Jeuxvideo.com's Scores

  • Games
For 3,087 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3118 game reviews
    • 76 Metascore
    • 70 Critic Score
    Seeing the same level pattern repeat from start to finish of the title quickly makes the gaming experience monotonous and loses much of its flavor.
    • 72 Metascore
    • 75 Critic Score
    This fourth additional campaign for Borderlands 3 is undoubtedly not the most generous in terms of content, but remains very successful thanks to a good story, a very endearing duo of characters (the two Kriegs) and humor bordering on the absurd that hits the mark.
    • tbd Metascore
    • 75 Critic Score
    This fourth additional campaign for Borderlands 3 is undoubtedly not the most generous in terms of content, but remains very successful thanks to a good story, a very endearing duo of characters (the two Kriegs) and humor bordering on the absurd that hits the mark.
    • tbd Metascore
    • 75 Critic Score
    This fourth additional campaign for Borderlands 3 is undoubtedly not the most generous in terms of content, but remains very successful thanks to a good story, a very endearing duo of characters (the two Kriegs) and humor bordering on the absurd that hits the mark.
    • 69 Metascore
    • 75 Critic Score
    Ultimately a solid VR title, whose qualities may even convince those who are not hardcore fans of the world of George Lucas.
    • 74 Metascore
    • 65 Critic Score
    Without being frankly unavoidable, as much because of its rather poor ancillary content as the low contribution of new features that it brings to the original game, Peril on Gorgon nevertheless remains solid in the story it tells.
    • 79 Metascore
    • 65 Critic Score
    Without being frankly unavoidable, as much because of its rather poor ancillary content as the low contribution of new features that it brings to the original game, Peril on Gorgon nevertheless remains solid in the story it tells.
    • 70 Metascore
    • 65 Critic Score
    Without being frankly unavoidable, as much because of its rather poor ancillary content as the low contribution of new features that it brings to the original game, Peril on Gorgon nevertheless remains solid in the story it tells.
    • 72 Metascore
    • 70 Critic Score
    Let it be said, Kingdoms of Amalur remains an excellent action RPG, sometimes endless, even in 2020, but the work of remastering the title should have gone beyond the detail stage to really do justice to one of the excellent universes of the early 2010s.
    • 72 Metascore
    • 70 Critic Score
    Let it be said, Kingdoms of Amalur remains an excellent action RPG, sometimes endless, even in 2020, but the work of remastering the title should have gone beyond the detail stage to really do justice to one of the excellent universes of the early 2010s.
    • 71 Metascore
    • 70 Critic Score
    Hopefully the development teams are listening to the players, because while it's a highly recommendable game right now, Spellbreak has the potential to become a great one.
    • 78 Metascore
    • 70 Critic Score
    Hopefully the development teams are listening to the players, because while it's a highly recommendable game right now, Spellbreak has the potential to become a great one.
    • 72 Metascore
    • 70 Critic Score
    Hopefully the development teams are listening to the players, because while it's a highly recommendable game right now, Spellbreak has the potential to become a great one.
    • 79 Metascore
    • 70 Critic Score
    Hopefully the development teams are listening to the players, because while it's a highly recommendable game right now, Spellbreak has the potential to become a great one.
    • 91 Metascore
    • 85 Critic Score
    Insanely deep.
    • 68 Metascore
    • 65 Critic Score
    Micro-transactions are still omnipresent, almost essential for career shooters, the fault of a new timing system that is very difficult to learn and very frustrating. The completely visually redesigned quarter hides the quarry's stagnation, most of the other modes have not changed and 2K20's flaws remain. Even the very lackluster in-game menus characterize the overall laziness of the title. Only the novelties of My Team mode are satisfactory for a forgettable title on the current generation of consoles.
    • 67 Metascore
    • 65 Critic Score
    Only the novelties of the My Team mode are satisfactory for a forgettable title on the current generation of consoles.
    • 67 Metascore
    • 65 Critic Score
    Only the novelties of the My Team mode are satisfactory for a forgettable title on the current generation of consoles.
