NintendoWorldReport's Scores

  • Games
For 4,801 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Virtua Fighter 5 R.E.V.O. World Stage
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4835 game reviews
    • 71 Metascore
    • 75 Critic Score
    As a delightful space shooter that I can enjoy with the family, B.ARK gets two furry thumbs up from me. However, it’s not really for hardcore shmup fans looking for a more challenging and classic experience; much of its charm comes from passing out a few Joy-Con and shooting down giant mechanized starfish. Solid performance and good controls are pluses, even if a playthrough won’t take you all that long. Those who are generally looking for a more laidback, multiplayer focused title won’t be barking up the wrong tree if they give this one a spin.
    • 78 Metascore
    • 70 Critic Score
    It's undeniable the amount of content that Samurai Warriors 5 boasts. Completing Nobunaga's campaign unlocks even more missions, and that's in addition to all of Mitsuhide's and assorted side missions not required to reach the end credits. While mission variety and challenge felt lacking, there are reasons to replay stages to complete every objective and shoot for S rankings, which are actually tied to opening up some of the post-game content. Ultimately, there's a type of mindlessness to playing a game like this that serves as both a nice break from more mentally demanding ones and also a reminder that musou games are still quite niche, and perhaps for good reason. If you enjoy breezy, repetitive gameplay with hours and hours of missions to play and stuff to unlock, Samurai Warriors 5 will do just fine. However, I can't see it doing enough to bring new fans into the series.
    • 82 Metascore
    • Critic Score
    2021 is quickly turning into an argument for the Switch being a top 3 RPG console ever, and we’re only at the end of #JRPGJuly. NEO: The World Ends With You is living up to the hype I was feeling when it was announced and then some as it took everything I already loved about the original and made it work on a single screen in the modern day. Don’t miss it.
    • 86 Metascore
    • 95 Critic Score
    The Great Ace Attorney Chronicles is simply a fantastic package that feels great to finally be able to play. Despite a few struggles with the franchise’s constant challenge of toeing the line between its story and gameplay, Great Ace Attorney feels like a series highlight. Ace Attorney as a whole feels like it’s in limbo now since we’re now four years past a brand new game being released in any territory, but hopefully this long-awaited localization is a sign of things to come. The Great Ace Attorney may not technically be a new game, but it’s still just as good as I would expect a brand new Ace Attorney to be after half a decade’s wait.
    • 75 Metascore
    • 70 Critic Score
    With its eye-catching pixel art style and strong visual and tonal identity, Smelter really could have been the complete package. Unfortunately, uneven gameplay, a strange choice in upgrade paths and difficulty spikes that only led to frustration as opposed to the joy of a challenge left a sour taste in my mouth. Fans of the genre should still find a lot to love in this title, so long as it’s approached with a heavy dose of patience.
    • 53 Metascore
    • 50 Critic Score
    There are tons of other issues that go along with the port such as music being louder than the voice acting, drowning it out, occasional frame drops or a dressing your underage sister for photos mini-game that feels uncomfortable and in poor taste. I know that there’s an implied sexiness to the game (yes I got the title pun) but still. Akiba’s Trip was a series I’ve always been curious about. I understand the fan service of finding quirky excuses to strip your enemies but everything around this just feels outdated. The mechanics have not aged well, the story rarely gets passed ‘eye rolling,’ and combat is frustratingly repetitive. From my understanding, there are many quality of life improvements that have occurred in later entries into the series but this remastered version keeps it faithful to the original, warts and all. Strip away the Akihabara charm, and there’s not much left to enjoy.
    • 72 Metascore
    • Critic Score
    I still have a lot more to see and do in Cris Tales, but the strengths heavily outweigh the weaknesses so far. There's no getting around the frustrating load times, but these are primarily disruptive during dungeons. The lack of an autosave function is a curious omission, forcing you to save frequently lest you fall in battle and have to replay a particular segment. Fortunately, you can save anywhere on the overworld map and save spots in towns and dungeons are numerous. I'm excited to see how it all comes together, so please look forward to the full review posting soon, I suppose in a future slice of time.
    • 80 Metascore
    • 90 Critic Score
    Boomerang X is a textbook example of short and sweet. It’s a bite-sized experience that rewards persistence with a vague, mysterious narrative, dynamic combat, challenging enemies, and so much satisfaction when you squeeze out a victory in the last wave. I had to test my mettle and tolerate a bit of slowdown, but Boomerang X is one of the best indies I've played this year.
    • 72 Metascore
    • 75 Critic Score
    Suda-written games have a lot of author appeal in them; the wrestling fandom (he used to write story modes for Fire Pro Wrestling games), violence, and language are definitely Grasshopper trademarks. The Silver Case 2425 puts it into a unique package, and it’s worth digging into if you’re already predisposed to digging into some good mysteries. Just maybe play with headphones and not in front of younger people.
    • 81 Metascore
    • 85 Critic Score
    What Skyward Sword HD does best is make a 3D Zelda once thought limited to a unique console playable in perpetuity (hopefully). Along the way, enough changes and tweaks are made to improve the adventure, whether it’s streamlined tutorials or satisfactory button controls. It wasn’t known at the time, but this represents the final chapter of Nintendo’s 3D Zelda design that started with Ocarina of Time. With hindsight, Skyward Sword HD serves an interesting coda that paved the way for Breath of the Wild. The linear ebb and flow of Link’s earliest chronological story might be rooted in the past, but it’s still an engaging and cozy adventure in the present that’s well worth playing or revisiting.
