Jeuxvideo.com's Scores

  • Games
For 3,087 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3118 game reviews
    • 71 Metascore
    • 70 Critic Score
    The Bloober Team delivers a psychological and supernatural thriller with multiple controlled influences, and a story that is both dark and touching. The Medium is an artistic work in its own right, both visual and musical, whose universe deserves to be explored. The Polish studio also manage to take advantage of this playful duality between the physical and spiritual planes without necessarily innovating too much during a linear adventure. The threat weighing on Marianne, as intense as it may be at times, loses too often in intensity to permanently mark the players. The Medium is ultimately an “arty” horrific experience like the developers' previous productions.
    • 75 Metascore
    • 70 Critic Score
    The Bloober Team delivers a psychological and supernatural thriller with multiple controlled influences, and a story that is both dark and touching. The Medium is an artistic work in its own right, both visual and musical, whose universe deserves to be explored. The Polish studio also manage to take advantage of this playful duality between the physical and spiritual planes without necessarily innovating too much during a linear adventure. The threat weighing on Marianne, as intense as it may be at times, loses too often in intensity to permanently mark the players. The Medium is ultimately an “arty” horrific experience like the developers' previous productions.
    • 81 Metascore
    • 75 Critic Score
    Cyber Shadow keeps its promise without question. This tribute to Ninja Gaiden draws on period games to give us a fun and exhilarating platform / action game. Bosses all over the place, an agile hero and a pretty tough challenge, that's exactly what we hoped for. While it will surprise players less than a Shovel Knight or The Messenger, who went further in their ambitions, it remains a good experience for fans of the genre.
    • 78 Metascore
    • 75 Critic Score
    Cyber Shadow keeps its promise without question. This tribute to Ninja Gaiden draws on period games to give us a fun and exhilarating platform / action game. Bosses all over the place, an agile hero and a pretty tough challenge, that's exactly what we hoped for. While it will surprise players less than a Shovel Knight or The Messenger, who went further in their ambitions, it remains a good experience for fans of the genre.
    • 82 Metascore
    • 75 Critic Score
    Cyber Shadow keeps its promise without question. This tribute to Ninja Gaiden draws on period games to give us a fun and exhilarating platform / action game. Bosses all over the place, an agile hero and a pretty tough challenge, that's exactly what we hoped for. While it will surprise players less than a Shovel Knight or The Messenger, who went further in their ambitions, it remains a good experience for fans of the genre.
    • 82 Metascore
    • 75 Critic Score
    Cyber Shadow keeps its promise without question. This tribute to Ninja Gaiden draws on period games to give us a fun and exhilarating platform / action game. Bosses all over the place, an agile hero and a pretty tough challenge, that's exactly what we hoped for. While it will surprise players less than a Shovel Knight or The Messenger, who went further in their ambitions, it remains a good experience for fans of the genre.
    • 81 Metascore
    • Critic Score
    Its accessible maneuverability, put at the service of a classic but efficient progression, will seduce the budding pilot left on the sidelines by the advanced simulations. [Early Access Review Score = 75]
    • 71 Metascore
    • 75 Critic Score
    In short, a smooth transition, whether positive or negative.
    • tbd Metascore
    • 75 Critic Score
    In short, a smooth transition, whether positive or negative.
    • 84 Metascore
    • 85 Critic Score
    Hitman 3 simply elevates video game killing to an art.
    • 87 Metascore
    • 85 Critic Score
    Hitman 3 simply elevates video game killing to an art.
    • 70 Metascore
    • 80 Critic Score
    The sets and animations show a beautiful finesse, and the racing sensations, already of a good level on the previous opus are even more exhilarating on PS5.
    • 84 Metascore
    • Critic Score
    Full of good ideas, this early access card game impresses with the solidity of its game design and the intelligence of its game systems. In short, an excellent draw that deserves the attention of fans of the genre and fans of the studio. [Early Access Score = 85]
    • tbd Metascore
    • 75 Critic Score
    A very good pick for a sofa or remote night on the computer.
    • 71 Metascore
    • 75 Critic Score
    A very good pick for a sofa or remote night on the computer.
