Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 71 Metascore
    • 70 Critic Score
    If you're a puzzle fan and haven't played the series before, be sure to check it out. [Sept 2009, p.90]
    • Nintendo Power
    • 71 Metascore
    • 75 Critic Score
    Ace Combat: Assault Horizon Legacy may not be a beefy adventure, but because virtually everything that's great about Namco Bandai's long-running series is present here, it's well worth playing. [Nov 2011, p.78]
    • Nintendo Power
    • 71 Metascore
    • 65 Critic Score
    A pretty shameless knockoff of Namco Bandai's Katamari Damacy series, conceptually speaking, but as far as knockoffs go, this one isn't bad. [Nov 2009, p.88]
    • Nintendo Power
    • 71 Metascore
    • 80 Critic Score
    It's interesting that the enemies are so much smarter than your own squad members. [Aug 2005, p.81]
    • Nintendo Power
    • 71 Metascore
    • 76 Critic Score
    Packs in six simple, but fun, games for one or two players. [Nov 2002, p.76]
    • Nintendo Power
    • 71 Metascore
    • 85 Critic Score
    Avalon Code is sort of a mess, but it's an inspired one. [Apr 2009, p.90]
    • Nintendo Power
    • 71 Metascore
    • 82 Critic Score
    Probably one of the most innovative gameplay ideas you'll ever see. Pac-Pix will be remembered 10 years from now. [June 2005, p.96]
    • Nintendo Power
    • 71 Metascore
    • 80 Critic Score
    In addition to the solid single-player adventure, The Force Unleashed II has a Super Smash Bros.-inspired multiplayer component that's good fun. [Dec 2010, p.]
    • Nintendo Power
    • 71 Metascore
    • 70 Critic Score
    A solid title with good football sense and strong gameplay. [Oct 2005, p.97]
    • Nintendo Power
    • 71 Metascore
    • 58 Critic Score
    Surprisingly unique and monstrously funny. [Jan 2002, p.136]
    • Nintendo Power
    • 71 Metascore
    • 70 Critic Score
    Using the Wii remote to look around and shoot is a big improvement that addresses the PSP version's camera issues, and it's an overall better-looking game. [July 2008, p.88]
    • Nintendo Power
    • 71 Metascore
    • 80 Critic Score
    You could do a lot worse than having Pilotwings Resort be the first game you slide into your brand-new 3DS--just don't expect it to be there a month later. [April 2011, p.82]
    • Nintendo Power
    • 71 Metascore
    • 85 Critic Score
    It may not be the all-new title some were hoping for, but it's a great game worthy of bearing the Resident Evil name. [Apr 2006, p.82]
    • Nintendo Power
    • 71 Metascore
    • 70 Critic Score
    Charming. [July 2009, p.87]
    • Nintendo Power
    • 71 Metascore
    • 64 Critic Score
    If you like tough, tricky combos, Mat's your man. [Jan 2002, p.132]
    • Nintendo Power
    • 71 Metascore
    • 76 Critic Score
    It's more about a quick trigger finger than mapping out a careful plan of attack. [Mar 2002, p.134]
    • Nintendo Power
    • 71 Metascore
    • 80 Critic Score
    It's a fun and fresh play. [Dec 2003, p.151]
    • Nintendo Power
    • 70 Metascore
    • 80 Critic Score
    Disney Interactive's answer to Pokemon has a new perspective. [Dec 2008, p.104]
    • Nintendo Power
    • 70 Metascore
    • 75 Critic Score
    The remake has some minor improvements, including the ability to continue playing from where the previous game ended. [Sept 2005, p.83]
    • Nintendo Power
    • 70 Metascore
    • 65 Critic Score
    This is a solid game that simply doesn't do enough to separate itself from its predecessor. [Jan 2008, p.88]
    • Nintendo Power
    • 70 Metascore
    • 65 Critic Score
    It's easy to achieve proficiency in the game, and so difficult to fail, you may find that your skill and your interest in the game plateau quickly. [Dec. 2006, p.106]
    • Nintendo Power
    • 70 Metascore
    • 60 Critic Score
    Motocross fans may dig what Untamed's shoveling, but the casual racer will want to hold out for a certain kart game on the horizon. [Jan 2008, p.90]
    • Nintendo Power
    • 70 Metascore
    • 54 Critic Score
    Until you get used to the controls, you may be stuck on the first bout. [July 2003, p.146]
    • Nintendo Power
    • 70 Metascore
    • 84 Critic Score
    The minigames are just as goofy as ever, with only one or two clunkers amid dozens of fun challenges. [Nov 2002, p.218]
    • Nintendo Power
    • 70 Metascore
    • 65 Critic Score
    It's not terribly different from the relatively recent FIFA 10. [May 2010, p.85]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    A clever take on a familiar concept. [Sept 2007, p.89]
