LevelUp's Scores

  • Games
For 1,188 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Resident Evil Requiem
Lowest review score: 10 Sonic Boom: Rise of Lyric
Score distribution:
1188 game reviews
    • 58 Metascore
    • 30 Critic Score
    More of an amateur programming exercise than an actual game, Hunter's Legacy, a Metroidvania without a single slope, pales in comparison with almost every game of the genre in the past 30 years.
    • 58 Metascore
    • 78 Critic Score
    A notable improvement over its predecessor, Senran Kagura 2: Deep Crimson offers a nice mix of visual novel with intense hack n' slash action, tons of content, great fan-service, AR experiences and online interaction. A great ecchi game.
    • 58 Metascore
    • 55 Critic Score
    A proof of concept more than a game itself.
    • 57 Metascore
    • 50 Critic Score
    The charm of the Mario Party series was always bringing together a group of people in front of the T.V, to spend an enjoyable time going through boards and minigames. Island Tour, however, restricts that fun to the players by being a portable version. It's a title that disguises the features of other Mario Party games and offers them like they were new. It's a boring party with a serious lack of modes and online multiplayer.
    • 57 Metascore
    • 60 Critic Score
    Kirby Battle Royale has well designed party minigames but its campaign is repetitive and disappointing. If you have friends to play it you’ll enjoy the madness of the battle but the whole game feels like an extra of past Kirby games and not as a full priced 3DS title.
    • 57 Metascore
    • 70 Critic Score
    A good attempt to bring competitive multiplayer to Xbox LIVE Arcade. With qualities like weapon customization or the possibility to modify every aspect of your character, this game falls short of becoming one prominent example of its genre. Maybe in the future the developers will include more weapons and new maps, but in the mean time this game is fun but doesn't offer anything new.
    • 57 Metascore
    • 76 Critic Score
    Call at Arms' main problem seems to be its 1000 MS Points price, which will get you 3 new maps, a few unsurprising skins and the Master at Arms game mode.
    • 57 Metascore
    • 60 Critic Score
    FOAMSTARS has some fun elements and offers some frenetic, chaotic and exciting matches, but it also lacks creativity, identity and shame with one of the most abusive microtransactions we’ve seen.
    • 57 Metascore
    • 50 Critic Score
    Far from fixing some of the endgame problems with Destiny 2, Curse of Osiris gave us a disappointing campaign, brief contents and mediocre activities.
    • 57 Metascore
    • 60 Critic Score
    Unfortunately, we are facing a completely forgettable game. With a story mode that has many pacing problems, the experience becomes annoying really fast. It may be enjoyed by anime fans.
    • 57 Metascore
    • 60 Critic Score
    The House of The Dead: Remake bets on nostalgia and tries to renew itself while leaving its arcade essence intact. Sadly, controls are not precise and makes it frustrating in a short time. If you overcome this huge problem, its new art direction that gives the impression of being an old game and adjust to its shortcomings, The House of The Dead: Remake becomes fun to deliver you a simple and action-packed experience.
    • 57 Metascore
    • 65 Critic Score
    A bit of a disappointment, Armikrog fails to surpass or even match the magic of The Neverhood due to repetitive puzzles, broken interfaces and a lackluster story. At least Armikrog brings more TenNapel visual goodness to compensate.
    • 56 Metascore
    • 60 Critic Score
    Although it was presented to the world as a fighting game, Jump Force ended up eclipsing and sabotaging its proposal by hiding it behind a series of bad implementations, design problems and little or no attention in key areas. Yes, underneath all this is that funny proposal that manages to shine at important moments, but even there are weight problems that end up leaving a more sour than sweet flavor.
    • 56 Metascore
    • 57 Critic Score
    A simple game that anyone can enjoy thanks to its straightforward controls and engaging mechanics, not to speak of its iconic representation of the Japanese culture. Sadly though, its brief duration, long cinematic pauses and poor replay value, make it feel unfinished, and it's pretty clear that the developers created it with one small and specific demographic in mind.
    • 55 Metascore
    • 65 Critic Score
    Sniper Ghost Warrior 3 is a compendium of poorly executed good intentions, and although it could teach a few things to AAA developers in terms of design and variety of levels, lack of quality in key aspects of development plays against it.