    • 68 Metascore
    • 75 Critic Score
    A very good pick for a sofa or remote night on the computer.
    • 75 Metascore
    • 80 Critic Score
    Scott Pilgrim vs. The World: The Game was a Beat'em Up classic in 2010, and the Beat'em Up hasn't aged a bit over the past decade. The Complete Edition is generous in content, inspires fans of the genre to outdo themselves in a full-bodied experience, and remains punchy with its extremely well-thought-out combat system.
    • 79 Metascore
    • 80 Critic Score
    Scott Pilgrim vs. The World: The Game was a Beat'em Up classic in 2010, and the Beat'em Up hasn't aged a bit over the past decade. The Complete Edition is generous in content, inspires fans of the genre to outdo themselves in a full-bodied experience, and remains punchy with its extremely well-thought-out combat system.
    • 78 Metascore
    • 80 Critic Score
    Scott Pilgrim vs. The World: The Game was a Beat'em Up classic in 2010, and the Beat'em Up hasn't aged a bit over the past decade. The Complete Edition is generous in content, inspires fans of the genre to outdo themselves in a full-bodied experience, and remains punchy with its extremely well-thought-out combat system.
    • 75 Metascore
    • 80 Critic Score
    Scott Pilgrim vs. The World: The Game was a Beat'em Up classic in 2010, and the Beat'em Up hasn't aged a bit over the past decade. The Complete Edition is generous in content, inspires fans of the genre to outdo themselves in a full-bodied experience, and remains punchy with its extremely well-thought-out combat system.
    • 78 Metascore
    • 55 Critic Score
    Atelier Ryza 2 is a frustrating experience as it continues to deconstruct the main principles that have supported the series for more than 10 years. We are witnessing a script written on a corner of the table, an interventionist adventure full of empty dungeons, and uninspired conversations between characters of all kinds. It is the sad impression of a forced march towards naive and insipid general public standards which destroy the charm of yesteryear. However, we take a lot of fun in the fights and with the flawless alchemy system that appears more than ever as the last bulwark before the general collapse.
    • 70 Metascore
    • 65 Critic Score
    In the end, a game that can be walked through by hanging on a bit, without really doing its predecessor honor.
    • 66 Metascore
    • 65 Critic Score
    In the end, a game that can be walked through by hanging on a bit, without really doing its predecessor honor.
    • 63 Metascore
    • 60 Critic Score
    It is difficult to objectively rate this Cobra-Kai in an industry where this type of game has completely disappeared from the shelves. The idea of honoring the series in a beat'em up tribute to the 80s was good; unfortunately, the developers did not take advantage of the many generations that followed to bring the wind of freshness and novelty necessary to the quality of the title. We end up with a game that could very well have been released many years ago despite some undeniable qualities that provide a certain playing pleasure. For this result, it is difficult to want to spend forty euros on it. Cobra Kai remains a far from unpleasant vent that might suit fans of the genre or series. It's up to you to see if you want to pay the price.
    • 60 Metascore
    • 60 Critic Score
    It is difficult to objectively rate this Cobra-Kai in an industry where this type of game has completely disappeared from the shelves. The idea of honoring the series in a beat'em up tribute to the 80s was good; unfortunately, the developers did not take advantage of the many generations that followed to bring the wind of freshness and novelty necessary to the quality of the title. We end up with a game that could very well have been released many years ago despite some undeniable qualities that provide a certain playing pleasure. For this result, it is difficult to want to spend forty euros on it. Cobra Kai remains a far from unpleasant vent that might suit fans of the genre or series. It's up to you to see if you want to pay the price.
    • 67 Metascore
    • 60 Critic Score
    It is difficult to objectively rate this Cobra-Kai in an industry where this type of game has completely disappeared from the shelves. The idea of honoring the series in a beat'em up tribute to the 80s was good; unfortunately, the developers did not take advantage of the many generations that followed to bring the wind of freshness and novelty necessary to the quality of the title. We end up with a game that could very well have been released many years ago despite some undeniable qualities that provide a certain playing pleasure. For this result, it is difficult to want to spend forty euros on it. Cobra Kai remains a far from unpleasant vent that might suit fans of the genre or series. It's up to you to see if you want to pay the price.
