Gaming Age's Scores

  • Games
For 7,150 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7163 game reviews
    • 46 Metascore
    • 25 Critic Score
    It's not just annoying, it makes for a terrible game. As I said up top, none of Exile's End's issues are fatal by themselves, but take them together and you have a picture of a game in which the wrong design choices were made every step of the way.
    • 47 Metascore
    • 25 Critic Score
    The game is downright ugly. The framerate comes and goes, but the biggest offenders are the generally awful and low key environment textures, the way to similar to every other building design of Venice, and awful collision issues that the character models have. Scarlett will often clip through anything she has to interact with, which becomes even more noticeable in every cutscene that she has to hug her deceased love one in.
    • 43 Metascore
    • 25 Critic Score
    I was almost worried that I didn't play it long enough or with enough dedication to really get into it, but then I realized that with every minute I played I just felt more and more contempt and loathing, so it was probably best to just put it down.
    • 64 Metascore
    • 25 Critic Score
    Ordinarily, as someone who loves seeing destruction in my wake, that should be hugely satisfying, but in Crimsonland's case it all just feels oddly underwhelming.
    • 62 Metascore
    • 25 Critic Score
    I’d like to say that Dangerous Driving has some redeeming qualities. After all, it was possibly my most anticipated game for 2019, thanks to Danger Zone 2 making me eager to see what Three Fields Entertainment were building towards. Instead, we get this…thing. It’s a thorough disappointment, and I can’t help but feel like everything about it could have been improved substantially.
    • 74 Metascore
    • 25 Critic Score
    This game is, to me, nothing more than a sad attempt to cash in on the nominal successes of the first game.
    • 41 Metascore
    • 25 Critic Score
    It's a really lame attempt at a shooter, and certainly not something that's worth picking up for the multiplayer component, especially since nobody seems to be playing it. I'd give this one a pass then, there's really no reason to check this title out.
    • 51 Metascore
    • 25 Critic Score
    This whole game just offends me. Offends me more as a gamer than anything else.
    • tbd Metascore
    • 25 Critic Score
    What makes this decision even more frustrating is that it’s so close to being a good idea. Your character is constantly having to turn the candle to pour out extra wax, and adjusting it in their hand so they have a better grip on it, or walk slowly so as to not snuff out the flame – these are all defensible ideas that you could imagine working out well in another, better game. Instead, you spend all your time in Project Nightmares Case 36 looking at a candle taking up your entire field of view. Whatever good ideas the game might have, that one monumentally stupid decision literally crowds out everything else.
    • 44 Metascore
    • 25 Critic Score
    Avoid Splat Renegade Paintball, and live a much happier and fulfilling life. Trust me.
    • 33 Metascore
    • 25 Critic Score
    Essentially, what I’m telling you is that The Lord of the Rings: Gollum is indeed a bad video game. It’s not fun when it works, it’s even less so when it doesn’t, and the overall concept of the game is one that ultimately makes it feel unnecessary altogether. I don’t know of anyone clamoring for Gollum’s whereabouts to this degree, and if they were, I’d at least hope they were expecting something far more interesting than this. So yes, believe what you’ve heard, The Lord of the Rings: Gollum is not worth your money, and certainly is not worth your time.
    • tbd Metascore
    • 25 Critic Score
    Maneater, for all its problems, at least had some personality. Strip that away — along with anyone else remotely good about the game, and you’re left with…well, you’re left with Angry Alligator.
    • 48 Metascore
    • 25 Critic Score
    There are far better mini-game compilations on the DS at the moment, with a lot more substance, style, and fun than this simple cash in on a successful party game.
    • 49 Metascore
    • 25 Critic Score
    A fantastic graphical showcase for the Xbox hardware, but once past that, adult and child gamers alike will have a hard time finding anything to keep their interest in this adventure.
    • 60 Metascore
    • 25 Critic Score
    Defiance can still get its hooks in you in the addictive way that most MMO’s do, but there’s a point where frustration with the various issues will continue to build, and make you put the game up for good. Once those issues are fixed, assuming they will be, then I imagine we’ll have a decent experience on our hands, especially for console gamers that don’t get a lot of MMO love. But until then, I’d suggest saving your time and money for something that actually works and feels complete.