    • 55 Metascore
    • 80 Critic Score
    Lienzo delivered a game that feels very different to anything currently on the market. The title has a lot of identity, both in concept and in gameplay. It's fun in combat, but also outside of the main missions when the player is allowed to just fly around. Even if there is not much to discover in the world, it is fun to explore and not many games can brag about that. Aztech Forgotten Gods] is a short game and relatively easy, but very solid and entertaining and great evidence of the potential of video game development in Latin America. I highly recommend the adventure for those who enjoy fast paced action games and have a low tolerance for frustration.
    • 55 Metascore
    • 50 Critic Score
    A derivative iteration designed with the bare minimum in sight, though always efficient with its tried-and-true brand of mechanics.
    • 55 Metascore
    • 50 Critic Score
    Alien Spidy is an unnecessarily complicated game, with inaccurate controls and an unattractive story and art design, and even though it has certain production value it's far from offering an enjoyable experience.
    • 54 Metascore
    • 55 Critic Score
    An acceptable game buried under glaring flaws, Homefront cannot justify its performance problems and numerous bugs despite its competent-but-generic open world.
    • 54 Metascore
    • 35 Critic Score
    A tedious, dull and repetitive experience, Knack is a charmless launch title that punishes its players with little variety, poor music and an empty, abandoned and joyless game world.
    • 54 Metascore
    • 48 Critic Score
    GTA: The Trilogy has a total lack of attention to details. At times it seems that Rockstar Games didn't even bother to oversee the work of Grove Street Games. There are some moments and small details that lead one to think that an algorithm was responsible for remastering the graphics and that no human reviewed the final product. GTA deserves more.
    • 54 Metascore
    • 40 Critic Score
    Visually beautiful but plagued with tedious and sometimes broken gameplay, The Tomorrow Children is a failed Utopia: an amazing concept that somehow has gone very wrong.
    • 54 Metascore
    • 84 Critic Score
    The Devil's Cartel, developed by Visceral Games, offers a frenetic, arcade style coop experience. The inclusion of the Frostbite 2 engine takes the destruction to a whole new level, especially when combined with the use of Overkill, an ability that will make you an unstoppable killing machine.
    • 54 Metascore
    • 70 Critic Score
    Despite all the promises and the delays, Crackdown 3 is an unexpected miracle. It’s genuinely a fun game to pick up and play for a couple of days, but not for longer, as its dated design will turn this experience into a boring and monotonous adventure. Might not be worth the full price, but for members of Xbox Game Pass it’s an obligatory stop.
    • 54 Metascore
    • 50 Critic Score
    Hexodius turned out to be a game with a weak story, predictable enemy patterns and basically boring gameplay, and even though you might get a few kicks out of it, at the end, there are a whole lot better options out there.
    • 54 Metascore
    • 55 Critic Score
    Dragon Ball Z: Battle of Z proposes an interesting idea reflected in 4 vs 4 combat. However, it is poorly executed and without the minimum attention in the balance of its game mechanics and characters. Besides, it has several camera issues, the lock-on function is not very accurate and there are few combo options, which ends up offering one of the less attractive games based on the legendary Akira Toriyama's animation.
    • 53 Metascore
    • 40 Critic Score
    Redfall is an amalgamation of ideas from other more popular video games, however, lacking in its own originality and entertainment value.
    • 53 Metascore
    • 60 Critic Score
    As a twin stick shooter, Halo: Spartan Assault is a decent game, but as an iteration to the Halo series, it leaves much to be desired both in story and content. Spartan Assault offers 30 short missions that, without the skulls, are an easy challenge for the player. The coop missions are the only pleasant additions, but there are only 5, in top of that, completing them also takes a very short time. Maybe if the single player missions from the campaign had received the same treatment, but that was not the case.
    • 52 Metascore
    • 40 Critic Score
    SILENT HILL: The Short Message speaks to the transcendental nature of P.T. for the survival horror genre as we know it today—a monument of great cultural importance within the industry, now lost thanks to Konami. Above all, it demonstrates the enormous magnitude of P.T. as a unique work, imitated a thousand times but never equaled. What we get in 2024 is a tasteless simulation, lacking any genuine, reflective, or penetrating qualities.
