Gaming Age's Scores

  • Games
For 7,150 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7163 game reviews
    • tbd Metascore
    • 33 Critic Score
    The problem with Story Mode is that additional players cannot join or exit a game in progress.
    • tbd Metascore
    • 33 Critic Score
    Mages and Treasures may come from a developer with a decent track record, but this is proof that even developers who know what they’re doing have a misfire once in awhile.
    • 54 Metascore
    • 33 Critic Score
    Recent price cut or not, that's not an option that anyone should take seriously, so you're better off just ignoring this game entirely and saving yourself from a world of aggravation.
    • tbd Metascore
    • 33 Critic Score
    It’s because of the existence of games like Flower or Entwined that Bird Game + goes from merely frustrating to outright disappointing. There’s a template for how this sort of thing could have been done correctly — and more often than not, Bird Game + misses the mark entirely.
    • tbd Metascore
    • 30 Critic Score
    The Switch has plenty of fishing games on offer, so there’s no need to waste your time with one as frustrating and dull as Pocket Fishing.
    • tbd Metascore
    • 30 Critic Score
    As I said, I know that DINOSAURS: Mission Dino Camp is intended for a younger audience, so some allowances need to be made, and you shouldn’t go in expecting the greatest game ever or anything. But even kid-oriented games can be good, and when they’re done right they can offer hours of entertainment. DINOSAURS: Mission Dino Camp is definitely not done right, and for that reason should just be avoided.
    • 46 Metascore
    • 25 Critic Score
    In an effort to reach a broad audience My Street, judging by the online traffic, has failed to reach anyone.
    • 56 Metascore
    • 25 Critic Score
    The gameplay feels like someone tried to mix the gameplay of "Super Smash Brothers" with that of a more traditional 3D fighter and gave up half-way through, while the design of story mode is likely confusing and potentially frustrating for the younger crowd.
    • 38 Metascore
    • 25 Critic Score
    Vampire Rain is a game that might have had a lot of promise in the hands of a developer that was either able to take some time to actually develop it, or gave a damn about making an enjoyable game.
    • 64 Metascore
    • 25 Critic Score
    The story lacks depth, the same way the cartoon did, and when you have such a run-of-the-mill platform game you really need an engaging story.
    • 46 Metascore
    • 25 Critic Score
    One of the bigger pieces of gaming junk that's come down the line in recent years.
    • tbd Metascore
    • 25 Critic Score
    Lost at Sea is the worst kind of bad game: one that’s just plain boring. You can’t even take enjoyment from its lousiness. It’s competently done, but it’s a dreadfully dull experience, and for all the game’s efforts to make you feel something, the only emotion it’s likely to evoke is boredom.
    • 54 Metascore
    • 25 Critic Score
    Graphics, average./ Gameplay is repetitive./ Audio, grating.
    • tbd Metascore
    • 25 Critic Score
    Even if Gods of Almagest had tried to explain itself, though, I don’t think it would’ve been significantly better. Everything here is terrible, from the incomprehensible story, to the baffling gameplay, to the lousy graphics. It’s a shame that this is one of the final games of the Vita’s lifespan, because it’s hard to imagine a worse send-off (apart, you know, from the one Sony is giving it).
    • tbd Metascore
    • 25 Critic Score
    A terrible game with generous checkpoints is still a terrible game. Thunder Paw manages to take a formula you wouldn’t think would be easy to screw up, and somehow finds a way to screw it up. It’s an abysmal game, and everything about it is best avoided.
    • 45 Metascore
    • 25 Critic Score
    The end result is not only a slap in the face to the Saw faithful, but to dangle it at a full price tag is the "Saw that broke the camel's back."
    • 55 Metascore
    • 25 Critic Score
    In better hands, from better storytellers and more accomplished developers, I have no doubt that Anamorphine could have been something interesting. The core idea, as I said, is promising. But when you botch everything around it so thoroughly, then — as we see here — the end result is something that no one should have to endure.
