- Publisher: Atlus
- Release Date: Jun 3, 2008
- Summary:
- Developer: Flight-Plan
- Genre(s): Role-Playing, Action RPG, Action RPG
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 12 out of 21
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Mixed: 9 out of 21
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Negative: 0 out of 21
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A fun, deep, and lengthy action-RPG that’s perfectly suited to the DS. The myriad customization options keep things fresh and add replay value, and the story impresses with its writing and presentation.
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Like the skill trees, the combat system is surprisingly Diablo-esque.
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A 20 hour adventure with branching paths, side quests, and a deep battle system. What's not to like?
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It was one of the better DS RPGs I've played, and stayed in my system for quite a while.
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Game InformerThere are worse things out there than grinding levels, and Twin Age controls better than most DS games in the genre. [June 2008, p.101]
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Summon Night: Twin Age isn't going to set the world on fire. However, if the world happens to already be on fire, you might find yourself just distracted enough by this game that you won't notice the flames until your dog comes in bald and smouldering.
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Its core mechanics are sound, if inexpertly presented, and the further you advance into the story, the more the level designs open up.
Score distribution:
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Positive: 4 out of 7
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Mixed: 2 out of 7
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Negative: 1 out of 7
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EatinU.Jun 5, 2008Great, well-rounded action/rpg game.
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AlexanderO.Jun 14, 2008
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VladimirTOct 11, 2008
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JamesJun 14, 2008
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Jun 2, 2023RPG-lite with a simplified combat system and very linear structure, but it looks nice and is a pleasant enough way to pass the time.
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NeilBranchAug 10, 2008
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KenSAug 8, 2009
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