    • 68 Metascore
    • 70 Critic Score
    Without a doubt, I can appreciate another party game entry for the speed demon in all of us. In single player mode, it is sparse; it needs multiplayer to be fun, and online mode delivers the goods. On the other side, with games like Mario Kart and Rocket League you can find yourself with some AI opposition to make things interesting when riding solo. While online play is the focus of Crash Drive 3, the offline mode could stand to be more engaging. All in all, Crash Drive 3 continues its tradition of open-area multiplayer madness by offering more vehicles and more game types than its previous entries. A more in-depth single player mode with AI competition would be a very welcome addition, though.
    • 59 Metascore
    • 55 Critic Score
    As someone who loves Zombies Ate My Neighbors, it’s disappointing to see it brought to Switch in this way. I can happily recommend that game to top-down arcade-action fans, but the weighty ball-and-chain that is Ghoul Patrol really isn’t worth anyone’s time. Once you’ve played Zombies, Ghoul Patrol is only a letdown from there, and I still find myself wishing these titles had simply been dropped onto the NSO service considering how little has been added to this compilation.
    • 74 Metascore
    • 90 Critic Score
    I simply cannot overstate how much I had a blast while playing Cyber Hook. Its short levels are perfect for pick up and play moments at any time during the day. The performance is absolutely optimized for the Nintendo Switch and makes the game a joy to play from beginning to end. Its free form but open level-design makes exploration fun and gives me such a satisfying feeling after completing each level to sometimes retry them again and again to optimize my route and get that three-star rating. If you want a game that is easy to learn, emphasizes arcade-like replayability and just feels great to play on Switch, Cyber Hook should definitely be on your radar. I can’t say anything else except that I’m completely hooked on this one.
    • 82 Metascore
    • 90 Critic Score
    The free-to-play open-ended nature of Sky might be slow-paced, especially if you’re not planning to empty your pocketbook, but the gentle pleasantness of exploring visually engaging worlds wordlessly with a new online friend or two is soothing and relaxing. If you even have a passing interest or fondness for Journey, checking out Sky on Switch is absolutely something you should do. It’s delightful.
    • 81 Metascore
    • 80 Critic Score
    I don’t think I’ll ever get 100% completion in a Monster Hunter game, though it certainly won’t be for lack of trying in Rise. That said, Stories 2 might end up being the game I get the closest to a “perfect game” in. There’s plenty to play with here, and honestly I’d like to double back and check out the original to fill in some of the gaps in the story. This JRPG July is off to a pretty good start.
    • 76 Metascore
    • 80 Critic Score
    All in all, Ys IX is an excellent entry in the series with interesting new combat and traversal mechanics. Battles are fast paced and fun as hell; there's also no shortage of things to do, even if unlocking the city isn't quite as satisfying as opening up new island paths in the previous game. The Switch certainly isn't the best place to experience Adol's latest exploits, though, so unless portability is a must, I'd advise looking into other versions, if that's an option. Darker in tone, Monstrum Nox is largely a strong step forward, and Ys fans aren't likely to walk away disappointed. I, for one, am excited to see where Adol the Red's next book takes him.
    • tbd Metascore
    • 70 Critic Score
    I enjoyed my time with Mutazione. It’s fairly short, less than ten hours. But, sometimes navigating made it feel longer than it needed to be. The cast is small, but rich with character and history. Their interactions are great, and getting to know them alongside Kai is a treat. That said, there’s not much mechanically to recommend. If you like narrative-style adventures, like Night in the Woods and its ilk, then this is an easy recommendation. If you like strong characters then this should be a priority to play. However, if you need a little more gameplay in your games then this might not be for you.
    • 85 Metascore
    • 95 Critic Score
    Whether this game is seen as the next great portable skateboarding game or a less visually pretty home console game, the most cogent point is that it plays incredibly and with so much to do across both of the remade games, this is one of the best skateboarding games ever made.
    • 85 Metascore
    • 80 Critic Score
    Doki Doki Literature Club doesn’t disappoint as an off-kilter visual novel. If you, like me, tend to avoid this genre, you might consider DDLC as an exception to the rule if you can handle some disturbing content.
    • 70 Metascore
    • 65 Critic Score
    Despite its short-comings, Golf Adventure is a wonderful iteration of past Mario sports RPG modes, and it stands as a definite highlight within a mediocre golf bag of lie-filled scorecards and broken tees. Mario Golf: Super Rush takes years of practice at the driving range and blasts a tee shot into the air, only to see it curve far to the right and into an unsuspecting water hazard. It should have been a culmination of the home and handheld versions of Mario Golf, and instead it largely squanders that potential. Only time will tell if content drops for the game will bring it up to par. For now, you’ll have to play it as it lies.
    • 56 Metascore
    • 65 Critic Score
    Rise of the Slime isn’t a bad game or a great one. It’s fine. Ultimately, nothing here feels special. Switching gameplay modes from deck-building combat to the pseudo-platforming sections really feels close to being groundbreaking, and I would love to see that explored more in a future game from Bunkovsky Games. Taken for what it is, Rise of the Slime is just okay.
    • 75 Metascore
    • 70 Critic Score
    Annoyances aside, SnowRunner is a great non-18-wheeler truck driving simulator. Its steep learning curve takes patience and determination to overcome. It’s clear that this game is aimed at a very specific clientele. If you like a good challenge and overlanding is your kind of thing, Snow Runners is for you. If you like to romp through the countryside at full tilt with little consequence to your vehicle, stick to Forza Horizon.
    • 54 Metascore
    • 30 Critic Score
    The gameplay was lacking in variety, there were no other people to play online with (I even double checked to see if the game was live at all, which it was, but nope, everything should be working). It just doesn’t feel like either a Wave Race game, a good skateboarding game, or even a good online multiplayer game. If this was a free-to-play title, I may even be a bit more lenient with it, but at half the price of a full retail game, I honestly can’t even recommend it for a laugh. I’m calling it. It’s time to abandon ship.