    • tbd Metascore
    • 25 Critic Score
    Obviously, none of this should be a surprise. Timothy vs the Aliens was awful when it came out on PS4, and it’s awful now that it’s on the Switch for almost all the same reasons. It may be a little brighter and easier on the ears, but the fact remains everything else here still stinks.
    • 74 Metascore
    • 25 Critic Score
    This game is, to me, nothing more than a sad attempt to cash in on the nominal successes of the first game.
    • 61 Metascore
    • 25 Critic Score
    If you want a game that is a pale imitation of a "good" platformer, than give Pinobee a try.
    • 55 Metascore
    • 25 Critic Score
    But unless your mommy tucks you into your Scooby-Doo bed sheets at night, you probably won’t be entirely satisfied.
    • tbd Metascore
    • 25 Critic Score
    Honestly, there’s zero reason to pick up Zotrix Starglider, even if you’re a fan of shmups. There are dozens and dozens of them on the Switch. Even if I’ve only played a handful of them, I feel quite confident in stating that this has got to be one of the worst.
    • 58 Metascore
    • 25 Critic Score
    A tutorial or "How to Play" movie would've gone a long way here. Instead newcomers are left fumbling in the dark, which tends to be more frustrating than fun.
    • 60 Metascore
    • 25 Critic Score
    Overall, I feel like it's a pretty poor entry on the 3DS, and it would have been better off as a simple collection of puzzles than something enveloped in a poorly told noir tale.
    • 45 Metascore
    • 25 Critic Score
    Combine the relatively poor visuals with monotonous level designs, and you'll find yourself in the middle of a level with no real visual cues of where you are within the level.
    • 56 Metascore
    • 25 Critic Score
    Mind-numbing, rambling dialogue. Add to that the simple fact that one would have to go pretty far out of their way to make the game challenging in any way, and the whole package is destined for the fullmetal scrap heap.
    • 47 Metascore
    • 25 Critic Score
    The end result is not only a slap in the face to the Saw faithful, but to dangle it at a full price tag is the "Saw that broke the camel's back."
    • 65 Metascore
    • 25 Critic Score
    The graphics are there, as is some of the sound, and a few decent gameplay elements, but the boring combat system, repetitive scenery, and horrible menu set up really keeps the game from ever becoming more than a mediocre waste of time.
    • 55 Metascore
    • 25 Critic Score
    Without a multiplayer mode and so many better versions of the game currently available on the GBA, like "Bomberman Tournament," this game really isn't worth $20.
    • 53 Metascore
    • 25 Critic Score
    The uninspired fighting is replicated by waggling the Wii remote instead of hitting a button, which is as much of a disaster here as it is in any other game.
    • 55 Metascore
    • 25 Critic Score
    I can’t even recommend this one to the kiddies, and anyone above the age of 12 should definitely stay away from this one.
    • 34 Metascore
    • 25 Critic Score
    Three years in, you might think that its makers would've stumbled across something vaguely resembling a formula that works — and yet, here's this game, showing that such expectations are entirely incorrect.
    • 62 Metascore
    • 25 Critic Score
    Year in and year out, its 3 yard gain on first down then a 10 yard sack on second down and we’re caught in 3rd and long. Just when we think EA is righting the ship on Madden, we get this lazy borderline rerelease of the previous year’s iteration. It’s clear the NFL doesn’t care about the quality of their games, as long as you’re not making “after the play hits” for which the Blitz franchise was famous. No one is holding the developers and publishers accountable anymore and the only way to see change is by voting with your wallet. Don’t buy this year’s release of Madden. Even if you didn’t grab Madden 23 last season, go pick it up used and update the in-game roster. EA should be embarrassed passing along Madden NFL 24 as a brand new release for $70. Enough is enough and it’s time for a change.
    • 44 Metascore
    • 25 Critic Score
    One of the bigger pieces of gaming junk that's come down the line in recent years.