    • 53 Metascore
    • 25 Critic Score
    While the game is somewhat enjoyable, it's just not worth your money to spend $20 on it. Why? Because "Pac-Man Collection" is already available on the GBA for $20 and it has 4 Pac-Man games on it, including a port of the arcade version!
    • 50 Metascore
    • 25 Critic Score
    The game, unfortunately, can be played with just a couple of basic moves since the AI is so poor.
    • 57 Metascore
    • 25 Critic Score
    A game I have zero interest in revisiting. I'd strongly suggest avoiding this one if you haven't had a chance to play it, you're not missing much.
    • 68 Metascore
    • 25 Critic Score
    It's not that you die a lot (I mean, you do, but that's not the problem), it's that the gameplay is essentially pattern recognition and memorization, which doesn't float my boat like it used to.
    • 56 Metascore
    • 25 Critic Score
    The main problem with Gotcha Force is that the game is tailored to children. The controls are simple, the battles are extremely easy, and the customization elements only extend to putting different groups of Borgs together. There's not enough depth to interest adults or perhaps even teens.
    • 53 Metascore
    • 25 Critic Score
    This shows me a studio that wants your money for the first hour of gameplay and is happy not to polish anything past what most people might play. As much as I appreciate going the extra mile and giving people different ways to "minigame" a solution to a puzzle, there's something to be said for totally dropping the ball on instructing people on how to do so.
    • 42 Metascore
    • 25 Critic Score
    I'll give the developers credit for the sub-weapon system, I think it's incredibly large and could have been put to good use in a game that had some interesting combat mechanics to it, but this good idea is completely wasted on another awful movie tie-in game.
    • 41 Metascore
    • 25 Critic Score
    I'll give the developers credit for the sub-weapon system, I think it's incredibly large and could have been put to good use in a game that had some interesting combat mechanics to it, but this good idea is completely wasted on another awful movie tie-in game.
    • 60 Metascore
    • 25 Critic Score
    Honestly, even after writing all these words about Fort Solis, I still feel like I’ve only brushed the surface of why it’s such a terrible game. It may look nice, but there’s literally nothing of value here. It’s a waste of time, money, and hard drive space, and you’re better off forgetting its existence.
    • 62 Metascore
    • 25 Critic Score
    The story lacks depth, the same way the cartoon did, and when you have such a run-of-the-mill platform game you really need an engaging story.
    • tbd Metascore
    • 25 Critic Score
    Poker Pretty Girls Battle is only $5 on every platform, so it’s not asking much. It’s hard to recommend it even just for the poker aspect when the algorithm doesn’t always pay out correctly. If the game catches your eye, give it a shot and maybe you’ll find something to like. As it stands, however, it is pretty shallow and the core mechanics have visible flaws, making playing pretty rough.
    • tbd Metascore
    • 25 Critic Score
    Just about the only way Blood Breed might appeal to you is if you, too, have nostalgia for the early days of PS1 horror games — but if you do, you’re probably much better served playing the Resident Evil remakes than you are playing junk like this. For that matter, I suspect that if you were to go back and play some of those classics from that games, they’d still be better than Blood Breed. Really, just about anything is better than this.
    • 45 Metascore
    • 25 Critic Score
    Jumping puzzles come up a bit lame as well. The most dangerous looking sections are easily skipped via the Spirit of Air’s short flight time, which is a fairly gross oversight.
    • 69 Metascore
    • 25 Critic Score
    An exercise in boredom and frustration.
    • 72 Metascore
    • 25 Critic Score
    Maybe I'd be a bit more forgiving of this game if it also managed to maintain the original's $20 price point, but I can't see any reason to pay full price for this poorly rehashed shooter.
    • 51 Metascore
    • 25 Critic Score
    Combine the relatively poor visuals with monotonous level designs, and you'll find yourself in the middle of a level with no real visual cues of where you are within the level.
