Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 50 Metascore
    • 55 Critic Score
    Reeking of a quick-and-dirty Wii port, the game is hampered by clumsy controls, bland level design, muddy visuals, and ultrasimplistic AI. [Dec 2009, p.89]
    • Nintendo Power
    • 79 Metascore
    • 90 Critic Score
    Amazing...This might be the most creative game I've ever played. [Nov 2009, p.81]
    • Nintendo Power
    • tbd Metascore
    • 20 Critic Score
    Think of this as Baby's First RTS. [Sept 2009, p.90]
    • Nintendo Power
    • 90 Metascore
    • 95 Critic Score
    Anyone who loves the Mario characters, RPGs, or even action games should absolutely give Bowser's Inside Story a look. [Oct 2009, p.86]
    • Nintendo Power
    • 41 Metascore
    • 40 Critic Score
    It must have been a pretty awful plane, because it lends its moniker to a game in which it's virtually impossible to maneuver or engage in combat. [Oct 2009, p.90]
    • Nintendo Power
    • 89 Metascore
    • 90 Critic Score
    If you're a fan of the Fab Four, The Beatles: Rock Band is unquestionably a must-buy. [Nov 2009, p.81]
    • Nintendo Power
    • 81 Metascore
    • 80 Critic Score
    You've-got-to-see-it-to-believe-it graphics certainly don't hurt. [Oct 2009, p.88]
    • Nintendo Power
    • 79 Metascore
    • 75 Critic Score
    An enjoyable adventure. [Nov 2009, p.90]
    • Nintendo Power
    • 61 Metascore
    • 60 Critic Score
    It's a cute game, but too many issues make Mini Ninjas less fun than it should be. [Nov 2009, p.81]
    • Nintendo Power
    • 51 Metascore
    • 45 Critic Score
    The game just isn't much fun. It also isn't fun to look at. [Nov 2009, p.89]
    • Nintendo Power
    • 89 Metascore
    • 80 Critic Score
    True, these are not revolutionary additions, but they are appreciated refinements. [Nov 2009, p.88]
    • Nintendo Power
    • 67 Metascore
    • 70 Critic Score
    A unique setting and some decent - not great - chills. [Oct 2009, p.87]
    • Nintendo Power
    • 72 Metascore
    • 80 Critic Score
    Plenty of unlockables keep this produce market-fresh for a long time. [July 2009, p.87]
    • Nintendo Power
    • 84 Metascore
    • 80 Critic Score
    A great game that's well worth your time. [Oct 2009, p.89]
    • Nintendo Power
    • 71 Metascore
    • 55 Critic Score
    Using various motion-controlled tools to excavate your Spectrobes is oddly compelling, but this is otherwise a pretty vanilla effort. [Oct 2009, p.90]
    • Nintendo Power
    • 77 Metascore
    • 80 Critic Score
    That EA is making a concerted effort to create something unique for Wii is admirable, but at the end of the day, I'd rather play Madden NFL 09. [Sept 2009, p.89; score increased from 7.5 on Oct 2010, p.92]
    • Nintendo Power
    • 76 Metascore
    • 80 Critic Score
    Straightforward enough to be accessible for newcomers yet unique enough to keep strategy fans entertained. [July 2009, p.88]
    • Nintendo Power
    • 44 Metascore
    • 55 Critic Score
    An impressive feat, yet still a genre better represented elsewhere. [June 2009, p.90]
    • Nintendo Power
    • 70 Metascore
    • 80 Critic Score
    A great introduction to RPGs for newcomers. [Oct 2009, p.89]
    • Nintendo Power
    • 51 Metascore
    • 50 Critic Score
    Joe fans will appreciate the diverse selection of playable characters, at least. [Oct 2009, p.90]
    • Nintendo Power
    • 47 Metascore
    • 50 Critic Score
    The execution is rather lackluster. [Sept 2009, p.90]
    • Nintendo Power
    • 71 Metascore
    • 70 Critic Score
    If you're a puzzle fan and haven't played the series before, be sure to check it out. [Sept 2009, p.90]
    • Nintendo Power
    • 80 Metascore
    • 85 Critic Score
    Nothing can match the joy found in simply picking up a controller and hitting the beach. [Sept 2009, p.88]
    • Nintendo Power
    • 87 Metascore
    • 90 Critic Score
    A resounding success. [Aug 2009, p.88]
    • Nintendo Power
    • 68 Metascore
    • 60 Critic Score
    Like a middling baseball team, The Bigs 2 provides a fun diversion for those lazy Sunday afternoons, but it's unlikely to hold your attention all summer. [Aug 2009, p.90]
    • Nintendo Power
    • 60 Metascore
    • 55 Critic Score
    The only irredeemable part of the game is its storytelling. [Aug 2009, p.89]
    • Nintendo Power
    • 75 Metascore
    • 90 Critic Score
    • 58 Metascore