    • 77 Metascore
    • 75 Critic Score
    In the end, we are very happy with the experience, but it is less striking than that of Bastion des Ombres or Renegades.
    • 71 Metascore
    • 75 Critic Score
    In the end, we are very happy with the experience, but it is less striking than that of Bastion des Ombres or Renegades.
    • 89 Metascore
    • 90 Critic Score
    Far from lazy porting, Wild Rift makes complete sense on mobile. Its intelligent ergonomics create gripping confrontations and manages to restore what makes League of Legends salt. More accessible, shorter and less frustrating, the games of this mobile version could represent a perfect compromise for players who have dropped out of LoL and its grueling games, or for those left on the sidelines by its demanding prerequisites. For others, this experience is a logical extension of Summoner's Rift and has a place on their phones. If we regret a set back content or a few missing options here and there, Wild Rift is nonetheless an exceptional mobile experience that manages to superbly transcribe the sensations of one of the greatest competitive games in the world.
    • 78 Metascore
    • 75 Critic Score
    Unsurprisingly, this next-gen version of WRC 9 perfectly exploits the possibilities of the SSD with very short loading times and active functions allowing you to go faster to game modes.
    • 82 Metascore
    • 75 Critic Score
    Unsurprisingly, this next-gen version of WRC 9 perfectly exploits the possibilities of the SSD with very short loading times and active functions allowing you to go faster to game modes.
    • 77 Metascore
    • 75 Critic Score
    In and of itself, there is nothing revolutionary about Whispers of a Machine… but what it does, it does well.
    • 78 Metascore
    • 70 Critic Score
    Without ever revolutionizing the genre and endowed with less inspired passages, this puzzle and platform game, able to test the most lively minds, merges content and form to transcribe a duality that is both playful and visual.
    • 66 Metascore
    • 75 Critic Score
    Well-paced and rather long, Medal of Honor: Above & Beyond tastes like a good B series: the actors are not very good, the German accent is approximate, some sets are in cardboard boxes, but we take real pleasure in wreacking havoc on enemy lines.
    • 57 Metascore
    • 35 Critic Score
    If the game remains relatively playable in its scripted sequences, with a few hiccups here and there, the exploration in the open world is often laborious, even sometimes unplayable. Textures that don't display or are runny, pronounced aliasing, low definition, overdue framerate, freezes, lagging interface, crash ... these Fat versions are a striking proof that Cyberpunk 2077 should have never been anything but a next-gen game.
    • 61 Metascore
    • 35 Critic Score
    If the game remains relatively playable in its scripted sequences, with a few hiccups here and there, the exploration in the open world is often laborious, even sometimes unplayable. Textures that don't display or are runny, pronounced aliasing, low definition, overdue framerate, freezes, lagging interface, crash ... these Fat versions are a striking proof that Cyberpunk 2077 should have never been anything but a next-gen game.
    • 80 Metascore
    • 80 Critic Score
    Doom Eternal on Switch remains Doom Eternal. Always so addicting and well paced, it will satisfy anyone in need of frantic action. It is obvious that concessions are made to make the id Software shooter stand on Switch, but the overall rendering is essentially identical to the 2016 episode on the same medium. We recommend it mainly when docked because the Joy-Con quickly shows its limits during more intense clashes.
    • 80 Metascore
    • 85 Critic Score
    Puyo Puyo Tetris 2 is a generous, complete game with timeless and relentless game mechanics. Because of this, it is undoubtedly a must-have for anyone who enjoys competitive puzzle play.
    • 76 Metascore
    • 85 Critic Score
    Puyo Puyo Tetris 2 is a generous, complete game with timeless and relentless game mechanics. Because of this, it is undoubtedly a must-have for anyone who enjoys competitive puzzle play.
    • 80 Metascore
    • 85 Critic Score
    Puyo Puyo Tetris 2 is a generous, complete game with timeless and relentless game mechanics. Because of this, it is undoubtedly a must-have for anyone who enjoys competitive puzzle play.
    • 70 Metascore
    • 70 Critic Score
    Much more nervous and faster than its predecessors, the game retains what is the salt of the license but imposes new rules.
