Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
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| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
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This game brings nothing worth mentioning to the franchise, and almost feels like a step backward. [Jan 2006, p.116]- Nintendo Power
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Portability and touch-screen functionality give the DS game the edge. [Apr 2009, p.84]- Nintendo Power
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Worth the price of admission for "Sonic CD" alone. [Sept 2005, p.85]- Nintendo Power
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The most disappointing aspect, however, is the lack of Wii-remote usage--instead of carving up the tide with remote gyrations, you can boost occasionally by shaking the controller. [July 2007, p.96]- Nintendo Power
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When it comes to control, though, this is the model of a fun all-stylus action game--easy to pick up, not so easy to put down. [Jan 2009, p.89]- Nintendo Power
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Fans will be spellbound by the game's attention to detail. [Dec 2001, p.170]- Nintendo Power
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It's still a fun time, but this port feels a bit rushed. [Dec 2012, p.84]- Nintendo Power
Posted Dec 14, 2012 -
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It's too bad the execution fails so miserably, because many of the ideas are great. [Holiday 2007, p.85]- Nintendo Power
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This game is worthy of a spot alongside Mario's best sports titles. [Feb 2011, p.82]- Nintendo Power
Posted Jan 19, 2011 -
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Although play control and character actions are well-tuned, some platforms are frustratingly difficult to reach. [Mar 2004, p.118]- Nintendo Power
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Realistic art (down to glare off the glass), great sound effects and responsive control add up to a solid game. [March 2005, p.107]- Nintendo Power
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Exciting, fun, and unpredictable. [May 2002, p.142]- Nintendo Power
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Spongebob Squigglepants might not have the polish of its garlic breathed inspiration, but it's a pretty solid title, even if you're not a SpongeBob fan. [May 2011, p.87]- Nintendo Power
Posted May 6, 2011 -
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It's got everything wrestling fans want. The sheer number of choices is a good thing. [July 2002, p.146]- Nintendo Power
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The end result is one more excellent entry in what's become a fantastic library of brawlers for N3DS. [June 2011, p.86]- Nintendo Power
Posted Jun 7, 2011 -
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Obviously, Academy of Champions: Soccer is not a game for hardcore footie fans, but those looking for a pick-up-and-play soccer game should give it a try. [Dec 2009, p.86]- Nintendo Power
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Like, jinkies, it's groovy fun for gamers who like to explore. [July 2002, p.150]- Nintendo Power
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Though Open Warfare marks a welcome return to 2-D for the turn-based action-strategy franchise, these annelids, are starting to show their age. [Apr 2006, p.83]- Nintendo Power
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Despite its flaws, though, I ultimately enjoyed my time with Arc Rise Fantasia. [July 2010, p.84]- Nintendo Power
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A solid (if unspectacular) title worthy of some frustratingly fun bus rides. [Nov 2008, p.106]- Nintendo Power
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Fans of the show and newbies alike have much to enjoy here. [Dec. 2006, p.109]- Nintendo Power
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With fairly typical side-scrolling action, the game feels all the more grand thanks to its amazing look and magical settings. [May 2002, p.140]- Nintendo Power
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Guilty pleasures aside, though, Hello Kitty: Roller Rescue falls flat. While the surreal, candy-colored world looks nice, the game mechanics are unresponsive and shallow. [Oct 2005, p.99]- Nintendo Power
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A mediocre mess of a vehicular battle game that contains an excessive amount of violence and strong language. [Feb 2004, p.150]- Nintendo Power
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Even a deity can fall prey to that most pesky of villains: monotony. [May 2011, p.86]- Nintendo Power
Posted May 3, 2011 -
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Your accomplishments unlock more mutants and fighting locations. [Dec 2002, p.220]- Nintendo Power
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The game definitely has its roots in the Pokemon world, but provides enough new features to give it its own identity. [Apr 2007, p.86]- Nintendo Power
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If you're a die-hard fan of the great American pastime and don't own any other consoles, this is still a decent game of baseball. [Apr 2008, p.88]- Nintendo Power
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Rather than shoehorn the current Monkey Ball experience onto the DS, it would have been nice if the developers had tried to reinvent it in a way that truly took advantage of the handheld's capabilities. [Mar 2006, p.88]- Nintendo Power
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It's a colorful, splashy fantasy role-playing game--no less, but also no more. [Jan 2010, p.89]- Nintendo Power
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Jumping across wide gaps can be difficult because of the angular shapes of the game's platforms. [Feb 2003, p.158]- Nintendo Power