    • 71 Metascore
    • 25 Critic Score
    Its virtuous moments are too far and few between, and the technical flaws string it up as a marionette imposter of some other more formidable franchise it wishes it could be.
    • 60 Metascore
    • 25 Critic Score
    A watered down port.
    • 60 Metascore
    • 25 Critic Score
    The game isn't terribly long, and is easily broken in most levels in the sense that it's actually impossible to lose. This may be a frustrating concept to parents as there are no consequences for failing, but read into it how you will.
    • 55 Metascore
    • 25 Critic Score
    Disappointing lately, city filled with grime and filth. Soul gone. Inspiration gone.
    • 60 Metascore
    • 25 Critic Score
    Player models are just as lacking in detail and design -- chunky and clumsy looking, nothing intimidating about them. One wouldn't even expect this from a first generation PlayStation game.
    • tbd Metascore
    • 25 Critic Score
    It might be worth it if you’re obsessed with Trophies or Achievements on another system, but if you’re just playing for the fun of it, don’t bother. There are plenty of other, better platformers to be found on the Switch.
    • 36 Metascore
    • 25 Critic Score
    Nearly every aspect of Kung Fu Rider seems in-line with a cheap downloadable game.
    • 54 Metascore
    • 25 Critic Score
    But unless your mommy tucks you into your Scooby-Doo bed sheets at night, you probably won’t be entirely satisfied.
    • 60 Metascore
    • 25 Critic Score
    And that, in a nutshell, is the perfect descriptor for Devil May Cry HD Collection: torture. I don’t know what your memories may be telling you about these games from 10-15 years ago, but I can tell you that if you play them now, it’s likely to leave you wondering how they could have become so beloved in the first place. If you have fond memories, keep them there, rather than allowing them to become sullied by this hideous abomination.
    • tbd Metascore
    • 25 Critic Score
    Again, you may be tempted to pick Dragon Fin Soup while you can, because the allure of a free game can be mighty hard to resist. In this case, however, you'll quickly discover that the game's price is more a reflection of its actual value than a secret bargain. Avoid it at all costs, even if that cost is zero.
    • 58 Metascore
    • 25 Critic Score
    Most traditional RPG fans will find themselves bored and frustrated with SaGa's extremely open-ended and unforgiving game design, but those select few who find themselves excited by these prospects will proclaim this one of the most satisfying experiences in recent memory.
    • 61 Metascore
    • 25 Critic Score
    If you’re a fan of Neopets, you’ll probably end up wanting to check this out because, well, you’re a fan. However, for the majority of the gaming populace, avoid this game like the plague. There’s no fun to be had here.
    • 63 Metascore
    • 25 Critic Score
    If you've got a real "post-apocalyptic-fight-the-aliens-and-robots" itch to scratch, then you might get a kick out of this one. Anyone else will become bored far too quickly to bother.
    • 66 Metascore
    • 25 Critic Score
    The passion is gone from this franchise and something needs to be done to get it back. The good thing is, like many other die hard wrestling fans, I’m very forgiving and this year’s enhancement talent-like performance won’t deter me from checking out next year’s release. But unfortunately, I can’t recommend this year’s release to anyone. Stick with the older games in the series for now.
    • 37 Metascore
    • 25 Critic Score
    The AI in Shifters is absolutely laughable. Enemies get caught up on walls, chairs, corners - standing to the side of a door and repeatedly hacking an enemy in the head kills the heroic atmosphere deader than Cher's career.
    • tbd Metascore
    • 25 Critic Score
    Heroes Trials is blandly terrible in a way that will slip from memory now that I’m done with it.
    • 48 Metascore
    • 25 Critic Score
    There is a group of people out there who I am sure will love this game and its punishingly broken mechanics and difficulty, I simply am not one of them.
    • 47 Metascore
    • 25 Critic Score
    One of the bigger pieces of gaming junk that's come down the line in recent years.
