MGG's Scores

  • Games
For 582 reviews, this publication has graded:
  • 44% higher than the average critic
  • 8% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Death Stranding
Lowest review score: 25 Generation Zero
Score distribution:
  1. Negative: 5 out of 582
585 game reviews
    • 73 Metascore
    • 75 Critic Score
    Whether you like the new "chibi" art direction of the Pokémon Diamond and Pearl remakes or not, you have to admit that a lot of fans will be happy to see the Gen 4 back on Nintendo Switch. Despite a lack of real new features and some flaws in the graphics, it's a real treat to be able to play again this iconic game with good tech on the Switch. Especially since (re)discovering Sinnoh is a great way to remember the area and better enjoy the return to the past with Legends Arceus.
    • 73 Metascore
    • 75 Critic Score
    Mario Strikers Battle League Football could be a strong contender to your other games for a summer of football. With its simplistic look hiding much more complex mechanics to master and an equipment system that can shape your characters, it can suit beginners who just want to have fun, but also more experienced players who are looking for a little more technical mastery with the controller in hand. In case you want to spend some time alone in your corner, this might not be the perfect title for you since it is focused on multiplayer and the Club Strikers mode which is the feature that can keep the game alive in the long run.
    • 76 Metascore
    • 75 Critic Score
    EA Sports FC 25 follows in the footsteps of its predecessor, adding a number of welcome details such as the arrival of women in the career mode and the rush mode, not forgetting the roles that add an ever more tactical edge to your matches. However, the experience is spoiled in part by the many problems that remain, which can clearly discourage many. In the end, we wouldn't recommend the version as it stands, given that it's more of an update to FC 24 than a new game in its own right. Prefer a console version if you really want to buy it.
    • 82 Metascore
    • 75 Critic Score
    Cult of the Lamb is a good little game as we would like to see more often. It is accessible, fun and enjoyable, with simple and effective combat on the one hand. Moreover, the management of the cult offers interesting choices, while confronting us with its horrors hidden behind its cute appearance. It's quickly over, and we have a good time, but we still regret that it wasn't more ambitious, and that its different facets weren't developed more.
    • 74 Metascore
    • 75 Critic Score
    A frightening and unpredictable horror game that will even startle regulars horror fans. You simply can't stop playing Song of Horror until you see it to the very end. You have to anxiously find clues, solve riddles and most importantly avoid The Presence in order to fully unravel the storyline. Whether you are a detective in the making or a jumpscare enthusiast, Song of Horror was made for you. Adrenaline, stress, fear, anxiety... You have come to the right place.
    • 77 Metascore
    • 75 Critic Score
    It's difficult to rate a remastered game like Tales of Berseria. The quality of the title released in 2017 is undeniable, and it ranks among the very best in the Tales of franchise, but we have to take into account what this new version actually brings to the table. It has to be said that, for $40, the graphical, technical, and content improvements leave something to be desired and do little to justify purchasing the game for those who already own the PS4 version. Nevertheless, the fact that this release on the current generation of consoles brings some improvements in terms of comfort and all the additional content released for the game may be a very good thing for players who have never had the chance to follow the story of Velvet Crowe. All in all, we recommend Tales of Remastered to JRPG fans who have never played the game before and to those who want to indulge in nostalgia; for everyone else, give it a miss.
    • 72 Metascore
    • 75 Critic Score
    Call of Duty Vanguard is between modern and traditional. We still find our favorite game modes and some new ones that will please players. The weapons are well thought out with a configuration that is not unpleasant after reflection. The balancing is not bad and the TTK is really satisfying. The Campaign mode and the Zombie mode are unfortunately the black spots. The Zombie mode seems unfinished and the Campaign mode could have had a few more hours to dig a little deeper into the story of Vanguard. But we're not immune to additional missions for the campaign and the secret will finally be able to enjoy its secret by the first season.
    • 74 Metascore
    • 75 Critic Score
    In the end, Back 4 Blood is indeed Left 4 Dead 3 under a different name, trying to recover the magic recipe that made the success of the two previous installments, without ever managing to surpass them. Indeed, the absence of a real versus mode on the campaign coupled with the fact that its scenario is less engaging make it a good game, but not a very good one. We won't neglect its hyper fun and bloody side which will delight a good number of players who will play it in co-op and especially with friends. As for the players who want to try it alone, we advise them to pass their way because of the lack of fun linked to the catastrophic AI of the bots.
    • 72 Metascore
    • 75 Critic Score
    Avatar Frontiers of Pandora is a well-made licensed product. Without ever making a fuss, Lightstorm's title immerses us in the universe imagined by James Cameron thanks to a visually superb open world, but whose recipe has been around for a long time. Far Cry's skeleton is no longer solid-boned, and while it's more than enough to keep you going for 20 to 25 hours, it's unlikely that you'll retain anything from the experience, unless you're a hardcore fan of the license it's based on.
    • 80 Metascore
    • 75 Critic Score
    There is much to be said against Judgment, a title in the vein of Yakuza that nevertheless fails to match its illustrious forebear. Clumsy and with a more choppy rhythm than ever, we still recommend it to lovers of police intrigue and Japanese detective stories. Thanks to a successful atmosphere and well-crafted plot, this new offering from Ryu Ga Gotoku Studios often manages to make you forget the scattered nature of its gameplay.
    • 75 Metascore
    • 75 Critic Score
    Even though it's much better than the first title of the same name, like its previous iteration, Lords of the Fallen struggles to emulate the delicate recipe that made Souls such a success. All the ingredients are there, and it even brings its share of interesting new features to distinguish itself from its models, but the result falls a little short of expectations. The gameplay is a little disconcerting, and the difficulty can very quickly turn into intense frustration due to some ill-advised balancing. It's all the more of a shame given that the game has the makings of a great title in terms of production and content. It's best reserved for fans of the genre who aren't afraid of all that.
    • 71 Metascore
    • 75 Critic Score
    For a small independent game without much pretension, Trek to Yomi does it with all the honors. The fights are maybe a bit basic and the journey is a bit short, but the replayability it offers allows to extend the experience, and its aesthetics is just great. If you like Kurosawa's cinema, the Edo period and the bushido code, it should definitely delight you.
