GameOver.gr's Scores

  • Games
For 2,598 reviews, this publication has graded:
  • 45% higher than the average critic
  • 6% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Journey
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2598 game reviews
    • 73 Metascore
    • 70 Critic Score
    The Surge is a decent step forward compared to Lords of the Fallen, that manages to avoid the copycat characterization that the latter had. The modern factory setting may be somewhat drab and the difficulty needs to be more balanced, but nevertheless combat is hugely improved and the dismemberment mechanic manages to provide a very welcomed personality to the game.
    • 73 Metascore
    • 70 Critic Score
    An attempted effort to improve a game that does not meet the quality standards the first six games of the Layton series have set. While it tries to follow the footsteps of its predecessors, Katrielle and the Millionaires' Conspiracy fails in providing a compelling story, memorable characters and emotional peaks. The new adventure seems to be targeting a new audience, meaning that some of the old fans might opt out while they wait for Kat to really follow her father’s footsteps and find her proper place in the genre.
    • 73 Metascore
    • 70 Critic Score
    An interesting idea with a decent production, Iron Danger could be the basis for something truly amazing in the future.
    • 73 Metascore
    • 70 Critic Score
    A "feel good" simulation game that borrows ideas from Harvest Moon and Animal Crossing in order to put together tons of content to keep you occupied for hours upon hours. If it wasn't for the sometimes tiresome grinding and the fact that the interesting story comes to a halt rather fast, it could have been an instant classic.
    • 73 Metascore
    • 60 Critic Score
    The Overwatch port for Switch suffers from technical issues which alter the otherwise fluid and fast gameplay of Blizzard's shooter. The Switch Pro controller is essential for everyone who plans to spend more than a couple of hours with this version.
    • 73 Metascore
    • 75 Critic Score
    Spellforce 3 mixes two beloved genres, RPGs and RTSs, and even though it does not excel in either gameplay branch it succeeds in delivering a solid, fresh and unique experience. Through a solid story and world building it gives the opportunity for our hero to actually take part in battles in contrast with traditional RPGs, where he is only a spectator.
    • 73 Metascore
    • 60 Critic Score
    Whoever had experience with any of the main Far Cry games since Far Cry 3 and afterwards will know exactly what to expect from here. Same forts to conquer, same guns to use, same abilities to utilize, same quest design, same everything albeit in the setting of Yara (read "fictionalized Cuba").
    • 73 Metascore
    • 70 Critic Score
    Gaijin Entertainment offers a very interesting and enjoyable take on the dogfights of World War II. With "arcade" and "simulator" controls that will appeal to almost everyone, and with a budget price tag, this is the "flight simulator" game you've been waiting for.
    • 73 Metascore
    • 80 Critic Score
    Another Code: Recollection is a well-made remaster that skillfully combines both games of the series, presenting the full story in a nice and cohesive package.
    • 73 Metascore
    • 75 Critic Score
    An ode to the Dragon Ball Z era of the franchise. As a game it has its share of flaws and problems, but as a tribute and a fan service, Kakarot is probably the best thing that has happened to avid fans of the anime series.
    • 73 Metascore
    • 65 Critic Score
    Rage 2 might retain the signature and utterly satisfying shooting of id games, but it cannot overcome the significant repetition of its "map cleaning" structure marred by a startlingly limited number of main missions.
    • 73 Metascore
    • 60 Critic Score
    Worms Revolution is a refreshing new direction on the traditional Worms recipe, but falls short on being called a "revolution" due to some gameplay problems and lack of truly new content.
    • 73 Metascore
    • 80 Critic Score
    Though not without shortcomings Hard West is nevertheless an especially interesting alternate take of the Wild West. It’s a game that takes many risks, especially in terms of storytelling, and manages to succeed more times than not.
    • 73 Metascore
    • 70 Critic Score
    The new addition to the Space Hulk franchise is doing justice to the name it carries, with well designed campaigns, decent presentation and addictive gameplay. On the downside, the implementation of the Cards nearly breaks the game, making it repetitive and very slow.
