NintendoWorldReport's Scores

  • Games
For 4,825 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Cake Ninja 2
Score distribution:
4860 game reviews
    • 65 Metascore
    • 60 Critic Score
    SELF is a story that I wanted to engross myself in more than anything. I felt for this child and wanted to do everything I could to help them. The game had me hooked in that way, but unfortunately, it squandered that enthusiasm away through some questionable storytelling devices and lackluster mini game sections. As purely a story experience, this is one I can recommend, if you can get through the broken-up design choice, but for those looking for anything else outside of a sorrowful and sinister puzzler, this is probably one you can leave behind.
    • 81 Metascore
    • 95 Critic Score
    Tokyo Mirage Sessions #FE Encore remains one of the best Role Playing Games I've ever played. Everything from the characters to the battles has its own specific purpose, making for one meaningful adventure.
    • 69 Metascore
    • 70 Critic Score
    Shoot-’em-up enthusiasts will be fairly pleased, but this feels like a missed opportunity to really celebrate these six games and where they came from. Psikyo Alpha certainly doesn’t shoot for the stars, and you might already own some of these games, but its stellar gameplay is still out of this world.
    • 70 Metascore
    • 60 Critic Score
    140
    The four levels can be completed in an hour or two, and there isn’t really any reason to come back once you’ve done so. Fortunately, the music is mostly pleasant and the jumping feels tight. More platforming variety, like special abilities, and incentives, like hidden or hard-to-reach collectables would have been a welcome addition, but as it is I would only recommend 140 to the genre-fan who has to play every single game out there.
    • 73 Metascore
    • 50 Critic Score
    All in all, this is a game that is trying to set itself apart from the classic conventions of the genres it is placed in, and while it is an interesting experience, I think it follows too many of those old-school mechanics that were made to eat up your coins, not give you a pleasant time.
    • tbd Metascore
    • 70 Critic Score
    I enjoyed my playthrough of The Adventures Of Elena Temple: Definitive Edition. While fans of the original release will appreciate the newly-added dungeons, newcomers, especially old-school platformer lovers, will find this edition well worth their time.
    • 46 Metascore
    • 50 Critic Score
    There are threads of interesting ideas weaved within, but largely don’t compliment each other or get sewn into a more cohesive larger picture. Stuff like the swapping of allies in battle could have been more compelling or the diverse move set could have been more effective in a better game, but this is not that better game.
    • 64 Metascore
    • Critic Score
    Dr. Kawashima's Brain Training for Nintendo Switch is a fine offering for the system. The game focuses on the principles of the Nintendo DS outings, and does so with grace. I think it is a shame that more games were not included in the total package. The new parts of the experience were rather good, but it would've been better if most of it was new. Still, I can't deny having a good time with challenging myself at the same mixture of minigames. Besides that, playing Brain Training is a great start to the day. It allows me to mentally reset, try some hard-hitting challenges and get on with my day. For now and then, the Nintendo Switch version is rather ideally made.
    • 73 Metascore
    • 80 Critic Score
    Dauntless is a great game dragged down by a subpar presentation. The loading and framerate could really use some work, with the hub town feeling like a slideshow now and again. Once you get hunting, however, Dauntless really comes into its own. The pure focus on hunting and looting monsters feels amazing, with fun missions and even better weapons. It thrives and pushes you constantly to completion, and slowly moves that completion goal further down the pipeline. As a free-to-play title, it is absolutely one of the nicer ones and makes for a great time with your friends.
    • 71 Metascore
    • 80 Critic Score
    StarBlox Inc. is a neat game, but with a big problem when it comes to explaining things. The game's tutorial drags and for gaming novices, the mechanics and strategy will really not come naturally. There are many little things that you need to keep in mind to give you the edge in battle. Once you get the hang of the proceedings, though, it can become a highly competitive experience with each side fighting for total domination. The battle and puzzle combo is quite an adorable one that runs quite well on Nintendo Switch.
    • 83 Metascore
    • 90 Critic Score
    The game’s ability to capture a strong dose of the original Alien film’s atmosphere helps create a wonderfully immersive experience. As long as you understand that this is a survival game where brute force will simply lead to a quick death, it’s highly recommended.
    • tbd Metascore
    • 40 Critic Score
    Princess Maker might be a series worth keeping an eye on, but Go! Go! Princess is one to avoid. The only positives are aspects it lifts from the mainline games, yet they’re poorly implemented here. This digital board game works best as a solo experience, but if you’re playing it that way, you might as well just get Princess Maker 3.
    • 58 Metascore
    • 55 Critic Score
    Princess Maker is a tough series to get into. The horrible translation is enough of a barrier to entry on its own, but the total lack of tutorials to explain the complexity of the different stats only serves to make the game very difficult for newcomers. If you manage to get over that steep learning curve, there’s a surprisingly deep simulation game waiting on the other side, but it is a tough sell with a mediocre localization of one of the more middling entries to the series. Hopefully Princess Maker 2 Refine will eventually come to Switch with a better localization, since I can hardly imagine enjoying Faery Tales Come True if I didn’t already have experience with its predecessor.