    • 78 Metascore
    • 75 Critic Score
    More than a mainstream game for fans, Marvel's Guardians of the Galaxy is a real hit that wasn't expected. Of course, being a fan of Star Lord and Rocket's humour will help you enjoy the game, but the single-player adventure offered by Eidos Montreal can suit anyone who likes the genre. A successful art direction, a pleasing energy, omnipresent dialogues and music plus dynamic fights make this new title an explosive condensation of good things succeeding in making us forget the few negative points such as a certain slowness in some chapters and the impossibility to embody the other guardians.
    • 72 Metascore
    • 75 Critic Score
    This remastered version of Mafia II features improved graphics and nice lighting effects, but the title can't deny its age due to the slightly rough and stiff characters. The open world remains limited to the place you're supposed to visit, and NPCs have behaviors that don't necessarily help make them credible. However, the storyline is interesting from the beginning to the end and the thrilling soundtrack of the title help to overcome its small imperfections. And, icing on the cake, the fact that all 3 DLCs are included allows you to enjoy Empire Bay a little more if you found the main adventure too short and want to continue your life as a gangster.
    • 73 Metascore
    • 75 Critic Score
    Need for Speed Unbound surprises with its graphic style inspired by street art. But the characters look really cheap. The cops are a bit too sticky, so the title offers an appreciable challenge with an efficient risk-reward concept, and a great soundtrack. We would have appreciated less limited winnings on the races to quickly buy real cars, as well as being able to play with a cockpit view, but that didn't stop us from enjoying driving, with the desire to go back each time.
    • 83 Metascore
    • 75 Critic Score
    Marvel's Midnight Suns offers gameplay that should not be underestimated, it is rich, fun and satisfying. Fans of TCGs and tactical puzzles should also appreciate its high replayability. The social RPG aspect of the abbey also proved to be much more interesting than expected, but the poor graphics seriously hinder the immersion. On the other hand, the exploration of the territories around the abbey turns out to be heavy and uninteresting. The result is a very contrasted game, which will not please everyone, but which clearly deserves to be played.
    • 89 Metascore
    • 75 Critic Score
    By taking the best ideas from Dragon Quest Builders and adapting them to Pokémon, Pokopia offers a proven formula that works well. With its extensive Pokédex and numerous secrets, Koei Tecmo's game delivers the essentials, but ultimately becomes tiresome. After an exciting initial discovery phase, the excitement eventually fizzles out, and what could have been a must-have for the Switch 2 ends up being just a decent experience for fans of pocket monsters.
    • 73 Metascore
    • 75 Critic Score
    Soulstorm offers a good rewriting of Abe's Exodus with updated graphics and gamepaly. For sure, it's a common die and retry game, but the variety of situations proposed is modernizing this old concept. With an IA sometimes full of bugs, the title is also a bit repetitive, but we still get attached to the destiny of this oppressed people superbly highlighted. Soulstorm is nevertheless an addictive experience if you accept its proposition.
    • 82 Metascore
    • 75 Critic Score
    Ghost of a Tale has not managed to completely immerse us in its interesting adventure, the fault to a lack of visibility mainly. We still want to accompany Tilo, but some passages are painstaking by having to hide to escape the danger. Yet here too lies its strength, its infiltration side mixed with RPG and exploration, colorful characters and a sweet sense of humour. The universe is attractive and the animations are excellent, but the enemies are as dumb as a washing machine and the textual dialogues do not help. This is not a bad game, far from it, but it did not meet all the hopes that we had put in it.
    • 62 Metascore
    • 75 Critic Score
    Given the circumstances, Vampire The Masquerade: Bloodlines 2 does pretty well. Technical limitations and its troubled past mean that it falls short of reaching its full potential and realizing all of its ambitions, especially in terms of the open world. But it's still a good narrative game, with a very well-written story and characters that we enjoyed discovering. The gameplay is simple but effective and complements the story well, alongside a very decent production.
    • 61 Metascore
    • 75 Critic Score
    Alfred Hitchcock - Vertigo offers a worthy tribute to the master of anxiety. Not only does it respect the codes of the films of the time and provides us with a soundtrack at the height of its model, but it also relies on a perfectly crafted scenario, with numerous twists and turns that keep us on the edge of our seats. It's a pity that it suffers from a not always perfect technique, as well as an often disastrous lip animation. But if you are a fan of narrative games and Hitchcock's films, you should forgive this pitfall as the atmosphere is there and the flashbacks are appreciable.
    • 66 Metascore
    • 75 Critic Score
    MONARK borrows more from the urban dark fantasy fictions of the 90's/2000's than from a Persona 5. Its rough approach, and especially its outdated realization will put off many of you. On the other hand, the most patient will discover a real good RPG, with a lot of passion inside, and whose interest grows with the time you give it.
    • 73 Metascore
    • 75 Critic Score
    Mixing the well-known mechanics of Destiny with a Gears of War-like gameplay, Outriders is a good game. But, even if we can get bored very quickly of its gameplay, the class and character progression systems compensate a little, by inviting us to make our character always more powerful. Even if it doesn't revolutionize the looter shooter genre, Outriders has a few arguments capable of convincing those used to TPS.
    • 85 Metascore
    • 75 Critic Score
    Without being a graphical revolution, Control Ultimate Edition's Next Gen patch freshens up the game a bit and gives good reasons to discover Jesse's paranormal adventures on PS5 or Xbox Series. The quality of life and immersion improvements are welcome, but the focus should have been more on solving some of the original game technical problems.
    • 80 Metascore
    • 75 Critic Score
    Amnesia: Rebirth is intended for players who want to take part in an old-fashioned horror adventure, with all its quaint and disorienting features. But behind these aspects — which can be discouraging for some — lies a truly mastered adventure game with an exotic and terrifying atmosphere that depicts a deeply human and intimate story.