    • 69 Metascore
    • 65 Critic Score
    Only the novelties of the My Team mode are satisfactory for a forgettable title on the current generation of consoles.
    • 66 Metascore
    • 65 Critic Score
    As a whole, the game is interesting, thanks to a (too?) complete customization system and complementary superheroes. On the other hand, the player often finds himself confronted with awkward choices and great redundancy synonymous with repetitive missions... Although Crystal Dynamics has, unlike BioWare with Anthem, avoided the trap of unbalanced loot, the game remains, as it is, simply attractive if not essential.
    • 68 Metascore
    • 65 Critic Score
    As a whole, the game is interesting, thanks to a (too?) complete customization system and complementary superheroes. On the other hand, the player often finds himself confronted with awkward choices and great redundancy synonymous with repetitive missions... Although Crystal Dynamics has, unlike BioWare with Anthem, avoided the trap of unbalanced loot, the game remains, as it is, simply attractive if not essential.
    • 67 Metascore
    • 65 Critic Score
    As a whole, the game is interesting, thanks to a (too?) complete customization system and complementary superheroes. On the other hand, the player often finds himself confronted with awkward choices and great redundancy synonymous with repetitive missions... Although Crystal Dynamics has, unlike BioWare with Anthem, avoided the trap of unbalanced loot, the game remains, as it is, simply attractive if not essential.
    • 88 Metascore
    • 75 Critic Score
    The one and only tangible addition to the studio is a rather messy and cumbersome experience and challenge system that won't get you much except cosmetic items in the hundreds. The pleasure and the sensations are there. But it would have taken a little more to make an impression.
    • 88 Metascore
    • 75 Critic Score
    The one and only tangible addition to the studio is a rather messy and cumbersome experience and challenge system that won't get you much except cosmetic items in the hundreds. The pleasure and the sensations are there. But it would have taken a little more to make an impression.
    • 89 Metascore
    • 75 Critic Score
    The one and only tangible addition to the studio is a rather messy and cumbersome experience and challenge system that won't get you much except cosmetic items in the hundreds. The pleasure and the sensations are there. But it would have taken a little more to make an impression.
    • 63 Metascore
    • 70 Critic Score
    In short, it's a drive where the saga has lost ground.
    • 69 Metascore
    • 70 Critic Score
    In short, it's a drive where the saga has lost ground.
    • 63 Metascore
    • 70 Critic Score
    In short, it's a drive where the saga has lost ground.
    • 80 Metascore
    • 80 Critic Score
    The Last Campfire teaches us that a flame can be rekindled and that we should not be let down by difficulties encountered throughout our lives. What a pity that the technique does not always follow… without these little clashes, The Last Campfire would come close to perfection in its category.
    • 83 Metascore
    • 80 Critic Score
    The Last Campfire teaches us that a flame can be rekindled and that we should not be let down by difficulties encountered throughout our lives. What a pity that the technique does not always follow… without these little clashes, The Last Campfire would come close to perfection in its category.
    • 86 Metascore
    • 80 Critic Score
    The Last Campfire teaches us that a flame can be rekindled and that we should not be let down by difficulties encountered throughout our lives. What a pity that the technique does not always follow… without these little clashes, The Last Campfire would come close to perfection in its category.
    • 81 Metascore
    • 80 Critic Score
    The Last Campfire teaches us that a flame can be rekindled and that we should not be let down by difficulties encountered throughout our lives. What a pity that the technique does not always follow… without these little clashes, The Last Campfire would come close to perfection in its category.
    • tbd Metascore
    • 80 Critic Score
    The Last Campfire teaches us that a flame can be rekindled and that we should not be let down by difficulties encountered throughout our lives. What a pity that the technique does not always follow… without these little clashes, The Last Campfire would come close to perfection in its category.
    • 70 Metascore
    • 80 Critic Score
    Despite some concerns about precision and frustrating moments because of the physics, the title is all good: it's well done, fun and terribly catchy.
    • 80 Metascore
    • 80 Critic Score
    WRC 9 does not stand out from its predecessor.
