Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 63 Metascore
    • 60 Critic Score
    Three simple touch-controlled minigames add variety, but not enough to give a shine to this lackluster effort. [Aug 2006, p.87]
    • Nintendo Power
    • 67 Metascore
    • 60 Critic Score
    One thing we can say for sure about buying We Ski is that you'll get what you pay for: a cute, fun ski game that can be played with the Wii Balance Board. [June 2008, p.90]
    • Nintendo Power
    • 45 Metascore
    • 60 Critic Score
    Solid, but it could have been so much more. [Jan 2006, p.115]
    • Nintendo Power
    • 62 Metascore
    • 60 Critic Score
    As a bonus, each game comes packaged with a limited edition collector card. [Oct 2002, p.198]
    • Nintendo Power
    • 67 Metascore
    • 60 Critic Score
    The graphics are clear and the control system is intuitive. [Sept 2003, p.140]
    • Nintendo Power
    • 39 Metascore
    • 60 Critic Score
    It deserves credit for delivering some of the most genuinely scary gaming moments ever. [Nov 2009, p.79]
    • Nintendo Power
    • 56 Metascore
    • 60 Critic Score
    This is not to say Naruto Shippuden: Shinobi Rumble is a bad game. It's just a shame it doesn't live up to its potential. [Feb 2011, p.88]
    • Nintendo Power
    • 64 Metascore
    • 60 Critic Score
    Even a deity can fall prey to that most pesky of villains: monotony. [May 2011, p.86]
    • Nintendo Power
    • 53 Metascore
    • 60 Critic Score
    Scooby-Doo enthusiasts will enjoy the game's humor and colorful art style. [Nov 2003, p.154]
    • Nintendo Power
    • 78 Metascore
    • 60 Critic Score
    Just middle-of-the-road material. [Mar 2010, p.87]
    • Nintendo Power
    • tbd Metascore
    • 60 Critic Score
    The action is intense but, ultimately, not very informative. [Dec 2003, p.150]
    • Nintendo Power
    • 62 Metascore
    • 60 Critic Score
    Although Angry Birds Trilogy provides a unique Angry Birds experience for Nintendo 3DS owners, given the cheap and widespread availability of the game's core content, it's difficult to recommend Angry Birds to anyone other than hardcore fans and those who truly have no other medium for playing it. [Oct 2012, p.84]
    • Nintendo Power
    • tbd Metascore
    • 60 Critic Score
    The adventure combines "PSO" and "PSO Ver.2," released for the Sega Dreamcast, with a GCN-exclusive story. [Oct 2004, p.124]
    • Nintendo Power
    • 67 Metascore
    • 60 Critic Score
    We've been waiting for a good "Harvest Moon" game for the DS for many, umm, moons, and we're still waiting. [Oct. 2006, p.91]
    • Nintendo Power
    • 57 Metascore
    • 60 Critic Score
    When it comes to game design, however, Deep Labyrinth flounders in a sea of linear progression through bland stages full of brain-dead enemies. [Oct. 2006, p.87]
    • Nintendo Power
    • 48 Metascore
    • 60 Critic Score
    Nine Crazy Box minigames add to the game play variety. [June 2003, p.139]
    • Nintendo Power
    • 68 Metascore
    • 60 Critic Score
    Still, it's a decent platformer that fans of Ultimate Spider-Man comics will find mildly entertaining. [Feb. 2007, p.94]
    • Nintendo Power
    • 43 Metascore
    • 60 Critic Score
    Despite appropriating elements from the popular Need for Speed: Hot Pursuit and Burnout franchises, Asphalt 3D is an unexceptional arcade-racing title. [April 2011, p.86]
    • Nintendo Power
    • 72 Metascore
    • 60 Critic Score
    As an action game, it's intense and fun; as a tactical game...well, it's not one. [Nov 2005, p.114]
    • Nintendo Power
    • 62 Metascore
    • 60 Critic Score
    Frustrating play control and awkward camera movement weaken the game. [June 2003, p.138]
    • Nintendo Power
    • 48 Metascore
    • 60 Critic Score
    If it weren't for the boring level design and repetitious fighting, this game might have something. [June 2005, p.95]
    • Nintendo Power
    • 61 Metascore
    • 60 Critic Score
    In single-player events, the AI-controlled racers stay in such a tight pack (all three finishing within a second of each other at times) that you'll likely end up either in first place or dead last. [Jan 2008, p.89]
    • Nintendo Power
    • 50 Metascore
    • 60 Critic Score
    We still have high hopes for RPG's on the DS, but the many obvious flaws of Tao's Adventure left us disappointed. [May 2006, p.91]
    • Nintendo Power
    • 65 Metascore
    • 60 Critic Score
    Play control is clumsy at times, and jumping gaps can be frustrating, but the overall playing experience is fun. [Feb 2003, p.156]
    • Nintendo Power
    • 46 Metascore
    • 60 Critic Score
    It's disappointing, especially given the depth of the other iterations, but this Ghost Recon has its charms. [Holiday 2010, p.89]
    • Nintendo Power
    • 61 Metascore
    • 58 Critic Score
    The few improvements they made were useless, particularly the special moves. [Apr 2002, p.150]
    • Nintendo Power
    • 59 Metascore
    • 58 Critic Score
    Among the improvements, you'll find more dazzling graphics, smoother animation, more moves and more match types. [Mar 2003, p.136]
    • Nintendo Power
    • 40 Metascore
    • 58 Critic Score
    The game's quick pacing ensures that you'll never be bored. [Jan 2005, p.138]
    • Nintendo Power
    • 59 Metascore
    • 58 Critic Score
    Cel-shaded in-game graphics and cut scenes give the game a cool, kitschy look. [June 2004, p.121]
    • Nintendo Power
    • 80 Metascore
    • 58 Critic Score
    The six-track game lays down plenty of twists and turns, and the spoken warnings from the navigator are a nice, helpful touch. [Oct 2002, p.198]
    • Nintendo Power

Top Trailers