    • 41 Metascore
    • 25 Critic Score
    If I were inclined to be generous to Protocol (and I’m not), I’d say it’s more a failure of execution than of ideas. After all, it’s at least smart enough to know that it needs to be better than it is. Still, the end result is the same: a game that’s not particularly fun to play.
    • 55 Metascore
    • 25 Critic Score
    There’s literally no break from the boredom because the combat is just as bad as the story.
    • 52 Metascore
    • 25 Critic Score
    Good Lord, so far I think this was my Tony Hawk of 2016 despite me being slightly more generous.
    • tbd Metascore
    • 25 Critic Score
    Basically, Space Overlords consists of a game with a somewhat neat tutorial level, and barely anything else of note. If you ever find yourself wondering what you missed by not playing this game, just stare at a wall until the feeling goes away, since that's a pretty good approximation of what you'd be doing with it, anyway.
    • 49 Metascore
    • 25 Critic Score
    Top Gun's nostalgia factor is writing cheques/checks this game can't cash, leaving it flat-spinning into oblivion. This game has lost that lovin' feeling and now it's gone, gone, gone, whoa-oh, whoa-oh, whoa.
    • 55 Metascore
    • 25 Critic Score
    It's not that Road Rage is terrible, as much as it is unintuitive and frustrating. You can see the potential for something better, but it just never comes into being.
    • tbd Metascore
    • 25 Critic Score
    I’ll freely admit that my expectations may have been a tad high, and that for someone who’s far more into politics than is healthy, it would’ve been hard for The Political Machine 2020 to compare to the real thing. But this game barely even tries. Rather than offering players a chance to play a real-life real-time strategy game, it reduces politics and campaigns to nothing more than clicking a few random icons for points and cash, and it’s impossible to see how that could possibly be seen as a good thing.
    • 67 Metascore
    • 25 Critic Score
    The game does have a multiplayer mode, but no one on the Internet is playing it. When you refresh the server list, you get nothing.
    • 56 Metascore
    • 25 Critic Score
    The attempt at immersion just drags down the overall experience, and alongside the problematic camera, and sharp contrast between the complicated controls and button-mash-to-win combat, Colosseum finds itself straddling the middle ground between fighting and role-playing games, lacking the redeeming characteristics of either genre.
    • tbd Metascore
    • 25 Critic Score
    If Schacht were free, I could see suggesting people check it out, since it shows some promise, and it suggests that the people behind it may be worth watching. But at a price of literally any amount above zero, there’s just no way you’re getting your money’s worth here.
    • tbd Metascore
    • 25 Critic Score
    Black Rainbow is a deeply, deeply stupid game. If someone told me that the game was made by throwing a bunch of random point & click adventure tropes into some kind of AI adventure game generator, I would have no problem believing that. It’s just that lousy on every level. But at least it’s short, and at least it didn’t put me to sleep, right? Black Rainbow could always have been worse. Not much worse, though. There’s a whole lot of genuinely bad elements here mixed in with a couple of head-scratching decisions, and they add up to make a game you simply shouldn’t play.
    • tbd Metascore
    • 25 Critic Score
    If Cybarian’s goal was to remind people that a lot of the games from 30 years ago were lousy-to-mediocre, mission accomplished, but if they wanted to do anything more than that, they didn’t come anywhere close to succeeding.
    • tbd Metascore
    • 25 Critic Score
    Foxyland may not have been a great game, but it was a fine way to pass an hour or two. Foxyland 2 isn’t even that: it’s just a bad game that constantly makes bad choices, and it’s absolutely worth avoiding.
    • 45 Metascore
    • 25 Critic Score
    Some pretty broken gameplay and annoying technical issues create a fairly lackluster gaming experience.
    • 55 Metascore
    • 25 Critic Score
    It's all very ho-hum, even down to the visuals which are neither pleasing nor revolting. This is a game which when you play it, you'll wish you were playing a different game that it reminds you of which is more fun, and then you end up just wanting to play that other game.
    • 54 Metascore
    • 25 Critic Score
    As much as I’ve always liked the Danganronpa series, I can’t imagine wanting to sink endless amounts of time or money into such an empty, boring game. And given we’re talking about a series for which the word “boring” should never apply, that should tell you how much of a failure this game is.