    • 68 Metascore
    • 70 Critic Score
    Much more nervous and faster than its predecessors, the game retains what is the salt of the license but imposes new rules.
    • 78 Metascore
    • 65 Critic Score
    When finished, Call of the Sea leaves a salty, unfinished aftertaste.
    • 75 Metascore
    • 65 Critic Score
    When finished, Call of the Sea leaves a salty, unfinished aftertaste.
    • 86 Metascore
    • 85 Critic Score
    Cyberpunk 2077 is a game that feels like a constant emotional elevator. Endowed with a moment of grace capable of making a lasting mark on players and the industry in general, with prospects for deep approaches, which only reveal themselves according to your investment, an incredible staging, writing that's Flawless and jaw-dropping, lovingly crafted, CD Projekt's RPG is as striking in its lack of finish, which is often hard to excuse for a game of this stature.
    • 74 Metascore
    • 70 Critic Score
    This next-gen edition of FIFA 21 does not have any big surprises in store for its status as a Smart Delivery title. We can of course be delighted with a much finer graphic aspect than its One / PS4 inclination and loading times now non-existent, but all the other “new features” are basically anecdotal. We are now crossing our fingers that FIFA 22 relies on this visual overhaul and disrupts its content for a real transitional episode.
    • 74 Metascore
    • 70 Critic Score
    This next-gen edition of FIFA 21 does not have any big surprises in store for its status as a Smart Delivery title. We can of course be delighted with a much finer graphic aspect than its One / PS4 inclination and loading times now non-existent, but all the other “new features” are basically anecdotal. We are now crossing our fingers that FIFA 22 relies on this visual overhaul and disrupts its content for a real transitional episode.
    • 92 Metascore
    • 80 Critic Score
    True to its origins, Dragon Quest XI S is a success. We find the themes that are dear to Yuji Hori as well as the artistic direction that makes the charm of the series. Unassailable in its content, this ultimate edition does not revolutionize the formula but relies on solid mechanics. Purposely old-school but unmistakably fresh, this episode will convince fans of the genre and all those who like to revel in touching stories. However, it is totally incomprehensible that this version does not take advantage of the graphics of the original version.
    • 63 Metascore
    • 75 Critic Score
    If you are able to overcome the ergonomic rigidities inherent in his old age and are interested in discovering Marth's origins, Fire Emblem: Shadow Dragon & the Blade of Light could quite satisfy you.
    • 77 Metascore
    • 75 Critic Score
    The Pathless is indeed a project that will make you travel for a few hours, but unfortunately, it will not be as exotic as a certain ABZÛ or as unforgettable as the fabulous Journey.
    • 73 Metascore
    • 75 Critic Score
    A charming surprise and should mark the genre of adventure game thanks to the quality of the writing, the few mechanics borrowed from RPGs, the possibility of playing as a duo and its accessibility.
    • 72 Metascore
    • 75 Critic Score
    A charming surprise and should mark the genre of adventure game thanks to the quality of the writing, the few mechanics borrowed from RPGs, the possibility of playing as a duo and its accessibility.
    • 78 Metascore
    • 75 Critic Score
    A charming surprise and should mark the genre of adventure game thanks to the quality of the writing, the few mechanics borrowed from RPGs, the possibility of playing as a duo and its accessibility.
    • 66 Metascore
    • 75 Critic Score
    The concept remains the same and wisely: the formula works, it allows you to exercise, to work your cardiovascular system, even to strengthen your muscles for the most motivated and this without having to move away from home.
    • 62 Metascore
    • 65 Critic Score
    Without being unpleasant to follow, the escapade in the psychological thriller of Twin Mirror does not manage to engage the player enough in its stakes to be completely unforgettable, even if the amateurs of the genre should still find what they are looking for.
    • 60 Metascore
    • 65 Critic Score
    Without being unpleasant to follow, the escapade in the psychological thriller of Twin Mirror does not manage to engage the player enough in its stakes to be completely unforgettable, even if the amateurs of the genre should still find what they are looking for.
    • 65 Metascore
    • 65 Critic Score
    Without being unpleasant to follow, the escapade in the psychological thriller of Twin Mirror does not manage to engage the player enough in its stakes to be completely unforgettable, even if the amateurs of the genre should still find what they are looking for.