    • 71 Metascore
    • 55 Critic Score
    Ashen is not awful, and I think that any hardcore Souls fans who just can’t get enough of this style of combat will enjoy it. The open world adds a new layer to the Soulsborne format that succeeds more than it fails, but it comes at the cost of weakening a core pillar of the genre. The result is a passable experience, and in a genre that’s quickly becoming as crowded as this one, passable just won’t cut it for anyone but the most hardcore of fans.
    • 83 Metascore
    • 80 Critic Score
    All three of these tables are enjoyable, so I can heartily recommend this collection if you’re a fan of real pinball tables or previous Williams Collections.
    • 64 Metascore
    • 60 Critic Score
    YU-NO is a monumentally impressive piece of the genre’s history that finds ways to impress even today, but perhaps it’s best not to load a jewel placed back in the 90s and travel back to a time when “sex sells” was the core tenant of the visual novel framework.
    • tbd Metascore
    • 85 Critic Score
    Overall, Invisigun stands tall as one of the most unique multiplayer experiences available on the Nintendo Switch. Featuring a variety of multiplayer and single player modes, there’s plenty of value being offered in this tiny package. For the past two decades, Nintendo has tried to make the case that dual screens – DS, 3DS, Wii U, GCN/GBA connectivity – were necessary to create unique multiplayer experiences. But Invisigun: Reloaded makes a convincing argument that innovative multiplayer experiences can still be created with only a single screen.
    • 75 Metascore
    • 70 Critic Score
    It's absolutely jam-packed with features and if you're someone who already has Shovel Knight, it's a heck of a free addition. As a solitary game, it's a much harder sell. Like you said, it's more of a curio or bonus than something that could stand solely on its own.
    • 69 Metascore
    • 70 Critic Score
    The port appears to be faithful to the original 2018 game, so if you enjoyed your time with that, London is yours to explore on the go. But I would be hesitant to recommend this game to most people, especially to those who expect a Life Is Strange-like experience from Dontnod. That being said, if a stale combat experience wouldn’t distract you from a strong narrative or if you are especially fascinated by the vampire aesthetic and its attached dilemmas, Vampyr might just be worth sinking your teeth into on Nintendo Switch.
    • tbd Metascore
    • 60 Critic Score
    Gensou Skydrift feels more like the fan game it actually is than I hoped. The references to Mario Kart: Double Dash are warranted, but it lacks the polish and finesse of that GameCube classic. If anything, Gensou Skydrift shows how far Mario Kart has come, because this might as well be a port of a game from 2003.
    • 73 Metascore
    • 70 Critic Score
    Animated cut-scenes and even more variety in terms of the on-screen visuals would help make this an easier recommendation, but as it is the audience might be limited. I prefer my visual novel type games to have more variety, like the Ace Attorney games, but those who fancy Steins;Gate will very likely enjoy My Darling's Embrace.
    • 55 Metascore
    • 50 Critic Score
    Overall Dead End Job, is really nothing special or original. Its gameplay flow is just another take on The Binding of Isaac mixed with Luigi’s Mansion, and it can’t seem to go five minutes without lifting a joke straight out of Ghostbusters. There are some strengths to the game, such as its wonderfully energetic soundtrack and the high quality of its animations. Its art style, based on the overly detailed gross out humor of 90s cartoons, may vibe well with some people, though I truthfully am not one of them. It’s a game that is clearly trying, but sadly misses the mark, making it feel very much like a career that isn’t really going anywhere. What do you call that again?
    • 79 Metascore
    • 85 Critic Score
    It’s safe to say that SaGa: Scarlet Grace - Ambitions does everything that fans of the series have grown to love over the years. It manages to stay faithful to the spirit of SaGa but wraps it in a package that looks great and feels like a fresh take on the formula. What may be surprising to both new and old fans alike is just how much time is spent in combat. All of the terrific dialogue and interactions between characters is gated behind hours of complex combat mechanics and some difficult battles. The time commitment is definitely worth it, but just make sure you’re ready for the trademark Kawazu punishment that you’ll inevitably experience.
    • tbd Metascore
    • 70 Critic Score
    All in all, this game is well-designed and easy to pick up and play. Though it might not be for the most avid gamers, people who enjoy thinking on their feet should give it a try.
    • 78 Metascore
    • 80 Critic Score
    Those who enjoy co-op player with their shoot-’em-ups will find a thoroughly accessible experience as well. Adding length by gating off stages with higher difficulties is a miss, and a few more stages would have been welcome, but it’s still an easy recommendation as one of the more enjoyable entries in the genre. The story is interesting enough, especially compared to those of similar games. I’ve never been to Mars before, but I can safely say that it’s worth taking a trip down to Jamestown+.
    • 83 Metascore
    • 75 Critic Score
    Despite my misgivings with our royal protagonist’s moveset, King of Cards is an excellent cap on what’s become a downright amazing collection of games. Players who already own Treasure Trove get this one for free, and if you’ve ever been on the fence about buying it, I really can’t recommend it highly enough, and keep an eye out for our review of the multiplayer component, Shovel Knight: Showdown, before too long.
