Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 74 Metascore
    • 85 Critic Score
    The pacing and movement restrictions (particularly in areas where the paths take needlessly circuitous routes) will frustrate players who are looking for more conventional play, but for those who stick with it, the experience will be highly rewarding. [July 2005, p.96]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    The best thing about The Sky Crawlers: Innocent Aces is that it makes you feel like a badass ace pilot. [Jan 2010, p.87]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    What these games lack in style and innovation they make up for in challenge and fun. [Jan 2006, p.114]
    • Nintendo Power
    • 74 Metascore
    • 75 Critic Score
    Meteos: Disney Magic does more than provide a Mouseketeer-friendly facelift to one of the DS's best puzzle games; thanks to the ability to move blocks horizontally, the sequel has a thoroughly different dynamic than the original block launcher. [Apr 2007, p.85]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    After the releases of LEGO Star Wars and LEGO Indiana Jones, you should know what to expect from LEGO Batman: The Videogame--it's like those games, only with Batman. [Dec 2008, p.98]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    Broken Sword may be old, but it's still good. [May 2009, p.89]
    • Nintendo Power
    • 74 Metascore
    • 84 Critic Score
    The play control is perfect, the enemy AI is well-tuned and the graphics are top-notch for the era. [Dec 2004, p.148]
    • Nintendo Power
    • 74 Metascore
    • 75 Critic Score
    Like its predecessors, Naruto Shippuden: Clash of Ninja Revolution 3 is good fun--the fighting is fast-paced and has easy-to-learn controls--especially when playing against your friends. [Holiday 2009, p.88]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    There are moments of genuine hilarity, but the humor too often feels overwrought or simply falls flat. [Oct 2008, p.89]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    The result is a storyline that will elicit nothing but eye-rolls and nasal snorts from anyone over 12, but the game at the core of Drone Tactics is surprisingly well-made. [June 2008, p.87]
    • Nintendo Power
    • 74 Metascore
    • 62 Critic Score
    The stylized graphics have a love-them-or-hate-them quality, but the animation is smooth and the music grooves. [Sept 2003, p.137]
    • Nintendo Power
    • 74 Metascore
    • 68 Critic Score
    A well-produced, if slightly generic RPG. [Jan 2005, p.136]
    • Nintendo Power
    • 74 Metascore
    • 80 Critic Score
    Sonic Chronicles may annoy you at times, but it certainly won't ever bore you. [Nov 2008, p.96]
    • Nintendo Power
    • 74 Metascore
    • 84 Critic Score
    Slow-to-roll-out dialogue bogs down the game at the beginning, but the pace quickens when the fighting begins. [Mar 2004, p.120]
    • Nintendo Power
    • 74 Metascore
    • 75 Critic Score
    If you can get past the bland '80s-era look of the robot designs and a lack responsiveness in the fighting controls, you'll find Custom Robo Arena has hidden charms. [May 2007, p.88]
    • Nintendo Power
    • 74 Metascore
    • 78 Critic Score
    The game even has a meat locker training scene and play control that rivals that of the Knockout Kings series. [Nov 2002, p.222]
    • Nintendo Power
    • 74 Metascore
    • 85 Critic Score
    All told, Creature from the Krusty Krab is the most ambitious and most successful SpongeBob game to date. [Dec. 2006, p.112]
    • Nintendo Power
    • 74 Metascore
    • 65 Critic Score
    WWE '13 comes across as too ambitious for its own good. [Nov 2012, p.84]
    • Nintendo Power
    • 74 Metascore
    • 78 Critic Score
    It's a feature-packed winner with great graphics. [Mar 2003, p.137]
    • Nintendo Power
    • 74 Metascore
    • 85 Critic Score
    Like 2005's "On Tour", Blue lets you choose between boards and skis, but the rails and narrow passages of the environments are definitely built for shredding. [May 2007, p.84]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    Eye-popping visuals and slick game play. [Dec 2001, p.172]
    • Nintendo Power
    • 74 Metascore
    • 74 Critic Score
    If you're looking for something new and different, turn elsewhere, but if you just want to plug some Nazis, this game fits the bill nicely. [Jan 2005, p.136]
    • Nintendo Power
    • 74 Metascore
    • 75 Critic Score
    If you can see past its ho-hum looks and you don't mind that this isn't significantly different from the original, the formula still works for puzzle and RPG aficionados alike. [Aug 2010, p.89]
    • Nintendo Power
    • 74 Metascore
    • 65 Critic Score