    • tbd Metascore
    • 75 Critic Score
    Whether in its gameplay or its structure, Immortals Fenyx Rising will not surprise anyone who has touched a recent open world, that's for sure. Its borrowings from the last Zelda are numerous and glaring, but in the service of a pleasant adventure. Its open world is dense, well built and its scale makes it particularly pleasant to walk. Taking between 20 and 25 hours to see the end of it in a straight line, Immortals does good by providing a pressure-free experience. We will therefore easily recommend it to those who want to discover the game in the open world. Too bad its sometimes catastrophic storytelling interferes with the immersion.
    • 81 Metascore
    • 75 Critic Score
    Whether in its gameplay or its structure, Immortals Fenyx Rising will not surprise anyone who has touched a recent open world, that's for sure. Its borrowings from the last Zelda are numerous and glaring, but in the service of a pleasant adventure. Its open world is dense, well built and its scale makes it particularly pleasant to walk. Taking between 20 and 25 hours to see the end of it in a straight line, Immortals does good by providing a pressure-free experience. We will therefore easily recommend it to those who want to discover the game in the open world. Too bad its sometimes catastrophic storytelling interferes with the immersion.
    • 77 Metascore
    • 75 Critic Score
    Whether in its gameplay or its structure, Immortals Fenyx Rising will not surprise anyone who has touched a recent open world, that's for sure. Its borrowings from the last Zelda are numerous and glaring, but in the service of a pleasant adventure. Its open world is dense, well built and its scale makes it particularly pleasant to walk. Taking between 20 and 25 hours to see the end of it in a straight line, Immortals does good by providing a pressure-free experience. We will therefore easily recommend it to those who want to discover the game in the open world. Too bad its sometimes catastrophic storytelling interferes with the immersion.
    • 68 Metascore
    • 65 Critic Score
    While it is not a bad game, Empire of Sin is sometimes disappointing in that it fails to give shape to complementary ideas that could have been good. If the first hours in the game are rather pleasant and that we take pleasure in growing his empire of crime, once the management mechanics are assimilated, the game goes on autopilot. In addition, he proves too unconvincing in his fights, conventional, sometimes buggy and which often seem interminable, because too repetitive and not very nervous. Not uninteresting then, but not as balanced or entertaining as one would have hoped.
    • 43 Metascore
    • 65 Critic Score
    While it is not a bad game, Empire of Sin is sometimes disappointing in that it fails to give shape to complementary ideas that could have been good. If the first hours in the game are rather pleasant and that we take pleasure in growing his empire of crime, once the management mechanics are assimilated, the game goes on autopilot. In addition, he proves too unconvincing in his fights, conventional, sometimes buggy and which often seem interminable, because too repetitive and not very nervous. Not uninteresting then, but not as balanced or entertaining as one would have hoped.
    • 63 Metascore
    • 65 Critic Score
    While it is not a bad game, Empire of Sin is sometimes disappointing in that it fails to give shape to complementary ideas that could have been good. If the first hours in the game are rather pleasant and that we take pleasure in growing his empire of crime, once the management mechanics are assimilated, the game goes on autopilot. In addition, he proves too unconvincing in his fights, conventional, sometimes buggy and which often seem interminable, because too repetitive and not very nervous. Not uninteresting then, but not as balanced or entertaining as one would have hoped.
    • 39 Metascore
    • 40 Critic Score
    It's difficult not to have the feeling of playing something incomplete and sloppy which ultimately, despite some good ideas, does not honor the big names in the horror world from which it is inspired.
    • tbd Metascore
    • 40 Critic Score
    It's difficult not to have the feeling of playing something incomplete and sloppy which ultimately, despite some good ideas, does not honor the big names in the horror world from which it is inspired.
    • 44 Metascore
    • 40 Critic Score
    It's difficult not to have the feeling of playing something incomplete and sloppy which ultimately, despite some good ideas, does not honor the big names in the horror world from which it is inspired.
    • 49 Metascore
    • 40 Critic Score
    It's difficult not to have the feeling of playing something incomplete and sloppy which ultimately, despite some good ideas, does not honor the big names in the horror world from which it is inspired.