    • 73 Metascore
    • 70 Critic Score
    Blades of Fire marks a welcome return for MercurySteam to large-scale games. Its melee-focused combat is deeply satisfying and carries a distinct identity, no small feat in the crowded soulslike genre. If only its objectives and level design weren't quite so convoluted.
    • 73 Metascore
    • 70 Critic Score
    Pokémon Brilliant Diamond/ Shining Pearl is a trip down memory lane – just as the developers intended. Admittedly, players can have a good time in Pokémon Brilliant Diamond/ Shining Pearl, however, this good time feels more like a deja-vu rather than a refreshing experience that previous Pokémon titles remakes used to provide.
    • 73 Metascore
    • 70 Critic Score
    Although Jojo’s Bizzare Adventure All Star Battle R has rich offline content to offer, in the long term it‘ll be difficult to keep the audience because the lack of rollback netcode creates problems in online matches.
    • 73 Metascore
    • 65 Critic Score
    While Draugen never reaches the promised story quality and world building we have come to expect from Ragnar Tornquist, there is still charm and beauty to be found is this secret Norwegian corner of the world.
    • 73 Metascore
    • 60 Critic Score
    If only the highly derivative RTS part of Smelter was skipped during development, it would probably allow its platform segments to truly shine. Here is hoping that a possible sequel will follow the route of ActRaiser (a game so similar you’d believe Smelter might be a spin-off) and be made exclusively as platform game.
    • 73 Metascore
    • 65 Critic Score
    It is a functional roguelike that has the added benefit of depicting a nice looking American countryside environment. Although it could last you for hours, the lack of variety in looting, crafting, and different areas hurt the overall experience in the long term.
    • 73 Metascore
    • 70 Critic Score
    Even though it had a less than flattery introduction, the second half changes the gear and managed to capture our interest. There is uneven quality among the actors and some cheesy dialogue, but it nevertheless narrates an interesting story that we would very well like to see how it unfolds. Let’s hope that it will prove to be True Detective season 1 and not season 2.
    • 73 Metascore
    • 60 Critic Score
    Instead of giving us a lengthy story of a great character (Fetch) Sucker Punch offers an interesting albeit short campaign, packed with a bland and boring arena mode.
    • 73 Metascore
    • 50 Critic Score
    They Always Run gives the impression of a proof of concept that didn’t have the time or resources to fully materialize in a complete and finalized game. As it stands the combat is very static and devoid of energy, with just glimpses of a more exciting choreography, the story comes extremely abruptly to a (non) finale, and the audio is entirely lackluster.
    • 73 Metascore
    • 70 Critic Score
    What Mario Strikers: Battle League Football does extremely well, and differentiates from the rest of the Mario sports games, is build on its predecessors’ gameplay and provide a traditional, yet refreshingly deep experience, enough to entertain and challenge the players. However, the lack of available characters, the cosmetic-only use of fields and the unnecessary need to grind for coins takes back much of the enjoyment and deprives the title of the opportunity to have been a stellar sports title for the Nintendo Switch.
    • 73 Metascore
    • 70 Critic Score
    A nostalgic trip to the past with lots of ups and downs. It has a brilliant and addictive gameplay, but also some obsolete mechanics along with many technical issues.
    • 73 Metascore
    • 80 Critic Score
    The newest chapter of the Mafia series takes us back to Sicily in 1900, a move that proves to be its strongest point. The design is excellent and feels utterly authentic to the era, from costumes to cars. The Old Country is slow-paced, but this works in its favour thanks to strong, well-written characters and an engaging, if clichéd, story that holds attention from start to finish. Hopefully, next time Hangar 13 will invest more in the gameplay department, as here it can only be described as derivative.