    • tbd Metascore
    • 25 Critic Score
    I really wish I could say that Hammer of Virtue is a fun game despite its many, many issues. Really, I do. As far as I’m concerned, there’s nothing as fun in games as making the world around you come crashing down. But Hammer of Virtue shows there’s limits to even that. You need to be fun and functional, and Hammer of Virtue is very clearly neither of those things.
    • tbd Metascore
    • 25 Critic Score
    There’s a lot of potential there, but unfortunately Hazel Sky never really gets into any of that. Instead, you get Shane and Erin talking about what they want to do in the future. While I’ve always had a soft spot for stories about characters on the peripheries of something bigger – only so many main characters can be The Chosen One, after all – in this case, it’s hard to care about any of it. Or maybe it’s just hard to care because the game is so poorly designed and so frustrating. Whether you’re falling through the world, or having a needed object vanish out of your hands (which happened to me with alarming regularity), or merely just fighting with the camera, Hazel Sky is chock full of terrible decisions.
    • 38 Metascore
    • 25 Critic Score
    So yeah, avoid this one. It's a short, unremarkable romp through a movie universe that doesn't make a whole lot of sense to begin with. The actual combat isn't particularly awful or broken; it's just bland and not that fun, with no real redeeming qualities. Even at a discounted price, which it should have been at right out of the gate, you'd be better off passing on this one.
    • tbd Metascore
    • 25 Critic Score
    To recap: the characters are bad, the story is dull, the visuals are uninteresting, the music is awful, the gameplay is repetitive even by the standards of the genre. Basically, there’s nothing good about Roommates, and there’s no reason whatsoever to play it.
    • 48 Metascore
    • 25 Critic Score
    The story lacks depth, the same way the cartoon did, and when you have such a run-of-the-mill platform game you really need an engaging story.
    • tbd Metascore
    • 25 Critic Score
    It’s the lousy performance that really makes Demolish & Build a game to avoid. If it was just a game about mundane business, that would be fine — the Farm Simulator series has shown there’s a lot of fun to be had in day-to-day tasks. But this game makes it a challenge to even do the mundane, which means you’re left with dull tasks that are a chore to finish. The only thing you should take a sledgehammer to is this game.
    • 58 Metascore
    • 25 Critic Score
    Run Like Hell goes from easy to very hard and stays boring and derivative all the way through.
    • 49 Metascore
    • 25 Critic Score
    Calling is a game that has a decent idea, and a really neat use for one aspect of the Wii (the remote speaker of all things), but everything else about it is horrid.
    • tbd Metascore
    • 25 Critic Score
    It doesn’t matter how little action there is on the screen, it’s fairly common here to have everything slow to a crawl as the eponymous heroes do crazy things like moving from left to right. But that would be forgivable if Mushroom Heroes was otherwise a good game — and by “good,” I mean “fully playable.” If it were (or if it gets patched after this review is written), it would definitely be worth recommending to puzzle platformer fans, but in this state, it’s just a game that needs to be avoided.
    • 44 Metascore
    • 25 Critic Score
    There is no sense of speed. The skiers run down the slopes at a snails pace, and one can hardly tell the difference between 10 mph and 55 mph.
    • tbd Metascore
    • 25 Critic Score
    Here's how blandly forgettable Last Wings is: as far as aerial combat games on the Vita go, its only real competition is Luftrausers, which has a glitch that makes completing 100% of the game impossible. It's still more fun to play Luftrausers, glitch and all, than it is to play Last Wings.
    • 60 Metascore
    • 25 Critic Score
    Overall, Karateka is not a fun experience. The whole game feels more like a mini game and less like an action title. Clunky controls and limited gameplay hurt this one badly. Before you know it, the game is over almost before it began. Even if you enjoyed the original, I can't recommend this one.
    • 54 Metascore
    • 25 Critic Score
    Disappointing lately, city filled with grime and filth. Soul gone. Inspiration gone.