    • 83 Metascore
    • 85 Critic Score
    The community and its involvement, as well as the still active monitoring of the studio, demonstrate that the game has potential in the long term.
    • 82 Metascore
    • 70 Critic Score
    For a first game developed by only 2 people, Horace is nothing short of surprising. The story is successful, moving despite great lengths at the beginning, and the gameplay, although suffering from some problems, remains pleasant throughout. But by wanting to put too much on the table, Paul Helman and Sean Scaplehorn ended up losing us in this endless tide of tributes of all kinds, sometimes unconvincing when they take the form of game mechanics. The concept is very interesting, but the result is hardly satisfy at times.
    • 85 Metascore
    • 80 Critic Score
    Difficult to revolutionize a beast that is already running at full speed. On the tracks traced by its last two successful seasons, Football Manager 2021 is still as intense and complete to be the drug of budding sports directors. Celestial in its construction, more aesthetic in its in-game interface, the title is a bit more exuberant through the addition of interactions. 3D modeling is still the point with Football Manager's big room for improvement, and we hope that Sports Interactive will quickly pass this new milestone to mark its time even more.
    • 85 Metascore
    • 70 Critic Score
    Among Us can definitely provide you with pleasant evenings of manipulation and treachery with friends. It has ingredients that will appeal to the greatest number with an already popular concept. However, the formula may run out of steam quickly if it does not incorporate new features. Also, let's hope that the developers come to grips with the particularly annoying server bugs. The room for improvement is wide, and there is no doubt that InnerSloth will be able to change the game by honoring the proposals it provides.
    • 91 Metascore
    • 90 Critic Score
    Mortal Kombat 11 is a success in every way. NetherRealm takes risks and it pays off. Its gargantuan content, its racy gameplay daring to profoundly change certain historical mechanics, its technical mastery and its sparkling achievement make this Mortal Kombat an example to follow.
    • 88 Metascore
    • 90 Critic Score
    Mortal Kombat 11 is a success in every way. NetherRealm takes risks and it pays off. Its gargantuan content, its racy gameplay daring to profoundly change certain historical mechanics, its technical mastery and its sparkling achievement make this Mortal Kombat an example to follow.
    • 88 Metascore
    • 90 Critic Score
    Mortal Kombat 11 is a success in every way. NetherRealm takes risks and it pays off. Its gargantuan content, its racy gameplay daring to profoundly change certain historical mechanics, its technical mastery and its sparkling achievement make this Mortal Kombat an example to follow.
    • 75 Metascore
    • 70 Critic Score
    Bugsnax will leave a lot of players behind because of its hunting mechanics sometimes lacking in precision, or even by its assumed childish side and its strange artistic direction.
    • 73 Metascore
    • 75 Critic Score
    Disabling but not unduly penalizing, these technical shortcomings do not prevent an appreciation of the title of One More Level: a demanding, enjoyable and constantly renewing first-person action-platformer. A good pick anyway.
    • 84 Metascore
    • 80 Critic Score
    The console version of Planet Coaster contains all the charm of the PC version.
    • 81 Metascore
    • 80 Critic Score
    The console version of Planet Coaster contains all the charm of the PC version.
    • 76 Metascore
    • 65 Critic Score
    While its campaign is very fun and features great gameplay ideas wrapped in 1980s action movie codes, its multiplayer is disappointing. The weapons lack punch, the cards are few and unequal, the new modes are anecdotal, the whole is unbalanced.
    • 76 Metascore
    • 65 Critic Score
    While its campaign is very fun and features great gameplay ideas wrapped in 1980s action movie codes, its multiplayer is disappointing. The weapons lack punch, the cards are few and unequal, the new modes are anecdotal, the whole is unbalanced.
    • 76 Metascore
    • 65 Critic Score
    While its campaign is very fun and features great gameplay ideas wrapped in 1980s action movie codes, its multiplayer is disappointing. The weapons lack punch, the cards are few and unequal, the new modes are anecdotal, the whole is unbalanced.