    • 71 Metascore
    • 75 Critic Score
    Little Hope uses the same concepts as Man of Medan and tries to improve them by providing a welcome warning before the QTEs or by trying to smooth out the sequences which, unfortunately, still suffer from some slowness. The story is quite good and effectively mixes three eras, but we will probably have to redo the game several times to fully understand it. Unfortunately, the Curator's Cut that seduced us in Man of Medan is unfortunately no longer on the menu. Nevertheless, we spend a "pleasant" moment in the middle of repulsive creatures and we now await the third episode with curiosity.
    • 66 Metascore
    • 75 Critic Score
    Like its predecessor, The Return of Detective Pikachu is a kind of visual novel that tells us a story, with the difference that this time it offers us greater freedom of movement and side activities in addition to the main adventure. It's a pity that no progression system has been implemented, but the scenario is a priority here, and it's not for nothing that it was easily adapted for the cinema. The title's Japanese and English dubbing has been very well done, encouraging us to leave the cinematics behind. In short, Returns may seem a little empty, but it's a breath of fresh air that does the license a world of good.
    • 82 Metascore
    • 74 Critic Score
    Command & Conquer Remastered Collection is a great makeover of 2 cult games by fans, for fans. You can feel the love of the developers, old and new, as they offer all the vintage experience to modern gamers, with serious comfort gains and many options to adapt it to different player profiles. All this without compromising the vintage gameplay or its difficulty, and with better music than ever before. On the other hand, however, it might discourage many players with its outdated graphics, its peculiar old TV movie humor, its pixelated cinematics and its punishing gameplay.
    • 67 Metascore
    • 73 Critic Score
    Provocateur, Weedcraft Inc is undoubtedly. At first sight this is a very complete management game offering multiple activities to carry out your business. While the humour is very nicely tailored in the dialogues, the repetitive gameplay and excessive recycling of the same sentences over and over again are disappointing. The negotiation and social relationship could and should have been much more interesting. Still, the multi-faceted management aspect mixed with the funny moments the title has to offer, like juggling between legality and influence over individuals and society, is enjoyable enough to grab your interest.
    • 76 Metascore
    • 73 Critic Score
    The Surge 2 takes the premise and mechanics set by its predecessor and takes them even further with some welcome new ideas. The beautifully choreographed battles are a real success once mastered, provided the visibility problems sometimes caused by the camera — as well as the repetitiveness of the actions — are ignored. The system of crafting and customization through the dismemberment of enemies, and allowing players to create their own style of play, is still as successful as ever. Nothing new then, but rather more content and options — it's certainly demanding, but just as pleasing when we take up the challenge with an undeniable sense of power.
    • 67 Metascore
    • 72 Critic Score
    The studio in charge of reviving MediEvil, Other Ocean Interactive, did nothing more than the bare minimum. The graphics are beautiful and the work done on the lighting is wonderful, but we are quickly faced with a gameplay from another time. The hero's movements is sometimes erratic and the camera can be very annoying. Still, Sir Daniel Fortesque, champion of King Peregrin, lord of the kingdom of Gallowmere is one of the most lovable (anti)hero of the first generation PlayStation. Against all odds, the gargoyles jokes, the overall creativity and the brilliant music allow us to have a good time.
    • 81 Metascore
    • 72 Critic Score
    Although it takes up many of the mechanics of the 3rd episode, Trails of Cold Steel IV is unfortunately unable to rise to its level. The lengths in the narration and the direction break the rhythm and we fail to find the epic nature from the previous title. Despite the fan service and the diversity are not enough to erase the lack of novelty and risk-taking. Nevertheless, the very effective conclusion and the clever gameplay will surely seduce J-RPG addicts. The Legend of Heroes: Trails of Cold Steel has been able to offer us a great saga through these 4 episodes that deserve more attention.
    • 70 Metascore
    • 72 Critic Score
    Code Vein has been able to surprise by trying to compete with From Software titles but still knows how to find its own identity. Its narration allows for an accessible and complete understanding of the story, and its rich, original gameplay brings freshness to the genre. In addition, the personalization gives the player the impression of being in a shōnen, with a sense of power. The dark atmosphere of the title is clearly successful, and the world is fascinating. Unfortunately, it suffers from its linearity and technical limitations. Code Vein is a good title on which we had an enjoyable time. However, we just hope that the follow-up content will be more effective, and that the developers will be able to push essential patches to correct its defects.
    • 81 Metascore
    • 72 Critic Score
    On paper, Mordhau could look like any medieval brawler as we have seen for years. But in reality, it knows how to stand out with a combat system that is halfway between the arcade game and the realistic one, and a rather advanced personalization. We only regret the low number of cards and game modes, hoping that it will be completed in the near future via a few updates. However, everything is counterbalanced by a chubby humour that hits the target and will give you (at least) a few dozen hours of fun, with or without friends.
    • 71 Metascore
    • 72 Critic Score
    Even if the uneasy Lovecraftian atmosphere of The Sinking City can hook us with its gloomy graphics, the game is a technical mess. It's not the senseless battles that we will remember, but rather the investigative gameplay. Above all, the narrative around madness is remarkably well transcribed, both visually and acoustically. Fans of the genre will undoubtedly ignore its shortcomings and better appreciate its universe.
    • 62 Metascore
    • 71 Critic Score
    WARSAW has potential and good ideas. Unfortunately, it is not well balanced, and the many constraints often force the player into frustrating stalemates — sometimes simply through bad luck. The history lesson is understood, but accessibility and fun just aren't present. As it stands now, only the most hardened and persistent veterans of the genre will have the chance to progress and have fun in the long run. Providing more reasonable difficulty modes or a progression curve — rather than sending players crashing into a cliff — would have accomplished a lot, and that's a shame.
    • tbd Metascore
    • 70 Critic Score
    In the end, Sea Salt seems to be a passable title but it is not the case. As it stands, the game is very flawed. It's a pity because everything that shapes the game is almost perfect, and the atmosphere will make you want to stay. Basically, it would only take a change in the way you control the units, as well as rebalancing some enemies, to make the game very enjoyable. That said, for patient players, who are not afraid of being salty, you should take a look at this very promising game.
