Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 79 Metascore
    • 95 Critic Score
    A fully realized and well-tuned hybrid of pinball play and Metroid Prime atmosphere, and it sets the bar high for other pinball-action games to come. [Dec 2005, p.109]
    • Nintendo Power
    • 79 Metascore
    • 80 Critic Score
    Firmly planed in the blue bomber's action-packed side-scrolling past. [Apr 2003, p.80]
    • Nintendo Power
    • 79 Metascore
    • 72 Critic Score
    The missions are short. It's perfect if you have a few minutes to kill and want something fun and mindless. [Aug 2002, p.145]
    • Nintendo Power
    • 79 Metascore
    • 80 Critic Score
    "Quotation Forthcoming"
    • Nintendo Power
    • 79 Metascore
    • 70 Critic Score
    Hard-core RPG fans will enjoy the game's complexity. [Mar 2003, p.138]
    • Nintendo Power
    • 79 Metascore
    • 84 Critic Score
    Though the game has only five main missions, it's high difficulty and 100 collectible cards guarantee a long playing time. [Feb 2005, p.116]
    • Nintendo Power
    • 79 Metascore
    • 80 Critic Score
    What a difference a year makes. Last year's version of WWE Smackdown vs. Raw was light on everything but untapped potential; the 2009 edition, on the other hand, is packed with features and significantly enahnced gameplay. [Holiday 2008, p.87]
    • Nintendo Power
    • 79 Metascore
    • 80 Critic Score
    Nonetheless, Atlus has delivered a quality RPG once again. [Dec. 2006, p.109]
    • Nintendo Power
    • 79 Metascore
    • 75 Critic Score
    In the past I've said that I've grown a tad weary of the LEGO formula. Harry Potter, on the other hand, proves to be a great match. [Aug 2010, p.91]
    • Nintendo Power
    • 79 Metascore
    • 75 Critic Score
    An enjoyable adventure. [Nov 2009, p.90]
    • Nintendo Power
    • 79 Metascore
    • 70 Critic Score
    Midway has taken the most violent aspects of ice hockey and adrenalized them. The resulting mayhem is a blast. [Dec 2001, p.170]
    • Nintendo Power
    • 79 Metascore
    • 84 Critic Score
    It's easily the best-looking of all the HM games, but it's plagued with some unfortunate problems: somewhat spotty control, not enough characters and days that movie by just a little too quickly. [Apr 2004, p.84]
    • Nintendo Power
    • 79 Metascore
    • 78 Critic Score
    Clever puzzles, a compelling story, great camera work and a wide variety of actions. [Feb 2004, p.151]
    • Nintendo Power
    • 79 Metascore
    • 78 Critic Score
    As you explore the seven extensive worlds, you'll find hidden Chaos that you can maintain in the Chao Garden. [Aug 2004, p.122]
    • Nintendo Power
    • 79 Metascore
    • 80 Critic Score
    de Blob 2 is a wonderful game that's actually pretty beefy. [March 2011, p.84]
    • Nintendo Power
    • 79 Metascore
    • 65 Critic Score
    The level design is mostly bland, the controls aren't as tight as they should be. [Dec 2005, p.120]
    • Nintendo Power
    • 79 Metascore
    • 70 Critic Score
    It's getting a bit of a late start considering we're already more than halfway through the 2008 season, but MLB Power Pros is the best baseball game you'll find on the Wii. [Sept 2008, p.88]
    • Nintendo Power
    • 79 Metascore
    • 80 Critic Score
    The excellent epic still holds up. [Dec 2001, p.170]
    • Nintendo Power
    • 79 Metascore
    • 82 Critic Score
    The cut scenes look like stills from an anime film, and the story offers lots of twists and turns. [Mar 2003, p.138]
    • Nintendo Power
    • 79 Metascore
    • 70 Critic Score
    After a couple of mediocre attempts to capture Spidey's movie magic on the DS, it seems that Vicarious Visions has finally gotten it right. [July 2007, p.95]
    • Nintendo Power
    • 79 Metascore
    • 80 Critic Score
    So though it may not be the unqualified success we were hoping for, Shattered memories proves an audacious and ultimately compelling experiment. [Holiday 2009, p.84]
    • Nintendo Power
    • 79 Metascore
    • 75 Critic Score
    Frontier isn't for everybody, but it delivers on its promise of providing a deep, engrossing experience while letting you live a relaxing life. [Apr 2009, p.88]
    • Nintendo Power
    • 79 Metascore
    • 85 Critic Score
    If you're looking for a game that's vaguely soccer-themed and a lot of fun, then strap on your body armor and head for the Mushroom Kingdom. [Sep 2007, p.84]
    • Nintendo Power
    • 79 Metascore
    • 66 Critic Score
    With more depth in graphics and gameplay than ever, the Madden NFL franchise for the GBA takes a giant leap toward realism in its 2005 edition. [Oct 2004, p.125]
    • Nintendo Power
    • 79 Metascore
    • 76 Critic Score
    The control is great, the missions are creative and the dialogue is hilarious. [Oct 2003, p.138]
    • Nintendo Power
    • 78 Metascore
    • 75 Critic Score
