Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
The cars look great and you can unlock even nicer-looking Corvette shots in the game's gallery. [Sept 2003, p.138]- Nintendo Power
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- Critic Score
The graphics and action are pure SpongeBob - zany and fun. [Feb 2004, p.154]- Nintendo Power
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- Critic Score
Offering 10 weapons and gadgets, including night-vision goggles, the game is a strong entry in the growing library of GBA FPS titles. [July 2003, p.146]- Nintendo Power
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- Critic Score
After you complete several missions, you can switch sides and control an infant dragon, helping it grow, mature and fight the human hordes. [Jan 2003, p.176]- Nintendo Power
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- Critic Score
Up to four players can join in a free-for-all battle. [Feb 2003, p.159]- Nintendo Power
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- Critic Score
With fairly typical side-scrolling action, the game feels all the more grand thanks to its amazing look and magical settings. [May 2002, p.140]- Nintendo Power
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- Critic Score
Features characters and situations that are missing from the recent film adaptation. [Dec 2002, p.222]- Nintendo Power
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- Critic Score
The difficulty level is high, even in the beginning races. [June 2003, p.140]- Nintendo Power
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- Critic Score
A graphical powerhouse, Bloody Roar offers action that's a bit too basic to be a knockout. [Apr 2002, p.147]- Nintendo Power
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- Critic Score
Pales in comparison to the Olsen twins' superior dance party.[May 2002, p.138]- Nintendo Power
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- Critic Score
Gameplay offers little variety, but the level of difficulty is high in the late stages. [July 2004, p.122]- Nintendo Power
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- Critic Score
Simply standard when compared to "Ecks vs. ever," Majesco's Dark Arena comes off as Quake Light. [Mar 2002, p.136]- Nintendo Power
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- Critic Score
Though not a bad concept, the story is terribly cliched and the aiming system may make some players nauseous. [June 2004, p.120]- Nintendo Power
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- Critic Score
Unfortunately in many cases, the Controller functions are just awkward and unintuitive. [Feb 2002, p.150]- Nintendo Power
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- Critic Score
The controls are a little slow to respond, and the computer-controlled characters' repeated phrases lose their humor after a while, but the game is a solid play nontheless. [June 2005, p.97]- Nintendo Power
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- Critic Score
Jack Slate's noir-style story is told with cheesy writing that will delight some, but make others cringe. [Jan 2005, p.139]- Nintendo Power
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- Critic Score
Play control is intuitive, and the graphics fit the style of the show. [Nov 2002, p.224]- Nintendo Power
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- Critic Score
Similar to a Rayman-style game in terms of variety and action. [June 2002, p.150]- Nintendo Power
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- Critic Score
ASB 2002’s unpolished fielding makes the game feel like it’s not quite ready for the big leagues. [Jan 2002, p.128]- Nintendo Power
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- Critic Score
Overall control is intuitive, but target selection is awkward. [Feb 2003, p.158]- Nintendo Power
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- Critic Score
The touch-screen keyboard is very small, almost ensuring that you'll make a few spelling mistakes as you peck for letters. [Feb 2005, p.115]- Nintendo Power
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- Critic Score
Cool moves, interactive environments and obstacles aplenty highlight the action-packed beat-'em-up. [Oct 2002, p.196]- Nintendo Power
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- Critic Score
The action is presented in the same style and is shown from the same isometric perspective as Spyro's last GBA adventure. [Nov 2002, p.228]- Nintendo Power
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- Critic Score
A strong GBA fighter with great control. [Dec 2004, p.150]- Nintendo Power
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- Critic Score
Most players will complete all four races within an hour or two. [Mar 2002, p.133]- Nintendo Power
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- Critic Score
Stilted action that makes the game play more like a puzzler than a platformer. [Feb 2004, p.149]- Nintendo Power
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- Nintendo Power
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- Critic Score
Although the graphics are somewhat bare, the game does a great job of showing the explosive strength of the dinosaur-inspired fighters. [Dec 2004, p.146]- Nintendo Power
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- Critic Score
The game's levels are large, but the game play is repetitive and uninspired. [Dec 2003, p.148]- Nintendo Power
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- Critic Score
Controlling Pikachu with stylus strokes is actually quite fun, but as a racing game, Dash isn't fully realized. [May 2005, p.90]- Nintendo Power