    • 56 Metascore
    • 25 Critic Score
    But unless your mommy tucks you into your Scooby-Doo bed sheets at night, you probably won’t be entirely satisfied.
    • 43 Metascore
    • 25 Critic Score
    Word Puzzle is an annoying, lazy, and boring game, and gets a definitely do not buy from me.
    • tbd Metascore
    • 25 Critic Score
    Even if you somehow ignore the platforming and the combat – and you shouldn’t, because those are the most important parts of the game – there’s nothing here worth recommending. You have a garish color scheme, annoyingly repetitive music, and grating voices. The Legend of Gwen is just an all-around bad, bad game.
    • 44 Metascore
    • 25 Critic Score
    There just didn’t seem to be much care put into this title, and if I were a fan of the series, I’d consider this title a slap in the face.
    • 54 Metascore
    • 25 Critic Score
    For the template the game sets out to fulfill-a story of time travel and mystery solving, it really ends up being too linear and unappealing in many rights to hold anyone's attention aside from previous fans.
    • 46 Metascore
    • 25 Critic Score
    Overall, Carrier Command: Gaea Mission manages to get the concept part of the original 1988 release right, but everything else about the game manages to feel horribly wrong. Gaea Missions poor controls, awful path finding, and ridiculous A.I. keeps this from being any sort of enjoyable experience. I would unfortunately suggest that you avoid this particular title at all costs, as I find little redeemable about the entire experience.
    • 43 Metascore
    • 25 Critic Score
    If somehow, Nintendo thinks due to the price gouging, people want this and they restock it, wait for a price drop.
    • 51 Metascore
    • 25 Critic Score
    Really, just about the only thing Costume Kingdom has going for it is that there’s no Pokémon on the PS4 (though, I’ll note, there is a Digimon game or two). So if you’re insane and want to experience Pokémon without going to the trouble of buying a Switch, I guess this is the game for you? That, however, would be an absurd course of action, since Costume Kingdom is very, very bad. Save yourself the trouble, splurge on a Nintendo system, and just get Pokémon instead, because this game certainly isn’t worth anything.
    • 28 Metascore
    • 25 Critic Score
    All of that may appeal to very young kids of roughly the same age as Barney's fans, but playing the game is another matter. Any child old enough to hold a controller has outgrown the concepts here.
    • 45 Metascore
    • 25 Critic Score
    It's certainly not the experience that someone would buy a PlayStation Move for.
    • 62 Metascore
    • 25 Critic Score
    What ends up happening is that you'll just punch and kick your way through the game. Sure, you'll change characters and gain access to new special moves, but it's still the same thing over and over. Punch, kick, block. Rinse, lather, repeat.
    • 61 Metascore
    • 25 Critic Score
    The story lacks depth, the same way the cartoon did, and when you have such a run-of-the-mill platform game you really need an engaging story.
    • 57 Metascore
    • 25 Critic Score
    The gameplay feels like someone tried to mix the gameplay of "Super Smash Brothers" with that of a more traditional 3D fighter and gave up half-way through, while the design of story mode is likely confusing and potentially frustrating for the younger crowd.
    • 44 Metascore
    • 25 Critic Score
    To be sure, a story about sharks eating a bunch of people could absolutely be compelling. But it would require a lot more effort than what went into Submersed — which, as it stands, is too frustrating to be as creepy as it wants to be.
    • 66 Metascore
    • 25 Critic Score
    Rent it for a bit if you're particularly interested, but what could have really been a solid game turns out as almost half of one with an obvious focus on the unorthodox abilities that is just not going to cut it.
    • tbd Metascore
    • 25 Critic Score
    Admittedly, at just $2, it’s hard to be that worked up about Mr. Blaster. But plenty of mobile games have shown that $2 can still give you a lot of content — and content is one thing Mr. Blaster clearly doesn’t have, which is why you should feel no concern about skipping it.
    • 68 Metascore
    • 25 Critic Score
    Everything just ends up being so boring and predictable.
