 85 Critic Score
    Overall WHAT THE GOLF? is a great package for both single and multiplayer sessions. The game cleverly uses a singular game mechanic, but stretches it out into so many different genres, styles and even other video games that it is truly impressive that the experience never gets stale. The overworld is a bit tedious to fully explore and the button controls aren’t as perfected as the touch controls, but still I think you cannot go wrong with this game. WHAT THE GOLF? is a perfect blend of comedy, fun and video games that had me smiling from ear to ear the entire way through. It’s great FORE the HOLE family!
    • 42 Metascore
    • 40 Critic Score
    The Elder Scrolls: Blades is a simple case of a mediocre game on mobile just not holding up on an actual console. Concessions made for mobile play just don’t make sense here. Not to mention when blown up to a TV or even the modest size of the Switch’s screen, Blades is pretty ugly. It's a downright joke when compared to the actual full Elder Scrolls game already available on the platform. Unlike other Bethesda mobile offerings like Fallout Shelter, Blades is a simplification of a complex game rather than a game built with mobile limitations in mind. When you take away the reason for those limitations, you’re left with an ugly mess of a game with nothing to justify its own existence.
    • 47 Metascore
    • 35 Critic Score
    Pong Quest wasn’t just a mediocre game, it was an infuriating one. Wonky enemy AI, a terrible special ball and HP system, and a lack of content made the game feel like a chore to play, as opposed to being a good time. When I wasn’t bored with the lack of substance to this game, I was aggravated by every enemy encounter and the core battle mechanics. When the best part of the game is the classic local multiplayer Pong experience from nearly 50 years ago, that should say a lot about the quality of the game. If you really want to play the original Pong on Switch, that should be the only reason you should be picking up this title.
    • 79 Metascore
    • 80 Critic Score
    Hatsune Miku: Project DIVA Mega Mix is a wholly competent rhythm game with a bunch of content and a your-mileage-may-vary song list. If you like tapping to the beat while colorful Vocaloid characters dance around, this game has a lot of that. However, if you’re looking for a story mode, a campaign, or anything beyond an excuse to tap to the beat, this isn’t the game for you. It does one thing and one thing quite well, and for me, it’ll do.
    • 72 Metascore
    • 60 Critic Score
    I wish I loved The Wonderful 101. It’s absolutely oozing in style that leaves me grinning ear to ear, and I always wanted to see what was coming next. The problem was that the process of actually seeing what came next was a dreadful slog that just frustrated me more and more as the game went on. It feels like a game made for the most dedicated of Platinum Games fans, and I’m certain that anyone who loves racking up combos as quickly as possible for platinum medals will love this game. Diehard fans of character action games will have a lot to love here, but everyone else will have to put up with a lot of trouble to get to the good parts.
    • 77 Metascore
    • 85 Critic Score
    Ion Fury is not only an incredible love letter to ‘90s first-person shooters; it’s a great first-person shooter in its own right. It leverages a classic engine in new and exciting ways and is only very rarely hampered by it. While the humor may rub some players the wrong way, it’s arguably worth suffering through for a game that is in many ways better than its source material. This is a ‘90s shooter the way you remember them, rather than perhaps how they actually were.
    • 79 Metascore
    • 80 Critic Score
    Indivisible is a game unlike many others. While combining both platforming and exploration with a real-time RPG combat system didn’t always keep my interest, the game has an unique style and engaging characters that did keep me coming back. I do feel that this game is more for those looking for an RPG rather than a Metroidvania, due to its slower pace and its ‘interrupting’ combat system. But it’s the characters, music, art-style and worldbuilding that make it truly stand out from other RPG’s. Whether it will become a classic like RPG’s of old remains to be seen. But Lab Zero Games has shown that they are more than capable of bringing their unique talents to genres other than 2D-fighters and I cannot wait to see what is coming next.