    • 78 Metascore
    • 70 Critic Score
    It's hard not to come out a little frustrated with this Hyrule Warriors, which excels in some areas and disappoints in others. The combat system works very well, but struggles to shine, the fault of a framerate sometimes acceptable sometimes unpleasant as possible, especially in docked. The storytelling is fine and the cut-scenes are fantastic, but the script strays from the original material and loses in narrative power. Still, if you're insensitive to yo-yoing frame rates or playing exclusively in handheld mode (which doesn't completely solve the problem either), Era of the Scourge turns out to be a pretty good one.
    • 88 Metascore
    • 85 Critic Score
    Whether alone or with others, Tetris Effect: Connected is a stunning pleasure.
    • 61 Metascore
    • 65 Critic Score
    Godfall is not the first “Next Gen” slap, but turns out to be fun to go, the first few hours at least, before suffering from a repetitiveness which significantly deteriorates the gaming experience.
    • 59 Metascore
    • 65 Critic Score
    Godfall is not the first “Next Gen” slap, but turns out to be fun to go, the first few hours at least, before suffering from a repetitiveness which significantly deteriorates the gaming experience.
    • 92 Metascore
    • 90 Critic Score
    It's hard not to end up adoring this remake of Demon's Souls, as Bluepoint Games manages to give body and immersive potential to the base game.
    • tbd Metascore
    • 75 Critic Score
    Beyond the Light is an extension that delivers an experience at the border between excellence and inertia. On the one hand, Bungie delivers many answers for its universe and for the fans, and offers an incredibly beautiful new destination, but on the other, it is clear that the studio has not changed the formula it initiated several years ago one iota.
    • 73 Metascore
    • 75 Critic Score
    Beyond the Light is an extension that delivers an experience at the border between excellence and inertia. On the one hand, Bungie delivers many answers for its universe and for the fans, and offers an incredibly beautiful new destination, but on the other, it is clear that the studio has not changed the formula it initiated several years ago one iota.
    • 76 Metascore
    • 75 Critic Score
    Beyond the Light is an extension that delivers an experience at the border between excellence and inertia. On the one hand, Bungie delivers many answers for its universe and for the fans, and offers an incredibly beautiful new destination, but on the other, it is clear that the studio has not changed the formula it initiated several years ago one iota.
    • 73 Metascore
    • 75 Critic Score
    Beyond the Light is an extension that delivers an experience at the border between excellence and inertia. On the one hand, Bungie delivers many answers for its universe and for the fans, and offers an incredibly beautiful new destination, but on the other, it is clear that the studio has not changed the formula it initiated several years ago one iota.
    • 68 Metascore
    • 75 Critic Score
    The shelf life is short and leaves a taste of unfinished business even if the journey is nonetheless captivating.
    • 71 Metascore
    • 75 Critic Score
    Without wanting to offer a truly innovative experience, Pumpkin Jack is a tribute to old 3D platform games. Nicolas Meysonnier's title is inspired by the greatest and offers a satisfactory experience although marred by a limited lifespan and a somewhat repetitive aspect.
    • 72 Metascore
    • 70 Critic Score
    Bugsnax will leave a lot of players behind because of its sometimes lacking in precision hunting mechanics, or even by its assumed childish side and its strange artistic direction. However, despite these details, the title also holds a number of positive qualities.
    • 79 Metascore
    • 75 Critic Score
    With Sackboy: A Big Adventure, Sumo Digital embroiders an exciting, somewhat patched up adventure. Yes, the ideas that follow have been seen in other titles like this before, but it all works well.
    • 29 Metascore
    • 30 Critic Score
    Difficult to recommend.
    • 38 Metascore
    • 30 Critic Score
    Difficult to recommend.
    • 41 Metascore
    • 30 Critic Score
    Difficult to recommend.
    • 80 Metascore
    • 75 Critic Score
    Ultimately, this next-gen NBA 2K21 is what September's NBA 2K21 should have been.
    • 79 Metascore
    • 75 Critic Score
    Ultimately, this next-gen NBA 2K21 is what September's NBA 2K21 should have been.
    • tbd Metascore
    • 55 Critic Score
    In addition to being limited to a single map, the game suffers from too much repetitiveness and a dire lack of content.

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