    • tbd Metascore
    • 25 Critic Score
    To give A Day Without Me some credit – very, very limited credit – it’s got some interesting ideas. Putting your character in an empty neighbourhood and asking you to figure out what happened could’ve made for an engaging mystery. But that would’ve required the game being halfway decent or competent, which it’s not. No matter how intriguing the mystery at its core is, nothing can make up for the fact A Day Without Me fails so utterly at everything else, and that’s enough to make the game an easy skip.
    • 70 Metascore
    • 25 Critic Score
    Through and through, Soldier of Fortune is a mess of a port.
    • tbd Metascore
    • 25 Critic Score
    In the case of Monster Tribe, where the gameplay is atrocious and the visuals are equally bad, the idea of having to go back and consistently replay parts you've already paid is torturous. Better to not play it at all, and save yourself the frustration.
    • tbd Metascore
    • 25 Critic Score
    It's a bad game in every respect, and there's no way around saying that.
    • 55 Metascore
    • 25 Critic Score
    To date there is no way to come closer to real boxing, without getting a bloody nose that is, than Don King Boxing. So, if you are a hardcore boxing fan or a fan of the genre I would suggest that you pick this title up. For everyone else, the controls, visuals and music make me suggest that you keep on looking.
    • tbd Metascore
    • 25 Critic Score
    I didn't care for The Naked Brothers Band at all, and even if you are a fan of the show or band, I can't suggest picking this up. The game itself just isn't fun to play, and while I'm a big fan of music games, this one feels less based on rhythm and more so on your ability to match a pointer up with a line.
    • tbd Metascore
    • 25 Critic Score
    What’s frustrating is that this game could have been really good. Setting aside the freaky true crime aspect of it all, the game creates a deeply unsettling atmosphere, as if you’re walking through a nightmare with a mysterious, unstoppable killer lurking somewhere in the shadows. If that doesn’t frighten you a little, I don’t know what will. But again, none of that matters all that much, since the game here is a buggy mess. Whatever creepiness or unsettling story This is the Zodiac Speaking is trying to convey doesn’t really matter all that much, not when the game is literally falling apart before your very eyes.
    • 52 Metascore
    • 25 Critic Score
    This whole game just offends me. Offends me more as a gamer than anything else.
    • tbd Metascore
    • 25 Critic Score
    Obviously, you could just play Nicole as a traditional VN, but that feels like it’s missing the point — and, moreover, if you do that, it’s not like the story or the characters are all that interesting. Which means your two options here are to either read through an incredibly tedious novel, or add to the tedium by turning the game into a life-sim/visual novel. Whichever way you choose to play Nicole, one thing is certain: it’s going to bore you.
    • 50 Metascore
    • 25 Critic Score
    The gameplay is tediously inadequate and will either frustrate or bore players to death.
    • 49 Metascore
    • 25 Critic Score
    Combine the relatively poor visuals with monotonous level designs, and you'll find yourself in the middle of a level with no real visual cues of where you are within the level.
    • 63 Metascore
    • 25 Critic Score
    It takes many of the flaws from "Dynasty Warriors" (i.e. repetitiveness and pop-in), and makes them much worse.
    • 52 Metascore
    • 25 Critic Score
    Rent Gangs of London for some pub games on the road, but please do not encourage developers to continue putting wretch like this on a system with so much more potential.
    • 45 Metascore
    • 25 Critic Score
    Funny games are, of course, one of the hardest things for a developer to pull off. Humour is almost entirely subjective, and what one person finds hilarious, another just won’t. As such, I recognize that someone, somewhere, might find Maize to be the funniest thing ever. I, however, did not, which means I can’t wait to be done this review so I never have to think about it again.
    • tbd Metascore
    • 25 Critic Score
    As I said up top, even in a best-case scenario, Instant Sports Paradise would’ve felt like a bargain basement version of Wii Sports Resort. But this can’t even achieve that very low target. Instant Sports Paradise is a lousy game that’s completely and utterly lacking in every way imaginable.
    • 53 Metascore
    • 25 Critic Score
    Even if you're a hardcore shooter fan with an undying love for all things that involve action, you're going to be disappointed with the money you waste on this one.
