- Publisher: Atlus
- Release Date: Jun 3, 2008
- Critic score
- Publication
- By date
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Game InformerThere are worse things out there than grinding levels, and Twin Age controls better than most DS games in the genre. [June 2008, p.101]
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Twin Age offers a cozy and pleasantly familiar dungeon-crawling experience.
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Summon Night: Twin Age isn't going to set the world on fire. However, if the world happens to already be on fire, you might find yourself just distracted enough by this game that you won't notice the flames until your dog comes in bald and smouldering.
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A generally gratifying gameplay experience. Makes good use of the DS hardware and offers players a unique and functional method of controlling the action. It stumbles in the exploration surrounding that, and in its largely derivative storyline.
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Summon Night Twin Age is suitably cute and colorful, more or less what you'd expect from a Japanese RPG. The character sprites and magic spells are shiny and well-animated.
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You'll find that Summon Night Twin Age is fun and you will most likely not want to put it down.
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A game that while fun, seems a little outdated.
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Overall, Summon Night : Twin Age might be passable for people with fairly low expectations, but the drawn-out combat mechanics, poor party support, and agonizing voice acting really drive a knife into this title's back.
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Its core mechanics are sound, if inexpertly presented, and the further you advance into the story, the more the level designs open up.
Awards & Rankings
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48
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36
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#36 Most Discussed DS Game of 2008
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58
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#58 Most Shared DS Game of 2008
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User score distribution:
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Positive: 8 out of 13
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Mixed: 3 out of 13
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Negative: 2 out of 13
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Jun 2, 2023RPG-lite with a simplified combat system and very linear structure, but it looks nice and is a pleasant enough way to pass the time.
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KenSAug 8, 2009
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VladimirTOct 11, 2008