Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
Automatic aiming negates the drawback of hte game's isometric view. [Sept 2004, p.116]- Nintendo Power
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- Critic Score
The stylized graphics have a love-them-or-hate-them quality, but the animation is smooth and the music grooves. [Sept 2003, p.137]- Nintendo Power
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- Critic Score
The graphics are colorful and detailed, but the characters are small. [Apr 2003, p.136]- Nintendo Power
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- Critic Score
The platforming and fighting controls are a little unwieldy. [March 2005, p.106]- Nintendo Power
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- Critic Score
For an espionage title, the movement and sniping control is surprisingly sluggish. [Feb 2003, p.154]- Nintendo Power
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- Critic Score
Three types of powerups give Frogger extra speed and strength. [Feb 2003, p.156]- Nintendo Power
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- Critic Score
The story sequences are slow-paced and the camera doesn't always show the best view of the battle, but the action between bots can get pretty intense. [Feb 2004, p.150]- Nintendo Power
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- Critic Score
The racing action is similar to that of other kart games, but the Digimon influence adds a fun gameplay edge. [Oct 2004, p.124]- Nintendo Power
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- Nintendo Power
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- Nintendo Power
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- Critic Score
A strong 2-D one-on-one fighter that even casual fighting fans will get a kick out of. [Aug 2004, p.122]- Nintendo Power
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- Critic Score
I found the actual play control sloppy, especially playing headers and shooting off a cross. [May 2002, p.132]- Nintendo Power
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- Critic Score
Despite a hokey story and marginally offensive characters, Monster 4X4 is a powerfully satisfying monster truck stunt game with 27 tracks. [Feb 2004, p.150]- Nintendo Power
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- Critic Score
The game's play control and animation are a little rough, but overall, it provides lots of action and thrills. [Jan 2003, p.174]- Nintendo Power
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- Nintendo Power
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- Critic Score
Some situations are frustratingly difficult, but the play control is intuitive and reasonably responsive. [Nov 2003, p.154]- Nintendo Power
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- Nintendo Power
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- Critic Score
The Bust-a-Move series once again offers hours of fun for action-puzzle fans. [Feb 2003, p.156]- Nintendo Power
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- Critic Score
Imagine the most intricate, feature-laden knockoff of the old arcade game "Choplifter", and you'll have an idea of what Glory Days 2 is about. [Aug 2007, p.89]- Nintendo Power
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- Critic Score
If you have a PC(or Mac), you're better off tracking down the aforementioned "SimCity 4" for a few bucks. [Nov 2008, p.101]- Nintendo Power
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So EA didn't totally drop the ball; this offering just doesn't live up to the high standards we've come to expect from the Madden name. [April 2011, p.77]- Nintendo Power
Posted Apr 13, 2011 -
- Critic Score
With a mix of 2-D and 3-D, Kim has some of the coolest-looking levels of any DS game yet. [Dec 2005, p.121]- Nintendo Power
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- Critic Score
Portability and touch-screen functionality give the DS game the edge. [Apr 2009, p.84]- Nintendo Power
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- Critic Score
FIFA 10 is definitely snappier than previous installments as a result, but it doesn't go far enough. [Dec 2009, p.84]- Nintendo Power
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- Critic Score
Play control is tight and the graphics are colorful but sparse. [June 2003, p.139]- Nintendo Power
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Humorous flourishes, such as the "Zake Zako Hour" game-over screen, ad anime-style appeal. [Dec 2004, p.154]- Nintendo Power
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The gameplay is solid--it features some nice options and delivers on its promise of simple cerebral diversions--but the presentation is pretty darn dull. [Oct 2011, p.84]- Nintendo Power
Posted Nov 17, 2011 -
- Critic Score
Although the fighting controls are complicated, the rest of the controls are simple and intuitive. [Nov 2003, p.151]- Nintendo Power
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- Critic Score
The most disappointing aspect, however, is the lack of Wii-remote usage--instead of carving up the tide with remote gyrations, you can boost occasionally by shaking the controller. [July 2007, p.96]- Nintendo Power
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- Critic Score
Although the game has its share of jumping challenges, Over The Hedge is primarily about one thing: Beating stuff into oblivion. [July 2006, p.94]- Nintendo Power