    • 69 Metascore
    • 70 Critic Score
    Moons of Madness manages, through the atmosphere it creates and its soundtrack, to effectively convey the oppressive isolation of this team stranded on the red star and facing paranormal phenomenons where dreams mix with reality. The graphics, although not the sharpest, are well made. However, it doesn't really give us any freedom in terms of exploration and rarely manages to startle us. And for those looking for a fight, it's essentially a puzzle-game that shows in variety what it lacks in challenge.
    • 72 Metascore
    • 70 Critic Score
    The Walking - Dead Saints & Sinners: Chapter 2 - Retribution still shines with its physics engine and the interactions it allows, offering a nice immersion in its universe with a successful atmosphere. Apart from new interesting weapons and night exploration, it brings very few novelties and is much more directional, putting more action on the confrontations than on its story or its characters. It is still a very good game, but it looks more like a DLC than an original title. So newcomers should rather go to the first episode before playing it, especially since it doesn't help much to understand the context if you missed the beginning.
    • 71 Metascore
    • 70 Critic Score
    Like its predecessor on 3DS, Miitopia Switch is an original work that will introduce you to RPGs. Filled with humor, its simplistic, non-strategic nature is nicely outweighed by its powerful Mii editor and long lifespan. Although a bit repetitive, this fun adventure will be a breath of fresh air for those who are new to this world. For the rest of us, we have to admit that the differences between the original and the remake are minimal.
    • 77 Metascore
    • 70 Critic Score
    Unfortunately, Avowed isn't that famous new Skyrim made-in-2025, with its vast, intoxicating universe, updated gameplay and narration worthy of the greatest games. The result is rather mediocre and dated, both visually and in terms of gameplay, taking us back a decade, and not for the right reasons.A disappointment considering the game's potential and the solid foundations on which it could have been built, and which is one of those games where you think “with X more months of development, maybe we've got something solid”. In any case, the PC version of Avowed is currently a failure, and fortunately the game is available on Game Pass day1, which we strongly advise you to take advantage of if you want to make up your own mind.
    • 76 Metascore
    • 70 Critic Score
    Super Monkey Ball Banana Mania is a good game on which you can have fun and spend good moments. Whether you are a new player or an old player of the license, you will find what you need. However, you will have to be patient to get through some stages. With this opus, Sega invites players to rediscover their first love of the series by offering levels from the first Super Monkey Ball. As a bonus, the addition of mini-games is a plus to have fun with your friends during parties even if some mini-games are not necessarily the most exciting. As for the small drawbacks, we regret the fact that you can't play all the characters in all the modes or the difficulty which is not always progressive.
    • 73 Metascore
    • 70 Critic Score
    STALKER 2 Heart of Chornobyl is a difficult, immersive and often frustrating game. Few compromises have been made, making the gameplay as brutal as the universe in which it takes place. Progress is slow and painful, especially with the many bugs present, while death can be as sudden as it is unfair. It requires a solid dose of patience, but it has to be said that exploring the area is well worth it, with all its dangers and mysteries that we try to unravel. The tools and interactions at our disposal are far too limited. This reduces gameplay and options to the bare minimum, sometimes destroying the immersion the game has worked so hard to build.
    • 62 Metascore
    • 70 Critic Score
    Destruction AllStars has many strong points to offer. Mainstream and approachable, the directing is quite good and the gameplay quick to learn — although it takes time to be truly mastered. We had a lot of fun throwing out violent bumper blows and jumping on platforms to change vehicles, as well as unleashing the powers of the many heroes available. However, it's hard to predict whether it will be successful in the long run, and the PS5's exclusivity and high purchase price may prevent it from reaching a large audience.
    • 75 Metascore
    • 70 Critic Score
    Wild Hearts doesn't just copy Monster Hunter, it also has plenty of good ideas, such as the changing environment and map installations. But the overall lack of polish and questionable balancing nevertheless proves to be unfortunate, and it still never manages to be as satisfying as its model. Whether it's the combat, the graphics, or the different systems of the game, the basics are there, but it's not quite accomplished enough to fully indulge in the pleasure of hunting big monsters.
    • 72 Metascore
    • 70 Critic Score
    Two years later, the same assessment can be made for Phoenix Point, even if it is an interesting tactical game with potential, it is still not finished. Some of the bugs have been fixed, and the content has been greatly enriched by the DLC included in this edition, but shortcuts have been taken, which spoiled their potential, and no effort has been made to really integrate them into the whole. Balancing is still an issue, and progression can become frustrating if you increase the difficulty. As for the console port, it's satisfactory in terms of controller controls, but you'll need to have a lot of patience to tolerate the excessively long load times.
    • 72 Metascore
    • 70 Critic Score
    If NFS Heat won't be able to convince with its overly easy gameplay, as well as an almost indestructible vehicle capable of shattering everything, others will be satisfied with the simple pleasure of repeated slide-downs and the sensation of speed, ignoring the simplistic side of the game. The graphics could have been better, but the rendering is quite pleasant, especially in motion. There is a whole range of vehicles and a neat soundtrack as well as extensive customization, all without loot boxes. The two sides of the game, day and night, have been successfully implemented and alternate nicely, especially since it's possible to play with the police in urban races once again.
    • 77 Metascore
    • 70 Critic Score
    In one sentence, Rebel Galaxy Outlaw is much-improved over the first game, originally released in 2015. The essence of these two games is ship combat against a backdrop of a space western. Outlaw improves confrontations by offering a third camera axis, and by deepening ship improvements. Although the writing is disappointing, both the ease with which fights are handled and the atmosphere — which reminds us of Borderlands but without the cynicism — mean we had a great time taking down nasty space pirates.
    • 72 Metascore
    • 70 Critic Score
    Atomfall is a likeable game, managing to offer an interesting adventure despite a few clumsinesses and flaws stemming from its limited resources, such as combat and an infiltration system with superficial mechanisms. Exploring every nook and cranny of the zone is at the heart of the experience, and is unquestionably the most successful and engaging aspect. The possibility of finding multiple ways of progressing to complete the story is also appreciated. This is a game worth discovering, if you're waiting for a sale or a price reduction. Waiting for future DLC and updates, which should enrich the gaming experience, might also be wise.
