Gaming Age's Scores

  • Games
For 7,150 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7163 game reviews
    • 59 Metascore
    • 33 Critic Score
    The objectives are just too mundane for most people to care. Everblue 2 will only please you if you absolutely love treasure hunting.
    • 57 Metascore
    • 33 Critic Score
    The problem with Story Mode is that additional players cannot join or exit a game in progress.
    • tbd Metascore
    • 33 Critic Score
    Really, the only reason to check out Squareboy vs Bullies: Arena Edition is if you’re absolutely desperate for some kind of beat-’em-up game on the go. Even then, and even at a minimal price point, it’s hard to imagine why you’d feel the need to bother with it.
    • 74 Metascore
    • 33 Critic Score
    It’s too pretentious too ignore, too unforgiving to be intuitive, and too flawed to be truly realistic.
    • 55 Metascore
    • 33 Critic Score
    A boring, repetitive, bad looking platformer that follows the same footsteps as everything released before it, and there is no real reason to give it a look. And if you think your kids might enjoy it, think again; it's sure to frustrate them to no end.
    • 60 Metascore
    • 33 Critic Score
    I felt like a ten year-old throughout most of the playtime, thanks to how both generic and dumbed down the game felt for the most part.
    • 53 Metascore
    • 33 Critic Score
    If you've got the option to just check out the MMO, then I'd suggest that, because the portable version of the game certainly isn't worth your time.
    • tbd Metascore
    • 33 Critic Score
    I realize I’m spending way too much time complaining about a game that’s only $5. But the fact is, this developer used to be a reliable source of fun, inexpensive retro-tinged games. As Slime’s Journey shows, lightUP’s games are still inexpensive and retro-tinged, but they’re certainly not very fun.
    • 47 Metascore
    • 33 Critic Score
    It's a pretty standard, somewhat shallow multiplayer FPS, and in a time when you can hop onto games like QuakeLive - FOR FREE - it's hard to get enthusiastic about a game that doesn't really differentiate.
    • 68 Metascore
    • 33 Critic Score
    Yes, the game manages to do some things right, as Tati and Griz provide a fast alternative to Rau and Bamusu's cumbersome combat, and yes, there are some enjoyable moments, but these are easily overshadowed by the frustration associated with the AI and overall lack of polish.
    • 56 Metascore
    • 33 Critic Score
    So is it a bad game? No, but it's definitely not for everyone (despite the ESRB rating). Is it worth $9.99? No. Not objectively, anyway.
    • 34 Metascore
    • 33 Critic Score
    There are only two reasons to purchase Bomberman: Atrocity…err Act Zero. Firstly, if you know enough people who will buy and play this game online, as it is already difficult to find opponents. And secondly, if you need to add the achievements to your Gamer Score.
    • 49 Metascore
    • 33 Critic Score
    If it’s not fun or rewarding it, why bother playing it? While I’ve certainly played worse clicker games, that doesn’t make The Unexpected Quest significantly better, and it really doesn’t mean that you need to waste your time with it.
    • 61 Metascore
    • 33 Critic Score
    The GameCube and Xbox versions outshine the PlayStation version by a wide margin. Textures, framerate and clarity are all done far better on the Xbox and Cube, while the PS2 suffers greatly from poor framerates, bland textures, and bad draw in.
    • 58 Metascore
    • 33 Critic Score
    I like giant robots, I even like shooting giant robots, but Front Mission doesn't do much other than deliver that concept. The single player is uninspired, does nothing to build upon the franchise it's based off of, and the multiplayer isn't particularly fun unless you're willing to devote an inordinate amount of time to getting equipment that will make you a viable threat.
    • 62 Metascore
    • 33 Critic Score
    At the very least Texas Cheat 'Em does a good job of offering something new to an already saturated market.
    • 54 Metascore
    • 33 Critic Score
    Party game gone to hell thanks to its poor execution.
    • 58 Metascore
    • 33 Critic Score
    I like giant robots, I even like shooting giant robots, but Front Mission doesn't do much other than deliver that concept. The single player is uninspired, does nothing to build upon the franchise it's based off of, and the multiplayer isn't particularly fun unless you're willing to devote an inordinate amount of time to getting equipment that will make you a viable threat.
    • 62 Metascore
    • 33 Critic Score
    The pig jokes get old quick and the gameplay isn't better than most other strategy games. What's left is an average playing game that winds up making you feel like a complete ham.
    • 50 Metascore
    • 33 Critic Score
    While Flashback HD isn’t completely broken, it’s the fact that they remade such a classic and screwed the pooch with it.