    • 73 Metascore
    • 75 Critic Score
    With the new film of the space opera saga finally on the big screen and the release of Battlefront's new sequel, both after a decade overdue, it is definitely the best time to be a Star Wars fan. The game itself is a dream-come-true for fans, and the Star Wars spectacle is strong in this one. However, if it is depth and longevity you seek... this is not the game you are looking for.
    • 73 Metascore
    • 70 Critic Score
    This new Scribblenauts adventure retains almost every element we loved from the previous games, but at the same time fails to do something truly new and engaging.
    • 73 Metascore
    • 80 Critic Score
    Probably the best Brain Training game with well made and addictive exercises and a very fun multiplayer mode.
    • 73 Metascore
    • 60 Critic Score
    Time sure wasn't kind on the first Zone of the Enders and the HD remastering of the collection isn't perfect. Luckily the 2nd Runner remains a PS2 Classic and this, coupled with the feeling of nostalgia, are the only reasons you should care about this package.
    • 73 Metascore
    • 70 Critic Score
    Disciples: Liberation is a vast turn-based/ RPG/ city management hybrid that would have been great if some aspects of the game were trimmed down. The core ideas behind the gameplay are implemented well. Skills, units, battle mechanics, dialog choices are classy. On the other hand, the writing is juvenile and the low level of challenge can make the game feel tedious.
    • 73 Metascore
    • 65 Critic Score
    Crisol: Theater of Idols can be succinctly described as a budget BioShock. That may sound harsh, but few modern FPS games evoke this kind of nostalgic design, and despite its shortcomings, the developers earn the comparison. While limitations in enemy variety and loot are evident, Tormentosa remains an intriguing place to visit and explore.
    • 73 Metascore
    • 90 Critic Score
    The soft reboot of Sakura Wars has secured its place in the new era of the adventure/ visual novel genre by offering characters and settings that are unique, well written and mostly different from what we see in other games of the genre.
    • 73 Metascore
    • 70 Critic Score
    This version of the surreal 3D point and click adventure game that originates from mobile phones, offers updated visuals, more content and a unique world to explore.
    • 73 Metascore
    • 70 Critic Score
    Detective Gallo looks like Howard the Duck met a 90's adventure, and both ended up in an episode of Ducktales. It might have it's flaws, in terms of writing, but it still is an enjoyable experience and a feast for the eyes for fans of the genre.
    • 73 Metascore
    • 70 Critic Score
    The Gap offers a well written story about the difficult subject of loss, focusing on the unbearable pain this can cause to a person. Unfortunately the experience is held back because of its almost non-existent gameplay and overly simplistic puzzles.
    • 73 Metascore
    • 80 Critic Score
    Underdogs is a fantastic addition to the PSVR2 library, offering frenetic combat and the satisfying thrill of piloting a massive mech. While the roguelike elements don’t feel fully realized, the excellent gameplay and unique art direction more than make up for it.
    • 72 Metascore
    • 60 Critic Score
    A decent addition to the "hack 'n slash/ action RPG" genre that you will truly enjoy if you have some company over Xbox Live.
    • 72 Metascore
    • 70 Critic Score
    House of Ashes is the most ambitious episode in Supermassive Games' The Dark Pictures Anthology yet. But having a well crafted story and great characters is not enough when many elements of the game -like the new, free camera or the many technical issues- are problematic thus keeping it from achieving greatness.
    • 72 Metascore
    • 70 Critic Score
    Clearly inspired by the work of Terry Gilliam, Rock of Ages can offer addictive and full with over-the-top humor gameplay, even though it can get repetitive quite soon.
    • 72 Metascore
    • 75 Critic Score
    What it lacks in originality, it makes up in its unmitigated resolve to stick to realism, in the purity of its characters and the charm of its wonderful pixel drawn vistas.
    • 72 Metascore
    • 70 Critic Score
    An unexpectedly nice game for the launch line up of the PSVR, Headmaster manages to take the weird premise of a football headers game and enrich it with clever, challenging puzzles and rich, guilt free humor. 