    • 60 Metascore
    • 60 Critic Score
    It might be a good first dungeon-crawler for a younger audience or a family that wants to play together, but this Riverbond ain’t wide enough for me to recommend it to you.
    • 74 Metascore
    • 65 Critic Score
    I enjoyed my time with it, about 10 hours, and Itō’s quest to find the truth at great personal cost is compelling. That said, if you’re looking for a solid point-and-click, I can’t really recommend it. It’s just too thin on that front.
    • tbd Metascore
    • 50 Critic Score
    Munchkin: Quacked Quest is a disappointing experience for anyone who has spent hours with the original card game. There is a bit more staying power for those simply looking for a decent couch co-op game to play with friends over the weekend, but the monotonous gameplay will bore the group rather quickly. If you were hoping this would be the transcendent Munchkin video game experience, I am sad to report that you have something here more closely resembling Mario Party mini-games.
    • 69 Metascore
    • 75 Critic Score
    Overall, if you enjoy a very slow burn game that really seems better suited to being played for an hour or so a day, or just really want something with a huge focus on narrative, Where the Water Tastes Like Wine may scratch that itch. Those looking for a game with more varied gameplay probably won’t find much to like here, however, as just walking around an admittedly bland map will likely come to bore you sooner rather than later. The game has value and I certainly enjoyed my time with it, but its Switch debut likely won’t turn any more heads than its original release did.
    • 59 Metascore
    • 45 Critic Score
    Farming Simulator 20 is a bit of a disappointment. As a newcomer to the series, I couldn’t manage to find a hook to keep me playing before I was overwhelmed by the poorly explained gameplay loop, and with the draw distance as bad as it is, I can’t imagine long-time fans of the series having a good time on Switch either. Agriculture is the backbone of society, but Farming Simulator 20 will not be the backbone of the Switch’s library any time soon.
    • tbd Metascore
    • 30 Critic Score
    Ghost Parade has a few sound intentions, but the game's quality is well below par. The game runs dreadfully, and none of Ghost Parade's elements are exactly fun. There are passable moments found within the combat and story, but all of that feels few and far between. As a platformer, it fails to make even a slight impact. Not even on an ironic level can I say I had fun with the journey.
    • 41 Metascore
    • 35 Critic Score
    The Bradwell Conspiracy feels like a waste. The game pulls you in on a high, but falters every step of the way. The puzzles can be entertaining, but the Substance system is frustrating and cumbersome at its absolute best moments. The story makes a big deal out of various themes, but there are only fleeting moments where it all matters. I think that the biggest problem of The Bradwell Conspiracy is that getting through it is neither fun nor rewarding. There are so many frustrating moments to be had that I would simply rather play something else.
    • 75 Metascore
    • 70 Critic Score
    Lord of the Rings: The Adventure Card Game is charming, if stunted by some inconsistent voice acting and less polished user interface. While some might have wished for player-versus-player options included, the single-player focus allows the card game to hone-in on its core strength – engaging narrated storytelling tied into a solid card game foundation. If you are a lone ring bearer rather than part of a fellowship, this could be a precious experience to you.
    • 74 Metascore
    • 80 Critic Score
    Star Ocean: First Departure R is an overall port of a good game. It stands out in a few ways from its contemporaries, mostly in its Tales-esque battle system and character recruitment and affection minutiae. My best recommendation for First Departure R might be that it’s a story-heavy RPG that spins a yarn compelling enough to keep you engaged while also delivering a battle system that is breezy and not as technical. Star Ocean has a lot of complexities underneath the hood, but taking it at face value can leave you with an approachable and enjoyable adventure.
    • 70 Metascore
    • 85 Critic Score
    Thankfully, EarthNight wins the day with its enthralling style and art, packing in so many secrets inside its distinctive look. A few issues crop up, chiefly the narrower viewpoint during the fast levels and some long-tail grindy repetition, but the overwhelming killer vibe of this uniquely beautiful video game make it something special, even if dozens (hundreds?) of games have made use of the terms roguelite, procedural generation, and platformers since EarthNight was first revealed half a decade ago.
    • 65 Metascore
    • 60 Critic Score
    Heroland relies far too much on the style over substance, and while I do really enjoy the style, especially the Paper Mario-esque pixelated characters, I’m let down by how unsatisfying the game is overall. It’s imminently cute with a solid sense of humor that just unravels into a slog of an adventure that is mostly worth it for the charm of the presentation and not much else.
    • 83 Metascore
    • 80 Critic Score
    Groove Coaster’s stylish look can be frustrating and intrusive, but the underlying mechanics still make for one of the best rhythm games I’ve ever played. The excellent track list was already impressive, but the fine-tuned gameplay, inventive mechanics like ad-libs, and a mission-based structure of unlocks that keep you focused and coming back for more content make the game addicting and rewarding. I wish I could turn off the flashy backgrounds and weird camera angles, but even with that blemish this is still an easy choice for anyone who wants to get into a good groove.