    • 58 Metascore
    • 25 Critic Score
    It's a really difficult game and the payoff (entertainment value) is pretty weak.
    • 68 Metascore
    • 25 Critic Score
    The only thing worth a damn in this game is the mediocre racing. Unfortunately, there exists a multitude of games that offer equivalent or better racing and a whole lot more.
    • 50 Metascore
    • 25 Critic Score
    I can only recommend X-Blades to people who really, and I mean really, enjoy the endurance challenges in some of the other games and don't want anything more than that.
    • 54 Metascore
    • 25 Critic Score
    Poor graphics, poor controls, and a theme based on a bad movie makes Reign of Fire a game to avoid.
    • 48 Metascore
    • 25 Critic Score
    What an absolute disaster. These games are classics, and the only folks old enough to remember these will be put off by the sub-standard conversion done here. These games deserver better treatment. It could have been so much better.
    • 39 Metascore
    • 25 Critic Score
    It’s just a poorly made imitation of a PS1-era classic, and you’d be better off going back and playing Metal Gear Solid than wasting time with this garbage.
    • 50 Metascore
    • 25 Critic Score
    In short, I would not recommend Sonic Adventure to any of my friends, acquaintances, co-workers, enemies or anyone else.
    • 63 Metascore
    • 25 Critic Score
    There's nothing in The Con to hold your interest. While the fixing of fights is original, there's no gameplay to back it up. Boredom sets in fast with this one.
    • 67 Metascore
    • 25 Critic Score
    Actually, I'll just take that a step further: no one should be subjected to Do Not Fall, period. It's a terrible, obnoxious game, and experiencing it for any length of time is sheer torture. Avoid it at all costs, and let us never think of its unspeakable horrors again.
    • tbd Metascore
    • 25 Critic Score
    Even if Saborus had the purest of intentions and I loved everything about its message, that wouldn’t change the fact that it’s still a terrible game. It’s a frustrating mess that doesn’t do much of anything right, so you’re better off just avoiding it.
    • 38 Metascore
    • 25 Critic Score
    On top of it all, the game crashes so often it seems like a sign. Every load and option change is a risk that results in equal occurrences of the following: a complete crash, stuck on locked screen or more playtime of a terribly boring and frustrating game.
    • 48 Metascore
    • 25 Critic Score
    In short, I would not recommend Sonic Adventure to any of my friends, acquaintances, co-workers, enemies or anyone else.
    • 43 Metascore
    • 25 Critic Score
    XEL
    XEL isn’t a great game. It’s not even a mediocre game. It’s a half-finished mess that shouldn’t have been released in this state.
    • 47 Metascore
    • 25 Critic Score
    Decay of Logos is a bad, broken game, and no amount of patches is going to fix it any time soon. You’re much better off spending your time and money someplace else — like, say, setting your cash on fire, and then staring at a wall. That would certainly be more fun than what’s in store for you here.
    • 62 Metascore
    • 25 Critic Score
    As a game, 24 The Game is absolutely horrible, an unfinished, barely playable, multigenre wreck. But judged as a lost season of 24, the game fares notably better. In this sense, 24 The Game is simultaneously one of the best and worst licensed titles to hit in some time.
    • 53 Metascore
    • 25 Critic Score
    All together though, Disney Sing It! is a pretty lackluster attempt at a Karaoke title, and while I can accept that the music isn't geared towards me in any way, the actual gameplay is pretty broken, and trying to match the pitch becomes nearly impossible at times, really taking away from the fun.
    • 67 Metascore
    • 25 Critic Score
    Given a little (okay, a lot) more polish, I could see Rad Rodgers evolving into something vaguely interesting to a certain type of person, but right now, it kind of sucks.
    • 57 Metascore
    • 25 Critic Score
    The controls are a mess, the difficulty is ridiculous on the default setting, and the game is just very aggravating to play.
