Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • tbd Metascore
    • 60 Critic Score
    A surprisingly dark story and atmosphere. [Nov 2002, p.226]
    • Nintendo Power
    • 65 Metascore
    • 60 Critic Score
    New variations make Tetris Worls a world of fun. [Nov 2001, p.148]
    • Nintendo Power
    • 55 Metascore
    • 60 Critic Score
    Compared to your standard strategy-RPG, Hoshigami Remix is hard-core complex. [Aug 2007, p.89]
    • Nintendo Power
    • 66 Metascore
    • 60 Critic Score
    Though most of Barnyard's aspects are handled competently (the notable exceptions being the tack-on story and the frame rate), the only part I'd call fun is the unique take on golf; everything else--no matter whether I was launching chickens, racing in the farmer's truck, or blasting cow-tippers with tomatoes--felt bland and lacked challenge. [Sep 2006, p.84]
    • Nintendo Power
    • 39 Metascore
    • 60 Critic Score
    It doesn't break new ground, but the game is a zany hoot. [Feb 2004, p.152]
    • Nintendo Power
    • 64 Metascore
    • 60 Critic Score
    This game brings nothing worth mentioning to the franchise, and almost feels like a step backward. [Jan 2006, p.116]
    • Nintendo Power
    • 64 Metascore
    • 60 Critic Score
    It's still a fun time, but this port feels a bit rushed. [Dec 2012, p.84]
    • Nintendo Power
    • 56 Metascore
    • 60 Critic Score
    Naruto-holics are better off sticking with the multiplayer Battle Royale if they want to toss the ol' shuriken around. [July 2007, p.97]
    • Nintendo Power
    • 57 Metascore
    • 60 Critic Score
    The game looks great, but it's shallower than fighter fans might hope for. [Dec 2005, p.122]
    • Nintendo Power
    • 46 Metascore
    • 60 Critic Score
    It's a decent enough RPG with dull turn-based combat, story integration and item-management conventions that were state-of-the-art in 1992. [Mar. 2007, p.88]
    • Nintendo Power
    • tbd Metascore
    • 60 Critic Score
    On the gameplay front, NBA 2K has a lot of work to do before its sophomore season. [Nov 2009, p.84]
    • Nintendo Power
    • 66 Metascore
    • 60 Critic Score
    The action is not quite as fast and frenzied, and the courses are not as wide open as they are in the original game. [Jan 2003, p.178]
    • Nintendo Power
    • 61 Metascore
    • 60 Critic Score
    The DS version is certainly not the best way to experience The Force Unleashed, but the story is compelling enough to keep you playing to the end. [Oct 2008, p.87]
    • Nintendo Power
    • 61 Metascore
    • 60 Critic Score
    It's a cute game, but too many issues make Mini Ninjas less fun than it should be. [Nov 2009, p.81]
    • Nintendo Power
    • 61 Metascore
    • 60 Critic Score
    The graphics are a little disappointing--besides some added lighting effects and better in-game videos, there aren't a lot of improvements over the GCN version. [Jan. 2007, p.97]
    • Nintendo Power
    • 37 Metascore
    • 60 Critic Score
    Three versions of the first side-scrolling shooter give Defender for the GBA old-school flair. [Feb 2003, p.160]
    • Nintendo Power
    • 54 Metascore
    • 60 Critic Score
    Unless you're a Suda51 completist, though, you'll likely find Flower, Sun, and Rain to be little more than an artfully executed curiosity. [Apr 2009, p.84]
    • Nintendo Power
    • tbd Metascore
    • 60 Critic Score
    The game features five long missions, unlockable training sessions and a Boss Mode. [Jan 2003, p.172]
    • Nintendo Power
    • 66 Metascore
    • 60 Critic Score
    Unfortunately, the first big foray into baseball sims on the Wii strikes out in many ways. [Aug 2007, p.83]
    • Nintendo Power
    • 61 Metascore
    • 60 Critic Score
    A funny story and classic Looney tunes characters give Taz: Wanted a zany edge. [Dec 2002, p.218]
    • Nintendo Power
    • 46 Metascore
    • 60 Critic Score
    Major Minor's Majestic March certainly isn't the next coming of PaRappa, but young gamers - and the young at heart - should get a kick out of it. [May 2009, p.89]
    • Nintendo Power
    • 60 Metascore
    • 60 Critic Score
    The various minigames add some breadth to the experience, but as a whole Charlotte's Web feels somewhat incomplete. [Jan. 2007, p.112]
    • Nintendo Power
    • tbd Metascore
    • 60 Critic Score
    It's a good play for fans of the film. [Jan 2005, p.140]
    • Nintendo Power
    • 65 Metascore
    • 60 Critic Score
    The meager number of tracks and vehicles makes Ferrari Challenge dreadfully short. [Oct 2008, p.90]
    • Nintendo Power
    • 68 Metascore
    • 60 Critic Score
    Like a middling baseball team, The Bigs 2 provides a fun diversion for those lazy Sunday afternoons, but it's unlikely to hold your attention all summer. [Aug 2009, p.90]
    • Nintendo Power
    • 76 Metascore
    • 60 Critic Score
    The touch screen gestures are an intriguing concept, but the traditional Control Pad and button controls still work better. [July 2005, p.99]
    • Nintendo Power
    • 56 Metascore
    • 60 Critic Score
    The game as a whole is unsatisfying. [Apr 2009, p.87]
    • Nintendo Power
    • 44 Metascore
    • 60 Critic Score
    A strict time limit also detracts from what's otherwise a fun game. [Nov 2008, p.104]
    • Nintendo Power
    • 77 Metascore
    • 60 Critic Score
    The strict controls make Mercury Meltdown Revolution a bit too frustrating for casual audiences. [Nov 2007, p.100]
    • Nintendo Power
    • 70 Metascore
    • 60 Critic Score
    Motocross fans may dig what Untamed's shoveling, but the casual racer will want to hold out for a certain kart game on the horizon. [Jan 2008, p.90]
    • Nintendo Power

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