    • 57 Metascore
    • 33 Critic Score
    Straightforward and incredibly short story mode, repetitive and eventually boring missions, meaningless extras and customization, and no real innovation make Driver '76 a mildly unsatisfying experience.
    • tbd Metascore
    • 33 Critic Score
    So, if you're an RTS-loving Vita owner, bad news: Zombie Tycoon 2 is most definitely not the game you're looking for. But there is a sliver of hope — the original Zombie Tycoon is available as a PSP Mini for about one-third the price, and it's significantly better in almost every way. If you absolutely must have a strategy game on your Vita, then — at least for now (until/unless History Legends of War: Patton gets released on this side of the Atlantic) — that is a much better option by far.
    • 39 Metascore
    • 33 Critic Score
    For me, Onechanbara represents one of the biggest disappointments I've felt in a game—it looks silly, action packed, and a little fun. Instead, it's just repetitive drivel with a bit of cheesecake.
    • 38 Metascore
    • 33 Critic Score
    Heavy Fire: Red Shadow is just not good. It tries to be a decent game, but just fails on every level. The inclusion of VR just adds hope that it will at least be fun for a little while, but it turns out just being more of a headache. I figured VR was included to generate some interest in what is essentially a bargain bin title. It’s very basic but there is just no fun to be found here. I cannot recommend even trying this one out, even to experience the VR mode, as it just doesn’t deliver any kind of lasting appeal.
    • 63 Metascore
    • 33 Critic Score
    Unsalvageable, it is what I hope was originally an honest attempt at a fresh breath of air in the handheld world of RPG's. Unfortunately something went wrong, as the developers really seem interested in their presentation and story, of which the latter could have really been more ignored for some refinement in the gameplay.
    • 58 Metascore
    • 33 Critic Score
    I felt like a ten year-old throughout most of the playtime, thanks to how both generic and dumbed down the game felt for the most part.
    • 78 Metascore
    • 33 Critic Score
    I won't deny that it has a great art style, but the rest of the game could have certainly used the same attention to detail.
    • 50 Metascore
    • 33 Critic Score
    The game falls not only short of expectation, but also below what this great team is capable of.
    • 71 Metascore
    • 33 Critic Score
    I’m all for original games that tap the creative juices of its players. I even like music games. Unfortunately, Electroplankton serves up 30 minutes of decent fun, but then the party’s over. There simply isn’t enough to do, not enough options to explore, and the experience is cut short way too fast.
    • 67 Metascore
    • 33 Critic Score
    If you’re really hard-up for tennis on the PS2 and have a few friends to play with online or off, go for it. If you don’t fit the prior statement, don’t even bother.
    • 52 Metascore
    • 33 Critic Score
    From the start Cross Edge was disappointing, especially for a fan of the company. Unless you are a hardcore fan spend your money on other titles coming out.
    • 61 Metascore
    • 33 Critic Score
    Probably the clearest way I can describe this game is by saying that I had a really tough time finding the motivation to play through it even though its core story is incredibly short (there are sub-missions and stuff, and the multiplayer, but the single player main story is only about 5 hours).
    • 48 Metascore
    • 33 Critic Score
    So I say to Sega, "Take me out of the ball game, forget the peanuts and Cracker Jacks, this boy's American pastime has been botched by Sega of America. Let freedom ring."
    • 33 Metascore
    • 33 Critic Score
    Nevertheless, Target Terror is here and if you buy it, the Terrorist have already won.
    • 50 Metascore
    • 33 Critic Score
    Ford Street Racing looks like a AAA game, has the features of a AAA game, but plays like a budget title that doesn't know its audience. With a little more time put into AI and physics, Ford Street Racing could easily be a game worth $30-$40.
    • 64 Metascore
    • 33 Critic Score
    One thing about Urban Trial Playground that I remember pretty vividly is that I was getting pretty sick of it by the end, because it started feeling a little grind-heavy and all the levels felt the same. With Urban Trial, that feeling started to kick in somewhere around the second track. This is not an enjoyable game, and even if its predecessors didn’t set the bar all that high, Urban Trial Tricky comes nowhere close to clearing it.
    • 55 Metascore
    • 33 Critic Score
    The poor presentation and frustrating, buggy gameplay will turn off most of us who were looking for a way to recreate the landmark moments and atmosphere from a different era of sports entertainment.
    • 51 Metascore
    • 33 Critic Score
    The fights won't be fair, the camera angles will make you throw a fit, but the sci-fi setting and mysterious storyline will satisfy those who are willing to brave dinos and poor cameras in space.