    • 83 Metascore
    • 80 Critic Score
    WRC 9 does not stand out from its predecessor.
    • 81 Metascore
    • 80 Critic Score
    WRC 9 does not stand out from its predecessor.
    • 46 Metascore
    • 40 Critic Score
    If you don't get fooled by the artificial increase in playtime caused by the multiplicity of modes and resources, you will quickly get bored.
    • 65 Metascore
    • 55 Critic Score
    A minor disappointment that does not follow through on its ideas.
    • 59 Metascore
    • 55 Critic Score
    A minor disappointment that does not follow through on its ideas.
    • 64 Metascore
    • 75 Critic Score
    Maid of Sker, despite its faults revolving mainly around AI, is a survival horror to be saluted.
    • 63 Metascore
    • 75 Critic Score
    Maid of Sker, despite its faults revolving mainly around AI, is a survival horror to be saluted.
    • 69 Metascore
    • 75 Critic Score
    Maid of Sker, despite its faults revolving mainly around AI, is a survival horror to be saluted.
    • 69 Metascore
    • 65 Critic Score
    Teased in the base game through several documents, Alan Wake plays a central role in AWE. Unfortunately, beyond the act of diving back into the world of Bright Falls and the pleasure of reuniting with an old friend, this content highlights a certain looseness of Remedy. Less inventive than The Foundation, too busy sprinkling the fan service adventure from start to finish, to the point of neglecting most other aspects of the game, AWE is proving to be disappointing in many ways.
    • 76 Metascore
    • 65 Critic Score
    Teased in the base game through several documents, Alan Wake plays a central role in AWE. Unfortunately, beyond the act of diving back into the world of Bright Falls and the pleasure of reuniting with an old friend, this content highlights a certain looseness of Remedy. Less inventive than The Foundation, too busy sprinkling the fan service adventure from start to finish, to the point of neglecting most other aspects of the game, AWE is proving to be disappointing in many ways.
    • 73 Metascore
    • 65 Critic Score
    Teased in the base game through several documents, Alan Wake plays a central role in AWE. Unfortunately, beyond the act of diving back into the world of Bright Falls and the pleasure of reuniting with an old friend, this content highlights a certain looseness of Remedy. Less inventive than The Foundation, too busy sprinkling the fan service adventure from start to finish, to the point of neglecting most other aspects of the game, AWE is proving to be disappointing in many ways.
    • 75 Metascore
    • 70 Critic Score
    Dontnod announced to us with Tell Me Why a realistic production devoid of minimalist stereotypes. Promise kept. For almost eight hours, it tells a harsh story, strong in its words, its authentic characters, and its thoughtful dialogues. These are the main strengths of the game. But the player's involvement is too little in this title, which nevertheless outlined attractive possibilities, often under-exploited. His participation will be limited mainly to emotional choices, often giving the impression of being passive in the face of the action. We will remember a benevolent story, whose rhythm and lack of freedom sometimes push us to drop out.
    • 78 Metascore
    • 70 Critic Score
    Dontnod announced to us with Tell Me Why a realistic production devoid of minimalist stereotypes. Promise kept. For almost eight hours, it tells a harsh story, strong in its words, its authentic characters, and its thoughtful dialogues. These are the main strengths of the game. But the player's involvement is too little in this title, which nevertheless outlined attractive possibilities, often under-exploited. His participation will be limited mainly to emotional choices, often giving the impression of being passive in the face of the action. We will remember a benevolent story, whose rhythm and lack of freedom sometimes push us to drop out.
    • 84 Metascore
    • 75 Critic Score
    Wasteland 3, in the field of tactical in general and tactical RPG in particular, will inevitably suffer the comparison with some titles released since Wasteland 2, which proved that one could remain faithful to the spirit of the C-PRG without necessarily lacking a modern and deep approach. However, the old-school character of Wasteland 3 is sure to delight fans of the genre as the baby of InXile knows its lesson and recites it with some enthusiasm.