    • tbd Metascore
    • 75 Critic Score
    Overall, Nyakuza Metro is a great addition to an already great game. The new chapter and the vast amount of new customization options available made this DLC stand out far more than Seal the Deal. Although it suffers from short length and the absence of the Online Party Mode, the adventure was fun from beginning to end. If you enjoyed the base game, then you will certainly enjoy Nyakuza Metro.
    • 84 Metascore
    • 90 Critic Score
    Atelier Ryza is a journey about making the best of the here and now, and it is beautiful to behold for it. I felt incredibly engaged every step of the way, wanting to see the game through. I hope that this is the beginning of an engrossing new trilogy.
    • 77 Metascore
    • 70 Critic Score
    Door Kickers: Action Squad is an entirely serviceable 2D shooter that has a lot to offer for those looking for that type of gameplay loop, but it’s not really an experience to remember. I can see fans of the genre enjoying a couple of levels at a time, playing in bite-sized chunks. However, even though the gameplay is decent, Door Kickers: Action Squad is lacking overall a lot of what makes a smaller game stand out. Without a story or interesting hook to keep you around, Door Kickers: Action Squad is a title you’re probably going to like instead of love.
    • 69 Metascore
    • 60 Critic Score
    By itself, it’s hard to really recommend the Switch version of Zumba Burn It Up! The tracking isn’t great and it’s not something you’d ever want to spend hours with. However, as a greater part of a workout regimen, it certainly has its place. If anyone is looking for something to pair Ring Fit Adventure or Fitness Boxing with, this is fairly decent addition.
    • tbd Metascore
    • 85 Critic Score
    Electronic Super Joy is definitely one of the better minimalistic platformers available on the eShop. The strong soundtrack, solid controls, and serious challenge are all elements that will appeal to fans of the genre. I can’t say that it’s necessarily meant for newer or more casual players, but it is quite fair and aesthetically pleasing, too. The adult-themed sound effects and on-screen timer are both misses, but fortunately you can toggle them off and should do so if you pick up the game. It would have been nice to see a little more variety in terms of the abilities you can use, but the stages are still fun and quite varied themselves, and online leaderboards and achievements add some great replay value, too.
    • 48 Metascore
    • Critic Score
    Pine is a brilliant idea backed by some truly wonderful systems. Other elements of its gameplay fall short but would ultimately be forgivable if it would just run reliably. No matter how much I wanted to enjoy Pine, I always found myself ending my play session in frustration as a stared down another loading screen, found a key character glitched into an inactive state, or an entire village simply blipping out of existence. Pine feels like a very promising alpha, not a game that should be sold as finished. The presence of Pine on the eShop is baffling. While I earnestly hope it improves, I simply can’t recommend it in its current form.
    • 49 Metascore
    • 50 Critic Score
    In short, Ice Age Scrat’s Nutty Adventure takes basic ideas from other 3D platformers and tries to show how impressive they are, when in reality they are just things you’ve seen before. If you are a big Ice Age fan, then this is a harmless experience that doesn’t add to what the movies offer and rather imitates what came before it. For my money, I say let this one hibernate for the winter.
    • 79 Metascore
    • 85 Critic Score
    The Touryst is a wonderful slice of adventure gaming paradise, but it features some tough platforming and challenges that can be a little frustrating. Ultimately, though, these concerns are minor when compared to the visual splendour and dream-like atmosphere of the various islands and environments. Although it might not take you too long to see and do everything, that’s probably because you’ll have such a hard time putting it down.
    • 76 Metascore
    • 80 Critic Score
    The writing and gameplay are both quite enjoyable, though I can’t shake the feeling that they both kind of seem like almost-as-good Shin Megami Tensei games that are a little more accessible and have a hint of Pokémon. If that sounds good to you, I recommend the collection wholeheartedly. If not, well, there you go.
    • 73 Metascore
    • 80 Critic Score
    Whether you happened to cross paths with this odd little genre during its brief popularity or Sublevel Zero Redux will be your first dizzying journey, you’re in for a great blend of retro game design with a twist of modern mechanics. While I do wish the art and mechanics worked a little better together now and then, it doesn’t hamper the addictive gameplay to any significant degree. Grab some motion sickness medicine and get ready to spin and shoot.
    • 75 Metascore
    • 80 Critic Score
    Overall, Candleman is a wonderful experience for anyone who enjoys platform games or just great artwork, even in a simpler form. It is a cute and inspirational game that is easy to pick up and play through a section as needed, or binge it all in one sitting.
    • 75 Metascore
    • 70 Critic Score
    Overall, Black Future ‘88 is stylish and fun, but the experience feels fleeting. Once you’ve played a few runs or tried the assist mode, it’s possible that you’ve seen most of what’s on offer. Unlocking new characters, weapons, and perks adds replay value, as do the daily challenges, but it’s more the cool visuals and action gameplay that make this one worth picking up. Two-player co-op is another nice feature. If your first impression of Black Future ‘88 is positive, I would say give it shot, but a lack of depth and variety keep it from reaching greater heights.
    • 80 Metascore
    • 80 Critic Score
    What the new Pokémon does right is battling and in the smaller details. There are many little tweaks that keep the experience lighthearted, which I wouldn't have any other way.
