Batman: Rise of Sin Tzu
GameCube- Publisher: Ubisoft
- Release Date: Nov 11, 2003
- Also On: PlayStation 2
- Summary:
Buy Now
- Developer: Ubisoft Montreal
- Genre(s): Action, Beat-'Em-Up
- # of players: 1-2
- Cheats: On GameFAQs
- More Details and Credits »
Trailer
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Score distribution:
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Positive: 2 out of 17
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Mixed: 13 out of 17
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Negative: 2 out of 17
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This is definitely an experience that is best shared, but even if you are forced to play alone, you wont find a more challenging or visually stunning Batman experience than Rise of Sin Tzu.
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Certain aspects such as the graphics and the virtual simulated store have merit, but the gameplay itself doesn't push this game ahead of the pack.
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Nintendo PowerGameplay is not deep, but it's fast and exciting. [Jan 2004, p.158]
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Ironically, Batman: Rise of Sin Tzu has more extras than many superior games. This title is absolutely stacked; its just a shame you wont want to play for as long as the game could theoretically last.
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Ive never seen better vocal acting and cut-scenes in a videogame. Its just like the cartoon show, only more mature.
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Play MagazineThough the action is on the repetitive side, unique aspects help the game rise a notch above average. [Nov 2003, p.73]
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Not only is the gameplay not fun, it is downright boring. The button mashing beat em up is a genre that needs to be done away with and this game is a perfect example why.
Score distribution:
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Positive: 1 out of 2
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Mixed: 1 out of 2
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Negative: 0 out of 2
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Aug 2, 2016
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MattS.Nov 4, 2003
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