    • 52 Metascore
    • 40 Critic Score
    An insult to thousands of backers, Mighty No. 9 is an exercise in mediocrity aggravated by appealing visuals and performance problems. A train-wreck of a project.
    • 52 Metascore
    • 60 Critic Score
    It doesn't matter if the game explores an interesting yet unknown aspect of WWII, the Warsaw Uprising, its lack of presentation and good art direction, along with tons of bugs, overshadow some interesting design ideas and good level design. The lackluster multiplayer doesn't help much to improve the game, either.
    • 51 Metascore
    • 61 Critic Score
    A good game doesn't have to be carefully crafted to be entertaining. As Fuel Overdose demonstrates, sometimes the fun comes from the design mistakes. As a top down racing experience it offers frenetic action at the expense of constant control issues and glitches that promise frustration, but even though the chaos ensures a sense of pleasure since you can mess with everything, everywhere. Sadly, character design and presentation are kind of archaic.
    • 51 Metascore
    • 30 Critic Score
    A new low for the series, Five Nights at Freddy's 4 is a poor effort in almost every respect, an exercise in mediocrity better suited for YouTube than for an actual playthrough.
    • 51 Metascore
    • 68 Critic Score
    Murdered: Soul Suspect is like a diamond in the rough: a dead detective, with supernatural powers, who has to solve his own assassination is an attractive plot. Having said that, Airtight Games didn't know how tap into those features to deliver what could have been an excellent game about finding clues and solving crime scenes. At least the game delivers a somewhat interesting story with an unpredictable ending.
    • 50 Metascore
    • 60 Critic Score
    Well made, but shallow and lacking in content, IS Defense is a simple but intense Tower Defense arcade game, with some good ideas regarding progression and strategy, but ultimately offering too little content.
    • 49 Metascore
    • 50 Critic Score
    Yaiba left behind everything that built the Ninja Gaiden franchise in order to deliver a generic hack and slash experience, long gone are the days of challenging combat with unique enemies and what remains is a tiresome and boring combat with an absurd story to tell.
    • 49 Metascore
    • 43 Critic Score
    Dollar Dash is a generic multiplayer action game with rusty game mechanics that suffer from an almost nonexistent player base, so you will end up playing against boring bots.
    • 48 Metascore
    • 50 Critic Score
    Due to the simplicity of the levels and lack of enemy diversity, the game experience was extremely short; it took 2 players about 5 hours to finish the campaign on hardened difficulty, and to be clearer, we can say that the only difference between difficulties lays in damage resistance and the lack of a HUD.
    • 48 Metascore
    • 60 Critic Score
    Infinity Strash: DRAGON QUEST The Adventure of Dai is a missed opportunity for fans of Dai (known as The Adventures of Fly in the West) who were hoping for a good game to revive the franchise. Despite the dedication to telling the story, the game is mediocre and fails to encompass everything seen in the anime remake. In short, it joins the list of anime-based games that fail to live up to their expectations and squander their potential.
    • 48 Metascore
    • 50 Critic Score
    Predictable, repetitive and dull, Daylight only manages to scare the player with its bugs, clunky level design and boring game flow. This is the horror movie that you have seen a hundred times. It's just not scary anymore.
    • 47 Metascore
    • 38 Critic Score
    Sonic Boom: Shattered Crystal ends up being a product that fails on the most basic design elements, perhaps due to lack of time, money or just love for the franchise. Its pursuit of innovation in gameplay mechanics is commendable, but everything turns into a disaster by notorious negligence on the development side.
    • 46 Metascore
    • 25 Critic Score
    Abysmal, one of the least interactive videogames ever made by Nintendo. Don't buy this.
    • 44 Metascore
    • 53 Critic Score
    Transformers: Rise of the Dark Spark main problems are that High Moon Studios didn't developed it and that the terrible Michael Bay's movie, Transformers: Age of Extinction, was merged with the marvelous universe of War for Cybertron and Fall of Cybertron.
    • 43 Metascore
    • 60 Critic Score
    Prospekt tries to emulate the formula that made Half-Life 2 so great but falls short in its execution. The puzzle elements are forgotten as soon as they are introduced along with the story, which results in a painful experience due to its broken combat design.