    • 60 Critic Score
    The card-based combat system is still fun and requires some good strategy to build a powerful deck, but the 3-D nature of the battle screen limits Mega Man's movement, which makes the fights less exciting. [Aug 2009, p.90]
    • Nintendo Power
    • 59 Metascore
    • 60 Critic Score
    The card-based combat system is still fun and requires some good strategy to build a powerful deck, but the 3-D nature of the battle screen limits Mega Man's movement, which makes the fights less exciting. [Aug 2009, p.90]
    • Nintendo Power
    • 69 Metascore
    • 80 Critic Score
    The best pure first-person shooter on the Wii. [July 2009, p.84]
    • Nintendo Power
    • 84 Metascore
    • 80 Critic Score
    The plot is thoroughly engrossing. [Aug 2009, p.90]
    • Nintendo Power
    • 53 Metascore
    • 55 Critic Score
    Even hard mode doesn't offer much of a challenge. [Sept 2009, p.90]
    • Nintendo Power
    • 66 Metascore
    • 70 Critic Score
    This may be the first time in video game history that a licensed DS title far exceeds the movie it's based on. [Sept 2009, p.90]
    • Nintendo Power
    • 64 Metascore
    • 70 Critic Score
    This may be the first time in video game history that a licensed DS title far exceeds the movie it's based on. [Sept 2009, p.90]
    • Nintendo Power
    • 58 Metascore
    • 70 Critic Score
    There are deeper DS games than this, but not many that make it so much fun to be the bad guy. [Aug 2009, p.91]
    • Nintendo Power
    • 68 Metascore
    • 70 Critic Score
    Commanding minions to wreak havoc in a fairy-tale world is just plain fun. [Aug 2009, p.91]
    • Nintendo Power
    • 82 Metascore
    • 85 Critic Score
    A solid, lasting title that fits perfectly on the DS. [Aug 2009, p.91]
    • Nintendo Power
    • 76 Metascore
    • 75 Critic Score
    Thankfully, the game can be played cooperatively; while the split screen hampers both your and your friend's field of vision, you'll still have more fun overall if you play with a buddy. [July 2009, p.86]
    • Nintendo Power
    • 68 Metascore
    • 40 Critic Score
    It doesn't stay interesting for very long. [July 2009, p.88]
    • Nintendo Power
    • 54 Metascore
    • 60 Critic Score
    Unless you're a Suda51 completist, though, you'll likely find Flower, Sun, and Rain to be little more than an artfully executed curiosity. [Apr 2009, p.84]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    It works shockingly well. [July 2009, p.85]
    • Nintendo Power
    • 65 Metascore
    • 50 Critic Score
    And the most basic element of LEGOs - building things from blocks - is entirely absent. [July 2009, p.86]
    • Nintendo Power
    • 58 Metascore
    • 50 Critic Score
    Random encounters happen too often, take too long, and involve too much sitting and waiting for the active-time gauge to fill up. [June 2009, p.90]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    Good fun; you just have to do some work to get the most enjoyment out of it. [Aug 2009, p.89]
    • Nintendo Power
    • 55 Metascore
    • 75 Critic Score
    Ultimately enjoyable, with some nice gameplay variety and good sound-alike voice acting. [July 2009, p.85]
    • Nintendo Power
    • 56 Metascore
    • 30 Critic Score
    Adventure games could get away with cheap trial-and-error challenges 20-odd years ago, but that definitely doesn't wash anymore. [July 2009, p.89]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    Don't expect many surprises. [Aug 2009, p.90]
    • Nintendo Power
    • 78 Metascore
    • 75 Critic Score
    A solid first effort for the new franchise that, while a bit rough in some parts, offers the most well-rounded tennis experience on the Wii. [July 2009, p.88]
    • Nintendo Power
    • 88 Metascore
    • 90 Critic Score
    Last year's version was phenomenal, but the option to use the Wii MotionPlus accessory makes Tiger Woods PGA Tour 10 the most authentic sports video game I've every played. [July 2009, p.90]
    • Nintendo Power
    • 75 Metascore
    • 70 Critic Score
    A solid, well-made game that will provide hours of relaxing fun. [July 2009, p.89]
    • Nintendo Power
    • 76 Metascore
    • 80 Critic Score
    As unlikely as it seems, it's a great combination of cerebral strategy and pure twitch challenge. [July 2009, p.86]
    • Nintendo Power
    • 49 Metascore
    • 50 Critic Score