    • 84 Metascore
    • 80 Critic Score
    It's difficult to shake the feeling that I've already played this game before. It borrows so much from other Metroidvanias, albeit elements that make these games fun, and as a result it fails to wholly craft a distinct identity. From screenshots, I would have sworn it was a spiritual sequel to Momodora and Minoria (like the latter to the former). After playing through it, I still haven't been able to shake that feeling. Nonetheless, Ender Lilies plays well and provides ample challenge for fans of these types of games. Multiple endings will likely compel you to keep exploring every untravelled path, but the final sections of the game will test players to their limits. Ender Lilies may not stand out in a crowd, but those who pledge to cleanse its world of Blighted will be well rewarded.
    • 73 Metascore
    • 80 Critic Score
    Disgaea 6 doesn’t break the mold from its predecessors but what it does add are welcome inclusions. The art is gorgeous and the story is fantastically written, being both hilarious and heartwarming. Unfortunately, the story does slow down the action to a screeching halt. As always with the series, there are systems on systems that can become quickly overwhelming if not taken in stride, but when engaged they let you customize the game in infinite ways. Overall, I enjoyed my time with the game. It has a consistent quality that has remained interesting over the years. It may not be the best tactical RPG, but the Disgaea name still holds weight within the genre, and this entry is no different.
    • 84 Metascore
    • 70 Critic Score
    There's no denying that Mushihimesama has had an interesting release history, most of which seems to exclude the West. It's always great to see hidden genre gems emerge on the eShop, but this one is a little more rough than diamond. That might sound more dismissive than I intend; Mushihimesama is a fine shoot-'em-up, but the content on offer does feel limited. Unless you're into playing every obscure arcade shooter, it's likely you'll find more to love from other Switch library offerings. Still, blasting a bounty of neat-looking bugs provides a fun enough time while it lasts.
    • tbd Metascore
    • 90 Critic Score
    I can’t sing Weaving Tides’ praises high enough. The world is vibrant and colorful, and the characters have distinct personalities and relationships that feel genuine. Dipping up and down to close those weave gaps is one of the most meditative experiences I’ve had this year, and it’s only one small piece of the gameplay pie that’s chock full of delicious combat filling. Weaving Tides is a treat, one to share with friends and make room for seconds.
    • tbd Metascore
    • 55 Critic Score
    Ultimately, Eagle Island Twist suffers a similar fate to the original release. The core game is ultimately lackluster and repetitive, even though it looks and controls great. Mix that with some questionable difficulty choices and you have an adventure that feels like more of a chore than an enjoyable experience. At the end of the day, it is impressive how Twist attempts to fix all the original game’s problems, even if it doesn’t quite succeed. If you didn’t enjoy the original’s roguelike nature, there might be some value here for you, as it is a free update for everyone. Otherwise, if you were on the fence about purchasing the game, there are still far more enjoyable 2D platformers out there that are much easier to recommend.
    • 76 Metascore
    • 85 Critic Score
    The LEGO branding on LEGO Builder’s Journey is simultaneously its greatest asset, and highest hurdle. The LEGO bricks themselves are the perfect tool to tell this story, and factor in heavily to its themes of play versus work. However, the name LEGO also runs the risk of obscuring this quietly beautiful adventure, simply due to the type of game we’d generally associate with the brand. This is a wonderful game that is likely to hit a little deeper than you expect. If this represents a future direction for how LEGO treats their games, LEGO Builder’s Journey is a sign of very good things to come.
    • 71 Metascore
    • 80 Critic Score
    Legend of Mana is, at its core, a profoundly weird RPG, especially following the Super Nintendo-era Mana games. The nonlinear structure and unique map placement concepts are the foundation of this adventure, to the point where the more simplistic combat is deemphasized. I thoroughly enjoyed my trip to PlayStation Mana past, even with a handful of antiquated ideas and nagging frustrations. Legend of Mana is a game I would recommend to anyone hankering for an RPG that’s a little off the beaten path. And even if you just wish this was a bread-and-butter Mana adventure, we can all appreciate the incredible soundtrack.
    • 59 Metascore
    • 40 Critic Score
    I can't describe Beasts of Maravilla Island as anything less than a disappointment on the Nintendo Switch. While performance on the console absolutely breaks the experience, what little is there to begin with feels lackluster and basic. The creatures and its world are without a doubt the highlight of the game, but even so interaction and creativity in your photography is limited from every angle.
    • 66 Metascore
    • 80 Critic Score
    Even with those bouts of frustration, Stonefly is a thoroughly unique game that has novel gameplay ideas and a wonderful story. Dancing around the world while piloting your mech, trying to find emotional catharsis for your heroine while also beating up some bugs so you can get more resources to upgrade your current ride is a heck of a gameplay loop. It’s well worth experiencing if you want a chill adventure.
    • 72 Metascore
    • 75 Critic Score
    Overall, Mundaun is a very worthwhile horror title, even if it may be a little rough around the edges in some areas. The compelling story mixed with the game’s unique aesthetic is enough to create a memorable experience that fans of spooky things are sure to enjoy. That being said, I’m not entirely sure I can recommend the Switch be your vehicle to explore the town of Mundaun. The short render distance and constant shadow pop-in can be very distracting and does detract from the game’s atmosphere; a brief period with the game’s PC release seemed to indicate that these issues are unique to the Switch. If you’re really dead set for a portable version of Mundaun, the rest of the game is still very good tech issues aside, but I would recommend looking into other platforms if those seem like something that would bother you.