    • 70 Metascore
    • 70 Critic Score
    Maneater proves to be a good outlet if you want to feel powerful and reign supreme underwater by terrorizing and devouring humans. The fauna is very well represented and animated, but too much information spoils the charming graphics, and the camera sometimes tends to affect the clarity. The somewhat repetitive aspect of the title is compensated by regions and enemies that are regularly renewed, as well as by an offbeat and mischievous humor.
    • 73 Metascore
    • 70 Critic Score
    Without proposing any incredible new features, this title is a successful port, adapted to the Switch's requirements. It is pleasant to (re)discover it, with improved graphics that help dynamise the investigations. Available at an honest price, Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy is a good way to get into the license. Those who have not yet solved the mysteries of the 3DS version will certainly enjoy it.
    • 82 Metascore
    • 70 Critic Score
    Below Zero is not a bad game, but it is a downgrade of the original Subnautica in every way. The scenario is less natural, the map is much less memorable and the land exploration, the great novelty of this episode, is simply badly implemented. An honest trip for those who are nostalgic for 4546B, but a useless expense for those who don't know the series, who will use their agent much better by acquiring the first episode.
    • 64 Metascore
    • 70 Critic Score
    God of War Sons of Sparta isn't a bad game, but there's almost nothing that sets it apart from the competition. It's not very pretty, the combat isn't particularly unique, and there are clumsy moments throughout. Comparing it to Hollow Knight: Silksong or other independent Metroidvania games, which are cheaper, doesn't do it any favors. Its co-op mode could have made a difference if it weren't so poorly designed. We would recommend it more to die-hard fans of the God of War franchise than to experts of the Metroidvania genre.
    • 70 Metascore
    • 70 Critic Score
    Despite its substantial content and solid gameplay, Warcraft Rumble is not a game that players will be unanimous about. It suffers from a number of shortcomings, such as the fact that free-to-play progression is slowed down, that load times can be a little long, that there's no fun to be had, and that it can be frustrating. However, it will also find its target audience, who will love the universe and be able to enjoy it even if they don't spend much time on it each day.
    • 71 Metascore
    • 70 Critic Score
    Shadow Warrior 3 is mostly worth playing for its humoristic universe and its inspiration from Doom. Despite a limited content and an almost non-existent scenario, it offers a good moment of relaxation based on energetic confrontations requiring a little concentration. This is sometimes spoiled by a complicated readability of the fights due to a not very well placed camera. Nevertheless, if you're looking for a good fast-paced romp where you don't have to take yourself too seriously, it should be able to satisfy your needs.
    • 72 Metascore
    • 70 Critic Score
    Dragon Quest Monsters Le Prince des Ombres will bring back memories for fans of Dragon Quest IV, and will be convincing for fans of the license or of J-RPGs. However, it may also hold back the arrival of new players, as its technical aspects may pose a problem, despite a really advanced synthesis system, an excellent soundtrack and good ideas such as the season system. In the end, the best way to find out whether it's for you or not is to play the demo.
    • 80 Metascore
    • 70 Critic Score
    The Metro games preserve all their qualities on Switch: efficient FPS with a gripping atmosphere, extremely interesting lore with its share of action, survival and stealth. They also come with their flaws such as the aging graphics, a sometimes limited AI and confusing controls. On TV, the console struggles to display graphics that are far from current standards. They lack definition, finesse and detail. In portable mode, the darkness in the tunnels of the Moscow metro makes it difficult to see on the small screen. If you only have the Switch and you don't know the Metro license, go for it. If you have a PC, PS4 or Xbox One and you don't know the Metro license, choose these platforms instead.
    • 81 Metascore
    • 70 Critic Score
    If Sifu is not a perfect copy, it remains a very good game. Demanding but never unfair, don't be fooled by the low number of levels because you'll have to start them several times to master the game perfectly, extending considerably its life span. Sifu remains a difficult game, a kind of beat them up die & retry, even succeed and retry. If you are looking for a game that will resist you, requiring you to master its mechanics, then your expectations will be fulfilled.
    • 78 Metascore
    • 70 Critic Score
    Football Manager on Xbox is an acceptable alternative if we are reluctant to use our PC as a platform to play. However, control lapses, hindering the experience and making it less enjoyable. The hours of browsing through the menus that we loved become a process that we try to avoid as much as possible.
    • 77 Metascore
    • 70 Critic Score
    With King Arthur: Knight's Tale, the studio NeoCore Games fulfills its contract to offer a tactical turn-based game with demanding combat and RPG-inspired progression. Its exciting setting (a mix of dark fantasy and Arthurian legend) allows for multiple epic, dark and dramatic stories to be told. By omitting its classicism and focusing on its successful battles and notable difficulty.
    • 76 Metascore
    • 70 Critic Score
    With its solid gameplay and sinister Soulsborne atmosphere combined with some good ideas of its own, Mortal Shell could have been a great game. But a hasty release seems to have caused a lot of damage: the overall balance is weak, and there's a lack of variety in the shells, weapons and bosses. The game is quickly over, the fights hardly noticeable with no music and the unbalanced difficulty. The most relentless might find their happiness by playing without shells , and with the New Game+.
    • 83 Metascore
    • 70 Critic Score
    Age of Mythology was a banger for its time, and even today it remains a good game for RTS fans, especially those who appreciate a slightly slower gameplay system than Warcraft/Starcraft. Only Retold offers little more than graphical improvements and a slightly reworked campaign. The new game mode to be added post-launch may change this opinion, but today, it's hard to see a compelling reason to buy this version.
    • 76 Metascore
    • 70 Critic Score
    NBA 2K22 remains a very good basketball game but it rely too much on its assets and doesn't evolve anymore. It's difficult to see the differences between the 2021 and 2022 versions in terms of technology, graphics and content available to players. However, we notice the efforts made on the gameplay, which is much closer to the reality of the courts and less frustrating, as well as the care given to the My NBA mode. As far as the career mode is concerned, we're clearly left wanting more, it's just a lot of filler, to the detriment of the narrative quality of the career. To conclude, NBA 2K22 remains solid on its feet, still offering the best for a fan of the orange ball, but it's cruelly lacking in creativity and struggling to renew itself.