    • tbd Metascore
    • 25 Critic Score
    Unsurprisingly, there’s a direct correlation between game not working properly and me not liking it. I can overlook outdated graphics, and I can overlook a mediocre plot. But when a game just doesn’t function — and make no mistake, The Dreamlands: Aisling’s Quest doesn’t — that’s simply unforgivable.
    • 45 Metascore
    • 25 Critic Score
    Avoid Splat Renegade Paintball, and live a much happier and fulfilling life. Trust me.
    • 43 Metascore
    • 25 Critic Score
    If the control had been worked on a little more Jeremy McGrath Supercross 2000 could have been a lot better.
    • 57 Metascore
    • 25 Critic Score
    The story is a bit bland and uninteresting (really, Jedi Knight did it so much better), and while the inclusion of new characters is a nice change, it'd be better to see them come to life in a more entertaining fashion than Lethal Alliance offers.
    • 27 Metascore
    • 25 Critic Score
    It's possible that, one day in the future, Basement Crawl might be worth checking out, but at this point in time, I wouldn't bet on it.
    • tbd Metascore
    • 25 Critic Score
    Again, if the game were released for under $10 or for the same price as their phone app with the same features, some of these glaring omissions might not be as great of an issue. I just have a hard time pushing a $20 game that puts in such little effort to appease fans or even fully utilize the basics that have been in baseball games since the 8-bit era.
    • 58 Metascore
    • 25 Critic Score
    Fatal Shadows took a big step backwards by not making any improvements over "Wrath of Heaven." Stay away. You’ve been warned.
    • 52 Metascore
    • 25 Critic Score
    Enter at your own risk, for great disappointment awaits many who trespass upon this void.
    • 41 Metascore
    • 25 Critic Score
    Bad graphics, dreadful sounds, and lack of originality, leaves a very nasty taste in one's mouth after playing a few rounds.
    • tbd Metascore
    • 25 Critic Score
    Contrary to how the game describes itself, you’re not solving any puzzles — just clicking around, picking up objects, and walking back and forth between rooms. In that respect, I guess, Without Escape is a pretty perfect imitation of the games it admires and emulates. It’s a waste of time — albeit a short one — that reminds you of just how far games have come from the early ‘90s.
    • 40 Metascore
    • 25 Critic Score
    The problem is no one bothered to make it enjoyable.
    • 45 Metascore
    • 25 Critic Score
    The visuals are pretty lackluster for a 360 title, and while the characters themselves look nice, the environments are pretty bland and uninspired, much like the level design.
    • 43 Metascore
    • 25 Critic Score
    Yaiba: Ninja Gaiden Z definitely qualifies as a disappointment. On the surface this is a flashy, stylized action game, but it takes very little digging to realize there’s little substance underneath.
    • 59 Metascore
    • 25 Critic Score
    The colors are drab, and the textures really are bad enough to make you wonder if you're really looking at Doom on the SNES.
    • 43 Metascore
    • 25 Critic Score
    The button mashing is so boring, the dialogue so conspicuously profane and inane and the presentation so blocky and dull that the only motivating factor in playing is the promise of unlocking the original Final Fight.
    • 73 Metascore
    • 25 Critic Score
    The final problem that really kills the title is its length and lack of replay value. There are only 10 stages plus the final boss which only take you about 40 minutes to plow through.
    • 51 Metascore
    • 25 Critic Score
    Overall I can't really recommend I am Bread. Like Bossa Studios' previous title, Surgeon Simulator, the frustration between controls and camera just overpowers the sense of humor it tries to have.
    • 31 Metascore
    • 25 Critic Score
    Busted in more ways than anything I’ve played in a while, it’s very disappointing as an evolution to the series. Maybe we’ll get the No Man’s Sky of Postal games and in 5 years, this review will look stupid, but where I’m sitting now, at the 1.0 release, I’m not hopeful. At least I liked No Man’s Sky on launch.
    • 50 Metascore
    • 25 Critic Score
    Drab and uninspired.
    • 71 Metascore
    • 25 Critic Score
    Horrendous, horribly, horribly frustrating later level designs, which totally ruin any love I previously had for the game.

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