    • 81 Metascore
    • 85 Critic Score
    Jet Lancer’s positives aren’t novel⁠—plenty of games where you control a plane nail the feeling of flying at the speed of sound. Lots of shoot-’em-ups provide the exhilaration of narrowly dodging a flurry of projectiles then tagging the enemy. Multi-wave bosses with clever, varied patterns are almost cliche at this point. But this is the first time in recent memory I’ve seen those elements married to elevate the experience to something that might be both my favorite indie so far this year and in a rare club of games I’ll keep playing for some time to come.
    • 87 Metascore
    • 95 Critic Score
    Super Mega Baseball 3 continues the masterful mix of arcade and simulation baseball to make one of the best sports games ever made.
    • 49 Metascore
    • 50 Critic Score
    Without question, SuperMash is quirky and novel, but it’s much more interesting in theory than in practice. Although its eShop page indicates that new content will be coming in the future, I’m not sure that adding more genres or characters will solve its inherent problem: the Mashes don’t combine genres in a meaningful way.
    • 71 Metascore
    • 65 Critic Score
    Hyperparasite leans heavily on its setting to stand-out from other top-down shooters, and in that sense, it succeeds in having a great, dark, B-movie tone that feels distinct and engaging. There’s a real variety to the different host bodies you vulture off-of, which would provide a great flow of hoping from body-to-body if some of them didn’t just feel like they will set you behind by doing so. If you have a craving for a twin-stick shooter that’ll keep you engaged for a while with an interesting premise, Hyperparasite can provide some brief fun, but be prepared for some grind to unlock new flesh suits and a better experience on the TV.
    • 80 Metascore
    • 80 Critic Score
    Any search can act as a doorway to a juicy, hard-to-reach scene, or even lead to a whole new storyline. Any unusually placed word could be a clue leading to a game-altering revelation. It’s a compelling mechanic that leads to easy immersion. Anyone who’s used a simple video editor will feel at home scrubbing back and forth through digital videos, and jumping between clips. The Switch’s touch screen makes this even more intuitive than it would be using a mouse.
    • tbd Metascore
    • 75 Critic Score
    Infinite - Beyond the Mind isn’t a lengthy adventure—clocking in around three hours depending on your chosen difficulty and experience—it’s enjoyable from start to finish and very hard to put down. The brevity of the individual areas complement the sense of speed that the game pushes, and the bosses put an exciting cap on each stage. Two-player co-op play, a save feature, and three difficulty levels round out the package. Even though it’s not the most innovative or feature-rich game, Infinite - Beyond the Mind is well-worth a purchase for those who want a quick and fun action-platformer that is sure to remind them of the NES’ glory days.
    • 59 Metascore
    • 60 Critic Score
    Spirit of the North positions itself as a title similar to Journey, Abzu, or Rime, but it stumbles at the most basic levels of its gameplay. This is a genre known for minimal gameplay, and maximum experience. Spirit of the North’s inability to nail down even its extremely limited gameplay means that it's a pretty constant frustration. Now and then something will hit just right and you’ll see the potential that's there. It's visually quite stunning and features a solid but overplayed soundtrack. There are moments of brilliance sprinkled in with an otherwise thoroughly mediocre experience. I wouldn’t say I hated my time with Spirit of the North, but I’d certainly have rather spent it elsewhere.
    • 73 Metascore
    • 75 Critic Score
    Remove the video game jokes and Kevin Smith references, and Jay and Silent Bob Mall Brawl is a run-of-the-mill retro beat-’em-up. There’s nothing bad about it, but it also doesn’t do anything special. As a backer bonus for Jay and Silent Bob: Chronic Blunt Punch, it seems like a great deal. As an individual game, it’s a harder sell, but if you can recall quotes from Mallrats and still occasionally toss in a “snoogans” into everyday conversations, Mall Brawl is a good time.
    • 78 Metascore
    • 85 Critic Score
    Void Bastards was everything I wanted as a huge roguelike fan. The first-person shooter aspects are surprisingly competent, gameplay loop is perfectly challenging, always keeping you on your toes, and the aesthetic and sound design are out of this world. Some hitching and frame rate issues on packed ships aren’t enough to knock this one down a peg, as the mix of Rogue Legacy and Fallout on offer here is necessary for the libraries of any and all roguelike fans who own a Nintendo Switch.