    • 72 Metascore
    • 50 Critic Score
    No more Heroes: Heroes' Paradise for the PS3 is a sloppy port from the Wii version (2008). The Move controller can be used very effectively for the hack-n-slash part of the game, but the missions are repetitive and boring. Technical problems like bad frame rate, the lack of anti-aliasing and insane tearing are also present.
    • 72 Metascore
    • 70 Critic Score
    Τranslating Lords of Shadow into a side-scrolling experience with Mirror of Fate was a successful experiment, though its shortcomings in some areas prevent it from achieving perfection. Even so, it's definitely worth playing.
    • 72 Metascore
    • 50 Critic Score
    Lack of Psychos, lack of timer and time limits, easy to build combo weapons which are overpowered btw, a leveling system that makes the game easier than it already is and a story that makes no sense. Dead Rising is turned into to a laughable excuse of a zombie sandbox game. Wait, wasn’t that an extra mode in Dead Rising Off the Record? Prefer the Remastered Collection.
    • 72 Metascore
    • 80 Critic Score
    There's nothing really new to see here apart from a rather uninteresting DLC. So if you own it on your PS3 you don't have to by the PS4 version. On the other hand, Beyond is a great example of "cinematic gaming" that will offer newcomers a great experience.
    • 72 Metascore
    • 90 Critic Score
    Layers of Fear is probably the scariest game of all time. A nightmarish journey through the mind of a deranged talented painter. Riveting atmosphere, fitting music and otherworldly scenes are going to haunt your thoughts for several days after the completion of your walkthrough. Magnificent.
    • 72 Metascore
    • 70 Critic Score
    By its nature Zombie Army 4 can be a bit repetitive, but at the same time - especially when playing it in coop with your friends - it can be an immensely fun experience for short sessions of nazi zombie killing frenzy.
    • 72 Metascore
    • 90 Critic Score
    Type-0 HD has everything a FF fan could ask for: A superb battle system, lots of characters, hours upon hours of interesting quests and a great story. It is quite strange, but the best Final Fantasy game of the recent years is a port from a PSP game.
    • 72 Metascore
    • 70 Critic Score
    Older fans of the Mana series will surely be delighted to revisit the world of Fa' Diel and play this remaster, unlike newcomers who will have to deal with the age of the game that is evident in every aspect.
    • 72 Metascore
    • 60 Critic Score
    DCUO never really takes off. It suffers from numerous bugs and glitches, and the structure of the quests looks more suitable for a single-player RPG rather than an MMO.
    • 72 Metascore
    • 75 Critic Score
    With strong influences from Twin Peaks and Orwell's 1984, Karma: The Dark World presents a compelling dystopian setting with a strong narrative. That said, it could benefit from more challenging puzzles and faster movement for the main character. faster movement for the main character.
    • 72 Metascore
    • 85 Critic Score
    When it comes to its technology Tales of Zestiria is a game tied to the previous generation of systems while at the same time it suffers from some camera glitches. On the other hand it has a fresh story, great characters that you care for, an exceptional battle system and so much content that will keep you close to it for days.
    • 72 Metascore
    • 60 Critic Score
    For better or worse, the first DLC of Indiana Jones and the Great Circle feels like side content, more like something cut from the main game than a true expansion. While it offers a few well-made puzzles, the lack of set pieces and a lackluster story drag it down.
    • 72 Metascore
    • 70 Critic Score
    Disney's movie tie-in is quite a surprise. Although it has very little to do with the movie by Pixar, it's quite entertaining and enjoyable, especially for gamers of younger ages.
    • 72 Metascore
    • 85 Critic Score
    Quite unexpectedly Robocop: Rogue City far surpassed our expectations. It really captures the essence of the first two films, offering a true sequel. Teyon managed to fully deliver the feeling of becoming Robocop.
    • 72 Metascore
    • 70 Critic Score
    With its third Sonic racing game Sumo Digital stayed true to the overall formula and quality of the franchise, by delivering a solid and fun experience. On the other hand the lack of various vehicles from the previous game feels like a step back.
