Virtua Quest
GameCube- Publisher: Sega
- Release Date: Jan 19, 2005
- Also On: PlayStation 2
- Summary:
Buy Now
- Developer: Artificial Mind and Movement
- Genre(s): Role-Playing, Action RPG
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 0 out of 19
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Mixed: 13 out of 19
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Negative: 6 out of 19
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Isn't quite the RPG it originally promised to be. However, the great fighting engine and deep character customization makes Virtua Fighter Cyber Generation [Virtua Quest] stand above the average 3D brawler. [JPN Import]
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The action is mediocre at best, and the platform elements feel sloppy and unrefined. The graphics and sound are equally forgetful. The only glaring problem comes by way of the silly camera. It really gets in your way and detracts from the overall experience.
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Nintendo PowerThe platforming and fighting controls are a little unwieldy. [March 2005, p.106]
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Game InformerI found myself repeating ("stupid") endlessly as I writhed and winced my way through this lifeless and contrived adventure. [Jan 2005, p.119]
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How could a game with so much potential end up such a mess? [Feb 2005, p.100]
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What we are left with is a game without a defined audience, and is really annoying. Maybe they'll make a sequel- a fighting game where you just smack Hayami up and down the street. I'd probably play that.
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Fighting in Virtua Quest turned out to be rather dull. While players can pick up special abilities, most of our fights usually wound up in a button-mashing frenzy.
Score distribution:
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Positive: 1 out of 8
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Mixed: 2 out of 8
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Negative: 5 out of 8
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KammahasseApr 17, 2005I have one thing to say if you like final fantasy crystal chronicles then youll love this.
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[Anonymous]Jul 17, 2006
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Jul 25, 2016
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CoffinSandmanOct 22, 2007
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ManuelT.Feb 13, 2005This game is cheap and it sucks.
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PatMay 15, 2005
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SteveW.May 6, 2005This Game sux big Coconuts!!!!
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Awards & Rankings
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71
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35
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#35 Most Discussed GameCube Game of 2005
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47
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#47 Most Shared GameCube Game of 2005
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