Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 61 Metascore
    • 62 Critic Score
    Automatic aiming negates the drawback of hte game's isometric view. [Sept 2004, p.116]
    • Nintendo Power
    • 74 Metascore
    • 62 Critic Score
    The stylized graphics have a love-them-or-hate-them quality, but the animation is smooth and the music grooves. [Sept 2003, p.137]
    • Nintendo Power
    • 50 Metascore
    • 62 Critic Score
    The graphics are colorful and detailed, but the characters are small. [Apr 2003, p.136]
    • Nintendo Power
    • 55 Metascore
    • 62 Critic Score
    The platforming and fighting controls are a little unwieldy. [March 2005, p.106]
    • Nintendo Power
    • 36 Metascore
    • 62 Critic Score
    For an espionage title, the movement and sniping control is surprisingly sluggish. [Feb 2003, p.154]
    • Nintendo Power
    • 60 Metascore
    • 62 Critic Score
    Three types of powerups give Frogger extra speed and strength. [Feb 2003, p.156]
    • Nintendo Power
    • 51 Metascore
    • 62 Critic Score
    The story sequences are slow-paced and the camera doesn't always show the best view of the battle, but the action between bots can get pretty intense. [Feb 2004, p.150]
    • Nintendo Power
    • 62 Metascore
    • 62 Critic Score
    The racing action is similar to that of other kart games, but the Digimon influence adds a fun gameplay edge. [Oct 2004, p.124]
    • Nintendo Power
    • 71 Metascore
    • 62 Critic Score
    It's simple but furious. [Jan 2002, p.134]
    • Nintendo Power
    • 54 Metascore
    • 62 Critic Score
    A real racing rush. [May 2003, p.139]
    • Nintendo Power
    • 73 Metascore
    • 62 Critic Score
    A strong 2-D one-on-one fighter that even casual fighting fans will get a kick out of. [Aug 2004, p.122]
    • Nintendo Power
    • 58 Metascore
    • 62 Critic Score
    I found the actual play control sloppy, especially playing headers and shooting off a cross. [May 2002, p.132]
    • Nintendo Power
    • 49 Metascore
    • 62 Critic Score
    Despite a hokey story and marginally offensive characters, Monster 4X4 is a powerfully satisfying monster truck stunt game with 27 tracks. [Feb 2004, p.150]
    • Nintendo Power
    • 51 Metascore
    • 62 Critic Score
    The game's play control and animation are a little rough, but overall, it provides lots of action and thrills. [Jan 2003, p.174]
    • Nintendo Power
    • 76 Metascore
    • 62 Critic Score
    A fun and fast-paced baseball experience. [May 2003, p.139]
    • Nintendo Power
    • tbd Metascore
    • 60 Critic Score
    Some situations are frustratingly difficult, but the play control is intuitive and reasonably responsive. [Nov 2003, p.154]
    • Nintendo Power
    • 50 Metascore
    • 60 Critic Score
    xXx
    Loaded with high-octane action and adrenaline-soaked thrills. [Oct 2002, p.198]
    • Nintendo Power
    • 53 Metascore
    • 60 Critic Score
    The Bust-a-Move series once again offers hours of fun for action-puzzle fans. [Feb 2003, p.156]
    • Nintendo Power
    • 73 Metascore
    • 60 Critic Score
    Imagine the most intricate, feature-laden knockoff of the old arcade game "Choplifter", and you'll have an idea of what Glory Days 2 is about. [Aug 2007, p.89]
    • Nintendo Power
    • 67 Metascore
    • 60 Critic Score
    If you have a PC(or Mac), you're better off tracking down the aforementioned "SimCity 4" for a few bucks. [Nov 2008, p.101]
    • Nintendo Power
    • 49 Metascore
    • 60 Critic Score
    So EA didn't totally drop the ball; this offering just doesn't live up to the high standards we've come to expect from the Madden name. [April 2011, p.77]
    • Nintendo Power
    • 61 Metascore
    • 60 Critic Score
    With a mix of 2-D and 3-D, Kim has some of the coolest-looking levels of any DS game yet. [Dec 2005, p.121]
    • Nintendo Power
    • 64 Metascore
    • 60 Critic Score
    Portability and touch-screen functionality give the DS game the edge. [Apr 2009, p.84]
    • Nintendo Power
    • 75 Metascore
    • 60 Critic Score
    FIFA 10 is definitely snappier than previous installments as a result, but it doesn't go far enough. [Dec 2009, p.84]
    • Nintendo Power
    • 55 Metascore
    • 60 Critic Score
    Play control is tight and the graphics are colorful but sparse. [June 2003, p.139]
    • Nintendo Power
    • tbd Metascore
    • 60 Critic Score
    Humorous flourishes, such as the "Zake Zako Hour" game-over screen, ad anime-style appeal. [Dec 2004, p.154]
    • Nintendo Power
    • 61 Metascore
    • 60 Critic Score
    The gameplay is solid--it features some nice options and delivers on its promise of simple cerebral diversions--but the presentation is pretty darn dull. [Oct 2011, p.84]
    • Nintendo Power
    • 81 Metascore
    • 60 Critic Score
    Although the fighting controls are complicated, the rest of the controls are simple and intuitive. [Nov 2003, p.151]
    • Nintendo Power
    • 64 Metascore
    • 60 Critic Score
    The most disappointing aspect, however, is the lack of Wii-remote usage--instead of carving up the tide with remote gyrations, you can boost occasionally by shaking the controller. [July 2007, p.96]
    • Nintendo Power
    • 61 Metascore
    • 60 Critic Score
    Although the game has its share of jumping challenges, Over The Hedge is primarily about one thing: Beating stuff into oblivion. [July 2006, p.94]
    • Nintendo Power

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