    • 80 Metascore
    • 80 Critic Score
    What the new Pokémon does right is battling and in the smaller details. There are many little tweaks that keep the experience lighthearted, which I wouldn't have any other way.
    • 80 Metascore
    • 80 Critic Score
    What the new Pokémon does right is battling and in the smaller details. There are many little tweaks that keep the experience lighthearted, which I wouldn't have any other way.
    • 73 Metascore
    • 85 Critic Score
    The mystique of its systems and world is one of its most captivating elements, but there is no question that it will be frustrating to those looking for a more familiar or traditional experience. I myself bounced off of previous SaGa games, in spite of a constant fascination with them, but I am happy to say that Romancing SaGa 3 has become one of my favourite JRPGs. If you’ve never dabbled in the works of Kawazu, the release of this remaster is as good a time as any.
    • 80 Metascore
    • 90 Critic Score
    Children of Morta is one of the most wonderful surprises of 2019, and it needs to be on your radar. The progression system and unlockables mean that even an unsuccessful 20-minute run will yield tangible growth to make the next run easier. Those who aren’t wholly into rogue-lites, like me, will still enjoy the variety and action of the gameplay. Better still, it’s impossible not to be captivated by the Bergson family’s struggle for survival and togetherness against a formidable evil. A two-player co-op option is the cherry on top of this exquisitely-crafted experience. However you choose to go through it, Children of Morta is an absolute must-play.
    • 75 Metascore
    • 75 Critic Score
    Sparklite does an exemplary job of taking what works from the 2D Zelda genre but putting their own unique look and feel to the design. Where it falters is that the maps and dungeons that are a joy to explore in the Legend of Zelda have been replaced with dull and monotonous procedural generation. The discovery of new items and the different ways you can defeat enemies are enough to recommend Sparklite to those who are fans of the genre, the lack of meaningful exploration unfortunately prevents it from becoming a must-play title.
    • 62 Metascore
    • 90 Critic Score
    Override Mech City Brawl asks a lot out of potential customers for a much more flawed game. Even if it were a budget title, the framerate valleys, constricting scale, limited customization options, and a completely dead online presence would make it tough to recommend. In its current state, you’d do best to walk past the smoldering pile.
    • 75 Metascore
    • 80 Critic Score
    The gameplay loop of riding to places, exploring a bit, grabbing patients, and moving back is extremely novel and engaging. With every mission introducing unique attributes, it is always a delight to see what curve The Stretchers throws at you next. There were a few minor problems, mostly with precise movements, but never anything that soured the fun. Overall though, I can't help but admire the things Tarsier Studios put in. The Stretchers is a good time.
    • tbd Metascore
    • 60 Critic Score
    Cryogear brings some interesting new ideas to the genre, but unfortunately it doesn’t execute them well enough to really stand out. There’s a lot of depth to the gameplay, but most of it feels unnecessary and doesn’t influence the gameplay substantially. I’d love to see some of these ideas implemented more effectively, but as is it’s hard to widely recommend.
    • 47 Metascore
    • 35 Critic Score
    Thief of Thieves would be a boring game in the best of conditions, but the Switch version only serves to make a bad game worse. It’s incredibly short, clocking in at less than five hours, but I still found myself struggling to care to keep going long before I reached the end. From the bland, underdeveloped gameplay to the buggy port, Thief of Thieves spent so much time focusing on the comic book’s style that it didn’t bother including any actual substance.
    • 63 Metascore
    • 70 Critic Score
    Tsum Tsum Festival is not built to produce a competitive atmosphere, but is rather a heart-warming collection of mini-games. My husband, John, and I played most of the games in a cooperative mode because, frankly, it was way more fun. But if you’re going to have John on your team for Bubble Hockey, for the love of Tsum Tsum don’t have him guard the goal.
    • tbd Metascore
    • 50 Critic Score
    Incredible Mandy is not bad, it’s just also not good. It just kind of is. Aside from the clunky controls and tedious animations, nothing about the game is really offensive, but there’s just no hook that managed to keep me invested up to the end. The aesthetic is overall eye-catching, but it can’t hide the fact that Incredible Mandy is simply not that incredible. There’s nothing wrong with a simple game, but simplicity only works if there’s a high level of polish to back it up.
    • 76 Metascore
    • 80 Critic Score
    New Super Lucky’s Tale is the definitive way to experience this often overlooked platformer. For every small compromise, there are easily twice as many improvements to be had. It prioritizes exploration with consistently well hidden rewards and never devalues them by throwing too many at the player. It takes the fun original release and turns it into something pretty special. The Switch could be a fantastic new start for Lucky. Who knows, maybe he could have a crossover with another Nintendo fox someday. While the Switch has no shortage of great 3D platformers, New Super Lucky’s Tale shouldn’t be too far from the top of your list.
    • 50 Metascore
    • 50 Critic Score
    Overall, Devil May Cry 2 is not a terrible game. Coming off the heels of the original and the Bayonetta games, however, there is virtually no reason to play this game unless you’re truly curious. I enjoyed the four-hour adventure as a good distraction, but the glaring problems, such as the camera and story, left a bad taste in my mouth. There are certainly worse games to play, but if you’re itching for a new game in the genre to play, you may want to look elsewhere.