    • tbd Metascore
    • 33 Critic Score
    Unfortunately, Dragonfly Chronicles isn’t one of those games that’s so bad it ends up being cheesy fun, or so bad that you can enjoy hating on it. It’s just plain bad, and not in any ways that make it redeemable.
    • tbd Metascore
    • 33 Critic Score
    Obviously, the existence of games like Dark Souls proves that there’s a market for ultra-hard games that test your patience and your skill. And those people may be surprised to learn that this colourful game about toy tanks is secretly exactly what they may love. Everyone else, though, who just wants a twin-stick shooter that works, would be well-advised to avoid Attack of the Toy Tanks, since it doesn’t come close to delivering on that promise.
    • 60 Metascore
    • 33 Critic Score
    I felt like a ten year-old throughout most of the playtime, thanks to how both generic and dumbed down the game felt for the most part.
    • 59 Metascore
    • 33 Critic Score
    Rule of Rose is more of a semi-interactive storybook than anything else, and everything that it does right in storytelling and atmosphere is completely nullified by boring and horribly broken gameplay.
    • 39 Metascore
    • 33 Critic Score
    The only real plus, is the lighting effects from explosions. The overall package is pretty ugly though, which is a shame.
    • 48 Metascore
    • 33 Critic Score
    Ford Street Racing looks like a AAA game, has the features of a AAA game, but plays like a budget title that doesn't know its audience. With a little more time put into AI and physics, Ford Street Racing could easily be a game worth $30-$40.
    • 49 Metascore
    • 33 Critic Score
    This is just an insult to the folks who shelled out 300 dollars for the PlayStation 2.
    • tbd Metascore
    • 33 Critic Score
    The weirdest thing about Breeder Homegrown is that it could’ve easily turned into a semi-decent horror game if there’d been even a little bit of attention paid to developing a cohesive story. It has a somewhat creepy atmosphere that, in better hands, could have been used to great effect. As it stands, though, there’s nothing really here to make the game worth recommending — unless, of course, you have $5 bucks to spend and a half hour to kill, and you want one of the easiest Platinums you’ll ever find.
    • 52 Metascore
    • 33 Critic Score
    While the voice work is fine, the whole thing just comes off as so low rent, it’s hard to take it seriously. It’s a shame too because the filler story isn’t that bad.
    • 38 Metascore
    • 33 Critic Score
    It was a mediocre game when it first came out seven years ago, and if anything, the benefit of time has made the “mediocre” assessment seem generous.
    • 53 Metascore
    • 33 Critic Score
    If it weren’t for the engaging story that Dragonball Z tells (and is faithfully reproduced here), I would have chucked this game after the first ten minutes.
    • 46 Metascore
    • 33 Critic Score
    The story is bland, the game is short, the controls are iffy, and the camera is laughably bad.
    • 58 Metascore
    • 33 Critic Score
    The implementation here is nearly a complete waste, considering the richness of the universe involved. Lousy controls, sterile and anemic environments, and weaksauce driving environments all pull down the good work done in the sound, character graphics and new footage departments.
    • 50 Metascore
    • 33 Critic Score
    Just another average licensed game that decided to disrespect the wrong film.
    • 53 Metascore
    • 33 Critic Score
    Which means that unless you just want to win a whole bunch of races without even trying, you can probably avoid HTR+ Slot Car Simulation.
    • 51 Metascore
    • 33 Critic Score
    The actual game is such a mess that even hardcore action gamers will think twice about ridding the world of vampires.
    • 63 Metascore
    • 33 Critic Score
    Considering the simplicity of City Crisis, there is no reason that it should end so abruptly.
    • 52 Metascore
    • 33 Critic Score
    At the end of the day it's just not fun to play, does little with the license on hand, and doesn't evolve the pathos in any meaningful way. It's downright bland, and filled with mechanics that work just enough to make a passable experience, but do little to stand out against other, better third person shooters available.
    • 71 Metascore
    • 33 Critic Score
    Again, it's not that X3 is a bad game, or that it isn't fun - it just isn't done. Though this sort of thing isn't anything new to the PC gaming world, X3 takes it to a ridiculous degree. If developer Enlight ever resolves the problems with X3, it could be one of the best space simulators to hit the market in years.
    • 47 Metascore
    • 33 Critic Score
    All together, Legendary had a decent idea behind it that's been marred by some poor design decisions. Shooting and controls feel ok, but everything you shoot at, interact with, or run through is lackluster, broken, or just plain boring.
    • 72 Metascore
    • 33 Critic Score
    Tales of Legendia is a pretty disappointing addition to a series of RPG’s that has managed to grow stale in the past few years.