    • 81 Metascore
    • 75 Critic Score
    Unfortunately the Switch version lacks refinements with several glitches and bugs and even performance issues. It’s still enjoyable to play on Switch, but you do have to deal with compromises in both handheld and docked mode. However, look past these issues and you’ll find a unique indie photography game that stands on its own and tackles a story that goes beyond the basic photographer-experience. It’s definitely a game that should be preserved for future generations.
    • 73 Metascore
    • 80 Critic Score
    Sludge Life is a stylish package that plays in both the absurd and experimental space. The art style evokes a feeling of being on psychedelics with a grungy style all its own. The visuals hit hard, and the bass beats hit even harder. I was always curious to find out more and usually there was something interesting around every corner. It’s understandable that this game’s drug use and lack of direction can turn some players off, but I found it wild and truly unique. There’s really nothing like it. Sludge Life is a vibe, for sure.
    • 71 Metascore
    • 65 Critic Score
    My nine year old son loves Miitopia. He’s played it for almost as many hours as I have and I suspect he won’t be stopping anytime soon. I haven’t hit those same highs he has. The core battle system is too thin, and the activities and charming character interactions aren’t enough to paper over that problem. This is the most robust mii maker, but it’s all at a price that’s downright terrible. I wanted to like Miitopia more than I did, but it’s more like a Mii-nopia.
    • 72 Metascore
    • 85 Critic Score
    The Ninja Gaiden: Master Collection is a solid package. The three games included in this collection are all enjoyable action games and well worth your time. While there are some issues with this release, such as the absence of all the online modes and the locking of bonus content behind the deluxe edition, they ultimately detract from the core single player experience at the heart of the package. If you are a fan of action games, especially ones where you get to play as a ninja, and you have yet to try the modern Ninja Gaiden games out, you should pick up this bundle right away.
    • 62 Metascore
    • 55 Critic Score
    Ultimately, this mishmash of genres fails to conjure up the magic of its forebears or carve out a space for its own limited bag of tricks.
    • 86 Metascore
    • 90 Critic Score
    Overboard is a brilliant narrative video game through and through. The unique premise sets up a tangled web that is engrossing to figure out, as you take your villainous widow through all sorts of scenarios where she does everything from kill again to perfectly set up someone else to take the fall. This might not be as altruistic as other time loop games in the pantheon, but it’s certainly one of the most ingenious in its design.
    • 86 Metascore
    • 95 Critic Score
    If you enjoy emotional stories with admittedly shallow gameplay, you absolutely should be giving Sumire a try.
    • 74 Metascore
    • 60 Critic Score
    The pixel art, soundtrack, and performance are all solid, and the menus and base where you choose your loadout are presented well. There’s also something funny about Goose’s random honks and certain moments when the action slows down and a giant goose pops up in the corner of the screen. If you absolutely need more Metal Slug in your life, then I would say wing it, but otherwise maybe let sleeping geese lie.
    • 82 Metascore
    • 90 Critic Score
    Underneath the solid gameplay lies an interesting story and premise, with neither trying to steal the spotlight from the action and exploration. A not-imposing set of achievements and unlockables, in addition to map and items found percentages push the longevity score even higher, and ultimately I just had an incredibly tough time putting this one down. Anyone who loved whipping through games like Bloodstained, Axiom Verge, and similar indies should do themselves a favor and delve into the amazing adventure that is Astalon.
    • 69 Metascore
    • 80 Critic Score
    Pathway still overall does a great job of feeling like a procedurally generated Indiana Jones adventure, as you take a motley crew of 1930s adventurers on a quest to beat the crap out of Nazis and prevent cultists from unleashing doom. The variety of options, whether it’s the lengthy list of characters, possible events, or combat scenarios, help make this game a joy to play and even revisit. There might only be five campaigns, but the well-done procedural generation makes each run unique enough to warrant a repeat viewing.
    • 61 Metascore
    • 80 Critic Score
    Super Bomberman R Online is a welcome addition to the Switch library, and provides an engaging and lag-free online experience. The core Bomberman gameplay lends itself well to the battle royale format, and the fact that players can enjoy much of what the title has to offer without spending a dime is a nice bonus. Ranks, levels, and grades all provide incentives to shoot for, if you’re so inclined, but the grading for each season isn’t really explained anywhere. Another issue is that there’s no local co-op option; every player needs to have their own game and Switch console. Regardless, any Bomberman fan should be picking this one up. I can readily admit that I fall into that camp, and I’ve been having a blast.
    • 66 Metascore
    • 70 Critic Score
    Wonder Boy - Asha in Monster World takes a great Sega Genesis game from the ‘90s and pays faithful tribute to the original gameplay while turning its back on sprites and instead going with 3D models. This is still a fun and enjoyable retro game, but it shows its age quite a bit with this new presentation. It’s debatable as to whether or not playing this remake would trump playing the original, which makes the remake feel a little less special. Luckily, if you go physical, you can make that decision for yourself. Either way, this remake is good, even if it’s overall lower in the rankings of Wonder Boy revivals.
    • 83 Metascore
    • 95 Critic Score
    I’m floored by how much I enjoy Knockout City. Despite the first trailer for the game being a bad way to sell the concept of the game, I always thought it looked good. I never would have guessed that Knockout City would be excellent. I haven’t had this much fun with my Switch or any other game console this year. Velan Studios has made an outstanding experience in Knockout City.
    • tbd Metascore
    • 50 Critic Score
    Beyond the story mode is a versus mode that just involves up to four players trying to get the highest score before time runs out. Additionally, another solitaire mode is essentially a time trial as you try to erase rows as quickly as possible. None of this further deepens the basic mechanics laid out in the story mode and by the end of my time with Trenga Unlimited, it honestly felt way more limited than I had hoped.