    • 43 Metascore
    • 70 Critic Score
    Surprisingly good for a game mainly sold on controversy, Hatred has solid gameplay and presentation, but also a severe lack of depth and its own exaggerations often fall into the realm of parody.
    • 43 Metascore
    • 45 Critic Score
    Dead or Alive Xtreme 3 is the worst entry in a series that was never good anyway. The production values are abysmal and the new features are shallow and insufficient. The game is simply not worth it even if you are a Dead or Alive fan.
    • 41 Metascore
    • 60 Critic Score
    A competent run 'n gun that doesn't bring anything new to the table, MilitAnt is a commendable effort in terms of mechanics and progression but falls a little short in terms of presentation, music and action.
    • 41 Metascore
    • 60 Critic Score
    BABYLON'S FALL is a huge disappointment. The initial charm of the combat system fades off very quickly and the level design feed that feeling of monotony of boredom. This is a shame, as the combat and the narrative concepts have so much potential.
    • 40 Metascore
    • 40 Critic Score
    Escape Dead Island is a terrible game with substandard graphics, unimaginative and rigid gameplay, convoluted story and unforgivable optimization issues.
    • 38 Metascore
    • 45 Critic Score
    Umbrella Corps is a great idea with really poor development and a lousy execution. Somebody should have checked the game twice before release, because the mechanics and gameplay are absolutely awful. The only mode that could keep you relatively engaged would be the single player mode because the multiplayer front is completely deserted.
    • 38 Metascore
    • 50 Critic Score
    TMNT: Out of the Shadows is a game that promised a lot but fell short of the epic experience that the fans were waiting for. The dialog's lack charm and quickly turns old and repetitive, coop drop in/drop out is frustrating, and AI is clumsy and weak. Even though our favorite masked reptiles look great, Out of the Shadows just doesn't cut it as a TMNT game.
    • 38 Metascore
    • 40 Critic Score
    Destroying cities and fighting other Kaijus is fun at first, but the joy Godzilla offers vanishes in a couple of gaming sessions. Godzilla was created for the fans, but at some point the development took a turn for the worse and it ended up turning into a game that would've been better on mobile.
    • 36 Metascore
    • 40 Critic Score
    Risen 3: Titan Lords disappoints on even the most basic elements, which perhaps with a little more time could've been fixed. It's a shame, because we can tell that deep inside lays a game that tries to offer hundreds of hours of fun. Sadly, though, the only surprising thing about this is that it found its way to the shelves.
    • 33 Metascore
    • 20 Critic Score
    The Lord of the Rings: Gollum is nothing more than a failed project that should have been cancelled, but since it is a lucrative IP, it was released to the market to deceive the unwary and that, gentlemen, is a scam that should not be be tolerated in this industry.
    • 32 Metascore
    • 10 Critic Score
    The absolute worst Sonic video game.
    • 26 Metascore
    • 25 Critic Score
    Tenkai Knights: Brave Battle is a disappointing adaptation that had everything to become an excellent comeback to the days of the GameBoy Advance. Its controls are frustrating, its stages are boring and not very different, and its gameplay is extremely repetitive. With a deeper, or at least better told, story along with improvements in its overall mechanics, this title would have been a much more enjoyable and entertaining experience, but due to all the design flaws it contains, you will not want to play it after trying it for 10 or 15 minutes.
    • 23 Metascore
    • 20 Critic Score
    Fighter Within is a boring and mediocre launch title, and basically the worst example of what the new Kinect has to offer.
    • tbd Metascore
    • 60 Critic Score
    The Jetstream DLC includes a new and short campaign, but its main problem is that it recycles the scenarios and boss fights from the original main campaign. If you were expecting to get a whole new experience you will feel rather disappointed.
    • tbd Metascore
    • 48 Critic Score
    Young Justice: Legacy proves once again that making a game just for the sake of taping into the appetite for another product, in this case, the cartoon, is a bad idea. Freedom Factory neglected the game all around and only the most enthusiastic fans of the cancelled TV series will enjoy it to some extent.
    • tbd Metascore
    • 88 Critic Score
    The original release of Metro: Last Light was already a solid experience. Redux doesn't make significant changes to it, but it is still a very stunning post-apocalyptic experience.
