Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
Considering how basic Swords is, it would have been better suited to WiiWare; as a full retail release, it's disappointing. [Nov 2010, p.91]- Nintendo Power
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- Critic Score
Fortunately, younger gamers(or older one's with a short fuse)can skip levels freely if they want to experience the monotony of the repetitive level design more quickly. [May 2006, p.88]- Nintendo Power
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- Critic Score
Unlike Thor, however, Captain America suffers a bit in the transition to the stereoscopic handheld. [Nov 2011, p.77]- Nintendo Power
Posted Nov 8, 2011 -
- Critic Score
The controls are unwieldy, requiring you to go through individual steps to select a target ball, choose a target pocket and aim the shot, but it becomes easier with practice. [June 2004, p.121]- Nintendo Power
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- Critic Score
Numerous sequels and spin-offs later, the franchise has arrived on the Nintendo 3DS handheld, but I'm sad to say that the experience hasn't improved at all. [Nov 2011, p.77]- Nintendo Power
Posted Nov 8, 2011 -
- Critic Score
The levels are short, but an item-collection feature offers some motivation to fight through them multiple times. [Jun 2006, p.86]- Nintendo Power
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- Critic Score
Unfortunately, the game still isn't terribly compelling. [Dec 2009, p.84]- Nintendo Power
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- Critic Score
It's a shame the puzzles aren't more varied. The structure of James Noir's Hollywood Crimes could use some work too. [Nov 2011, p.75]- Nintendo Power
Posted Nov 8, 2011 -
- Critic Score
It's unfortunate that Midway's first foray in the squared circle isn't what you could call a success. [Dec 2008, p.94]- Nintendo Power
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- Critic Score
The result is hinky control as you try to fight wave after wave of monotonous enemies and navigate past lasers and pits. [Feb. 2007, p.95]- Nintendo Power
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- Critic Score
The Rabbids still amuse with their antics, but their first Wii U effort fails to consistently entertain. [Dec 2012, p.73]- Nintendo Power
Posted Dec 14, 2012 -
- Critic Score
Unfortunately, the ambitious attempt to bring the full-fledged experience to the DS results in something of a mess. [July 2007, p.97]- Nintendo Power
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- Critic Score
Lacking the sophistication of the Spy Kids films, the GBA adaptation of Spy Kids films, the GBA adaptation of Spy Kids 3-D: Game Over is a side-scrolling platformer with cartoonish graphics and a variety of play styles. [Sept 2003, p.137]- Nintendo Power
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- Critic Score
The play control is unpredictable at best. [May 2002, p.131]- Nintendo Power
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- Critic Score
Guilty pleasures aside, though, Hello Kitty: Roller Rescue falls flat. While the surreal, candy-colored world looks nice, the game mechanics are unresponsive and shallow. [Oct 2005, p.99]- Nintendo Power
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- Critic Score
Despite being packed with good ideas, the platformer stumbles constantly in its execution. [Holiday 2008, p.86]- Nintendo Power
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- Critic Score
MySims Party offers a god amount of variety. Unfortunately, many of those games aren't all that fun. [Apr 2009, p.87]- Nintendo Power
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- Critic Score
Few players will be patient enough to wait for the big payoff. [Sept 2007, p.89]- Nintendo Power
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- Critic Score
The DS version of Rock Revolution packs a lot in a tiny package. [Dec 2008, p.102]- Nintendo Power
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- Critic Score
The game would have benefited from some compelling touch-screen use (for puzzles or combat, perhaps), but as is, it barely puts the "interactive" in "interactive novel." [June 2008, p.89]- Nintendo Power
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- Critic Score
Helmet Chaos does have a surprisingly quirky sense of humor and some decent voice acting, but it's not enough to recapture the series's long-lost magic. [Oct 2005, p.100]- Nintendo Power
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- Critic Score
If you like side-scrolling shoot-outs, Alienators is a worthwhile thrill ride. [Dec 2002, p.172]- Nintendo Power
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- Critic Score
A dizzying camera scheme and a frustrating combat system put a damper on an otherwise enjoyable experience. [Nov 2002, p.224]- Nintendo Power
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- Critic Score
Weapons and ammunition are abundant, and you'll need them; the enemies come at a quick clip and the touchy aiming controls guarantee that you'll miss a lot of shots. [May 2004, p.122]- Nintendo Power
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- Critic Score
The title is worth playing once because of the compelling world in which it's set, and being able to kick human butt cooperatively with a friend is a welcome touch, but Avatar ultimately feels like yet another middling licensed game. [Jan 2010, p.88]- Nintendo Power
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- Critic Score
It suffers from an overly simplistic fighting engine, weak animation and a story mode that skims past major plot points with all the bluster of 10th grade chemistry class. [Jan 2006, p.114]- Nintendo Power
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- Critic Score
The challenging setup, bold graphics, lively characters and fun settings should score a knockout with boxing buffs. [Aug 2002, p.147]- Nintendo Power
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- Critic Score
Call it a fractured fairy tale with guns and flamethrowers. [Dec 2008, p.94]- Nintendo Power
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- Critic Score
As addictive as Mr. Driller 2 is, the GBA's sole screen doesn't provide enough vertical space (unlike "Drill Spirits" on the DS) to give you time to plan much of a falling-block strategy. [July 2005, p.101]- Nintendo Power
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- Critic Score
I suggest you spend your Essence Seeds elsewhere. [Jan 2010, p.87]- Nintendo Power