    • 46 Metascore
    • 33 Critic Score
    There's a nice, big wave to surf on, but the clunky mechanics and boring objectives in the game make it a complete wipe out.
    • tbd Metascore
    • 33 Critic Score
    It’s a low-effort, forgettable visual novel that’s not worth the time or minimal money it’ll cost to pick it up, so you can safely skip over it without worrying you’re missing anything.
    • 37 Metascore
    • 33 Critic Score
    You’ll cringe or laugh at some of the horrible dialogue, you’ll get bored by the repetitive nature of the tasks in front of you, and you’ll wonder what the point of the whole thing is, but, throughout it all, you’ll always be able to say that Past Cure works. So…I guess it has that going for it?
    • 46 Metascore
    • 33 Critic Score
    It’s a huge misfire from a developer that, at the very least, tends to be pretty competent, and it means you shouldn’t feel any hesitation about skipping this one and going back and playing one of Compile Hearts many better RPGs.
    • 45 Metascore
    • 33 Critic Score
    If you’re the sort of person who enjoys aimless wandering but doesn’t like the idea of getting up off the couch and actually doing it, then you might be in luck here. Otherwise, don’t bother, because it’s absolutely not worth it.
    • 65 Metascore
    • 33 Critic Score
    At the very least Texas Cheat 'Em does a good job of offering something new to an already saturated market.
    • tbd Metascore
    • 33 Critic Score
    It’s a sad state of affairs when the best thing you can say about Munchkin: Quacked Quest is that it works. Like, you could play it with your friends (or against the AI) and not have to worry about it crashing…but given how incredibly dull and repetitive the gameplay here is, I have no idea why you’d want to do that.
    • 57 Metascore
    • 33 Critic Score
    A watered down, inferior version of a racing title that easily outclassed by other games in the genre on PSP. Avoid this one folks, there's no fun to be found here.
    • 55 Metascore
    • 33 Critic Score
    It all feels lazy and sloppy — much like the rest of The Bradwell Conspiracy. Clearly, they people behind this game should have known better, and yet, at every turn, it feels like it actively works to make itself worse. In the right hands, this could have been a great game, but in these hands, it’s just a badly-executed, broken, near-unplayable mess.
    • 35 Metascore
    • 33 Critic Score
    Like I said, all of these things have obvious fixes, and you can easily imagine them all being tweaked just enough to make Sanity of Morris a tense, compelling game. In this form, though, all it does is frustrate and annoy you. Steer well clear of it, and maybe hope the developers can execute on their ideas a little better next time out.
    • 50 Metascore
    • 33 Critic Score
    It would be amazing if Electro Ride was secretly intended to be a critique or polemic or something. But that’s giving it way too much credit. Instead, it’s just a boring racing game that tries to cover up its significant flaws with some pretty lights and a cool soundtrack. No matter how cool Electro Ride tries to look, it can’t hide the fact that its tracks are dull and its cars can’t drive straight.
    • 45 Metascore
    • 33 Critic Score
    A simple, one dimensional story, horrible voice acting and frustratingly boring and inconsistent gameplay make Without Warning an easy game to skip this holiday. Fair graphics keep it from being a complete waste of time.
    • 48 Metascore
    • 33 Critic Score
    I would definitely suggest avoiding Aliens: Colonial Marines entirely or at least just rent it if you feel like you need to experience it yourself. Certainly don’t buy it.
    • 37 Metascore
    • 33 Critic Score
    The game is a mess from the opening bell to the K.O. punch. As for differences between the two versions, nothing was touched up for the Xbox version, and both games are virtually identical.
    • 50 Metascore
    • 33 Critic Score
    Just another average licensed game that decided to disrespect the wrong film.
    • 62 Metascore
    • 33 Critic Score
    Like last years build, the pace of the game is just way too slow to realistically simulate the pace of an NBA basketball game. Unless of course you’re the Knicks or the Cavaliers.
    • 47 Metascore
    • 33 Critic Score
    If you're looking for a simple mindless platformer, you can honestly do better than Globs of Doom.
    • 56 Metascore
    • 33 Critic Score
    With only eight stages, poor controls, and moderate visuals, its solid line up of 25 characters cannot save this game’s fate of falling below mediocrity.
    • 40 Metascore
    • 33 Critic Score
    Overall it's a very disappointing effort from Ubisoft and definitely not worth your time or money.
    • 47 Metascore
    • 33 Critic Score
    Party game gone to hell thanks to its poor execution.
    • tbd Metascore
    • 33 Critic Score
    If you're looking for a simple mindless platformer, you can honestly do better than Globs of Doom.