    • tbd Metascore
    • 75 Critic Score
    With its collection of old masterpieces rehashed as mini-games, NES Remix can be enderaing for some time but it is inevitably destined to be tiring for the veterans.
    • tbd Metascore
    • 70 Critic Score
    A great premise, although not an equally great game, Spooky's House of Jumpscares makes for a fascinating experience of cute horror that doesn't fall flat.
    • tbd Metascore
    • 45 Critic Score
    The first 3D simulator of bullfighting. The hideous presentation and repetitive mechanics of Toro greatly hinder what could have been a great game because of its mostly solid foundations. Frankly, a pretty bad defense for such a polemic practice.
    • tbd Metascore
    • 80 Critic Score
    A great reconstruction of the action-platform genre of the eighties, albeit not a step forward, Issyos is another incredible work from Locomalito, probably the best indie game designer in the Spanish-speaking countries.
    • tbd Metascore
    • 78 Critic Score
    Alien Hunters is a great addition to an unforgiving and already difficult game, making it even more threatening. The new alien Rulers will haunt your every move, but you have a new arsenal to counter their motives. Also, you can wear their carcass once defeated.
    • tbd Metascore
    • 70 Critic Score
    A solid re-take on the classic Pac-Man concept, now with infinite scrolling levels and extra-glitchyness. Despite having multiplayer and free skins on consoles and PC, the game feels repetitive and samey. If you are looking for a more interesting modern variation of Pac-Man, you are better off with the Championship Edition.
    • tbd Metascore
    • 78 Critic Score
    God Eater Resurrection is a good title with solid game mechanics that hunting game fanatics may enjoy for hours. The problem is the narrative way the story is told and like other similar games, becomes really repetitive and sometimes you feel like you are going nowhere. Its new features, art and overall presentation make God Eater Resurrection an enjoyable product.
    • tbd Metascore
    • 73 Critic Score
    Despite its promising subtitle, there's little new in The Walking Dead: A New Frontier to write home about. A revamped presentation, new characters, and excellent voice acting make it live up to the expectations, but the traditional flaws on the technical side of things and an undeniable stagnation on the narrative one stop it from reaching the greatness of the first season.
    • tbd Metascore
    • 79 Critic Score
    Neon City Riders achieves outstanding art direction and animations that match challenging gameplay and well-designed boss battles. This indie takes inspiration from metroidvania installations, but sometimes fails to maintain the interest in exploration. However, combined with good platform puzzles and gameplay, it stands as an attractive experience.
    • tbd Metascore
    • 73 Critic Score
    DontNot Entertainment presents a brotherhood story that, although entertaining, is rather simple. Tell My Why tackles Alyson and Taylor Ranon's journey in search of answers of their childhood filled with tears and tragedy. A recommended game to pass the time without complications on a boring afternoon but after finishing it, it will be forgotten.
    • tbd Metascore
    • 73 Critic Score
    Sniper Ghost Warrior Contracts 2 is a good game that delivers in almost every aspect and definitely hits the target on the sniping sections.
    • tbd Metascore
    • 88 Critic Score
    For the second year in a row, the official game of Formula 1 will be a delight for fans of this category and those passionate about motorsport. Likewise, F1 2021 is already one of the best sports simulators out there and in terms of its own history, it is the best Formula 1 game so far.
    • tbd Metascore
    • 80 Critic Score
    Cris Tales take inspiration from many RPG games that shaped players in Latin America. Despite its ups and downs, its a good and attractive is an adventure that will keep you entertained for hours. Thinking of it as an entry level RPG, Cris Tales goes as a solid recommendation; it's not something to write home about, but it is worth it and, without a doubt, it's one of the most interesting games created in Latin America.
    • tbd Metascore
    • 65 Critic Score
    Madden NFL 22 makes the same mistakes the franchise has had in recent years and its successes are not enough to reverse the score against.
    • tbd Metascore
    • 80 Critic Score
    NBA 2K22 exceeds what was achieved in the previous year, and although it does not represent a radical change for the franchise, it has everything necessary to satisfy NBA fans. For better and for worse, the game has everything players love about NBA 2K, but also everything they hate.