    • 73 Metascore
    • 75 Critic Score
    Overall, while her debut adventure is not nearly as grand as anything her father did, Katrielle’s story is still full of the same wit and charm one can expect from a game in the Professor Layton series. If you like past games in the series, you will probably still enjoy this more laid back entry, but first timers would be better off starting from the beginning. Various side features like dressing Kat in different outfits or decorating the agency’s office give the player ample opportunity to sit back and take a break from all the puzzles, and London’s streets are still fun to explore, especially when coupled with another fantastic soundtrack from series composer Tomohito Nishiura. If you find yourself craving some puzzles and English accents, Mystery Journey is a game you should look into picking up.
    • 85 Metascore
    • 85 Critic Score
    If I didn’t have a pub’s worth of RPGs on the Switch already to deal with, I could see myself putting thousands of hours into Disgaea 4 Complete+. The story is a blast, and the combat is addictive enough while also being a nice change from the huge maps of Three Houses. Right now, D4 is the best bet if you’re looking for some humor to go along with your strategy, dood.
    • 69 Metascore
    • 80 Critic Score
    A surprisingly fun game with a lot to offer. The Story Mode is somewhat amusing and easily goes by in five hours. While I wish there was more interaction with the modern world, I can't deny the effort at least. That being said, the real star of the show are the activities themselves. With 34 minigames to choose from, this is one of the most packed games in series history. It helps that the button controls work quite well, and help to sell the experience just that teensy bit more.
    • 80 Metascore
    • 80 Critic Score
    Overall, Skullgirls is a wonderfully charming fighting game, with an incredibly memorable cast of characters all represented by gorgeously animated hand-drawn sprites that just make them feel alive. From Peacock and Parasoul, to Beowulf and Big Band, you’re more than likely to find a character that appeals to you or your playstyle among the cast. The experience is especially heightened by the fantastic jazzy soundtrack provided by Castlevania composer Michiru Yamane. As stated before, if you’re not a fan of the genre as it is, Skullgirls probably won’t change your mind, but if you’re interested in fighting games or already enjoy them as a whole, this is one title you should probably pick up.
    • 72 Metascore
    • 60 Critic Score
    Resident Evil 5 was received favorably when it first released in 2009, but playing it for the first time in 2019 I feel like it’s a disappointing step down from its excellent predecessor. Even the Switch port isn’t quite as good as RE4’s, running at an inconsistent framerate that never manages to hit 60fps—sometimes not even hitting 30fps. I had a good time playing through a chunk of the game online with a friend, but playing on my own was just dull. It’s probably true that RE5 was never going to live up to RE4’s legacy, but now, a decade after its original release, I think it even fails to live up to its own.
    • tbd Metascore
    • 90 Critic Score
    While I was pleased with how my selected ending mirrored how I would have responded to a similar situation, I just wish that my journey to get there could have been more customized, instead of feeling like all endings were possible at the end, no matter what. Still, fans of visual novels with deep thought experiments and realistic characters should certainly download Eliza for lots of engaging reading on their Nintendo Switch.
    • 83 Metascore
    • 90 Critic Score
    Ring Fit Adventure never loses sight of its main goal: making moving your body accessible to players of all skill levels. In that sense, Ring Fit Adventure simply hits it out of the park and never looks back. I couldn't believe how well it scaled to my needs, which Nintendo deserves a lot of praise for. Spectacular stuff through and through.
    • 55 Metascore
    • 60 Critic Score
    Overall, I have pretty mixed feelings about Close to the Sun. I love the setting and the atmosphere, but the technical problems, chase sequences, and lack of story cohesion ultimately left me wanting.
    • 77 Metascore
    • 90 Critic Score
    Cat Quest II is a great improvement over the original. The game offers a teensy bit more variety and a bigger world, so it starts trucking almost instantly. I do wish that your AI co-op buddy was a bit more competent, but that’s a minor gripe. All in all, though, the time flew by and the smile stayed on my face through almost the entire playthrough. This action RPG promises a wonderful treat if you're looking for a pretty dense game.
    • 62 Metascore
    • 55 Critic Score
    Let’s Sing Country is a totally fine karaoke game that has a pretty lacking tracklist. It has made the conversion to Switch just fine as it’s easy to read the lyrics even in handheld mode and the mobile phone app means you don’t need microphones to have fun. However, there’s just not enough songs to make it worth buying for most would-be singers.
    • 75 Metascore
    • 90 Critic Score
    This is an essential entry into the greater view of video game history and I’m so happy that a collection like this exists.
    • 63 Metascore
    • 55 Critic Score
    After spending time with Super Monkey Ball: Banana Blitz HD, I’m still confused as to why this specific game was the pick to revive the franchise. The 10 mini-games included aren’t that strong and the main game is mediocre at best, dragged down by the motion-focused level design and abysmal boss battles. On one hand, I was happy to play Super Monkey Ball again, but on the other, I wish I could play a better Super Monkey Ball game.