    • 72 Metascore
    • 85 Critic Score
    The Italians at Milestone prove again that "two wheeled" games are their forte. MotoGP 13 is the most realistic and demanding motorcycle game of the past decade and a must-buy for MotoGP enthusiasts.
    • 72 Metascore
    • 75 Critic Score
    Assassin's Creed Rogue is a game created for those who don't seek or need a change in the franchise. It is more of the same, albeit offering the best parts of the "American Trilogy".
    • 72 Metascore
    • 65 Critic Score
    While the core mechanics of Mothergunship are awesome (gunplay, shooting, level design, pace in battle) and the performance is great -both technically and visually- the game suffers from its “rng” nature, making the whole “big gun crafting” trivial and tiresome. It should have invested more in actual gameplay with those hard-earned guns and not in the process of creating them each and every single time for every level. Τhe randomness of many gameplay elements fluctuates the derived fun.
    • 72 Metascore
    • 80 Critic Score
    Off the Record is a game that offers an outrageous amount of content for newcomers to the franchise and even veterans of Dead Rising 2 will enjoy the «anxiety free» sandbox mode. On the other hand, many will complain that all this content could have been made available as a DLC for Dead Rising 2.
    • 72 Metascore
    • 70 Critic Score
    By fusing the design and feel of Most Wanted and Underground, Ghost Games created a game that is by all means better than Payback, but is still struggling to find its place in the market. And with the competition now -in the form of Forza Horizon 4- galloping, Ghost Games must surely up their game with their new project.
    • 72 Metascore
    • 60 Critic Score
    An honest effort to replicate FTL in an environment inspired by Mad Max that is dragged down by several bugs, low variety of missions, and extremely dated visuals.
    • 72 Metascore
    • 60 Critic Score
    Not the best piece of work from the guys that probably know twin-stick shooters better than anyone else. Matterfall is beautiful and visually impressive, but feels rushed and is way too short with limited to no replay value.
    • 72 Metascore
    • 75 Critic Score
    Assassin’s Creed 3 Remastered is a collection that comes packed with a heap of visual improvements and gameplay tweaks, yet maintains all the things that divided players back with the original release. There are still problems around, but it is a collection that transforms the experience to the modern-day standards and keeps us reminiscing the days when the series had much more promise.
    • 72 Metascore
    • 80 Critic Score
    The strange mixing of elements from different genres works amazingly giving a sweet rhythm to the game. Their implementation does not deviate from a more casual approach and the truth is that it leaves us a little unsatisfied for an implementation with more depth, for the sole reason that it works so well.
    • 72 Metascore
    • 50 Critic Score
    When you take away the Wii U Gamepad gimmicks and the multiplayer mode, all you have in this version is a rather bland game that hasn't aged that well.
    • 72 Metascore
    • 60 Critic Score
    It’s rather unfortunate for an indie production that lasted six years to feel so generic but, alas, that is the case. From the simplistic platforming to the basic combat, Chasm is playing extremely safe and predictable, making all the more difficult to take advantage of its randomly generated world.
    • 72 Metascore
    • 60 Critic Score
    Despite its charming gothic aesthetic reminiscent of Bloodborne, The Last Faith, unfortunately, lacks depth in terms of combat and falls short in its platforming aspects.
    • 72 Metascore
    • 80 Critic Score
    Despite its design shortcomings (like the absence of a mapping system or the consumable-based criteria for online multiplayer), Salt & Sacrifice comes along as a great sequel. The “soulslike” character progression and combat blends in with the “metroidvania” level design, and the added Monster Hunter nuance presented in the Mage hunting keeps the game going, feeling both familiar and fresh at the same time.
    • 72 Metascore
    • 80 Critic Score
    Α worthy sequel to the series. The controls are super responsive and intuitive and multiplayer fun is guaranteed. If only there were more available sports.