    There's a lot of good stuff in SmackDown vs. Raw 2010, but more attention to detail could have made it great. [Dec 2009, p.85]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    A slate of 14 unlockable minigames gives you a break from the adrenaline-infused action. [Jan 2005, p.138]
    • Nintendo Power
    • 78 Metascore
    • 76 Critic Score
    The action is fast and the fun factor is high. [Mar 2003, p.137]
    • Nintendo Power
    • 78 Metascore
    • 82 Critic Score
    Between fights, you'll purchase moves and info about opponents' weaknesses. [Feb 2004, p.155]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    Like the stunts, the sound and graphics are lick (the fire effects are excellent), and the polished presentation is perfect for fans of "SSX Tricky" and other mad, mondo stunt games. [Sept 2002, p.161]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    The controls are absolute perfection, and the ingenious level design will draw in even those too jaded to appreciate the game's charming presentation. [Apr 2005, p.99]
    • Nintendo Power
    • 78 Metascore
    • 80 Critic Score
    One of the Wii's greatest guilty pleasures. With buckets of gore and language that would make a sailor blush, Overkill definitely earns its M rating. But pumping zombies full of hot lead has rarely been so much fun. [Mar 2009, p.87]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    The inclusion of traditional 2-D Bomberman is also nice, but if you already have Bomberman DS, there's almost nothing new here. [Jan. 2007, p.108]
    • Nintendo Power
    • 78 Metascore
    • 85 Critic Score
    Nevertheless, Big Bang Mini offers plenty of satisfying action at a bargain price. [Jan 2009, p.91]
    • Nintendo Power
    • 78 Metascore
    • 80 Critic Score
    Impatient gamers looking for a little more action may want to look elsewhere, but they'll do so at the risk of missing our on yet another groundbreaking DS title. [Mar. 2007, p.88]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    It's arcade-style excellence. [Nov 2001, p.148]
    • Nintendo Power
    • 78 Metascore
    • 72 Critic Score
    Each one plays with a distinct style that's hard to get bored of. [May 2002, p.142]
    • Nintendo Power
    • 78 Metascore
    • 72 Critic Score
    The ride is smooth, the action is heated and the graphics are as colorful as the cartoons. [Aug 2002, p.147]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    The action is fierce, the graphics are great and the play control is rock soid. [Nov 2002, p.84]
    • Nintendo Power
    • 78 Metascore
    • 90 Critic Score
    A phenomenal game. Almost nothing was sacrificed in bringing the title to the Nintendo 3DS; from the opening scene to the powerful ending, every character model and every bit of excellent voice acting is intact, and the production values are sky-high. [March 2012, p.80]
    • Nintendo Power
    • 78 Metascore
    • 75 Critic Score
    It's a winning formula, so familiarity isn't necessarily a bad thing, but even a little gameplay innovation would have been welcome. [Dec 2008, p.98]
    • Nintendo Power
    • 78 Metascore
    • 75 Critic Score
    If Dragon Quest VI had been promptly localized into English after its 1995 release, it might have won a treasured place in the hearts of Super NES owners. [March 2011, p.89]
    • Nintendo Power
    • 78 Metascore
    • 80 Critic Score
    If you like Final Fantasy or music games, Theatrhythm won't disappoint. [July 2012, p.80]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    Mastering the logistical side of things offers plenty of rewards for thoughtful players, and there's nothing like clearing the map with the blades of your wolf-riding Valkyrie hordes. [Holiday 2008, p.84]
    • Nintendo Power
    • 78 Metascore
    • 78 Critic Score
    Monkeys by the barrel, a five-pack of zoo chums, sprawling levels and lotsa minigames - a trip to the Country still packs in tons of gameplay. [June 2003, p.136]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    Difficulty issues aside, this is a definite step in the right direction for the Rabbids, and I hope to see them continue this way. [Holiday 2009, p.88]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    Despite these issues, Road Trip makes a great party game (you can play co-op or versus with up to four people), and I highly recommend it for anyone looking to dust off their Balance Board. [Holiday 2008, p.84]
    • Nintendo Power
    • 78 Metascore
    • 68 Critic Score
    The challenge is set on high in a faithful re-creation of the Super NES game. [Nov 2002, p.230]
    • Nintendo Power
    • 78 Metascore
    • 80 Critic Score