    • 66 Metascore
    • 60 Critic Score
    Beautiful Desolation seems like the type of game that would play well on PC. The puzzles are well structured and the story engaging, barring some rough voice acting. Regrettably, the Switch port just isn’t up to par. Between long loading and controls that border on unusable, playing it is ultimately frustrating. While I appreciate the effort to adapt from PC to console, in this instance the change just doesn’t work with the existing structure.
    • tbd Metascore
    • 70 Critic Score
    The amount of love and care that went into Backworlds is undeniable. With great visuals, a novel gimmick, and well-designed puzzles, Backworlds is sure to be an enjoyable experience for fans of the genre. Unfortunately, the issues plaguing the drawing controls ultimately get in the way of a fairly solid package. If you don’t mind adapting to a slightly awkward control scheme, Backworlds is a very good title that is well worth your time.
    • 74 Metascore
    • 70 Critic Score
    Overall, Famicom Detective Club: The Missing Heir is a rather dated game both in terms of mechanics and story, but it somehow manages to use both of these largely to its advantage to create a rather charming, if cheesy, experience.
    • 75 Metascore
    • 75 Critic Score
    At the end of a long day of driving and parking cars, Very Very Valet is pretty, pretty good in terms of delivering a fresh co-op experience. It doesn’t directly relate to food prep, and that’s a definite plus in a genre filled with similar activities.
    • tbd Metascore
    • 80 Critic Score
    This is just a super cute puzzle game that does a good job of being gentle while not necessarily letting up on the difficulty. Mirroring the goals of the puzzles, this is a game that figured out the most efficient way to deliver a cute programming puzzle game to the Nintendo Switch.
    • 74 Metascore
    • 80 Critic Score
    The Famicom Detective Club has the feel of a modern adventure game, even if the gameplay still dates back to a time when I was in grade school. It’s well voiced, looks great, and is a good if brief ride that shouldn’t tire you out before we fall back in time about a century and a half in a couple of months.
    • 65 Metascore
    • 60 Critic Score
    While Maneater isn’t the best RPG or action title I’ve ever played, it very well could be the best shark game I’ve ever encountered. Smooth controls, collectibles and exploration, and top-notch animations make ruling the water as a great white shark all the better, but a middling, campy story with monotonous gameplay and light RPG mechanics sink this otherwise visceral shark-action title.
    • 76 Metascore
    • 70 Critic Score
    The game wears its Game Boy inspiration on its sleeve and has a flawless aesthetic. Everything about the production, from the pixel art and color selection to the catchy chiptunes, will make you think you’re playing a lost Game Boy game. Christophe Galati really knocked it out of the park. I just wish the gameplay was a little more interesting! Despite my misgivings, I really do enjoy Save Me Mr. Tako, and if you’re nostalgic for the golden age of handheld gaming, this game absolutely delivers in spades.
    • 65 Metascore
    • 70 Critic Score
    The short runtime might limit some of the appeal of Aerial_Knight’s Never Yield, but even as someone who is decidedly not a speedrunner, I greatly enjoyed my ride through this action movie adventure. Even without online leaderboards, it’s a game designed for speedrunning. The distinctive look and feel make it stand out overall. If you’re looking for a dope, stylish runner, look no further than this never-yielding game.
    • 75 Metascore
    • 80 Critic Score
    Shin Megami Tensei: Nocturne is a beloved game that stands as a core pillar of its franchise history. The wildly popular Persona franchise likely wouldn’t be what it is today without Nocturne’s influence, and as a fan of both series I’m incredibly excited to see this classic title be rediscovered by a new generation. I can’t help but feel let down by the poor audio compression for the soundtrack, but ultimately that was just as much of a problem in 2003 as it is now. This is the best way to play Nocturne, and I think any fan of classic JRPGs owes it to themself to do exactly that.
    • tbd Metascore
    • 70 Critic Score
    Although I’m filled with questions about the validity of Jetboard Joust’s roguelite status, it plays well enough and can likely provide solid entertainment in short bursts. Fans of classic arcade games may dig this new twist on the high-scoring chasing arcade shooter, but after one full run through, I’ve had “joust” about enough Jetboarding to last a lifetime.
    • tbd Metascore
    • 85 Critic Score
    Designed around unique mechanics and smart ideas, Shoot 1UP DX is a cut above most standard shooters. Developer Mommy’s Best Games has successfully recaptured the magic that older Japanese shmups produced. If you’re willing to turn your brain off for an hour, Shoot 1UP DX provides the type of mindless, dumb fun that helped make the shmup genre so popular in the first place.
    • 62 Metascore
    • 70 Critic Score
    All the pieces are here for an excellent entry level space sim but the horrible economy just drags the entire experience to a halt and makes it feel like much more of a grind than it ought to be. With some very small changes Space Commander could be excellent. As is, it will have some appeal to enthusiasts like myself, but for most there will be other space sims on Switch that will scratch the same itch much better.
    • tbd Metascore
    • 80 Critic Score
    Subnautica is a survival and narrative experience that stands as a benchmark for the genre. The Switch version itself certainly has its drawbacks, but not enough to weigh down the experience too much. Some of them do admittedly affect gameplay mildly, but the strength of Subnautica still pushes through.
    • 76 Metascore
    • 80 Critic Score
    Ultimately, there is much to discover both below and above the waterline, including aliens, mysterious messages, and even a mech that can walk on the ocean floor. While those looking out for signposting and clear directions should probably keep their feet dry, those who enjoy a more laid-back, albeit grindy, experience can safely dip their toes in these waters.