    • tbd Metascore
    • 25 Critic Score
    As awful as the puzzles and combat and general gameplay are, I think it’s that last bit that really makes Unknown Fate such an abysmal experience. If it simply worked, it would be a dull game with bad design choices that, at least, looked interesting. Instead, it’s a dull game that prolongs the agony by barely working, and there’s really no reason to have to sit and endure that.
    • tbd Metascore
    • 25 Critic Score
    It’s a dull way to spend a couple of hours, it doesn’t do anything even remotely interesting, and not even the promise of a patented Ratalaika Easy Platinum should be enough to make you want to play this for even a single second.
    • 46 Metascore
    • 25 Critic Score
    It's a very disappointing game in nearly every aspect.
    • 47 Metascore
    • 25 Critic Score
    It is such a shame that the gameplay mechanics once again fail Naughty Bear, as there will not many fans willing to give this second hand bear another chance after this.
    • 35 Metascore
    • 25 Critic Score
    It is nothing more than a few simple hacking tool mini games set in the Dead Space universe, plain and simple.
    • 66 Metascore
    • 25 Critic Score
    I can safely say that you should probably skip this one, unless you're a diehard Sonic the Hedgehog nut. It's not an awful game, but it's also a far cry from great.
    • 36 Metascore
    • 25 Critic Score
    It is nothing more than a few simple hacking tool mini games set in the Dead Space universe, plain and simple.
    • tbd Metascore
    • 25 Critic Score
    Timothy vs the Aliens is all about missed opportunities and strange choices that transform a game with a promising premise into a giant mess. If you squint hard enough you can see how it could’ve worked, but as it stands, you’ll want to stay far, far away.
    • 54 Metascore
    • 25 Critic Score
    All together though, Disney Sing It! is a pretty lackluster attempt at a Karaoke title, and while I can accept that the music isn't geared towards me in any way, the actual gameplay is pretty broken, and trying to match the pitch becomes nearly impossible at times, really taking away from the fun.
    • tbd Metascore
    • 25 Critic Score
    Calling it dull and repetitive does a disservice to dull, repetitive games. Strike Force Kitty asks nothing of you other than to let it run in your browser, so you may as well do that, rather than paying a cent for it on the Switch.
    • 58 Metascore
    • 25 Critic Score
    The enemies you fight are the definition of repetitive. They are the same type of demon you see in the movie except in seven or eight very subtle variations.
    • 28 Metascore
    • 25 Critic Score
    Overall, Thundercats on the Nintendo DS is definitely a dud. I've not played a more lackluster licensed action game in quite a while, and it sort of breaks my heart to see one of my classic kid cartoon franchises get treated with such little care. This is little more than a quick cash grab on a recognizable name, and you'd do well to avoid this at all costs.
    • 48 Metascore
    • 25 Critic Score
    There's something intrinsically tiring about having to help SpongeBob set his alarm and turn in his homework, and the platforming and puzzle solving required to fulfill these objectives isn't that noteworthy or exciting itself. With both tedious missions and tedious gameplay, it's a rather boring game.
    • 45 Metascore
    • 25 Critic Score
    From the opening tip, literally, Final Four looks like a second-rate basketball game. No matter where you play, whether it's Comcast Center (home of the Terps) or the Carrier Dome (Syracuse), the opening intro looks like it's staged in a high school gymnasium.
    • 42 Metascore
    • 25 Critic Score
    The game is downright ugly. The framerate comes and goes, but the biggest offenders are the generally awful and low key environment textures, the way to similar to every other building design of Venice, and awful collision issues that the character models have. Scarlett will often clip through anything she has to interact with, which becomes even more noticeable in every cutscene that she has to hug her deceased love one in.
    • 46 Metascore
    • 25 Critic Score
    It's not just annoying, it makes for a terrible game. As I said up top, none of Exile's End's issues are fatal by themselves, but take them together and you have a picture of a game in which the wrong design choices were made every step of the way.

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