    • Nintendo Power
    • 70 Metascore
    • 55 Critic Score
    A great curiosity for a day, but it's not a place you'd want to stay. [Jan 2006, p.114]
    • Nintendo Power
    • 70 Metascore
    • 80 Critic Score
    This game is packed with little goals, and as you achieve them your city flourishes and levels up. Leveling up grants you access to the new Intercity Cup, a tournament in which you try to prove your city's supremacy over the surrounding computer-controlled cities. [Oct 2011, p.86]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    Does a decent job of punching monotony in the face. [Nov 2010, p.89]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    It might be OK for a movie to show the same location over and over, but as a video game, the repetition gets old. [Jan 2006, p.116]
    • Nintendo Power
    • 70 Metascore
    • 72 Critic Score
    It's a good football game that, except for the updated rosters, is virtually identical to the series' 2003 iteration. [Oct 2003, p.141]
    • Nintendo Power
    • 70 Metascore
    • 62 Critic Score
    The game features dozens of high-quality animated sequences that tell Piglet's story. [June 2003, p.138]
    • Nintendo Power
    • 70 Metascore
    • 75 Critic Score
    It doesn't quite live up to the historic pairing of gaming's two biggest icons, but then again, not much could. [Feb 2008, p.88]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    The Wii-specific puzzles are insultingly simple, flaccid sound effects really dampen the mood, and sloppy collision detection frequently sends Lara to her death through no fault of your own. [Holiday 2008, p.88]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    Lack of structure aside, Cooking Mama 2 is a tasty treat. [Holiday 2007, p.82]
    • Nintendo Power
    • 70 Metascore
    • 76 Critic Score
    A big collection of blast-'em-all missions packed witih combat action. [Nov 2002, p.226]
    • Nintendo Power
    • 70 Metascore
    • 85 Critic Score
    Trace Memory does not take much time to play, but a second run through results in a few story nuances and a slightly different ending. [Nov 2005, p.109]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    It works shockingly well. [July 2009, p.85]
    • Nintendo Power
    • 70 Metascore
    • 80 Critic Score
    LEGO Rock Band can pretty much be summed up as Rock Band with LEGO aesthetics. [Holiday 2009, p.89]
    • Nintendo Power
    • 70 Metascore
    • 60 Critic Score
    Fans and magnets add elements of danger. [Feb 2003, p.163]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    Single-player action is packed with minigames. Multiplayer action presents classic Bomberman play with a host of new selectable characters. [Apr 2004, p.122]
    • Nintendo Power
    • 70 Metascore
    • 66 Critic Score
    Since the camera stays back to keep track of all four heroes at once in most battles, the characters often appear very small. However, Hero Time sequences show single fighters close-up. [July 2004, p.120]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    It's the perfect style of puzzle for touch-screen controls, and there's an edit mode for designing your own custom challenges, which adds a lot of replay value to this latest exercise in Rabbid abuse. [Holiday 2009, p.89]
    • Nintendo Power
    • 70 Metascore
    • 60 Critic Score
    If you can look past the somewhat clunky graphics and the very short game length, you'll find a well-made, creative title. [Aug 2005, p.83]
    • Nintendo Power
    • 70 Metascore
    • 60 Critic Score
    It's not about to bump Mario Kart from the pole position, but NASCAR Kart Racing is a surprisingly solid effort. [Feb 2009, p.90]
    • Nintendo Power
    • 70 Metascore
    • 75 Critic Score
    So, the question remains, is it worth it to upgrade from 06 to 07? If improved graphics and new rosters do it for you, the answer is yes. If not, you may want do better by waiting to see what 08 brings. [Oct. 2006, p.90]
    • Nintendo Power
    • 70 Metascore
    • 80 Critic Score
    The DS has given us plenty of solid side-scrollers, but Legend of Kage 2 is something special. [Nov 2008, p.104]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    Offers fun adventuring while freshening up the critter-catching genre. [Feb 2002, p.154]
    • Nintendo Power
    • 70 Metascore
    • 75 Critic Score
    Regardless, it's nice to see that game makers haven't stuffed the GBA into Davy Jone's locker just yet, and that some developers still know that a big-name franchise isn't an excuse to make a half-baked game. [Aug 2006, p.85]