    • 62 Metascore
    • 65 Critic Score
    Kill It With Fire is fun. While it’s just about as bare bones as you can get and totally lacks the variety you’d want from a more long-term experience, there’s just something about repeatedly murdering spiders in various ways that puts a smile on your face. For those looking for something simple to mess around with on occasion (or as a way to vent stress) you’d do well looking into this one, while those looking for something more full-fledged should probably keep moving down the line.
    • 69 Metascore
    • 65 Critic Score
    I didn’t understand what R-Type Final 2 was doing with its Practice difficulty—you’d think it’d be easy with unlimited continues. I mean, we’re talking about PRACTICE. It took me several days to get the idea of what the game was doing, so I’m probably going to bounce off it. It’s only really recommended for those with way better reflexes than me—which to be fair, is probably everyone reading this.
    • 78 Metascore
    • 95 Critic Score
    Rogue Heroes: Ruins of Tasos is a beautiful application of a roguelike system with a 2D dungeon crawler format married perfectly to a town-building system and overworld that invites exploration and grinding gems to uncover more things to do outside of combat. This is a no-brainer for classic Zelda fans or anyone looking for co-op fun, and it’s absolutely been the best gaming experience so far for me in 2021.
    • 70 Metascore
    • 70 Critic Score
    It’s a laid back, short session skateboarding game with a great style. Unfortunately, it does feel like a mobile game with its simplistic gameplay loop, reused challenges, and few maps. Despite its limitations, I found myself returning over and over again to try to 3-star every challenge long after I maxed out my stats. That’s what Skate City brings to the table. A breezy, no-stress experience that’s addicting for 15-minute intervals. If you are looking for some low pressure coffee shop skateboarding, this is the game for you.
    • tbd Metascore
    • 80 Critic Score
    World Splitter brings an interesting concept to puzzle platforming, and for the most part executes it well. While it can be frustrating at times, I’d recommend it to fans of the genre looking for something new who want a thoughtful and challenging experience.
    • 81 Metascore
    • 90 Critic Score
    Fly Together is just a purely enjoyable game with easy-to-learn gameplay ideas that develop in complexity over the course of dozens of levels. It works best in multiplayer, especially if you can get eight people together, but even as a solo game, this works as an enjoyable and chill puzzle game where you play the role of navigator, sending flights all over the place.
    • 79 Metascore
    • 75 Critic Score
    New Pokemon Snap is exactly what the name implies. It is a new Pokemon Snap and that’s it. It doesn’t reinvent the gameplay, nor does it add to it or even clean it up. Quality of life issues that were present in 1999 stand proudly untouched in 2021. That being said, if you just wanted another Pokemon Snap, this is exactly that. It is significantly bigger than the original, and photo editing options in combination with Twitter and Facebook integration make it a somewhat more social experience. While it is easy to say this is the definitive Pokemon Snap experience, I can’t help but find myself wanting something that truly feels new rather than simply more. New Pokemon Snap is a loyal-to-a-fault sequel, that hopefully harkens to something a bit more adventurous down the line.
    • 59 Metascore
    • 65 Critic Score
    Breathedge doesn’t quite hit that Galaxy Quest level of parody that is on par with its subject, but it is still reasonably entertaining. Unfortunately the gameplay itself suffers from a few serious pacing and mechanical issues, but the story may be funny enough to push you through. Ultimately Breathedge is, at best, a mediocre survival game with a pretty good story. While I wouldn’t suggest this as your first survival game, if you’re a fan of the genre, specifically Subnautica, you’ll likely find some things to enjoy here.
    • 61 Metascore
    • 60 Critic Score
    I struggled reviewing Poison Control; it has real notable flaws and dramatically overplays its hand with some of the anime tropes. The game is repetitive, and feels like it overstays its welcome despite not being particularly long. And yet, there are still plenty of moments that earned chuckles and even laughter. I still felt the urge to fully explore every inch of the Hells. I still did the extra, and still had some absent-minded fun freeing the Belles from their worries. Hell, I even grew to like members of the tropey cast. But, the game is what it is. I think some people will really enjoy Poison Control, but you already know who you are. The rest of you will likely find it a bit dull and potentially off-putting.
    • 74 Metascore
    • 75 Critic Score
    All in all Plants vs. Zombies - Battle for Neighborville is a worthy timesink if you’re looking for a fun, lighthearted multiplayer shooter. It has its issues running on the Switch but there’s nothing game-breaking. Though its single-player offerings may quickly wilt, you’re still likely to find yourself digging this one up time and time again.
    • 58 Metascore
    • 65 Critic Score
    Buildings Have Feelings Too! stands on its own in terms of a city management game of this style, and it’s that uniqueness that makes it something worth taking a look at. Some performance issues in load times and frame rate dips are an annoyance, but otherwise if you’re someone who likes the strategy of city management titles, but are looking for a less serious experience, then this is definitely right up your alley.
    • 96 Metascore
    • 100 Critic Score
    The House In Fata Morgana had a profound effect on me: I now have an answer to the question of “what was the last game to leave you in tears”, and they went from tears of sadness to joy after the main story’s stinger. I’m not sure there’s going to be another visual novel on Switch that hits me this hard - but I’d love to see someone try.
    • 59 Metascore
    • 55 Critic Score
    Godstrike surrounds its sole interesting mechanic with mediocrity, and there’s very little reason to recommend it at all. It controls fine and offers some replay value, but the steep initial difficulty curve, lackluster story, and middling presentation position this title well below others of its ilk. I do like how after the timer runs out you enter a “sudden death” situation, where the next hit will end your run, but that’s another small positive lost among the negatives. I’m eager to see further iteration on the boss rush-style action game, but I don’t need three strikes to call this one out.