    There's fun to be had in WWE '12, but with each iteration of the franchise, it feels like bigger changes are needed for the series to stay relevant. [Dec 2011, p.81]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    Unlockables (such as special events featuring established Konami characters) will keep you slicing and tapping well into the coverage of the Summer Olympics. [Sept 2008, p.87]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    The pleasantly surprising think about Medal of Heroes 2 is that it may be the Wii's best-controlling first-person shooter so far. [Holiday 2007, p.86]
    • Nintendo Power
    • 73 Metascore
    • 86 Critic Score
    The difficulty level is high, but not frustratingly so. [Feb 2004, p.151]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    What makes the game frustrating is that the viruses appear onscreen randomly and start congealing quickly, so you don't have a lot of time to plan ahead for chaining opportunities--which can be a problem when you're tasked with performing three chains of seven in three minutes. [May 2008, p.88]
    • Nintendo Power
    • 73 Metascore
    • 84 Critic Score
    Has all of the supercharged elements that you'd expect in a James Bond game, and they're tightly packed into a nine-mission story. [Jan 2004, p.161]
    • Nintendo Power
    • 73 Metascore
    • 86 Critic Score
    As revolutionary as "SSX" was, now 1080: Avalanche is the one that hits the slopes with style and innovation. The extreme-survival angle puts the edge back in snowboarding. [Jan 2004, p.155]
    • Nintendo Power
    • 73 Metascore
    • 72 Critic Score
    It can be taxing, however, to maintain your Urbz's hygiene or the character's need for entertainment when a toilet, sink or TV are nowhere to be found. [Jan 2005, p.139]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    This series may be clinging tightly to Final Fantasy Tactic's coattails, but at least it's doing a better job of it. [Holiday 2008, p.88]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    This latest FIFA [is] one of my favorites. [Nov 2010, p.89]
    • Nintendo Power
    • 73 Metascore
    • 72 Critic Score
    Deceivingly complex and addictive. [May 2005, p.91]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    Much has been improved since the eighth iteration, and there's a slew of new content to unlock and explore. Even the skeptics should be charmed once they've played a game or two. [March 2012, p.84]
    • Nintendo Power
    • 73 Metascore
    • 94 Critic Score
    The Story mode, variety of Battle mode options and amazing level of detail give the game an immeasurable amount of fun and replay value. [May 2004, p.119]
    • Nintendo Power
    • 73 Metascore
    • 72 Critic Score
    SpongeBob fans and action gamers looking for a good ride will enjoy this thick slice of inspired wackiness. [Dec 2004, p.146]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    Graphically, Double Trouble looks great, providing another example of the DS's polygonal capabilities - and though there is slowdown, it's fairly minimal. [Dec 2005, p.110]
    • Nintendo Power
    • 73 Metascore
    • 85 Critic Score
    Truly brilliant. [Sept 2007, p.88]
    • Nintendo Power
    • 73 Metascore
    • 85 Critic Score
    By far the funniest and best-animated yet on consoles. [Jan 2006, p.112]
    • Nintendo Power
    • 73 Metascore
    • 64 Critic Score
    If you're cruising for vehicular action, you'll be in hot pursuit of Driver 2 Advance. [Sept 2002, p.166]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    As far as gameplay goes, Scribblenauts Unlimited isn't terrible different from its predecessors. [Dec 2012, p.70]
    • Nintendo Power
    • 73 Metascore
    • 76 Critic Score
    After solving Polarium's first 30 puzzles, I now plan to have my cranium resized - I swear that my brain's gotten bigger. On to the final 70! [June 2005, p.95]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    Pure action and tons of fun. [Dec 2002, p.212]
    • Nintendo Power
    • 73 Metascore
    • 62 Critic Score
    The game's lighting effects and detailed graphics are impressive. [Apr 2004, p.122]
    • Nintendo Power
    • 73 Metascore
    • 55 Critic Score
    With its third installment in three years, the Raving Rabbids series is quickly growing stale. [Holiday 2008, p.86]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    New player or returning fan, young or old, casual or hardcore, Animal Crossing: City Folk could very well become your new obsession. [Holiday 2008, p.76]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    Web-heads on the move will find this a worthwhile adventure. [Nov 2010, p.90]
    • Nintendo Power
    • 73 Metascore
    • 82 Critic Score
    All of the features make for top-notch fun for fans of platformers. [May 2002, p.138]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    The puzzles are incredibly easy at first, but they grow in complexity at a good clip. It's odd, tricky and funny. [Jan 2005, p.140]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    The best portable game in the franchise to date (it annihilates "LEGO Star Wars" for the GBA). Impressive. Most impressive. [July 2005, p.98]