    Only the most hardcore of Naruto fans will be truly happy with this one. [July 2009, p.89]
    • Nintendo Power
    • 71 Metascore
    • 70 Critic Score
    Charming. [July 2009, p.87]
    • Nintendo Power
    • 72 Metascore
    • 60 Critic Score
    This hard-boiled detective is a bit underdone. [June 2009, p.90]
    • Nintendo Power
    • 62 Metascore
    • 65 Critic Score
    Fun, mainly because of its emphasis on cooperation. [June 2009, p.89]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    What makes the game frustrating is that the viruses appear onscreen randomly and start congealing quickly, so you don't have a lot of time to plan ahead for chaining opportunities--which can be a problem when you're tasked with performing three chains of seven in three minutes. [May 2008, p.88]
    • Nintendo Power
    • 60 Metascore
    • 60 Critic Score
    A lot of these puzzles are downright cruel. [May 2009, p.89]
    • Nintendo Power
    • 86 Metascore
    • 80 Critic Score
    Bash Party feels a lot like its predecessor; it's more like an expansion pack than a true sequel. [July 2009, p.87]
    • Nintendo Power
    • 86 Metascore
    • 85 Critic Score
    The folks at Next Level Games have created an amazing title that has made the 15 years since Super Punch-Out!! quite worthwhile. [June 2009, p.88]
    • Nintendo Power
    • 65 Metascore
    • 45 Critic Score
    Times are tough, but this is one job offer you should pass up. [June 2009, p.90]
    • Nintendo Power
    • 76 Metascore
    • 75 Critic Score
    The addition of the Story mode is welcome since it gives the single-player game some longevity, but I can't help but feel that a true sequel to Guilty Gear XX is long overdue. [May 2009, p.91]
    • Nintendo Power
    • 69 Metascore
    • 75 Critic Score
    You have to take a Zen approach to it; just explore, collect mushrooms and flowers, capture bugs with your wand-turned-net, and let things happen. [June 2009, p.89]
    • Nintendo Power
    • 77 Metascore
    • 90 Critic Score
    A platforming classic. [May 2009, p.88]
    • Nintendo Power
    • tbd Metascore
    • 25 Critic Score
    A boring, lifeless, bug-filled title. [July 2009, p.90]
    • Nintendo Power
    • 53 Metascore
    • 50 Critic Score
    There's sadly little in the way of replay value. [July 2009, p.90]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    If you've played a lot of games in this genre, it's refreshing to finally find one that's willing to crack a smile. [May 2009, p.87]
    • Nintendo Power
    • 77 Metascore
    • 80 Critic Score
    The game's motion controls work great with either the Wii Remote or the Wii Wheel, and are a little more forgiving than in Excite Truck. [May 2009, p.87]
    • Nintendo Power
    • 69 Metascore
    • 50 Critic Score
    A drab experience that takes little advantage of the DS hardware (menu issues annoy) and rarely rises above the level of sufficiency. [May 2009, p.91]
    • Nintendo Power
    • 60 Metascore
    • 40 Critic Score
    As you might expect, facing computer-controlled opponents in an RPG-themed board game is a dreadful bore. [May 2009, p.89]
    • Nintendo Power
    • 83 Metascore
    • 90 Critic Score
    One of the few titles that does minigames right. [May 2009, p.86]
    • Nintendo Power
    • 46 Metascore
    • 60 Critic Score
    Major Minor's Majestic March certainly isn't the next coming of PaRappa, but young gamers - and the young at heart - should get a kick out of it. [May 2009, p.89]
    • Nintendo Power
    • 55 Metascore
    • 55 Critic Score
    Wait for Punch-Out!! if you're hankering for some fisticuffs. [May 2009, p.89]
    • Nintendo Power
    • 56 Metascore
    • 60 Critic Score
    The game as a whole is unsatisfying. [Apr 2009, p.87]
    • Nintendo Power
    • 60 Metascore
    • 80 Critic Score
    If you liked Cooking Mama, give this one a try. [Apr 2009, p.88]
    • Nintendo Power
    • 48 Metascore
    • 40 Critic Score
    It may look and - thanks to strong voice acting - sound like a potentially compelling anime series, but as a playable video game, Lux-Pain is a nonstarter. [Apr 2009, p.85]
    • Nintendo Power
    • 44 Metascore
    • 40 Critic Score
    The gimmick of tilting the Wii Remote like handlebars is as engaging as this game gets. [Apr 2009, p.87]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    Broken Sword may be old, but it's still good. [May 2009, p.89]
    • Nintendo Power