    • 69 Metascore
    • 50 Critic Score
    It never feels good to solve a puzzle through sheer trial and error, and while every puzzle game has one or two duds there are just too many in Kine to allow for the good puzzles to feel worth it. It’s a shame that such a beautiful aesthetic was wasted on this, because the game is not nearly as exciting as the jazz riffs that accompanies it.
    • 86 Metascore
    • 80 Critic Score
    Luigi's Mansion 3 is a fun time, but not without its fair share of faults. While the gameplay and presentation deserve my highest praises, there are elements I'm less high on. The good and underutilized floors keep going back and forth without there being a real consistent pattern. It doesn't exactly help that the game gives away its conclusion too soon, way before you even come close to it. The ScareScraper is a lovely time as well, though with content being strapped back for a singular, clean game mode. Players who want to continuously enjoy the game might be better off trying to 100% the Story Mode. The collectibles are nicer to deal with now, which makes exceeding those initial ten hours not even a problem. Oh, and that Slam attack is pretty incredible as well.
    • 85 Metascore
    • 85 Critic Score
    The overall case is somewhat neat and tidy - it won’t take you much more than a few hours to solve the mystery - but the journey along the way is enjoyable. The voice acting and standout art and animation fits the distinctive characters very well, and with few exceptions, the puzzles and deduction sequences are engaging and brain-wrinkling. I hope this is the start of a new era in Detective Grimoire’s career, because I wouldn’t mind revisiting this world and gameplay style again soon.
    • 75 Metascore
    • 80 Critic Score
    Eyes of Ara is an excellent point-and-click adventure that gets bogged down in its final moments. Up until then, progress is smooth with excellently designed and balanced puzzles throughout. The docked controls are functional but handheld play is where Eyes of Ara really shines. If you’re part of the ever more niche crowd who still enjoys clicking their way through a complex environment, reading journals, and solving deep puzzles, Eyes of Ara ought to satisfy.
    • 70 Metascore
    • 50 Critic Score
    Ichidant-R comes as a gigantic bummer despite being a super neat and novel game that I never knew about before this release. The mini-games are enjoyable and the aesthetics are neat, but the fact that the Mega Drive options, including an RPG-lite mode and a multiplayer board game, are completely in Japanese renders those enticing options as non-starters. Unless you’re looking for a reason to try to learn some Japanese, this is hard to recommend, even if the basic arcade mode (that’s actually in English) is enjoyable.
    • tbd Metascore
    • 65 Critic Score
    Overall the game manages to be an alright experience that likely won’t leave you feeling too strongly either way. The game can be completed in a brisk 2-3 hours, which is just long enough that it doesn’t overstay its welcome and yet just short enough that it feels lacking in certain ways. If you’re desperately looking for a short bit of horror to keep you entertained for at least a couple hours, it’s worth giving a shot, but you likely won’t find an overly memorable experience.
    • 75 Metascore
    • 70 Critic Score
    A lot of nagging issues keep Mary Skelter from being a must-play title, and instead I see it reserved more for people who want incredibly deep mechanics and aren’t turned off by pedestrian story-telling. If you’re willing to put the time in, you can unlock costumes and even Mary Skelter: Nightmares, the first entry in the series, but approach this dungeon-crawler with caution. You won’t be able to avoid the anime girls in various states of undress nor skip walls of insipid dialogue.
    • 75 Metascore
    • 85 Critic Score
    Doraemon: Story of Seasons combines the two series into a wonderful new experience on Switch. There’s nothing here that breaks the mold, but that is the charm of Story of Seasons: it feels comfortable and easy to get into, and this iteration definitely goes out of its way to help you ease into the gameplay. If you can get through the excruciatingly long introduction, this is a well polished, beautifully-drawn version of Story of Seasons that anyone familiar with the series will love.
    • 65 Metascore
    • 70 Critic Score
    While Jet Kave Adventure does manage to be enjoyable for the most part, it never really hooked me; the formula rarely changes and the gameplay never evolves. Each of the game’s four levels is divided into nine stages, and by the time I reached stage nine, I was more than ready to move on to something else. Shorter levels with more variety would’ve alleviated this problem. There’s a good game here, but it’s best experienced in short bursts. If you keep hoping that Retro Studios would make a third Donkey Kong Country Returns game, you are probably the target audience for Jet Kave Adventure.
    • 84 Metascore
    • 90 Critic Score
    I concluded 80 days feeling the same satisfaction as when finishing a good book, with the added joy of having helped shape the character. Jean and Phileas’ trek is broad, but their stories are wonderfully personal in contrast which isn’t always translated to video games that well. This retelling of a classic novel conveys the spirit of the book while adding the perfect amount of interactivity to make the story of your own. Though I’ve completed one round trip, I’ll be taking a second spin to see how charting a different path changes my next story.
    • 71 Metascore
    • 60 Critic Score
    Ultimately, Jackbox Party Pack 6 feels like a letdown. It’s missing both You Don’t Know Jack and a game where you have the chance to draw, and those two experiences are ones that my group of friends has always very much looked forward to. If you loved Trivia Murder Party or aspire to have your own stand-up routine, Jackbox 6 might be worth your time, but you’re probably better off looking into one of the earlier collections that seem to be regularly going on sale.