    • 70 Metascore
    • 70 Critic Score
    Dice Legacy has some very good ideas, as well as an innovative gameplay based on dices, without knocking you out with questions of probability and risk calculation. But without being too complex, this game turns out to be very demanding, and it will even challenge city builder regulars, since it requires to manage many tasks and problems in real time, leaving little room for error. Finally, the fact that its lifespan is based only on more difficult variants of the same story may quickly tire players, since it does not offer other maps, nor varied scenarios, nor easy access to the dices from previous games.
    • 65 Metascore
    • 70 Critic Score
    Minecraft Legends is a good multiplayer RTS that we recommend to all those who want to discover the genre. Especially since the graphics are not bad if you like pixel art and the game is fluid. Accessible while offering some difficulty, it still takes a little time before fully appreciating this new spin-off which promises wild games with friends.
    • 60 Metascore
    • 70 Critic Score
    Last Labyrinth is undeniably original. Sure, you need Katia to do the job for you, some puzzles lack rhythm, but Amata's rather bold approach hits the mark. It will certainly not please everyone as the story remains quite vague and diluted in the multiple paths that are proposed to us. The atmosphere, however, is effective, and the characters are quite remarkable. We enjoyed solving complex puzzles, and as long as you don't get discouraged too quickly, you're going to like failing to be able to witness the various deaths that the developers have created for you.
    • 67 Metascore
    • 70 Critic Score
    Without being the most exciting, original or accomplished rogue-like of the genre, Gwent: Rogue Mage nevertheless offers a recipe that works, all in the familiar universe of The Witcher. Players who like the modern recipe of CD Projekt Red's TCG, but prefer to play solo, should enjoy it for a while, especially since its price is really modest. However, the alterations made to the gameplay may put off some players, and it quickly feels like they are doing the same thing over and over again.
    • 77 Metascore
    • 70 Critic Score
    Hard West 2 is a classic game at heart with a progression system that is lacking. However, the fantastic western atmosphere, coupled with a neat narrative and combat that is both satisfying and varied in tactical situations, make the game a good pick up, both for fans of the genre and for those who would like to learn about turn-based strategy games.
    • 81 Metascore
    • 70 Critic Score
    Ni No Kuni 2 offers a nice addictive adventure with varied and original features. However, its simplicity and its little scenario make it a nice title without being a monumental slap in the genre. Without a doubt, the porting to the Switch is successful and offers a portable version that is pleasant to take everywhere.
    • 67 Metascore
    • 70 Critic Score
    This reboot of Alone in the Dark is mainly driven by its characters and its story, whose particularly meticulous narrative resources immerse us in an intriguing atmosphere and scenario. Fighting and puzzles are unfortunately disappointing, with only a handful of memorable confrontations and a few (too few) devious puzzles. This 2024 version of Alone in the Dark won't become a genre staple, but it will keep survival-horror fans busy until the release of the Silent Hill 2 remake.
    • 75 Metascore
    • 70 Critic Score
    Wario Ware Move It! is a decent addition to Nintendo's series of absurd microgames: with a concept that brings it very close to the Wii's Smooth Moves, this new episode mixes dozens of convincing challenges with other, much more imprecise proposals and sometimes very vague instructions. It's also one of the sparsest Wario Ware releases in terms of content, taking 6 to 7 hours to play through all the microgames, with no real reason to come back to them afterwards.
    • 83 Metascore
    • 70 Critic Score
    Nintendo does not take any risks with a Splatoon 3 that is far too close to its predecessor on many points, a predecessor that a sequel that was already lacking in notable novelties compared to the original WiiU title. This is all the more frustrating as the gameplay is still very pleasant to play and the charm of this very special formula remains intact. As far as content is concerned, if we put aside the new weapons, it's mainly the solid single player campaign full of good ideas that manages to raise the bar of this lackluster episode.
    • 81 Metascore
    • 70 Critic Score
    Solidly grounded, Borderlands 4 is a satisfying looter shooter, with a quest for the ultimate equipment that will undoubtedly appeal to many players. But the transition to an open world hasn't been entirely smooth, and despite all the nice new features in this installment, it's hard to get overly invested in the planet Kairos: generic activities, erratic difficulty, and an overall pace that's choppy due to too many dialogue sequences somewhat spoil the fun. Is this enough to prevent you from fully enjoying a 100% co-op game with very decent content? Not sure.
    • 53 Metascore
    • 70 Critic Score
    Fairly average on many points, Dungeons & Dragons - Dark Alliance is actually quite pleasant to play. The world created by R.A. Salvatore is only used as a base, the graphics could be more detailed, and the RPG side is limited to the characters' statistics, but the title is not without charm and benefits from an efficient soundtrack. The fights are also pleasant even if the targeting can be a bit difficult to handle. It benefits from some good ideas and a good replayability, but also from small recurring flaws. And the cooperative multiplayer is a definite plus, especially between friends. Still, those looking for a real challenge may be disappointed.
    • 81 Metascore
    • 70 Critic Score
    Star Wars Jedi: Fallen Order could have been a good, short, but intense action game, lasting about ten hours, but instead, it swallows the player in unnecessary back and forths, artificial obstacles, puzzles and chests hunts, which burden the rhythm and fun. We come out all the more frustrated by a predictable story that goes nowhere, as well as by its combat system very close to Sekiro's, but which is far from reaching its level of refinement and control, especially on the bosses.
    • 69 Metascore
    • 70 Critic Score
    Demon Slayer: The Hinokami Chronicles is a fan service game, and it doesn't hide it. If you are a fan of the first hour then you will have no problem to dive into this adventure which mixes combat and narrative phases, all in the enchanting universe of the anime. For the others, the experience will lose a lot of flavor. The story mode is not always well-paced and the Versus mode is clearly not enough on its own. In the end, the game is mainly for fans of Koyoharu Gotōge's work.
