- Publisher: Eidos Interactive
- Release Date: Nov 18, 2008
- Also On: PC, PlayStation 2, PlayStation 3, Xbox 360
- Summary:
Buy Now
- Developer: Crystal Dynamics, Buzz Monkey Software
- Genre(s): Action Adventure, Modern, General, Modern
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 3 out of 12
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Mixed: 9 out of 12
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Negative: 0 out of 12
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Nintendo GamerA brilliant, beautiful adventure that takes everything good about Tomb Raider and polishes it. One of the Wii gmaes of the year. [Jan 2009, p.54]
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Games Master UKIt's not a port, it's not by Nintendo, there isn't a minigame in sight and it's absolutely superb. [Jan 2009, p.75]
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Overall, Tomb Raider on the Wii works well. The ideas and level design present from Crystal Dynamics' time at conception shine through, even on the less powerful console. That alone makes it well worth anyone's time. [Issue#29, p.38]
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As a game for Wii, it's a good title for those tired of casual games or who feel a lack of Action-Adventure games. As a port of a title for other platforms graphically more powerful than the Wii, it's not perfect, but it plays its role well.
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Tomb Raider: Underworld on the Wii is not a bad game, but it's disappointing for fans of the series. The whole things has been oversimplified and dumbed down. The Wii puzzles are a joke, the combat is almost nonexistent, and the game is pretty short.
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Tomb Raider Underworld can be an enjoyable adventure, but it’s marred by bugs, camera issues, and ill-conceived Wii extras.
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Jumping from cliff to cliff overtop of a deep ravine in South America can be a lot of fun, but it gets lost in all the times you died retrying a leap not knowing that there was a hidden ledge far off to your right.
Score distribution:
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Positive: 1 out of 4
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Mixed: 0 out of 4
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Negative: 3 out of 4
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SeanNov 19, 2008
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StanleyWDec 30, 2008
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Feb 22, 2016
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DarthMarioDec 4, 2008
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