    • 54 Metascore
    • 33 Critic Score
    A title that pretty much plays itself. The game's simplistic spectator battle system doesn't warrant a separate game and most players won't want to log in.
    • 55 Metascore
    • 33 Critic Score
    I'm certainly not opposed to playing a great Tenchu-style stealth game, but Shinobido is a far cry from what I'd call great. It has a handful of decent ideas that are surrounded by lackluster presentation and gameplay. A bit more variety, in both level design and enemies, would have gone a long way towards making this a better experience. As it stands, I can't really suggest picking this title up, even if you're a fan of Acquire's previous work.
    • 40 Metascore
    • 33 Critic Score
    The game needed a lot more time in development and it never got that opportunity to mature.
    • 52 Metascore
    • 33 Critic Score
    Not that Azurik is the most painful experience I’ve encountered, but the game offers nothing new to the genre, and seemingly borrowed everything from elsewhere. The pain is there though, believe me.
    • 50 Metascore
    • 33 Critic Score
    All together, Legendary had a decent idea behind it that's been marred by some poor design decisions. Shooting and controls feel ok, but everything you shoot at, interact with, or run through is lackluster, broken, or just plain boring.
    • tbd Metascore
    • 33 Critic Score
    It’s not inconceivable that LEGO Brawls could turn into something fun one day. If it were beefed up with loads more content, along with more interesting and more dynamic fighters, it would definitely be a lot more interesting. But in this state, with so little content – and with the content that is there being of such poor quality – there’s no way to classify LEGO Brawls as anything other than a massive disappointment.
    • 64 Metascore
    • 33 Critic Score
    Short of Sonic CD, there's really not much here for the casual Sonic fan, as they'll either grow bored or quickly blaze through everything else.
    • 44 Metascore
    • 33 Critic Score
    What gets under your skin is that most of the combos are unblockable, and once you are caught in string of moves, you must wait until the move set is over before you can block or counter attack. This can be frustrating on both A.I. and human battles.
    • 63 Metascore
    • 33 Critic Score
    If this is the best basketball game current-gen has to offer than I’m really glad next-gen is already here.
    • tbd Metascore
    • 33 Critic Score
    All together, I didn't care for this take on the Rapala series, and I hope that if nothing else, the developers decide to give you a few more control options the next time out, or at least map the boat controls the analog stick.
    • 55 Metascore
    • 33 Critic Score
    In the case of NBA Ballers: The Chosen One, not only is concept stale, but some of the new features hurt the game more than help push it to the next level.
    • 66 Metascore
    • 33 Critic Score
    The implementation here is nearly a complete waste, considering the richness of the universe involved. Lousy controls, sterile and anemic environments, and weaksauce driving environments all pull down the good work done in the sound, character graphics and new footage departments.
    • 53 Metascore
    • 33 Critic Score
    This might not be a highlight to bow out on, but it might be time for series to be put out to pasture, at least for a bit. Revamp the combat system, spruce up the looks, and come back with a script that entertains without going for the cheap jokes, and maybe you'll have something worth playing.
    • 73 Metascore
    • 33 Critic Score
    No challenge and no depth does not make for a good game.
    • 64 Metascore
    • 33 Critic Score
    I have no doubt that in some alternate universe, Danger Zone is absolutely awesome. After all, it has a good idea at its core, and its development team has shown in the past that they're capable of pulling off that very same idea. In this universe, however, there's no getting around the fact that Danger Zone is, quite simply, terrible.
    • 45 Metascore
    • 33 Critic Score
    A simple, one dimensional story, horrible voice acting and frustratingly boring and inconsistent gameplay make Without Warning an easy game to skip this holiday. Fair graphics keep it from being a complete waste of time.
    • 62 Metascore
    • 33 Critic Score
    A game idea that feels half done and then released to the public. The action game has repetitive action in maze dungeons that feel more like a downloadable demo than a full game.
    • tbd Metascore
    • 33 Critic Score
    Basically, it all comes down to this: there's no shortage of controller-throwingly difficult platformers on the Vita and the PS3, and a large number of them are better than this one is. Go for one of those ones instead, because this one just isn't worth your time.
    • 60 Metascore
    • 33 Critic Score
    In the end, Jam Live Music Arcade is better than Power Gig, but honestly watching American Idol's worst auditions are better than playing Power Gig. This is a DJ game that tries to use your instruments (but not really) one last time in a final attempt to re-re-re-re create the music genre, which just falls flat in the end.
    • 56 Metascore
    • 33 Critic Score
    Still, even with the excessive fan service employed here, Dragon Ball: Raging Blast is a far cry from a good game, or even a good Dragon Ball related game.

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