    • 79 Metascore
    • 75 Critic Score
    Wasteland 3, in the field of tactical in general and tactical RPG in particular, will inevitably suffer the comparison with some titles released since Wasteland 2, which proved that one could remain faithful to the spirit of the C-PRG without necessarily lacking a modern and deep approach. However, the old-school character of Wasteland 3 is sure to delight fans of the genre as the baby of InXile knows its lesson and recites it with some enthusiasm.
    • 85 Metascore
    • 75 Critic Score
    Wasteland 3, in the field of tactical in general and tactical RPG in particular, will inevitably suffer the comparison with some titles released since Wasteland 2, which proved that one could remain faithful to the spirit of the C-PRG without necessarily lacking a modern and deep approach. However, the old-school character of Wasteland 3 is sure to delight fans of the genre as the baby of InXile knows its lesson and recites it with some enthusiasm.
    • 75 Metascore
    • 70 Critic Score
    Generous in terms of fan service, equipped with complementary scripted modes and gameplay ideas that blend well with the style of the original work, Rise of New Champions is a good Captain Tsubasa game, but in some ways it forgets to be a good soccer game.
    • 71 Metascore
    • 70 Critic Score
    Generous in terms of fan service, equipped with complementary scripted modes and gameplay ideas that blend well with the style of the original work, Rise of New Champions is a good Captain Tsubasa game, but in some ways it forgets to be a good soccer game.
    • 69 Metascore
    • 70 Critic Score
    Generous in terms of fan service, equipped with complementary scripted modes and gameplay ideas that blend well with the style of the original work, Rise of New Champions is a good Captain Tsubasa game, but in some ways it forgets to be a good soccer game.
    • 69 Metascore
    • 65 Critic Score
    Slightly Mad has changed a lot of things with Project Cars, and it's not going to appeal to gamers looking for outright simulation.
    • 70 Metascore
    • 65 Critic Score
    Slightly Mad has changed a lot of things with Project Cars, and it's not going to appeal to gamers looking for outright simulation.
    • 68 Metascore
    • 65 Critic Score
    Slightly Mad has changed a lot of things with Project Cars, and it's not going to appeal to gamers looking for outright simulation.
    • 60 Metascore
    • 80 Critic Score
    Although a little marked by time, the graphics and sound improvements are successful. The magic of the title still operates as much even after sixteen years, not to mention the multiplatform side making the title more accessible. In short, whether or not you missed the original, this remaster, certainly not flawless, remains an adventure that we invite you to (re) live alone or with someone.
    • 59 Metascore
    • 80 Critic Score
    Although a little marked by time, the graphics and sound improvements are successful. The magic of the title still operates as much even after sixteen years, not to mention the multiplatform side making the title more accessible. In short, whether or not you missed the original, this remaster, certainly not flawless, remains an adventure that we invite you to (re) live alone or with someone.
    • 73 Metascore
    • 70 Critic Score
    Impeccable in its soundtrack, offering some inspired boss fights and really enjoyable to play, No Straight Roads is therefore convincing in its core proposition, except for a few readability concerns during more heavy clashes visually and soundly.
    • 70 Metascore
    • 70 Critic Score
    Impeccable in its soundtrack, offering some inspired boss fights and really enjoyable to play, No Straight Roads is therefore convincing in its core proposition, except for a few readability concerns during more heavy clashes visually and soundly.
    • 71 Metascore
    • 70 Critic Score
    Impeccable in its soundtrack, offering some inspired boss fights and really enjoyable to play, No Straight Roads is therefore convincing in its core proposition, except for a few readability concerns during more heavy clashes visually and soundly.
    • 69 Metascore
    • 70 Critic Score
    Impeccable in its soundtrack, offering some inspired boss fights and really enjoyable to play, No Straight Roads is therefore convincing in its core proposition, except for a few readability concerns during more heavy clashes visually and soundly.
    • tbd Metascore
    • 85 Critic Score
    Risk of Rain 2 is a real success, so much so that it makes the first episode look like a nice draft.