    • Nintendo Power
    • 73 Metascore
    • 58 Critic Score
    When she fills her bloodlust meter, she can kick into Blood Rage Mode - that's when the action really gets fierce. [Dec 2002, p.220]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    We've seen more polished platformers in recent months, but Pitfall has rare qualities of goofy charm and ever-surprising level design. [Apr 2004, p.121]
    • Nintendo Power
    • 73 Metascore
    • 75 Critic Score
    Despite room for improvement, Summon Night is quite enjoyable; what it does, it does very well. [June 2008, p.88]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    Good fun; you just have to do some work to get the most enjoyment out of it. [Aug 2009, p.89]
    • Nintendo Power
    • 73 Metascore
    • 64 Critic Score
    A simplfied but fun basketball game. [Jan 2003, p.175]
    • Nintendo Power
    • 73 Metascore
    • 62 Critic Score
    A strong 2-D one-on-one fighter that even casual fighting fans will get a kick out of. [Aug 2004, p.122]
    • Nintendo Power
    • 73 Metascore
    • 84 Critic Score
    A sprawling, complicated adventure. [Mar 2002, p.132]
    • Nintendo Power
    • 73 Metascore
    • 60 Critic Score
    It's getting to be that Yu-Gi-Oh! trading-card games have longer titles than shelf lives. [Jun 2006, p.87]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    This title is certainly enjoyable on the whole--assuming you haven't grown weary of the LEGO formula--but LEGO Pirates of the Caribbean feels like a step backward after playing the best LEGO game yet, the aforementioned LEGO Star Wars III: The Clone Wars. [June 2011, p.88]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    Great production values(including a terrific mood-setting soundtrack)and a host of concept art and comic-book unlockables help tie everything together to make for a top-notch superhero action-RPG. [Jan. 2007, p.102]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    As a game it's fun enough; it retains all of the features from the Wii version of Guitar Hero III, giving you plenty of reason to buy if you're an Aerosmith fan. [Sept 2008, p.86]
    • Nintendo Power
    • 73 Metascore
    • 65 Critic Score
    There are also framerate and hit-detection issues (both in catching ledges and in targeting enemies) that just shouldn't exist. [Holiday 2007, p.82]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    Fans of classic, side-scrolling, 2D action will love Metal Slug Anthology. [Jan. 2007, p.108]
    • Nintendo Power
    • 73 Metascore
    • 66 Critic Score
    The graphics are sparse, but the courses are well-designed, with lots of curves and hills. [Sept 2003, p.138]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    If you've played a lot of games in this genre, it's refreshing to finally find one that's willing to crack a smile. [May 2009, p.87]
    • Nintendo Power
    • 73 Metascore
    • 85 Critic Score
    Bold, inventive, yet deeply reverent, Epic Mickey makes us really care about its legendary protagonist for the first time in years and stands as his greatest video game to date. [Jan 2011, p.88]
    • Nintendo Power
    • 73 Metascore
    • 85 Critic Score
    Not every game on the disc is a must-have hit, but there's a lot of fun to be had. [Oct 2008, p.89]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    The best portable game in the franchise to date (it annihilates "LEGO Star Wars" for the GBA). Impressive. Most impressive. [July 2005, p.98]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    Dance Dance Revolution has been luring gamers off their sofas for years, making the franchise a perfect hit for Wii fans. [Nov 2007, p.105]
    • Nintendo Power
    • 73 Metascore
    • 60 Critic Score
    Imagine the most intricate, feature-laden knockoff of the old arcade game "Choplifter", and you'll have an idea of what Glory Days 2 is about. [Aug 2007, p.89]
    • Nintendo Power
    • 73 Metascore
    • 85 Critic Score
    When it's at its best, Spartan offers an unparalleled sense of size and scope. Some of the environments are truly massive, and even with over a hundred soldiers on screen at once, the frame rate remains consistently smooth. [Nov 2005, p.108]
    • Nintendo Power
    • 73 Metascore
    • 65 Critic Score
    Maybe a must-own for Tim Burton fans, but definitely a rental for everyone else. [Holiday 2008, p.88]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    The game has a robust solo mode that smartly challenges the player to rethink his approach as he battles against a diverse collection of card-slingin' strategists. [Oct 2005, p.99]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    The fighting system isn't gargantuan, but the monsters make it fun. [Nov 2002, p.219]
    • Nintendo Power