    • 73 Metascore
    • 80 Critic Score
    Overwatch is an absolute must-play for fans of multiplayer shooters, and while the Switch version makes a number of compromises, it does not compromise how incredible Overwatch is.
    • 86 Metascore
    • 85 Critic Score
    Despite having to take breaks due to the visual style, the game kept me coming back again and again, desperate to find the next bread crumb and crack the next mystery, which would inevitably open up a brand new one for me to work my way through. If you like a game that really makes you think long and hard about every piece of information you’re given, Return of the Obra Dinn is probably for you.
    • 57 Metascore
    • 60 Critic Score
    The clearest recommendation here is that Destiny Connect is more for the younger gamer in your life, as it’s a kid-friendly adventure that winds up being a little too basic and uninspired for those with more JRPG experience. This game drifts through the sands of time that is the Switch’s library as just another in the line of numerous RPGs of various shapes and sizes. It’s an okay game, but without any defining features other than competency, it’s hard to recommend over similar games in the genre.
    • 74 Metascore
    • 70 Critic Score
    This is a perfectly average, competent, fun puzzle game that was very fun to play for a few hours and nothing more beyond that. It doesn’t revolutionize the puzzle genre in any way, but it was a good experience while it lasted. And like with any Sega Ages title, the added content makes this the best version of the game yet.
    • 57 Metascore
    • 80 Critic Score
    Once I became comfortable with the controls, cycling through all the different items in my inventory became effortless. I preferred playing this game docked rather than in handheld mode. A peaceful adventure game like this begs to be played while relaxing on the couch and enjoying the vibrant colors on a big screen. While it isn’t the most gripping adventure, fans of Stardew Valley and Animal Crossing will probably enjoy it.
    • 76 Metascore
    • 70 Critic Score
    A Hat in Time + Seal the Deal knows what kind of game it is, and it certainly pays homage to titles that built the genre. It has its own cute, quirky personality but it definitely trips over itself, despite a valiant effort to be a great 3D platforming experience. It just needs to run better, and iron out its rougher spots so that it can throw its own hat into the ring of the best 3D platformers.
    • 74 Metascore
    • 75 Critic Score
    Freedom Finger is a delightful and devilish romp through outer space and fleets of Chinese and Russian enemy ships. It’s presentation adds flavor and the dialogue options and online leaderboards improve replay value. The story elements and excessive swearing may be offensive to some, and the abrupt stage endings feel unsatisfying, but the overall package is an entertaining one. It’s not one of the best horizontal shooters I’ve played, but it’s definitely the weirdest. I’d recommend it to anyone looking for something that’s challenging and quirky and worth going through more than once.
    • 64 Metascore
    • 90 Critic Score
    This Game Freak game might not be for everyone, but if you’re looking for an adorable aesthetic amped up by hardcore CCG-inspired combat, Little Town Hero might be made specifically for you, because it seems like it’s that way for me.
    • tbd Metascore
    • 85 Critic Score
    The adventure mode is the true winner here, as the unbridled mayhem keeps up a solid pace, only really faltering in the back half as it gets just a tiny bit long in the tooth. Pig Eat Ball is a ridiculous and preposterous game that is thoroughly unique, even if it often wears its arcade inspirations on its sleeves. That all being said, it’s a delightfully quirky experience that calls to mind throwback game concepts in a post-modern way.
    • 73 Metascore
    • 50 Critic Score
    I can really only recommend the Planescape: Torment and Icewind Dale: Enhanced Editions to people who played and enjoyed them in the past. Planescape has a terrible bug that freezes the game when you try to rest in one of the earlier areas of the game, and this is still the least of its problems. It’s possible that the original developers of these games made them for an audience that would be familiar with the mechanics or have the patience to spend hours figuring out the systems at play. 20 years on, these games continue to be filled with brilliant story-telling, but what they really need to tell you is how to actually play.
    • 79 Metascore
    • 70 Critic Score
    The Ninja Saviors: Return of the Warriors is a competent and satisfying experience that benefits from two-player co-op and online leaderboards. However, in being a remake of the 1987 and 1994 versions, it also fails to bring anything too interesting or unique to the table. It’s a fairly easy recommendation to brawler fans, but I think a wider audience would be better off with the Capcom Beat 'Em Up Bundle, given its much stronger value proposition. Not that it needs saving, but Return of the Warriors isn’t quite the savior of the brawler genre.
    • 93 Metascore
    • 95 Critic Score
    If anyone is looking for what I feel comfortable calling the biggest game on Switch, Divinity: Original Sin II Definitive Edition deserves your attention. To those who can't spare at least their whole selves to a game, sit this one out. Saving the world from the void is a full-time job.
    • 71 Metascore
    • 80 Critic Score
    Those who don’t enjoy more narrative driven games likely won’t find much enjoyment in One Night Stand, but those who do should find it to be a wonderfully awkward and sweet experience.

Top Trailers