    • tbd Metascore
    • 70 Critic Score
    Cloudbase Prime may not have a whole lot of substance with its simple graphics and minimalist design, but the final experience is still greater than the sum of its parts. Dialogue is written with some well-received levity that provides light comedic breaks in between catapulting from column to column. Replayability is certainly up for debate since the levels are fairly simple in scale but at least for a period of time the experience of catapulting around a 3D environment in Cloudbase Prime is a decent amount of fun.
    • 84 Metascore
    • 90 Critic Score
    Not since Paperboy on the NES have I been so infatuated with a title revolving around bicycling. By having all the trails locked behind the completion of challenges a strong sense of accomplishment provides the motivation longer play times. Whether you enjoy the tranquility of a nice ride through a beautiful forest, or the adrenaline rush of flying down a hill at breakneck speeds, Lonely Mountains: Downhill is the type of game that can make time float away like a leaf in the breeze of a sweet Spring morning.
    • 75 Metascore
    • 55 Critic Score
    Arcade Spirits features a detailed character customization at the outset, but that’s the best thing it has going. The somewhat interesting story is weighed down by lackluster characters and boring visuals. The voice acting is okay, but not all of the dialogue is voiced: some lines have no audio, some have a brief character refrain, and others are fully voiced. Ultimately, the dialogue and points system just wasn’t engaging enough to keep me fully invested in the narrative, and its comedy leanings prevented the romance elements from feeling genuine. It doesn’t help that the writing is littered with far too many pop culture and gaming references. Those who devour visual novels like Gauntlet would devour quarters might find Arcade Spirits worth playing through, but everyone else should probably cash in their prize tickets for something else.
    • tbd Metascore
    • 60 Critic Score
    While its character designs are overall cute (I love The Idol the most) and the gameplay has obvious potential, in the end it just sort of feels bland and samey the whole way through. An Arcade Mode is also present, but it’s really more of the same as the story mode, just running through endless waves of enemies until you die. Dialogue during story mode can vary depending on which two characters the players are using, but this doesn’t amount to anything all that interesting or unique. The game can technically be played in single player, controlling both characters with the left and right analog sticks, but doing so is more frustrating than it’s worth and far more overwhelming than you would think. In the end, StarCrossed has potential and is a mostly enjoyable co-op experience, with some major problems that sadly drag it down too far for me to readily recommend.
    • 73 Metascore
    • 75 Critic Score
    I wondered what the NeoGeo Pocket Color used as a stick, and I found out it’s a “clicky stick,” eight-directional D-pad, which I kind of wish the Switch had because that sounds better. Apart from that, SNK Gals’ Fighter is a fantastic little game. There are lots of overlay options as well: you can toggle different screen frames, zoom in or out, swap between two filters, change the button inputs, reset the game into Japanese or English, view the game manual (which you’ll want to read), and there’s even a rewind feature. I hope that SNK continues releasing NeoGeo Pocket Color games on the Switch so those of us who missed out on that short-lived handheld can experience them for the first time.
    • tbd Metascore
    • 70 Critic Score
    Overall, I like Levelhead a lot, but I’m saying that as someone that was probably never going to make my own levels to begin with. I can see someone on the flip side of that coin who would rather make levels than play those made by others being very disappointed by the Switch version. On the bright side, the game does have full cross-compatibility with the PC version. With a pre-existing collection of thousands of levels with more coming in every day, anyone interested in simply playing levels will have a fully-featured experience. Sadly, creators will have to put up with some frustrating issues to get as much out of this game as they could’ve on another platform.
    • 71 Metascore
    • 85 Critic Score
    The indie scene on Switch in 2020 has been pretty hit-or-miss so far with no clear standouts as of yet. With its engaging story and enjoyable combat mechanics, Dread Nautical has the potential to make a splash on the Nintendo handheld. Even after making it through the demonic ship, there’s enough variety and a strong enough combat system to encourage multiple playthroughs.