    • 63 Metascore
    • 70 Critic Score
    Somewhere between GTA and Just Cause, Saints Row doesn't manage to match the gameplay of these two titles, and its particular humor doesn't hit the mark often enough to compensate. The realization also leaves something to be desired, with sometimes poor graphics, fights that are as superficial as they are imprecise, and exploration that gives the impression of floating in the scenery as soon as you want to climb somewhere. Fortunately, the driving and car chases compensate, especially in co-op. Saints Row still allows you to spend some good moments indulging in absurd activities, with some funny situations.
    • 78 Metascore
    • 70 Critic Score
    Banishers: Ghosts of New Eden really could have been a great game that could have made its mark on the narrative RPG genre. With an innovative concept, a poignant story and choices that make the player think and affect, there was enough to satisfy, not to mention some sumptuous landscapes, successful immersion and a well-thought-out combat system that could have been developed further. All these good ideas are ravaged by poor technique, NPCs from another decade, boringly repetitive gameplay and exploration, and uninvolving combat that deserved better. The whole RPG aspect of the game is unfortunately far too superficial and obsolete, and we're simply content to move forward in the story to find out what's good about it.
    • 70 Metascore
    • 70 Critic Score
    If Sonic Frontiers offers a rather simplistic open world in its conception, it is nevertheless a condensed action, fluidity and dynamism. It's a real pleasure to explore the different islands while sprinting or using the springs and other springboards to go higher and higher. Despite a somewhat redundant scenario and some ergonomic issues, this new title from SEGA is perfect to try 100% without ever getting bored thanks to the fights offering various patterns and mini-games allowing to unlock the zones. In short, an ideal adventure and platform game for the end of the year whether you are a fan of the blue hedgehog or not.
    • 69 Metascore
    • 70 Critic Score
    While waiting to see what season 2 of The Dark Pictures Anthology has in store for us, The Devil in Me closes the first one by bringing a few novelties and an interesting character. This episode is a little bit better, but it has a hard time renewing the series and, despite some improvements, it still suffers from the shortcomings of its predecessors, especially on a technical level. It is still attractive, with ordinary characters and a plot that is not very well written, but a serial killer and a Murder Hotel that have an effect, with, moreover, delicate decisions to be taken and jump scares that can make you jump.
    • 83 Metascore
    • 70 Critic Score
    Two Point Campus is an accessible management game that will delight casual players for its humor, its clear and pleasant ergonomics and especially for the successful feeling of making a university evolve. Regular players, on the other hand, will quickly exhaust the game mechanics and get bored because of the lack of challenge.
    • 65 Metascore
    • 70 Critic Score
    Call of Duty: Black Ops 7 leaves a truly mixed impression. The campaign, which is too arcade-like and too similar to Zombie mode, lacks charm, pace, and consistency. Multiplayer offers solid content for a launch, but strays into excessive futurism that breaks the readability. Fortunately, Zombie mode clearly saves the day: complete, coherent, demanding, and fun, it recaptures the spirit of the best installments. Ultimately, this Call of Duty is solid in places, but very unbalanced when you look at it in detail. It feels like there was no balance in the development of each game mode. Some modes, notably Zombie, received more attention than others.
    • 59 Metascore
    • 70 Critic Score
    Skull and Bones isn't incredible, but neither is it a nameless wreck. For those who didn't play Black Flag back in the day, it's still a good experience to have as a pirate, with then some pretty memorable battles and also the pleasure of customizing your ship and equipping it with the best weapons. But if you've ever had an experience with the opus released in 2013, it's clear that this title will certainly leave a bitter taste in your mouth. While the sea battles are a real highlight, the rest of the game seems bland, with redundant missions and a feeling of limited exploration. Despite this, the whole game remains pleasant to play, with a campaign lasting between 25 and 30 hours.
    • 78 Metascore
    • 70 Critic Score
    If you are familiar with the series, a detail will definitely jump out at you: Tropico 6 looks like Tropico 5, which was criticized for being too much like Tropico 4. A hard blow for this series which evolves too little, copying most of the game mechanics and even bringing on the issues. Fortunately, the crazy atmosphere under the tropical sun is still here in Tropico 6. It may help you enjoying your winter times, as you seek warmth and papaya.
    • tbd Metascore
    • 70 Critic Score
    More than a simple singing game, Let's Sing 2022 offers a multitude of varied modes making it a real party game. If it is a carbon copy of the previous opus, showing a certain laziness in its conception, the new title from Voxel is perfect for the end of year celebrations. In solo or multiplayer, Let's Sing remains a reference in the field of karaoke games.
    • 74 Metascore
    • 70 Critic Score
    Phoenix Point stumbles and fails its release, which has obviously been rushed. Although it's currently full of bugs and balance issues on many levels, the game has great potential that will eventually shine and make it a game of choice for aficionados of the genre. The gameplay is ambitious and deep, with a combat and management system that can be very satisfying. In addition, the diplomacy feature is a rare strength, even if the current content doesn't encourage you to take full advantage of it yet. We advise you to wait a little before buying Phoenix, as it will most likely be improved soon.
    • 73 Metascore
    • 70 Critic Score
    Although a short and not providing all the answers to the questions it raises, Draugen, with its intoxicating atmosphere and the taste of Norwegian countryside, offers us a good time in the company of the protagonists with their charming relationships. Soaked with a soundtrack that seduces us from the very first notes, the story, in which our role will consist in following, without being able to influence it, like a spectator, has in any case kept us on our toes.
    • 64 Metascore
    • 70 Critic Score
    Biomutant is a good game with a strong promise and an identity of its own, which you won't find in any other title. For this reason alone, the adventure is worth trying despite its visual and technical deficiencies. We can only advise you to take your time, to explore the world and not to follow the traditional codes of the genre. Otherwise, you might miss the game experience that the developers of Experiment 101 wanted.
    • 74 Metascore
    • 70 Critic Score
    Far Cry 6 is not a bad game, far from it. We have to admit that the scenery of the island of Yara is exotic and the story around Antón Castillo is rather interesting. However, the recipe is starting to run out of steam. The few new features are not enough to make up for a huge but cruelly empty map. As for the scenario, it quickly becomes a bit stale, with quests following one another without really managing to keep us in suspense. Nevertheless, if you want to dive into the heart of the guerrilla war with a friend, and not Chorizo, note that the game becomes much more fun with two players.