    • 87 Metascore
    • 90 Critic Score
    Creating a genre-spanning adventure game is no small feat, but to do so while subverting all expectations is something to be applauded. TINGWD does all these things and more. It’s successful in melding comedy and thought-provoking gameplay. Some tropes wear out their welcome eventually, but pushing past the annoyances yields a gaming triumph. It fits among other progressive games like the Stanley Parable or Thomas Was Alone but carves out its own unique space. There isn’t anything like There Is No Game. Well, there isn’t really a game at all, right?
    • 74 Metascore
    • 80 Critic Score
    The original Shantae is a lovely little game that too few people were able to experience, so I’m thrilled that it’s available for mass consumption on the eShop. Franchise fans should, of course, jump on this as soon as humanly possible, but folks curious about the series or who just want some GBC nostalgia will enjoy it too.
    • 74 Metascore
    • 65 Critic Score
    The premise of Turnip Boy Commits Tax Evasion is a solid one, and it should be quirky and unique enough to stand out, but it’s hard not to feel let down by what’s on offer. The lack of depth and content are noticeable, and any kind of post-game or replay value—especially without a map—don’t contribute enough to make this a clear recommendation. I want to like this game more than I did, and while I enjoyed Turnip Boy Commits Tax Evasion well enough, the experience is over far too soon. It would seem that Turnip Boy got off light this time. Must have been for time served or good behavior.
    • 77 Metascore
    • 80 Critic Score
    Picross S6 is still an excellent puzzle game packed with just shy of 500 puzzles from a handful of different modes. Even if it’s stagnated, I still wholeheartedly recommend the latest game. I just hope Picross S7 is more a leap forward than more of the same.
    • 88 Metascore
    • 90 Critic Score
    Fez
    When Fez clicks, it’s sublime. Bouncing through the world while rotating it to figure out the right way to reach a platform nails the right balance of difficulty and reward. The way the game opens up as you play, revealing secrets on top of secrets is something I’ve never seen another game land quite as well. What stands out most to me about Fez after nine years is that I’m in the midst of my third playthrough and even with some of the sheer novelty being lessened, I’m as enthralled as I was back in 2012. Fez stands as a truly unique indie game that draws inspiration from classics but is wholly its own precious and maddening experience that needs to be played.
    • tbd Metascore
    • 65 Critic Score
    There’s fun to be had, but only in specific circumstances and even then in short bursts. Like it’s name implies, Bamerang comes and goes in your memory as quickly as it came. A good party game that shows promise, but is best used as a warm up for other activities.
    • 71 Metascore
    • 65 Critic Score
    Compared to modern day videogames this acts as more of a museum piece, exemplifying when game quality was based on hours of content and less on quality. A time when players would spend hundreds of hours exploring every nook and cranny with little motivation other than “to see what happens.” The lack of direction, confusing combat system and sheer difficulty made me take the rose colored glasses off to a much harsher game. One that refuses to let you play any other way besides the rules set originally in 1989. The story is intriguing with twists and turns throughout. The animation is still top notch and famed composer Kenji Ito’s scores are still awe inspiring but it’s tough to see whether that is enough to want to fully revisit it. It hits different by today’s standards. With Saga Frontier, the developers were asking more if they could, and never asking if they should.
    • tbd Metascore
    • 50 Critic Score
    At its core, Future Aero Racing S Ultra’s problem is that the whole experience is half-baked. A decent sense of speed with maniacal track design and near flawless drivers. Visually inconsistent style that just highlights the problem areas. Music that is in the right genre but is somewhere between lacking and outright horrifying. I had high hopes for Future Aero Racing S Ultra, but instead i’ll be playing more Fast RMX.
    • 78 Metascore
    • 80 Critic Score
    I enjoyed Rain on Your Parade, largely due to its consistent creativity and invention. This is a profoundly silly game that operates in that often untouched comedic space in video games. Sure, not every joke lands, and sometimes the goals are underexplained, but that also just sounds like how I could describe every comedy I’ve ever experienced. I welcome more video game comedies like Rain on Your Parade.
    • 67 Metascore
    • 70 Critic Score
    As much comedic potential as Say No! More has, it feels like it only scratches the surface of what is possible within this specific setting and world. The levels are pretty repetitive and lack a lot of player agency. While the style, atmosphere, themes and story are very good I don’t think I will return to Say No! More in the future. Not because I think I shouldn’t say no more, if anything this game made me realize that I do say yes too many times in my life, but because like a good self-help book, the real change begins when you’re finished reading the story.
    • 52 Metascore
    • 70 Critic Score
    I Saw Black Clouds does a lot of things successfully in the FMV genre. The acting and cinematography are impressive for a title with a smaller budget. The internal systems also lead to lots of interesting variations in the story. Unfortunately, the shotty editing and hap-hazard final act leave something to be desired. It’s a benefit to know that it can be completed in a single sitting, which might make for a fun, suspense-filled evening activity. Be prepared, though: it’s going to be a bumpy ride.
    • 81 Metascore
    • 85 Critic Score
    For those who already know and love Trails of Cold Steel, it would seem worthwhile to seek out the other two Trails series to really appreciate the richness of the world of Zemuria and the scores of character interactions and references that come up in Trails of Cold Steel IV, an excellent bookend to the incredible journey of Rean and Class VII. I’ve always said that the mark of a great role-playing game is in that bittersweet feeling you get when it’s over. I’m happy to have seen this story to completion, but for a while I’ll be sad that my adventures with this likeable and colorful cast have also ended.
    • 81 Metascore
    • 90 Critic Score
    What the Dub is a great little party game in the tradition of the Jackbox series, and it will definitely see a lot of play at my house thanks to my own predilections.