    • 74 Metascore
    • 70 Critic Score
    G-LOC is by no means the best game of this type Sega’s released, but it's serviceable and fun. The Sega Ages port is, as usual, excellent. However, morso than many of Sega’s games from this era, G-LOC certainly shows its age. If you’re a fan of this type of game, you’ll likely have a great time, but if you’re not sure, there are better places to start your sprite-scaling journey.
    • 77 Metascore
    • 80 Critic Score
    Unlockable avatars, helpful accessibility options, and a variety of objectives add compelling reasons to hire Moving Out for your next Switch event. A physics-based action-puzzle game like this comes with a certain amount of jank, but I never found it to be a deterrent to my enjoyment. If anything, the floppiness and bounciness of the characters make them more funny and charming. In addition, the colorful and light-hearted art style pairs well with the simple gameplay. The single-player experience probably isn’t enough to justify a purchase, but if you can get multiple people together, Moving Out is another excellent local co-op title that you’ll want to bring out again and again.
    • 68 Metascore
    • 75 Critic Score
    If you’re down with all sorts of in-jokes and spent way too much time online in the late 2000s, you probably already picked up Treachery in Beatdown City. If you’re still on the fence, it’s a brisk experience with a unique style of gameplay, and the dialogue is as skippable as you need it to be. It’s a good debut game from a studio I’ll be keeping an eye on going forward.
    • 73 Metascore
    • 55 Critic Score
    Sunless Sea has a really great atmosphere that should be ripe for exploring, but unfortunately it falls flat when it comes to core gameplay elements. Story bits are slow to develop and failed to hook me, while the act of sailing itself is mundane. That’s not to say it’s devoid of good ideas, but it’ll take someone who doesn’t mind a slow burn to fully enjoy.
    • 70 Metascore
    • 75 Critic Score
    A Fold Apart is a unique experience in terms of what is on offer from a puzzle-solving aspect, with the paper-folding brain-twisters allowing for an enjoyable experience from top to bottom. Pair that with beautifully-crafted environments, vibrant colors, and a compelling story and you have a game that plays and looks great. If the performance was on point, this would have been one of the premier puzzle experiences in the first half of 2020. Still, A Fold Apart is one to pick up and play if you can look past the framerate issues.
    • 77 Metascore
    • 75 Critic Score
    ITTA is unremarkable in many ways. It uses a muted color palette, a repetitive, droning soundtrack, and guns with bullets that are just white squares. But despite these lackluster presentation elements, the boss fights are brutal and thrilling. Seeing their health meters drop both galvanizes your resolve and heightens your dread; yes, you're edging closer to victory, but your opponent is about to ramp their attack up to 11. The 18 total bosses each present a unique and satisfying challenge, and if you find any of them too daunting, you can increase your damage by 2x or even turn on invulnerability. Fans of tough, bullet-hell style action sequences will be able to slake their thirst here, but don't go into it expecting much more than a solid boss rush.
    • 77 Metascore
    • 85 Critic Score
    With how consistent Jupiter’s Picross quality has been over the years, it isn’t a surprise that Picross S4 is very good. With just shy of 500 puzzles, it’s worth your puzzling time. I just hope that in the future, Color Picross can have a bigger presence and maybe someday touchscreen controls can return.
    • 74 Metascore
    • 85 Critic Score
    Without a doubt, the Trials of Mana remake is the definitive version of what for many of us was a long-lost classic. If you don’t mind replaying the game with different party configurations to see the minor story differences and unlock more endings, there are dozens of entertaining hours to be found here. For those who want more story depth, side quests, and gameplay variety, Trials of Mana probably wasn’t and still isn’t for you. I found the quick and eye-catching combat to be both satisfying and exciting; you can even earn bonuses depending on how fast you defeat enemies and whether or not you take damage in the process. The character endings I saw felt a little lackluster, but I’m compelled enough by the presentation and the simplicity of the gameplay to run through the adventure again. It might not be the drastic departure that some remakes are, but the Trials of Mana remake is a wonderful RPG palette cleanser for Mana newcomers and veterans alike.