    • Nintendo Power
    • 70 Metascore
    • 74 Critic Score
    If you loved the cartoon, you’ll go batty for Vengeance’s complete and polished packed of Caped Crusading. [Feb 2002, p.149]
    • Nintendo Power
    • 70 Metascore
    • 56 Critic Score
    An open environment allows you to explore at will, but the confusing layout wil have you on walkabout. [Dec 2004, p.148]
    • Nintendo Power
    • 70 Metascore
    • 60 Critic Score
    Save your money for a better action-sports game. [Jan 2009, p.89]
    • Nintendo Power
    • 70 Metascore
    • 80 Critic Score
    Daring DK fans should give the game a spin; old-schoolers may want to wait for "DKC3." [Nov 2005, p.118]
    • Nintendo Power
    • 70 Metascore
    • 55 Critic Score
    Don't expcet to sail the high seas in One Piece: Grand Adventure. [Oct. 2006, p.89]
    • Nintendo Power
    • 70 Metascore
    • 80 Critic Score
    The game may be a little rough around the edges, but it's got heart. [Sep 2007, p.86]
    • Nintendo Power
    • 70 Metascore
    • 80 Critic Score
    Anime-style cut scenes with simple animation and written text help give Gekido a dramatic edge over other street fighters in the "Final Fight" vein. [Dec 2003, p.150]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    Still, if you want some old-fashioned Sonic speed on the DS, this collection will do you: it comprises Sonics 1, 2, and 3, Sonic & Knuckles, plus the Knuckles-ized versions of Sonic 2 and 3(without any Lock-On Technology). [Apr 2010, p.87]
    • Nintendo Power
    • 70 Metascore
    • 60 Critic Score
    Although the games have not been graphically updated, they still look great and play smoothly. [May 2003, p.141]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    The game's classic THPS-style arcade mode and three unlockable minigames add depth to the seven-stage story mode. [Dec 2004, p.156]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    The degree of challenge and polish never quite ramps up to where it ought to be, but Shrek the Third is a good time nonetheless. [July 2007, p.93]
    • Nintendo Power
    • 70 Metascore
    • 80 Critic Score
    A great introduction to RPGs for newcomers. [Oct 2009, p.89]
    • Nintendo Power
    • 70 Metascore
    • 80 Critic Score
    Given that it's certainly no epic, globe-spanning adventure, you'd be surprised how absorbing Atelier can be. [Dec 2009, p.85]
    • Nintendo Power
    • 70 Metascore
    • 75 Critic Score
    Metal Slug 7 is a solid, fun shooter, but it lacks the ingenuity of the better games in the series. [Holiday 2008, p.80]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    Shadow Assassins is a solid stealth title that can be both fun and frustrating, a mix of truly impressive features and clumsy missteps. [Feb 2009, p.88]
    • Nintendo Power
    • 70 Metascore
    • 76 Critic Score
    The unique presentation is a crowning achievement for puzzle games. [Mar 2002, p.136]
    • Nintendo Power
    • 70 Metascore
    • 74 Critic Score
    It's great for players of all skill levels. [June 2002, p.154]
    • Nintendo Power
    • 70 Metascore
    • 68 Critic Score
    The graphics and animation are top-notch. [Sept 2003, p.138]
    • Nintendo Power
    • 70 Metascore
    • 68 Critic Score
    The game's intuitive control makes it easy to pick up and play for gamers of any age or skill level. [May 2003, p.139]
    • Nintendo Power
    • 70 Metascore
    • 80 Critic Score
    Dragon Ball fans with something to prove, though, should find themselves right at home. [July 2010, p.85]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    Just as Garfield is not a very ambitious cat, the game does not try to reach far. But what it does do, it does well. [Oct 2007, p.89]
    • Nintendo Power
    • 70 Metascore
    • 72 Critic Score
    The pacing, variety, and control are spot-on. [Feb 2005, p.113]
    • Nintendo Power
    • 70 Metascore
    • 86 Critic Score
    Hard-core RPG fans will enjoy the game's nonlinear depth and detail. [Nov 2003, p.152]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    A solid entry in the extreme sports genre. [Dec 2002, p.218]
    • Nintendo Power
    • 70 Metascore
    • 68 Critic Score
    The camera stays above the characters, resulting in Gauntlet-style game play. [Feb 2003, p.157]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    If you haven't played "The Two Thrones", Rival Swords is definitely worth a look. [May 2007, p.84]