    • 79 Metascore
    • 85 Critic Score
    Risk of Rain 2 is a real success, so much so that it makes the first episode look like a nice draft.
    • 85 Metascore
    • 85 Critic Score
    Risk of Rain 2 is a real success, so much so that it makes the first episode look like a nice draft.
    • 74 Metascore
    • 75 Critic Score
    In short, PGA Tour 2K21 is a nice entry point for novice golf fans, but it won't blow regulars away.
    • 76 Metascore
    • 75 Critic Score
    In short, PGA Tour 2K21 is a nice entry point for novice golf fans, but it won't blow regulars away.
    • 78 Metascore
    • 75 Critic Score
    In short, PGA Tour 2K21 is a nice entry point for novice golf fans, but it won't blow regulars away.
    • 66 Metascore
    • 60 Critic Score
    "It's a shame" is probably the phrase that will stay in your mind after finishing Battletoads. Because the title advances at the start all the arguments worthy of a varied, crazy and solid game (not to mention the animated cinematics with the writing and the very successful rhythm). But we get disillusioned when the most engaging phases (beat 'em up and shoot' em up) cease to be renewed, and Battletoads tries to save the ship with very small game sequences, sometimes good but sometimes totally failed.
    • 72 Metascore
    • 60 Critic Score
    "It's a shame" is probably the phrase that will stay in your mind after finishing Battletoads. Because the title advances at the start all the arguments worthy of a varied, crazy and solid game (not to mention the animated cinematics with the writing and the very successful rhythm). But we get disillusioned when the most engaging phases (beat 'em up and shoot' em up) cease to be renewed, and Battletoads tries to save the ship with very small game sequences, sometimes good but sometimes totally failed.
    • 75 Metascore
    • 80 Critic Score
    This game was just lacking some real modern graphics improvements as well as more consistent AI decisions, but ultimately it's still a great episode.
    • 76 Metascore
    • 80 Critic Score
    Driven by a mastered artistic direction and a staging that hits the mark, Inmost is a dark and captivating tale that can be read in one go.
    • 78 Metascore
    • 80 Critic Score
    Driven by a mastered artistic direction and a staging that hits the mark, Inmost is a dark and captivating tale that can be read in one go.
    • 84 Metascore
    • 85 Critic Score
    In the slew of independent video games that exist, we sometimes stumble upon pure wonders. Since the budget established cannot compete with the big productions, the developers had to redouble their efforts to reach us and stand out from the crowd. Whether it's quirky gameplay, beautiful writing, or singular art direction, the emotional impact has to be strong to catch the limelight, and that's what Spiritfarer does. The game of adventure and management shows finesse and generosity. Making death the very principle of the game, wrapped in a cartoon style and while maintaining tenderness and benevolence, was a daring bet. Mission accomplished!
    • 75 Metascore
    • 75 Critic Score
    Without fundamentally upsetting the codes inherent in Souls Like, Mortal Shell knows how to adorn itself with a personality of its own, as much thanks to its system of discovery of objects as of combat, which manages to largely compensate for the absence of parry posture with mechanics of hardening, determination and counter-perfect perfectly interwoven.
    • 76 Metascore
    • 75 Critic Score
    Without fundamentally upsetting the codes inherent in Souls Like, Mortal Shell knows how to adorn itself with a personality of its own, as much thanks to its system of discovery of objects as of combat, which manages to largely compensate for the absence of parry posture with mechanics of hardening, determination and counter-perfect perfectly interwoven.
    • 76 Metascore
    • 75 Critic Score
    Without fundamentally upsetting the codes inherent in Souls Like, Mortal Shell knows how to adorn itself with a personality of its own, as much thanks to its system of discovery of objects as of combat, which manages to largely compensate for the absence of parry posture with mechanics of hardening, determination and counter-perfect perfectly interwoven.
    • 91 Metascore
    • 90 Critic Score
    Completely updated and based on innovative technologies, this Microsoft Flight Simulator truly invites us to discover the world as we have never seen it before.