    • 73 Metascore
    • 85 Critic Score
    Don't be fooled by Dokapon Kingdom's childish design: this unique board game-RPG crossover makes it hard not to enjoy yourself. [Dec 2008, p.100]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    What it is, though, is about as good a Dragon Ball Z game as anyone's going to make. [Dec 2009, p.87]
    • Nintendo Power
    • 73 Metascore
    • 75 Critic Score
    If you have no interest in art or DIY game design, then you should steer clear of DTL, but if you're itching to cook up some digital art, you'll have a blast. [Nov 2007, p.105]
    • Nintendo Power
    • 73 Metascore
    • 65 Critic Score
    Contact is, in a word, frustrating. [Nov. 2006, p.92]
    • Nintendo Power
    • 73 Metascore
    • 64 Critic Score
    Players can go hand-to-hand or pick up weapons for the ultimate bruising battle. [Nov 2002, p.228]
    • Nintendo Power
    • 73 Metascore
    • 76 Critic Score
    It's a fun baseball sim, but not a grand slam. [Apr 2003, p.135]
    • Nintendo Power
    • 73 Metascore
    • 72 Critic Score
    The game proved to be an entertaining and natural step in the franchise's evolution. [Dec 2004, p.150]
    • Nintendo Power
    • 72 Metascore
    • 85 Critic Score
    My balance issues aside, Excite Truck delivers a fresh racing experience that emphasizes strategy over speed. [Jan. 2007, p.110]
    • Nintendo Power
    • 72 Metascore
    • 90 Critic Score
    If not for a few minor AI, collision, and camera issues, this game might have been a contender for the first perfect-10 rating in Nintendo Power History. [Aug 2007, p.86]
    • Nintendo Power
    • 72 Metascore
    • 80 Critic Score
    Plenty of unlockables keep this produce market-fresh for a long time. [July 2009, p.87]
    • Nintendo Power
    • 72 Metascore
    • 70 Critic Score
    LEGO Batman 2 certainly doesn't innovate, but I had fun seeing what stages and superheroes I could unlock next. [July 2012, p.82]
    • Nintendo Power
    • 72 Metascore
    • 72 Critic Score
    The graphics may seem outdated, but the gameplay has held up over time. [Mar 2004, p.118]
    • Nintendo Power
    • 72 Metascore
    • 58 Critic Score
    The new game features updated graphics, Ironman Road tournament and a practice dojo. [Feb 2003, p.161]
    • Nintendo Power
    • 72 Metascore
    • 78 Critic Score
    Unsheathe your claws and tear through eight levels of fast-paced action in Wolverine's first GBA adventure. [May 2003, p.140]
    • Nintendo Power
    • 72 Metascore
    • 56 Critic Score
    The frame-rate is smooth and the environments far nicely detailed, but, as was the case in previous GBA NFS incarnations, it's hard to discern the legitimate path from the dead ends. [Jan 2005, p.140]
    • Nintendo Power
    • 72 Metascore
    • 70 Critic Score
    The 16 computer-controlled opponents deliver endearing but repetitive quips while using a wide variety of techniques to keep you on your toes. [Aug 2004, p.122]
    • Nintendo Power
    • 72 Metascore
    • 65 Critic Score
    A fairly fun, fast-paced, and satisfying take on the cooking genre. [Jan/Feb 2012, p.85]
    • Nintendo Power
    • 72 Metascore
    • 65 Critic Score
    The game is like a stark, futuristic "Advance Wars" without the happy combatants and vehicle variety. [Dec 2007, p.82]
    • Nintendo Power
    • 72 Metascore
    • 66 Critic Score
    Feels unlike any other stunt game, but it's fun all the same. [Sept 2002, p.168]
    • Nintendo Power
    • 72 Metascore
    • 80 Critic Score
    With so many additions, Clash of Ninja Revolution 2 is the best Naruto fighting game so far, but here's hoping the next iteration includes online multiplayer. [Dec 2008, p.102]
    • Nintendo Power
    • 72 Metascore
    • 75 Critic Score
    After you wave the Wii remote and nunchuk to unleash Goku's Spirit Bomb attack, I guarantee you won't want to go back to hitting a simple button combination. [jan. 2007, p.112]
    • Nintendo Power
    • 72 Metascore
    • 66 Critic Score
    The need to select actions from a list of commands makes the game move at a slower pace than most platformers, but the variety gives the adventure depth. [Dec 2004, p.150]
    • Nintendo Power
    • 72 Metascore
    • 70 Critic Score
    It would be easy to dismiss Ace in Action as yet another lukewarm, movie-licensed cash-in, but it would also be a mistake--there's actually an impressive game here, at least for a little while. [Feb. 2007, p.94]
    • Nintendo Power
    • 72 Metascore
    • 75 Critic Score
    The game's absence of goals won't please everyone. If you want drama, suspense, and action, you'll have to look elsewhere. [Feb 2008, p.87]
    • Nintendo Power
    • 72 Metascore
    • 98 Critic Score
    Stakes its claim as one of the best free-roaming action adventures of the year...Deep and compelling. It lives up to its legacy. [Jan 2004, p.157]
    • Nintendo Power

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