    • Nintendo Power
    • 70 Metascore
    • 72 Critic Score
    The game is simple fun. Ironically, though, it's not incredibly deep. [Feb 2005, p.114]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    The puzzles aren't very puzzling, but the pace is quick and the action is intense. [Oct 2003, p.140]
    • Nintendo Power
    • 70 Metascore
    • 88 Critic Score
    Action fans will love it for its excellent platformer fun. [Aug 2002, p.146]
    • Nintendo Power
    • 70 Metascore
    • 64 Critic Score
    The first-person perspective viewpoint can be disorienting, especially with no map or radar feature. [Nov 2002, p.220]
    • Nintendo Power
    • 70 Metascore
    • 76 Critic Score
    Solid and enjoyable. [Nov 2002, p.222]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    Play control is very responsive, but unforgiving. [May 2003, p.138]
    • Nintendo Power
    • 70 Metascore
    • 60 Critic Score
    Surprisingly entertaining. [Holiday 2008, p.87]
    • Nintendo Power
    • 70 Metascore
    • 80 Critic Score
    It's a great collection for those who still enjoy a good classic 2-D fighting game. [Dec 2008, p.104]
    • Nintendo Power
    • 70 Metascore
    • 85 Critic Score
    Beat City's delightful presentation and supercatchy chip-tune soundtrack will get your toes tapping and your head banging in no time. [May 2010, p.85]
    • Nintendo Power
    • 70 Metascore
    • 90 Critic Score
    This is a piece of gaming history that's not to be missed. [Jan 2011, p.84]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    Don't expect many surprises. [Aug 2009, p.90]
    • Nintendo Power
    • 70 Metascore
    • 68 Critic Score
    Although the game doesn't have the intangibles that put "Freekstyle" over the edge, it's still a wild ride. [May 2003, p.139]
    • Nintendo Power
    • 70 Metascore
    • 60 Critic Score
    The control is tight. [Dec 2003, p.144]
    • Nintendo Power
    • 69 Metascore
    • 75 Critic Score
    Offers a form of exercise that will strengthen part of the body other than our bulging thumb muscles. [Dec 2005, p.118]
    • Nintendo Power
    • 69 Metascore
    • 70 Critic Score
    Pokemon veterans will also breeze through the comparatively light challenge Ranger provides, but newcomers to the franchise will enjoy the challenge. [Dec. 2006, p.112]
    • Nintendo Power
    • 69 Metascore
    • 50 Critic Score
    Imagine one terrifically long, drawn-out dungeon from "The Legend of Zelda: A link to the Past", then yank out enemy variety, cool weapons, and a constant sense of acomplishment. That's kinda how Monster House for the GBA is. [Sep 2006, p.85]
    • Nintendo Power
    • 69 Metascore
    • 70 Critic Score
    And like Mario Kart Wii, Cars 2 is at its best when you're playing with pals. [July 2011, p.89]
    • Nintendo Power
    • 69 Metascore
    • 75 Critic Score
    With enough practice against human opponents under your belt, you may eventually find play against the AI opponents to be more manageable. [Nov. 2006, p.85]
    • Nintendo Power
    • 69 Metascore
    • 52 Critic Score
    Graphics that look like they're straight out of the Shark Tale film and a tidal wave of activities, such as racing and item searching, make Activision's movie adaptation a whale of a good time, especially for young players. [Nov 2004, p.130]
    • Nintendo Power
    • 69 Metascore
    • 70 Critic Score
    Solid production values and a highly polished presentation(including an excellent soundtrack)round out the fun-but-understated package. [May 2007, p.87
    • Nintendo Power
    • 69 Metascore
    • 80 Critic Score
    It's okay that the title's pace is slow and methodical, but it lacks the hidden dangers one would expect in a strange and unknown place. [Nov 2005, p.112]
    • Nintendo Power
    • 69 Metascore
    • 70 Critic Score
    For better and for worse, Mario Tennis Open is clearly meant to be a very accessible console-style experience on a handheld. [May 2012, p.84]
    • Nintendo Power
    • 69 Metascore
    • 70 Critic Score
    For the most part. though, this is a surprisingly thoughtful challenge, and a much more effective game for it. [Dec 2008, p.102]
    • Nintendo Power
    • 69 Metascore
    • 55 Critic Score
    The level design is straight-forward to a fault. [Oct 2005, p.101]
    • Nintendo Power
    • 69 Metascore
    • 65 Critic Score
    The triumphs may be sweet, but the aggravations have them outnumbered. [May 2008, p.90]
    • Nintendo Power

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