    • 64 Metascore
    • 60 Critic Score
    Portability and touch-screen functionality give the DS game the edge. [Apr 2009, p.84]
    • Nintendo Power
    • 75 Metascore
    • 65 Critic Score
    Portability and touch-screen functionality give the DS game the edge. [Apr 2009, p.84]
    • Nintendo Power
    • 54 Metascore
    • 50 Critic Score
    Touch Mechanic's controls work well, but you just can't do enough to the cars. [May 2009, p.91]
    • Nintendo Power
    • 83 Metascore
    • 90 Critic Score
    It is everything a Pokemon experience should be, and more. [May 2009, p.91]
    • Nintendo Power
    • 75 Metascore
    • 70 Critic Score
    Clever Puzzle challenges incorporate track building with racing while Platform and Race events test your driving abilities in short, fun bursts. [Apr 2009, p.85]
    • Nintendo Power
    • 79 Metascore
    • 75 Critic Score
    Frontier isn't for everybody, but it delivers on its promise of providing a deep, engrossing experience while letting you live a relaxing life. [Apr 2009, p.88]
    • Nintendo Power
    • 82 Metascore
    • 80 Critic Score
    Neither game is particularly great on its own, but the two intersect in clever ways to become much more than the sum of their parts. [Apr 2009, p.83]
    • Nintendo Power
    • 76 Metascore
    • 70 Critic Score
    As much as I grumble about its flaws, Tierkreis's epic scope and engaging narrative did keep me playing, eager to see what would happen next. [Apr 2009, p.86]
    • Nintendo Power
    • 93 Metascore
    • 90 Critic Score
    Succeeds because, despite its aesthetic differences from the other games in the series, it captures the great GTA feel. [May 2009, p.90]
    • Nintendo Power
    • 74 Metascore
    • 75 Critic Score
    The tacked-on story is unnecessary, however, and the music isn't as good as that of the original. [Apr 2009, p.85]
    • Nintendo Power
    • 37 Metascore
    • 50 Critic Score
    It's hard to enjoy your bouts when your biggest fight is against the controls. [Apr 2009, p.90]
    • Nintendo Power
    • 74 Metascore
    • 90 Critic Score
    Feels fresh and unique. [Apr 2009, p.89]
    • Nintendo Power
    • 75 Metascore
    • 65 Critic Score
    Zubo is simply too long, too meandering, and doesn't have any spirit - lifeless jokes and boring enemies turn a promising game into an elaborate chore. [Apr 2009, p.87]
    • Nintendo Power
    • 81 Metascore
    • 90 Critic Score
    Although the game is unquestionably brutal, the violence is so over-the-top that it's more humorous than gruesome...For any hardcore gamer, this one is not to be missed. [Apr 2009, p.82]
    • Nintendo Power
    • 71 Metascore
    • 85 Critic Score
    Avalon Code is sort of a mess, but it's an inspired one. [Apr 2009, p.90]
    • Nintendo Power
    • 72 Metascore
    • 70 Critic Score
    The action does get a bit repetitive after a while, but this is still an enjoyable adventure. [Mar 2009, p.89]
    • Nintendo Power
    • 56 Metascore
    • 50 Critic Score
    MySims Party offers a god amount of variety. Unfortunately, many of those games aren't all that fun. [Apr 2009, p.87]
    • Nintendo Power
    • 54 Metascore
    • 80 Critic Score
    If you're looking for an engaging, unique, well-polished take on the world's most famous hedgehog, Sonic and the Black Knight delivers. [Mar 2009, p.88]
    • Nintendo Power
    • 66 Metascore
    • 65 Critic Score
    Although there is a good number of activities available to you - races, slaloms, search and rescue, etc. - the game as a whole is ultimately on the shallow side. [Mar 2009, p.91]
    • Nintendo Power
    • 61 Metascore
    • 60 Critic Score
    Despite my disappointment with its lack of progress, MLB 2K9 is a solid game of baseball. [Apr 2009, p.85]
    • Nintendo Power
    • 84 Metascore
    • 85 Critic Score
    Quite a good value. It's a shame that the game has only pass-the-DS multiplayer, though. [Apr 2009, p.85]
    • Nintendo Power
    • 67 Metascore
    • 75 Critic Score
    Not everyone will appreciate Legacy of Ys's retro charm, but if you're looking for a solid adventure not bogged down by needless convolution this one fits the bill. [Feb 2009, p.90]
    • Nintendo Power
    • 75 Metascore
    • 80 Critic Score
    Find a space-faring friend to exchange laser fire with via local multiplayer. [Apr 2009, p.83]
    • Nintendo Power

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