    • 70 Metascore
    • 75 Critic Score
    Star Wars: Republic Commando is one of the single greatest Star Wars games ever made. While that largely holds true on Switch, it is unfortunate that it doesn’t really provide a definitive experience. At best you get a higher resolution but with pared back visuals and rough performance, it's somewhat difficult to justify outside of handheld mode against the original version. It is a shame that simply loading the original Xbox version disc into a Xbox Series X produces a better remaster than this official remaster. This is still an excellent game, and the Switch version doesn’t take that away, but issues present here significantly dull what ought to be a gleaming jewel.
    • 71 Metascore
    • 75 Critic Score
    Cozy Grove arrives as advertised—a smaller, more story-based Animal Crossing experience with its own charms and enjoyment. Though the tasks are also just as tedious at times, the fact that Cozy Grove holds back story entries through their daily cycle, rather than fish and bugs, tastes sour at times, even if the rest of what is on offer is a bountiful harvest. For those Animal Crossing fans out there looking for something close to what you’ve already experienced with New Horizons, this is the perfect drop-in-drop-out version of that experience and is definitely a must-try title, even with the hard feelings over how long it takes to really get to know that seagull-bear.
    • tbd Metascore
    • 85 Critic Score
    In my time with Stick Fight, I did hit an occasional hard crash but they were few and far between. Otherwise the gameplay stays fluid with little to no slowdown. Unfortunately they did not include community generated content but this is a fantastic indie party game that fits perfectly on the Nintendo Switch. Stick Fight is a great way to jump start any family gathering… minus the guns and violence.
    • 85 Metascore
    • 80 Critic Score
    Maybe it’s because of my age, but Crimzon Clover: World Explosion is one of the non-Ring Fit games where I felt exhausted after a session. It’s surprisingly demanding if you’re not used to these kinds of space shooters. I can see why the hardcore fans eat this game up, and it’s a very well designed game. It’s just not something I’d recommend for relaxing after a tough day at work.
    • 79 Metascore
    • 90 Critic Score
    You’re getting a lot of good games in this collection—Dark Arms seems to be the edge case here—and if you don’t have any experience with the NeoGeo Pocket Color, this is probably the next-best way to experience its library. I’m still a little annoyed that it’s so fighter-heavy but that arguably tracks with SNK’s arcade output.
    • 87 Metascore
    • 90 Critic Score
    There is no denying the incredible value that Overcooked! All You Can Eat serves up. Having two fantastic games and all their DLC packs remastered, alongside a few extra chefs and levels, makes this the definitive Overcooked package. The added accessibility options are a much appreciated addition, and they make the package an even more inclusive party game for everyone. However, for veteran players, there may not not be enough new content here to justify double dipping this chip. If this is your first time in the kitchen, however, Overcooked! All You Can Eat is an essential pickup for some fantastic multiplayer action.
    • 67 Metascore
    • 60 Critic Score
    Overall, once you get past the issues, it can be an in-depth and fun game to play for a rail simulation enthusiast, but those issues can be tough to overcome and take a lot of trial and error if you want to build more complex routes. It has a tough learning curve even with the tutorials. Some of this may just be me coming from another style of play but I actually had to restart the tutorial a couple of times until I got the hang of how the routing and scheduling system worked so I could design my tracks properly, but now that I have the hang of it, I’ll probably continue playing it.
    • 36 Metascore
    • 30 Critic Score
    Balan Wonderworld will leave you with a sense of wonder. A nagging sort of wonder. The kind of wonder that makes you wonder. Wonder how a game could so masterfully miss literally every opportunity to treat its players with a modicum of respect. Wonder how a very well known publisher could stomach having it in their library. Wonder what in the world happened with the Switch version. Wonder where your $60 went.
    • 78 Metascore
    • 80 Critic Score
    Lost Words: Beyond the Page is an emotional story with an enjoyable wrapper of art, music, and gameplay that lasts about three or four hours. Turn back if you want an immense challenge or brain-wrinkling puzzles, but if you’re looking to shed a tear or two and take in a well-written story where you move a character around and occasionally solve some clever but basic word puzzles, this is a great game to experience.
    • tbd Metascore
    • 95 Critic Score
    From the unconventional adult swim style artwork animations to the hilariously written dialogue, Later Alligator presents a point and click adventure game with tons of heart. The cast all feel like exaggerated members of your own family and the mini games are refreshingly varied to rarely become cumbersome. Video game comedy is known to be hit or miss but with this game there’s fun to be had for everybody. After multiple playthroughs, I will continue to show off this game to anyone that will listen but until then… After while, crocodile.
    • 74 Metascore
    • 75 Critic Score
    The experience was certainly an interesting one, and the steady clip of receiving new abilities worked well enough, but the way combat encounters pop up sporadically impacted the overall pacing. Many times, an NPC would tell me where to go or whom to seek out, and I would just chance upon my destination rather than know exactly where to go; the naming conventions at play don’t do the game any favors. Still, I’m leaving Narita Boy behind happy that I spent time in his world, and both captivated and a little miffed by how his story turns out. But sometimes that’s the mark of a tale worth hearing.
    • 79 Metascore
    • 85 Critic Score
    When all is said and done and you've cleared the main story, which altogether should take you 8-10 hours depending on your skill level, online time trial leaderboards present another way to tackle each stage. With that and unearthing the game's secret levels, there's a lot of content to be found in Kaze and the Wild Masks. It’s a wonderful homage to games I loved in the past and came at a perfect time in my life, helping me get used to my new surroundings. I won't soon be forgetting my time spent with Kaze. If you're in the market for a new 2D platformer, you can't go wrong with harvesting the fruits of PixelHive and Soedesco’s labor, but maybe avoid the sinister-looking carrots.

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