    • 69 Metascore
    • 60 Critic Score
    Unfortunately, we have to admit that while the idea was appealing on paper, it does not bring anything transcendent in practice.
    • tbd Metascore
    • 60 Critic Score
    Unfortunately, we have to admit that while the idea was appealing on paper, it does not bring anything transcendent in practice.
    • 70 Metascore
    • 60 Critic Score
    Unfortunately, we have to admit that while the idea was appealing on paper, it does not bring anything transcendent in practice.
    • tbd Metascore
    • 60 Critic Score
    Unfortunately, we have to admit that while the idea was appealing on paper, it does not bring anything transcendent in practice.
    • 82 Metascore
    • 80 Critic Score
    Once mastered, the combat experience is enjoyable, and the license increases in rhythm with the new gameplay, whether it's takedowns or clinches.
    • 78 Metascore
    • 80 Critic Score
    Once mastered, the combat experience is enjoyable, and the license increases in rhythm with the new gameplay, whether it's takedowns or clinches.
    • 76 Metascore
    • 75 Critic Score
    Post Void, beyond its dizzying hysterical aspect, remains a very addictive retro-FPS experience, simple, clean in concept and effective in execution and which, for the price of a big coffee, will put your skills at risk. , your precision and your concentration while giving you exhilarating sensations
    • 60 Metascore
    • 70 Critic Score
    Pleasant to play and easy to handle, it offers pleasant confrontations, but which struggle to provide the thrill of survival.
    • 62 Metascore
    • 70 Critic Score
    Pleasant to play and easy to handle, it offers pleasant confrontations, but which struggle to provide the thrill of survival.
    • 68 Metascore
    • 70 Critic Score
    Pleasant to play and easy to handle, it offers pleasant confrontations, but which struggle to provide the thrill of survival.
    • 73 Metascore
    • 80 Critic Score
    Very fun and entertaining, in addition to being original.
    • 74 Metascore
    • 80 Critic Score
    Very fun and entertaining, in addition to being original.
    • 72 Metascore
    • 80 Critic Score
    Very fun and entertaining, in addition to being original.
    • 89 Metascore
    • 85 Critic Score
    If only one “Puzzle Game / Point'n Clic” remains, There is no Game is undoubtedly one of the most original of recent years. Sassy, very smart, fresh, hilarious, the title of Draw me a Pixel is a real success, which, even if some portions drag a little bit in length, is already a must for puzzle lovers and everyone else.
    • 81 Metascore
    • 75 Critic Score
    Fall Guys: Ultimate Knockout is a little bubble of happiness in a genre - battle royale - that easily boils down to gun battles...The simple fact of having tasted it makes you want to see more. The result is a good game, which will undoubtedly become very good with the arrival of new challenges and the correction of small technical problems.
    • 80 Metascore
    • 75 Critic Score
    Fall Guys: Ultimate Knockout is a little bubble of happiness in a genre - battle royale - that easily boils down to gun battles...The simple fact of having tasted it makes you want to see more. The result is a good game, which will undoubtedly become very good with the arrival of new challenges and the correction of small technical problems.
    • 84 Metascore
    • 90 Critic Score
    Stunning on PS4, Horizon Zero Dawn looks stunning on PC.
    • 66 Metascore
    • 75 Critic Score
    Despite a few occasional drops in framerate and a few crashes, this port of Crysis on Nintendo Switch remains quite impressive.
    • 83 Metascore
    • Critic Score
    The early access of Grounded is highly recommendable for fans of the genre or even those who would like an entry point into "accessible" survival, who will however have to accommodate for the moment a few bugs and some sketchy narration. [Early Access Score = 75]
    • tbd Metascore
    • Critic Score
    The early access of Grounded is highly recommendable for fans of the genre or even those who would like an entry point into "accessible" survival, who will however have to accommodate for the moment a few bugs and some sketchy narration. [Early Access Score = 75]
    • 71 Metascore
    • 55 Critic Score
    The fan service cannot be enough to make people forget the omnipresent repetitiveness and compulsive farming from which this video game adaptation of Fairy Tail suffers.

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