    • 69 Metascore
    • 70 Critic Score
    Though not a masterpiece, Warhammer Chaosbane is not a total failure either. Due to its minimalist design (but well implemented), the title sinks especially on its execution by proposing content that is too light and rough contrasting with well elaborated classes. The game lacks ambition, and sometimes even finishing touches, which is unfortunate for a license with such great potential. However, all its interest undoubtedly comes from its multiplayer mode, which can be played by 4 players on the same support. It is therefore advisable to opt for the multi-player experience. After all, it is sometimes nice to remember that it is still possible to sit in front of a TV with friends and pizzas, to play together and have a good evening. And that's probably all the game is about here.
    • 85 Metascore
    • 69 Critic Score
    The Outer Worlds looks too much like Fallout New Vegas without being able to stand out. The few innovative mechanics it incorporates don't work very well and the exploration is disappointing, with ridiculously small, uninteresting areas. Still, at the end of the day, the gameplay is rather pleasant, the story and characters that grow a little more as you go along and the replayability can make the difference, as long as the "Elder Scrolls" formula doesn't turn you off.
    • 69 Metascore
    • 68 Critic Score
    The first few hours might be challenging if you're new to Dungeon-RPG. The gameplay and controls are completely different from the main games in the license, but Pokémon Mystery Dungeon Rescue Team DX is much more accessible than its original 2006 versions. Between a cute and colorful graphic redesign, and new options that make the game more dynamic, this new opus is a rather addictive success.
    • 76 Metascore
    • 67 Critic Score
    With its wild humor and colorful world, Journey to the Savage Planet is a game that puts fun above all else. If resource gathering, crafting and exploration are the keywords of your adventure on the planet AR-Y26, it's your fun and wacky experience that will stand out. In short, there's never a dull moment, whether it's thanks to the sound atmosphere or to your robot, which never stops making jokes in a sarcastic tone. If you want to fully explore this new world, discover the mysteries surrounding intelligent alien life or simply collect resources to repair your ship, the adventure is even better in co-op.
    • 59 Metascore
    • 67 Critic Score
    Asterix & Obelix XXL3: the Crystal Menhir, invites you to experience a brand new story of the two Gauls. In it, we can find what makes the soul of our heroes' adventures: travelling and slapping Romans. On this aspect, the contract is fulfilled. Each level has a different atmosphere, and the graphics add to the feeling of seeing a comic strip come to life. The sound effects and the dubbing also play a major part in the immersion. However, even if the combat phases are rather intense, the repetition of exploration/camps is tiring in the long run and we are eager to move forward. Fortunately, the co-op mode, even if not flawless, manages to reinvigorate the title. You will quickly forget the storyline and have fun, as long as you play with a friend, and a controller.
    • 70 Metascore
    • 67 Critic Score
    Minecraft Dungeons is an accessible dungeon-crawler that will satisfy fans and novices of the genre, young and old. With a very nice sound and graphic atmosphere, the new Mojang game is meant to be a game for everyone, and the challenge has been met. Hardcore gamers may like it a little less because of the lack of content, even if the difficulty is present. In the end, whether played solo or cooperatively, Minecraft Dungeons is a very satisfying game, but it can quickly become redundant. We'll have to see how Mojang and Microsoft will incorporate content updates and new features to make it a long-lasting game.
    • 78 Metascore
    • 67 Critic Score
    Overall, Dragon's Dogma: Dark Arisen is a good RPG even if it has its share of technical defects. Its universe is coherent and offers a lot of freedom, thanks to an effective combat system: pawns that are one of the best ideas of the game and a huge lifetime. Capcom has been able to pick the right ideas from the Western RPG recipe even if some of J-RPG's mechanics do not work well, especially in the interface or in secondary quests. The Switch port is good, even if some hitches are felt in handheld mode.
    • 72 Metascore
    • 65 Critic Score
    The Switch version of Resident Evil 5 is quite a surprise. Indeed, based on the console versions released in 2016, it has nothing to be ashamed in terms of graphics and suffers no slowdown. Very complete, it also comes with the two scripted extensions as well as the Arena and online multiplayer modes. We can however blame it for its very dated gameplay. It's heavy, it's slow and it's not maneuverable. The gyroscopic aim set up by the Day One patch remains fun at first but is really not practical. The local co-op is still as nice as ever, but it needs to be tested on a TV and with two controllers, as the Joy-Con doesn't allow all kinds of movements, especially the camera ones.
    • 79 Metascore
    • 65 Critic Score
    Rather modest in the end, Metal Hellsinger is a nice game with a great concept and music that accompanies it perfectly. You can spend a handful of intense hours playing it without regret, in order to experience its innovative gameplay. However, you have to be interested in the scoring based on the rhythmic aspect to linger on it, since it doesn't have much else to offer afterwards.
    • 59 Metascore
    • 65 Critic Score
    Final Fantasy: Crystal Chronicles Remastered is a good multiplayer game. You'll spend hours exploring dungeons and perfecting your characters. The main feature of the game is of course its multiplayer dimension, and you'll have fun whether you play with friends or with strangers. However, the experience is tarnished by incomprehensible choices such as the disappearance of local cooperation or the gameplay's lack of dynamism. In conclusion, Final Fantasy: Crystal Chronicles Remastered is a lazy port of an excellent game.
    • 72 Metascore
    • 65 Critic Score
    With House of Ashes, Supermassive Games takes a more action oriented that some may regret. It is also less horrific, but still relies on effective dilemmas to guide its story. As for the graphics, they can be beautiful as well as a bit overdone and suffer from a sometimes strange facial animation. And although it still needs to be improved, we welcome the switch to free camera, as well as the 3 difficulty levels proposed for the QTEs. Still as cinematic as ever, the title offers us an adventure around a Sumerian legend with an undeniable replayability and which is perfectly suited to multiplayer games with friends.

Top Trailers