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The play control is tight, and the game play is engaging in an old-school way. [Nov 2003, p.154]- Nintendo Power
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The game isn't deep, but it will satisfy a Digimon fan's thirst for action. [Nov 2003, p.154]- Nintendo Power
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Its game play suffers from repetition, but this two-disc technomelange has tons of great stuff for "Matrix" fans. [July 2003, p.142]- Nintendo Power
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Mixes wacky action and T-rated crude humor with trading economics for an uneven playing experience. [Nov 2003, p.151]- Nintendo Power
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If you want to sing recent Top 40 hits and/or The Jackson 5, you'll probably be happy, but if you have more diverse interests, you'll probably find only a few songs to enjoy. [Dec 2009, p.86]- Nintendo Power
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The Nintendo 3DS version of Natsume's latest farming RPG isn't a major step up from the Nintendo DS release--in fact, they're essentially the same. [Oct 2011, p.84]- Nintendo Power
Posted Oct 6, 2011 -
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Although it doesn't quite deliver the adrenaline rush and out-of-control speed of the GCN version, SSX 3 for the GBA is a smoooth-grooving snowboarder. [Feb 2004, p.154]- Nintendo Power
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Spidey fans will revel in a brand-new story. Adventure fans will wish for more refined and even play. [Holiday 2008, p.82]- Nintendo Power
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Not only is there a lot of game to enjoy in Red Steel; it's a great jumping-off point for Wii development. [Jan. 2007, p.106]- Nintendo Power
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Awakened Shadows continues the ongoing Blue Dragon storyline, which may please the series' handful of fans but will probably bore any newcomers. [July 2010, p.88]- Nintendo Power
Posted Oct 21, 2010 -
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The level design isn't particularly creative, but the overall game is lightly humorous, action-packed fun. [Jan 2005, p.140]- Nintendo Power
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Gameplay is not deep, but it's fast and exciting. [Jan 2004, p.158]- Nintendo Power
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Up to four players can join in a free-for-all battle. [Feb 2003, p.159]- Nintendo Power
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With a few more enemy types, longer levels and a higher difficulty level, Gumby vs. The Astrobots could have joined the ranks of great GBA platformers. [Oct 2005, p.97]- Nintendo Power
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Despite there being some room for improvement, I have no problem calling Mega Man Battle Network 6 the series' best entry yet. [Aug 2006, p.86]- Nintendo Power
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More finese than bravado, soccer is a subtle subject for an outrageous Street title, but the second game in EA's "FIFA Street" series justifies its over-the-top treatment with more tricks and fireworks than the original. [May 2006, p.87]- Nintendo Power
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The game play is simple but fun. [Jan 2003, p.178]- Nintendo Power
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Though not a bad concept, the story is terribly cliched and the aiming system may make some players nauseous. [June 2004, p.120]- Nintendo Power
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But like so many iterations of the franchise(Star Wars fans think they've got it bad), Tactical Assault ultimately disappoints. [Dec. 2006, p.110]- Nintendo Power
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Although the stilted play control makes it frustratingly difficult to move at times, the overall playing experience is very engaging. [Oct 2003, p.137]- Nintendo Power
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The levels meander and the action is a little tedious, but the game is a solid effort. [Nov 2004, p.132]- Nintendo Power
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It's a bland platformer filled with repetitive tasks. [Nov 2012, p.76]- Nintendo Power
Posted Nov 11, 2012 -
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The action is smooth, but in this advanced age of 3D gaming there's no excuse for not being able to fight and move at the same time. [Aug 2007, p.88]- Nintendo Power
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Each of the playable characters has such unique moves and play control that it's like playing five separate games under one unifying story. [Dec 2004, p.141]- Nintendo Power
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Like its predecessor, Diddy Kong Racing DS has a Mario Kart game to compete with, but also enough unique features to make it a kart-racing contender. [Mar. 2007, p.87]- Nintendo Power
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After each match, you can undergo training and build your fighter's strength, stamina and endurance. [Feb 2003, p.162]- Nintendo Power
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Two advanced settings have you manipulating a steering wheel on the touch screen; it's hard to get the hang of, but ultimately very satsifying. [Feb 2005, p.115]- Nintendo Power
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The game is a clever 2-D platformer that makes the most of Batman's gadgets...but has little fighting-move variety. [Jan 2004, p.160]- Nintendo Power
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Teen Titans is not a lousy game--the play is responsive and the graphics are excellent--but it deserves to be more than a TMNT clone with Titans likenesses and environments slapped onto it. [Jun 2006, p.85]- Nintendo Power