    • 72 Metascore
    • 60 Critic Score
    The new version of Mafia 2 is more polished, cleaner and more detailed than ever before, but the problems with the plot, mission development, character development, driving and gunplay are still present. Ultimately, players who still own the original (now dubbed "classic") version of the game on Steam, had better stick to it.
    • 72 Metascore
    • 50 Critic Score
    The troubled development of the original game did not gave space for a commercial success back in 2012 and it surely is not helping this remaster. It is a decent RPG with lots of stuff to do and an interesting battle system, but time was not kind on Kingdoms of Amalur.
    • 72 Metascore
    • 85 Critic Score
    This collection is mostly referred to the ones that haven't tried the games upon their initial release and for them is a great way to discover an era when the Assassin's Creed franchise was revolutionary and its creators were full of inspiration and great ideas, creating a monumental trilogy.
    • 72 Metascore
    • 70 Critic Score
    A dark, moody and melancholic game that seems tailored for older gamers.
    • 72 Metascore
    • 80 Critic Score
    Even though many of its elements are a rehash/ update from the previous game, Dragonball Xenoverse 2 comes with enriched content that will keep fans of the series busy for several hours.
    • 72 Metascore
    • 85 Critic Score
    More than 15 hours long, engaging atmosphere, rich level design, 4-player co-op mode and the Rage system. These are some of the things that make us think that the €10,99 launch price makes The Incredible Adventures of Van Helsing one of the best indie experiences available on Steam right now.
    • 72 Metascore
    • 70 Critic Score
    FIFA 21 is still a great game that can offer hours upon hours of fun. On the other hand it seems that there is no real innovation in anything the franchise does any more.
    • 72 Metascore
    • 75 Critic Score
    Simple as it may be in its platforming and overall level design, Planet Alpha nevertheless delivers a concise adventure in a highly exotic planet, filled with a variety of beautiful vistas which certainly warrant a visit from platform aficionados (especially those who are tired of pixel art).
    • 72 Metascore
    • 70 Critic Score
    The second season of The Dark Pictures Anthology begins with a strong premise, sending players into space with clear inspirations from The Thing and Alien. Directive 8020 is yet another example of Supermassive Games reaching the limits of what this anthology format can offer, with the production’s budget constraints becoming increasingly apparent. Despite that, it delivers an effective horror story with well-written characters and impressive lighting effects. However, it stays a little too close to its inspirations and struggles to establish a truly unique identity. The stealth segments also feel overused and would have benefited from being shortened or replaced with interactive cutscenes.
    • 72 Metascore
    • 70 Critic Score
    Primordia is ticking almost every box. It has an amazing setting with a deep back-story and lore, and some wonderful gameplay ideas. It is a pity though the main storyline and the puzzles struggle so much to keep up and don't quite manage to live up to enticing prospect.
    • 72 Metascore
    • 70 Critic Score
    Team Ninja created a hardcore action-RPG with an interesting combat system, but some missteps -like the awful dialogue, the mediocre level design and the bland story- keep it from achieving greatness.
    • 72 Metascore
    • 80 Critic Score
    There's only one way to truly see what the folks at Destineer have accomplished. Helicopter your way to Japan's highest peak, wait until it's dark and begin your descend. Never mind the events; just feel the mountain. That's Stoked!
    • 72 Metascore
    • 80 Critic Score
    A rather typical, albeit interesting and quite "warm" adventure game that will offer you about 10 hours of charming, old fashioned point and click gameplay.
    • 72 Metascore
    • 70 Critic Score
    Being made by a solo developer The Alien Cube shows remarkable talent from Alessandro Guzzo in his ability to deliver high quality sceneries, accompanied with a well-thought sound design. It may only be three hours long, but at the same time provides a complete story that could very well be a part of an anthology of Lovecraftian stories.
    • 72 Metascore
    • 85 Critic Score
    For anyone growing up with Hero Quest, Dark Quest 4 is an easy recommendation. The developers show real love for the classic tabletop experience, delivering charming aesthetics and a wealth of content, from diverse heroes to a generous lineup of quests.