    With that said, the latest Ace Attorney game is an excellent continuation of the series, featuring more compelling mysteries to unravel and lots of memorable characters. [Mar 2008, p.86]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    The play control is responsive, but sword swinging is hesitant and Raguna is unable to fight and walk at the same time. [Sept 2007, p.88]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    I was pleasantly surprised to discover that Guilty Party had some genuinely funny moments. [Oct 2010, p.89]
    • Nintendo Power
    • 78 Metascore
    • 85 Critic Score
    Though Blast Works may seem small and simple at first, the deceptive gameplay depth plus the editor and the ability to trade your designs with others online means there's no end to the fun. [June 2008, p.90]
    • Nintendo Power
    • 78 Metascore
    • 80 Critic Score
    It isn't quite the fan paradise it could have been, but it's a very good racer that makes great use of classic Sega franchises. We wouldn't mind a sequel with more franchises and tracks included. [Mar 2010, p.86]
    • Nintendo Power
    • 78 Metascore
    • 86 Critic Score
    The matches all feel important, which is totally cool in a World Cup setting. [May 2002, p.133]
    • Nintendo Power
    • 78 Metascore
    • 80 Critic Score
    The environments are richer than those of the previous title. [Sept 2004, p.116]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    You can also start to simulate a match, then jump into the action for direct control midway through. [Dec 2004, p.144]
    • Nintendo Power
    • 78 Metascore
    • 65 Critic Score
    Soul Bubbles is on the right track toward greatness, but we'll have to hope for a fully realized sequel before it gets there. [July 2008, p.90]
    • Nintendo Power
    • 78 Metascore
    • 90 Critic Score
    Sonic's become somthing of a message-board whipping boy these days, but Sonic Rush Adventure proves that the ol' hedgehog can still deliver a top-notch platformer. [Nov 2007, p.100]
    • Nintendo Power
    • 78 Metascore
    • 85 Critic Score
    As devotees will tell you, platform action doesn't get much better than what Mega Man dishes out, and Mega Man ZX Advent lives up to that reputation. [Dec 2007, p.85]
    • Nintendo Power
    • 78 Metascore
    • 65 Critic Score
    A noble experiment that fails to achieve its full potential. [Dec 2005, p.121]
    • Nintendo Power
    • 78 Metascore
    • 90 Critic Score
    A very intense experience. [May 2002, p.131]
    • Nintendo Power
    • 78 Metascore
    • 85 Critic Score
    Adds welcome realism without sacrificing intutive control. [Dec 2005, p.116]
    • Nintendo Power
    • 78 Metascore
    • 75 Critic Score
    Still, Legend is a breath of fresh air for Tomb Raider fans, and a solid GCN debut for Ms. Croft. [Jan. 2007, p.116]
    • Nintendo Power
    • 78 Metascore
    • 80 Critic Score
    Added up, Sonic & All-Stars Racing Transformed is a total blast in the spirit of Sega's beloved racing titles. [Dec 2012, p.80]
    • Nintendo Power
    • 78 Metascore
    • 90 Critic Score
    A fantastic game. Not just a step in the right direction, but an unequivocal success. In fact, it's the best entry in the series since the Blue Blur's 16-bit heyday. [Dec 2010, p.78]
    • Nintendo Power
    • 78 Metascore
    • 95 Critic Score
    It's the best it its class, and motion-control or not, it's only on Wii. [Dec 2007, p.80]
    • Nintendo Power
    • 78 Metascore
    • 82 Critic Score
    The art is detailed and extremely graphic. [Mar 2004, p.120]
    • Nintendo Power
    • 78 Metascore
    • 90 Critic Score
    If you missed any of these games the first time around, this is the perfect chance to grab the lot of 'em. [July 2010, p.86]
    • Nintendo Power
    • 78 Metascore
    • 60 Critic Score
    Just middle-of-the-road material. [Mar 2010, p.87]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    Dragon Ball: Origins is a pretty good action-adventure game, and it's an even better re-creation of Akira Toriyama's classic comics. [Dec 2008, p.100]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    A much greater feeling of being on the battlefield, where risk, surprise, fear and paranoia are palpable. [Nov 2005, p.108]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    Chatting with characters can get tiresome, too; it's entertaining when they have funny dialogue, but the humor isn't as consistent as I'd like. [Nov 2009, p.89]
    • Nintendo Power
    • 78 Metascore
    • 90 Critic Score
    You'll want to play this one even if you've beaten the non-Overclocked version more than once. [Sept 2011, p.78]
    • Nintendo Power
    • 78 Metascore
    • 74 Critic Score
    Vibrantly colorful graphics, a sensational sense of speed and realistic physics in a variety of track conditions make Top Gear Rally a solid and enjoyable play. [Dec 2003, p.146]
    • Nintendo Power
    • 78 Metascore
    • 85 Critic Score
    New Super Mario Bros. 2 may not feel as fresh as last year's Super Mario 3D Land, but there's no denying that it's a terrific Mario title, and one of the best of it's genre on N3DS. [Sept 2012, p.86]
