- Publisher: Capcom
- Release Date: Nov 18, 2005
- Summary:
Buy Now
- Developer: Clover Studio
- Genre(s): Action, Beat-'Em-Up, Beat-'Em-Up, 2D
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 16 out of 28
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Mixed: 10 out of 28
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Negative: 2 out of 28
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The puzzle elements are incredibly clever in places because they're constructed of elements that really haven't been done anywhere before.
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While the game is rather short, and the love/hate activations of the some of the Viewtiful powers, this is an extremely fun game.
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It's disappointing that there's no option to enjoy the game at your own pace, as it can bring the game to a screeching halt. But otherwise, Double Trouble is a stellar example of how great games can be adapted for the Nintendo DS.
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Though flawed, it adds a handful of creative new elements to the basic mix, preventing it from being a callow rehash. There are better games for DS, but this one demonstrates moxie, technical brilliance and no lack of ambition.
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Nintendo PowerGraphically, Double Trouble looks great, providing another example of the DS's polygonal capabilities - and though there is slowdown, it's fairly minimal. [Dec 2005, p.110]
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Double Trouble is still undeniably a lot of fun - clever ideas, decent puzzles, and so on - but rather like the name, which seems to be struggling to fit the standard jokey Game Name: DS format, the end result isn't quite good enough.
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The result of meddling with Joe's mechanics is pure mediocrity. Though lefties will scream in frustration, the action is never bad, merely bland.
Score distribution:
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Positive: 5 out of 9
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Mixed: 4 out of 9
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Negative: 0 out of 9
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JoshR.Nov 9, 2005
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AramisG.Nov 23, 2005
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Jun 27, 2020This review contains spoilers, click expand to view.
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Feb 19, 2016
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Jun 15, 2011
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BlatherscyteBlunderbussNov 16, 2005
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AnneH.Dec 3, 2005
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