    • tbd Metascore
    • 60 Critic Score
    Aragami 2 is for those with the With good ideas and mechanics that made the first game well-loved, Aragami 2 falls short due repetition and exaggerated length. It's a game excellent for those with the patience to excell in stealth games, but for the many who prefer a fast and action packed game, Aragami 2 will be a difficult to play.
    • tbd Metascore
    • 50 Critic Score
    Launching a game, even free-to-play, in such a sorry state is a total lack of respect for the user, and in this case, for the history of the once best soccer franchise.
    • tbd Metascore
    • 90 Critic Score
    GRAND CROSS ReNOVATION is a spiritual sequel to GrandCross, a vertical Shmup of Dazemon 2 for the Sega Saturn. It is a Bullet Hell or Danmaku with several additions that distinguish it from the rest, making it great for newcomers or veterans of the genre.
    • tbd Metascore
    • 50 Critic Score
    The Next-Gen version of Assetto Corsa Competizione is a disaster. It can improve with attention and pertinent updates since the simulation and the gameplay are there, but it seems that there is no interest in doing it.
    • tbd Metascore
    • 85 Critic Score
    LEGO Star Wars: The Skywalker is a step forward for the franchise and trace the base for the next LEGO games. His strengths surpass his flaws, so this is a very fun and charming adventure that offers dozens of hours of entertainment. The Star Wars fans gonna love it, while novices will find an attractive product to know the franchise.
    • tbd Metascore
    • 80 Critic Score
    Souldiers fulfills the elements of a Metroidvania and has its own touch that allows it to offer something different. It is rare that a game of this type does not comply and this is not the case, so if you are looking for an adventure of this type and with an attractive challenge, Souldiers is a good option.
    • tbd Metascore
    • 80 Critic Score
    MultiVersus is an ambitious game with a competitive focus that manages to deliver a strategic and versatile game system. The result is a fun title that is constantly growing, although its early release and intention to introduce microtransactions makes the lack of content evident.
    • tbd Metascore
    • 87 Critic Score
    TMNT: The Cowabunga Collection includes 13 great classic games with improvements and options that optimize the game experience. Besides having a good selection of titles, it includes a very complete gallery that works as a virtual museum. This nostalgia-packed collection is a great option to play with friends and is one of the best collections of the last few years.
    • tbd Metascore
    • 80 Critic Score
    Lillet Blan returns once more to the Silver Star Tower, but this time fixes some of the problems of the original game from 2007. Thanks to new content like the gallery, the skill tree and the quality of live improvements, GrimGrimoire OnceMore is the best and most beautiful version of the 15-year-old RTS game from VanillaWare and Nippon Ichi Software.
    • tbd Metascore
    • 70 Critic Score
    Minabo impresses with its delightful ideas and emanates a warm and amiable atmosphere, owing to its vibrant and cheerful style. The straightforward mechanics of the game make it easily comprehensible, while the challenging missions with special objectives offer a stimulating experience. Regrettably, the game's appeal wears thin swiftly as it becomes repetitive and monotonous. Additionally, the superficiality of its social aspects detracts from the uniqueness of each match. Nevertheless, it is an engaging experience that is enjoyable when you are able to connect with the concept.
    • tbd Metascore
    • 80 Critic Score
    Gust and Koei Tecmo achieved a great remake of Atelier Marie Remake: The Alchemist of Salburg. They faithfully adapted the features of the original 1997 game while adding modernized gameplay, quality of life improvements, better graphics, and an endearing art direction. The JRPG combat system remains, though it may become repetitive later in the adventure, but exploration benefits from new features.
    • tbd Metascore
    • 70 Critic Score
    I think it is necessary to see Naheulbeuk's Dungeon Master as an introductory proposal for the genre and a game that in small portions of consumption can give you fun times. Its campaign, humor and missions are attractive despite its limitations or wrong decisions in execution. We are not facing the panacea of ​​simulation and management and of course we are very far from works like Dungeon Keeper, but it is not a terrible experience either.
    • tbd Metascore
    • 85 Critic Score
    Mindcop is a pleasant surprise that revitalizes the detective genre and has enough touches of originality to become a reference for those who wish to venture into this type of proposals in the future.

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