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Three simple touch-controlled minigames add variety, but not enough to give a shine to this lackluster effort. [Aug 2006, p.87]- Nintendo Power
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It's like fighting a fireworks display. Sometimes the enemy blows up. Sometimes you do. There's no strategy; no hook that makes you think about how you'll do better next time. [Feb 2006, p.99]- Nintendo Power
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The game's a blast and it links to the upcoming "Butt-Ugly Martians: Zoom or Doom!" for GCN. [Sept 2002, p.165]- Nintendo Power
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Unfortunately in many cases, the Controller functions are just awkward and unintuitive. [Feb 2002, p.150]- Nintendo Power
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Excellent graphics, animation, voice acting and control make the GCN adaptation of Finding Nemo a pleasure to watch and play. [July 2003, p.145]- Nintendo Power
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Extends parts of the original story (a training session in Ollivanders Wand Shop) and skips over others (the Sorting Hat ceremony). [Feb 2004, p.149]- Nintendo Power
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Genre fans should still give this Saga a look - it has some very well-designed stages, and a fine English script by Aksys - but be warned that your best-laid strategies might go south at the worst possible moment. [Nov 2009, p.84]- Nintendo Power
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Despite being a part of a product-tie-in-machine, Battle B Daman does offer an above-average gameplay experience that makes it a worthy stand-alone game. [Sep 2006, p.85]- Nintendo Power
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From its voice acting to its boss battles, War for Cybertron is totally for the fans--but it will also satisfy anyone who wants a good action game on the go. [Sept 2010, p.90]- Nintendo Power
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From its voice acting to its boss battles, War for Cybertron is totally for the fans--but it will also satisfy anyone who wants a good action game on the go. [Sept 2010, p.90]- Nintendo Power
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The foundation is there for a sound game, but the lack of options and activities can make The Tower SP feel more like a fixer-upper than prime real estate. [May 2006, p.91]- Nintendo Power
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Frustrating play control and awkward camera movement weaken the game. [June 2003, p.138]- Nintendo Power
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But for the most part, the gameplay emphasizes Monster House's biggest flaw: repetition. Rooms and enemies seem nearly identical from one to the next, so there's very little incentive to progress.- Nintendo Power
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As a pinball-flavored adventure, the game is a little basic for my tastes, but it's still a graphically excellent outing. [Dec 2004, p.142]- Nintendo Power
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And despite being extraordinarily challenging in that way that makes die-hard games totally addicted but can drive off casual players, it is a game that every Nintendo fan must play. [May 2006, p.92]- Nintendo Power
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Although the core gameplay is built around a solid base of exploration, puzzle-solving, and combat, Meet the Robinsons suffers in some technical areas that become especially noticeable when the action heats up. [May 2007, p.85]- Nintendo Power
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Unfortunately, the gap between the DS's two screens can be a hindrance, and the frustrating camera controls will often have you blindly shooting offscreen. [Holiday 2009, p.89]- Nintendo Power
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The racing action is similar to that of other kart games, but the Digimon influence adds a fun gameplay edge. [Oct 2004, p.124]- Nintendo Power
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Mystery Dungeon is not perfect, but its robust and original aspects form a game more solid than many expected. [Nov. 2006, p.86]- Nintendo Power
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It's not a perfect game, but it is a perfect fit for the Wii, and will likely be a series favorite for fans. [July 2007, p.92]- Nintendo Power
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Although Angry Birds Trilogy provides a unique Angry Birds experience for Nintendo 3DS owners, given the cheap and widespread availability of the game's core content, it's difficult to recommend Angry Birds to anyone other than hardcore fans and those who truly have no other medium for playing it. [Oct 2012, p.84]- Nintendo Power
Posted Oct 3, 2012 -
- Nintendo Power
Posted Jan 14, 2011 -
- Critic Score
On the one hand, it's new; on the other, it feels like a fairly standard filler episode in the anime series. [Nov 2008, p.104]- Nintendo Power
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Some visual glitches and a few repetitive stretches made my spider sense tingle, but this is a solid outing nonetheless. [Nov 2011, p.83]- Nintendo Power
Posted Nov 8, 2011 -
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Loads of unlockables and a handful of multiplayer modes round out the respectable package. [Aug 2007, p.88]- Nintendo Power
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- Nintendo Power
Posted Oct 22, 2010 -
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Unfortunately, the story, while engaging, is predictable. [Holiday 2007, p.80]- Nintendo Power
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A fast and fun arcade-style racer with a strong graphics-display engine and minimal clipping. [Jan 2004, p.161]- Nintendo Power
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Every level completion unlocks a movie clip from the cartoon series. [Feb 2003, p.160]- Nintendo Power