    • tbd Metascore
    • 50 Critic Score
    Boot Hill Bounties would be considered a serviceable JRPG without the bugs. The visual glitches are just out-of-place, but the progress-ending bug in the opening tutorial had me worried every time I would open a menu or click through dialogue that my playthrough would be ended prematurely. Given that the story, systems, and mechanics are so familiar, it’s a shame Boot Hill Bounties does nothing to make its versions unique or exciting outside of the trope-filled, spaghetti-western theme.
    • 42 Metascore
    • 25 Critic Score
    Totally Reliable Delivery Service is a great concept with terrible execution. The idea of an open world to explore and goof around with friends is hampered by awful controls, an empty world, tedious gameplay, and a boatload of glitches. There are far better options for party games on Switch that will give you much less frustration, guaranteed. While the aim was clearly to deliver a goofy package, it seems the package never quite arrived.
    • tbd Metascore
    • 65 Critic Score
    Lack of touch controls aside, Convoy is still a title that feels at home on the Switch. The retro era style of graphics and gameplay that’s best enjoyed in short bursts is a good fit for the mobile platform. It may not be as exciting as a flamethrowing guitarist chasing down folks escaping from a post-apocalyptic dictator, but it's still a refreshing take on a genre looking for a new lease on life.
    • 70 Metascore
    • 75 Critic Score
    Even with a handful of mild problems, Billion Road is a fun local multiplayer board game on Switch. The most notable potential drawback is that it is at its best when you have two-to-four players that are all down for some whimsical yet strategic tabletop nonsense. If you have a few friends at home or nearby to play Billion Road with, dive into the Japan-themed board game mayhem.
    • 78 Metascore
    • 95 Critic Score
    While the action of playing the game is threadbare, the tone being set between the repetitive motions of exploration, your doctoral companion’s calm demeanor, a serene and mysterious accompaniment, and the satisfaction of each new discovery makes for a divine experience. If you’re looking for an interactive balm for your spare time or something to sate a sense of discovery without needing action-packed stimulation, sink into these waters and let them wash over you.
    • 80 Metascore
    • 90 Critic Score
    Metro Redux offers up two solid ports for the price of one. The Metro games bring brutal experiences where pure horror awaits you around every corner. Between those breathtaking moments, the titles build a terrific world that I love exploring. There are little complaints on both ends, but none of them make the games uninteresting. That being said, there are long loading times afoot and games are a little on the darker side of things. If you have an eye for detail and are in for terrific time, then both 2033 and Last Night are journeys worth having.
    • 74 Metascore
    • 80 Critic Score
    Gunbrick: Reloaded is just super fun and I’d recommend it to anyone looking for a challenging but not punishing puzzle platformer. The standard levels and boss battles are charmingly difficult and the new isometric mode is a blast, the game just left me wanting more. Nitrome continues to show some great support for the Switch, and I personally can’t wait to see what they have next up their sleeve.
    • 46 Metascore
    • 45 Critic Score
    In terms of what is on offer for a veteran gamer or someone who is familiar with the franchise, you will find this is a lacking option with not a lot of change, variation, or improvements. Motion control issues hamper the experience for anyone going for full completion, and the rest of what you see will remind you of one of the Wii-era titles in the series straight from 2007. As a family game, Cooking Mama: Cookstar offers a serviceable experience for your children for an evening.
    • 58 Metascore
    • 60 Critic Score
    Tharsis would be a game I would enjoy playing on a tabletop with some buddies, while drinking some beers, and enjoying our repeated failures. However, as a single-player video game, with only a few extra missions to take you out of the basic gameplay loop that is consistently frustrating, the overall experience has all the right parts but just leaves too much up to chance to be enjoyable.

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