Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
Deca Sports DS gives you a few different ways to experience its 10 sports, including tournaments and quick challenges, but aside from a couple of winning events, it's doubtful you'll keep coming back for more. [Apr 2010, p.87]- Nintendo Power
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- Critic Score
The lack of extras is even more significant in the GBA collection because it consists of only five titles. [Nov 2005, p.112]- Nintendo Power
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- Critic Score
Just as the Legend of the Dragon TV series comes off as a faint echo of "Dragon Ball Z", The Game Factory's Wii adaptation serves as a reminder that it takes more than two battlers and an arena to make a memorable fighting game. [Aug 2007, p.84]- Nintendo Power
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- Critic Score
Clearly has some good ideas; it's just too bad that their execution wasn't as good as it should have been. [May 2011, p.86]- Nintendo Power
Posted May 3, 2011 -
- Critic Score
The film-score-inspired soundtrack will also get the blood of any Star Wars fan flowing, even when the gameplay itself does not. [Holiday 2009, p.88]- Nintendo Power
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- Critic Score
Though Godzilla Unleashed is fairly accessible, even casual gamers may wonder why their creatures don't always do what they want. [Holiday 22007, p.82]- Nintendo Power
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- Critic Score
The gameplay is flawed. The most obvious problem is the controls, which suffer due to the required use of the Control Pad. [March 2012, p.86]- Nintendo Power
Posted Feb 18, 2012 -
- Critic Score
Unfortunately, Adventure falls way short of expectations. [Oct. 2006, p.89]- Nintendo Power
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- Critic Score
Don't expcet to sail the high seas in One Piece: Grand Adventure. [Oct. 2006, p.89]- Nintendo Power
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- Critic Score
It doesn't have the polish and unlockable extras of the "LOTR" games. [Jan 2005, p.138]- Nintendo Power
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- Critic Score
It's a simple idea, but it proves to be a little bit of a trick to jump in and play. [March 2005, p.107]- Nintendo Power
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- Critic Score
The simple gameplay is not challenging until you reach the level bosses, but the character combinations are fun for Nicktoon fans. [Dec 2004, p.152]- Nintendo Power
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- Critic Score
Others will feel that the game plays like a watered-down "Madden." [Feb 2004, p.150]- Nintendo Power
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- Critic Score
The game is very simple but provides quite a challenge and tons of explosive fun. [July 2004, p.120]- Nintendo Power
Posted Aug 13, 2025 -
- Critic Score
The level design isn't particularly creative, but the overall game is lightly humorous, action-packed fun. [Jan 2005, p.140]- Nintendo Power
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- Critic Score
Control is responsive, and the difficulty level ranges from easy to moderate. [Jan 2005, p.139]- Nintendo Power
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- Critic Score
If you hold on, though, the rewards are great animation, satisfying puzzles and a lot of fun Catwoman sass. [Oct 2004, p.124]- Nintendo Power
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- Critic Score
Driving is surprisingly manageable for an open-wheel racer, and that could get your engine running if you're a car buff or arcade racing fan. [May 2002, p.132]- Nintendo Power
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- Critic Score
The difficulty is too high for novices, but experienced platformer fans will enjoy the challenge. [Jan 2004, p.159]- Nintendo Power
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- Critic Score
The game loses quite a bit in the translation... However, the new plow-down-everything Performance mode is a fun addition. [Sept 2003, p.137]- Nintendo Power
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- Critic Score
Her actions are stiff and the play control is often slow to respond, making tense situations frustrating. [Sept 2003, p.137]- Nintendo Power
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- Critic Score
It's the bad kind of hard where you aim a millimeter too far to the left and suddenly have to start the entire level all over again. [July 2002, p.147]- Nintendo Power
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- Critic Score
A confusing navigation system makes finding checkpoints difficult. [Jan 2003, p.178]- Nintendo Power
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- Critic Score
The pacing is realistic, which is to say that it's not for the fast-action fans, and the controls are responsive but complex. [March 2005, p.107]- Nintendo Power
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It's fairly basic RPG gaming, but it's got the fine details that'll please fans of the show. [May 2002, p.142]- Nintendo Power
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- Critic Score
Where Ghost Recon 2 suffers a misstep is in its failure to offer useful gameplay information, such as mission-objective reminders and maps. [June 2005, p.97]- Nintendo Power
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- Critic Score
Intuitive play control and simple level design make the game appropriate for players of all skill levels. [Dec 2003, p.148]- Nintendo Power
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- Critic Score
Pitching and hitting play control are intuitive, but fielding control is sorely lacking. [Apr 2003, p.135]- Nintendo Power
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- Critic Score
The graphics and music are out of this world, but the play control can get as clunky as a malfunctioning droid. [July 2002, p.150]- Nintendo Power
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- Critic Score
The challenge level of the match-'em-up Garanimals game play is more akin to a petting zoo than a jungle. [July 2002, p.149]- Nintendo Power