    • Nintendo Power
    • 78 Metascore
    • 75 Critic Score
    A solid first effort for the new franchise that, while a bit rough in some parts, offers the most well-rounded tennis experience on the Wii. [July 2009, p.88]
    • Nintendo Power
    • 78 Metascore
    • 80 Critic Score
    Shake It! isn't a genre-changing masterpiece like "Super Mario Galaxy", but it stands up very well next to mere mortal platformers. [Nov 2008, p.94]
    • Nintendo Power
    • 78 Metascore
    • 75 Critic Score
    Ultimately, the main draw of LEGO Indiana Jones is playing through many of the movies' most memorable moments in the charming LEGO style, and the game definitely succeeds in doing that. [July 2008, p.87]
    • Nintendo Power
    • 78 Metascore
    • 85 Critic Score
    Like the original GameCube "Chibi-Robo", the Chibi sequel is a leisurely affair with gentle messages. [Nov 2007, p.102]
    • Nintendo Power
    • 78 Metascore
    • 80 Critic Score
    In addition to the Giants. features such as the Skystones minigame and puzzles you have to solve to unlock certain doors help prevent the game from becoming too repetitive. [Nov 2012, p.78]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    The game opens with short segments from the new film. [Dec 2002, p.224]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    Play control is tight and the graphics are detailed, with a great sci-fi style. [July 2003, p.147]
    • Nintendo Power
    • 78 Metascore
    • 78 Critic Score
    A clever use of AI makes it possible for you to influence enemies with sight and sound. [Nov 2004, p.131]
    • Nintendo Power
    • 78 Metascore
    • 80 Critic Score
    The game is on the short side, but it's very enjoyable while it lasts, with its clever puzzles and innovative game play. [Nov 2001, p.142]
    • Nintendo Power
    • 78 Metascore
    • 80 Critic Score
    Fans of the Ace Attorney series and graphic-text adventure games in general will find little to object to in this excellent title. [Mar 2010, p.89]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    The challenges are generally more difficult than those of Mario games - and sometimes more frustrating. [April 2002, p.150]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    The sound track? Sublime <I>and</I> Ozzy Osbourne - it doesn't get any better than that. [Dec 2001, p.168]
    • Nintendo Power
    • 78 Metascore
    • 92 Critic Score
    The game is complete with commentary from another classic character - Mario! [Feb 2004, p.148]
    • Nintendo Power
    • 77 Metascore
    • 80 Critic Score
    Ghost Recon: Shadow Wars might not be getting as much attention as some other launch titles, but if you have any interest in strategy or military games, you won't want it to sneak by. [April 2011, p.77]
    • Nintendo Power
    • 77 Metascore
    • 80 Critic Score
    The game's motion controls work great with either the Wii Remote or the Wii Wheel, and are a little more forgiving than in Excite Truck. [May 2009, p.87]
    • Nintendo Power
    • 77 Metascore
    • 80 Critic Score
    The developers did an admirable job of re-creating the overall feel of the previous titles while making a game that's great in its own right. [June 2010, p.84]
    • Nintendo Power
    • 77 Metascore
    • 74 Critic Score
    All the additions fall short of what I'd expect from a good sequel. [March 2005, p.105]
    • Nintendo Power
    • 77 Metascore
    • 70 Critic Score
    Intended as a colorful and welcoming invitation for new Wii U owners, Nintendo Land succeeds as a broadly enjoyable tutorial on the myriad features and abilities of the console and its unique GamePad controller. [Dec 2012, p.72]
    • Nintendo Power
    • 77 Metascore
    • 76 Critic Score
    While there aren't any huge feature additions, it's still a solid, arcade-style football game. [May 2002, p.136]
    • Nintendo Power
    • 77 Metascore
    • 86 Critic Score
    At times, the camera shows the action at awkward angles, but for the most aprt it's spot on. [Apr 2003, p.134]
    • Nintendo Power
    • 77 Metascore
    • 85 Critic Score
    "Quotation Forthcoming"
    • Nintendo Power
    • 77 Metascore
    • 80 Critic Score
    Offers 270 puzzles. [Feb 2003, p.160]
    • Nintendo Power
    • 77 Metascore
    • 74 Critic Score
    Side stories abound, and Ham Studios keeps you entertained with music and news. [Sept 2004, p.116]
    • Nintendo Power
    • 77 Metascore
    • 86 Critic Score
    The controls are tight, the gameplay is varied and the whole experience feels polished. [Feb 2004, p.147]
    • Nintendo Power
    • 77 Metascore
    • 70 Critic Score
    Rune Factory has a lot of potential, but it will take more than incremental upgrades to reach it. [Jan 2009, p.90]
    • Nintendo Power

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