    • 72 Metascore
    • 50 Critic Score
    With problematic pacing and a complete lack of the horror element -that was the highlight of the first game- A Machine for Pigs didn't meet our expectations.
    • 72 Metascore
    • 75 Critic Score
    Probably the best looking game that anyone can buy for their iOS devices. It's a Gears of War clone, no doubt about that. But it's a nicely made GoW clone.
    • 72 Metascore
    • 70 Critic Score
    Monumental Games tried to create a game that would surpass the problematic 09/10 edition, and what they managed to do was to offer a slightly enhanced version, but with many issues, like dated graphics and poor AI. Still, the rich campaign mode and the promise of the future donwloadable 2011 season make MotoGP 10/11 an interesting addition to the genre.
    • 72 Metascore
    • 70 Critic Score
    Even though it is quite short and its world is never truly developed, Tormentum brings an incredible H.R. Giger-inspired artwork and atmosphere that has no match in the modern indie scene.
    • 72 Metascore
    • 90 Critic Score
    Unepic manages to successfully fill the gap between today and classic video games of the past as The Maze of Galious.
    • 72 Metascore
    • 70 Critic Score
    Developed by a team of Danish students, this action-RPG can offer great co-op gameplay if you can find the right company to help you through your adventures.
    • 72 Metascore
    • 80 Critic Score
    Full Control revisits the “Space Hulk” franchise by improving the game in every possible field. Deep tactical turn based battle approach, interesting unit customisation, true to the tabletop source material design and a claustrophobic atmosphere deliver an excellent game.
    • 72 Metascore
    • 60 Critic Score
    Unfortunately the adaptive A.I., which learns from our actions, is more of a gimmick than a true innovation. On top of that the basic stealth mechanics and the beautiful yet repetitive setting of the Palace can’t help but make us feel exhausted even in the somewhat short length of the game.
    • 72 Metascore
    • 80 Critic Score
    Dungeon Siege 3 is a worthy successor to the Dungeon Siege Saga, and the legitimate heir to the Throne of Console Dungeon Crawlers. However, PC fanatics will feel as if they're playing a slightly dumped down version of the first two epic games of the franchise.
    • 72 Metascore
    • 70 Critic Score
    Stranger’s Wrath HD, remastered and enhanced for the Switch, does some things better that its previous iterations, but fails in other aspects. Totally recommended to Switch owners who have never experienced the game before, and to long-time fans as well, but until the next Oddworld adventure arrives, it might be best to search for the game somewhere else.
    • 72 Metascore
    • 70 Critic Score
    We cannot fathom why Gearbox neglected to include the DLCs of the original game and decided not to support the Aim Controller (that would have been absolutely ideal for this game), but that doesn't mean Borderlands 2 VR is a bad game. On the contrary, Pandora in VR looks wonderful, the superb gunplay is present and the "shoot n' loot" design will, once again, keep you going for over 25 hours.
    • 72 Metascore
    • 70 Critic Score
    Lost Paradise may be the best chance you will get to experience Kenshiro's adventure in videogames, but if you have recently played any of the latest Yakuza titles, you will surely experience the feeling of déjà vu because Fist of the North Star: Lost Paradise is heavily based on assets and overall design from Sega’s legendary series.
    • 72 Metascore
    • 70 Critic Score
    An ambitious attempt -from an experienced studio- on a "soulsborne" game, which even though doesn't do anything particularly wrong, it fails to stand out from the rest of the pack and leave its own mark.
    • 72 Metascore
    • 80 Critic Score
    Aeterna Noctis is the closer metroidvania to Hollow Knight you could get, delivering an experience that is clearly inspired by the best game of the genre. Its enormous world map and myriad of secrets will keep you entertained for tens of hours, but you should beware that its high difficulty means that it aims at players who really want to test their reflexes and lightning-fast combination of special powers.

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