Lamplight City Image
Metascore
72

Mixed or average reviews - based on 18 Critic Reviews What's this?

User Score
7.7

Generally favorable reviews- based on 26 Ratings

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  • Summary: A steampunk-ish detective adventure from the creator of A Golden Wake and Shardlight. Can private investigator Miles Fordham find justice for his clients and track down his partner's killer before his entire world comes apart?
Score distribution:
  1. Positive: 10 out of 18
  2. Negative: 0 out of 18
  1. Sep 18, 2018
    90
    Do you want to feel like a detective? Do other games keep giving you ‘all-seeing vision’? Do you wish you could actually solve problems on your own (more-or-less)? Look no further.
  2. Sep 25, 2018
    86
    In sum, Lamplight City is a bit of a departure from a typical point and click adventure, but it more than holds its own. While a little bit light in terms of gameplay and difficulty, it’s well compensated for with good characters, stories, multiple endings per mystery, and a fine presentation. Any fan of the genre or a good mystery should give this a serious look.
  3. Sep 18, 2018
    85
    Lamplight City is the rare detective game where the mysteries are challenging to solve and satisfying to do so. While the world-building often doesn’t stand up if you peel back the initial layers and there are frustrating elements to the way cases stack against each other, I thoroughly enjoyed exploring the world of New Bretagne and the mysteries inside of it. The game handled sensitive topics with real care and integrated them seamlessly into the story of Miles Fordham.
  4. Sep 28, 2018
    75
    What it lacks in originality, it makes up in its unmitigated resolve to stick to realism, in the purity of its characters and the charm of its wonderful pixel drawn vistas.
  5. Oct 17, 2018
    70
    Lamplight City is a successful point-and-click graphic adventure in terms of storytelling and with a convincing and pleasant retro – pixel art style. The almost total absence of enigmas, together with the lack of interactivity, prevent him, however, to aspire to the top of the genre.
  6. Oct 1, 2018
    63
    Even though the world seems alive and the characters are quite charming, the work as a sleuth doesn’t feel methodologically sound.
  7. 50
    Lamplight City is a steampunk detective adventure with great voice acting and unique worldbuilding—but the gameplay is full of unrealized potential.

See all 18 Critic Reviews

Score distribution:
  1. Positive: 4 out of 6
  2. Negative: 0 out of 6
  1. Oct 21, 2020
    10
    Guys, this is just the one great game here!

    I have never enjoyed point and click quests that much in last 10 years. Even though I have
    Guys, this is just the one great game here!

    I have never enjoyed point and click quests that much in last 10 years. Even though I have played some. This game is great. Maybe sometimes it seems simple, easy, maybe there could be more twists with the investigations, but it's still amazing.
    Recommend!
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  2. Sep 15, 2018
    10
    I am glad I discovered this game! It looks a bit retro but as soon as you play it you dive into a world with excellent voice acting and youI am glad I discovered this game! It looks a bit retro but as soon as you play it you dive into a world with excellent voice acting and you feel at home in a Victorian city full of intrigue and mysteries.
    You collect your clues, suspects and documentsin a casebook and you can always remember where you've been when you start the game again and look at your objectives list in the casebook.
    Puzzles aren't too hard but the focus really is on a well told story. I like it a lot!
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  3. Sep 13, 2018
    10
    I have been a fan of the good old Wadjet Eye games forever. Lamplight City clearly stands in that tradition and was done by Francisco GonzalezI have been a fan of the good old Wadjet Eye games forever. Lamplight City clearly stands in that tradition and was done by Francisco Gonzalez who did Shardlight and A Golden Wake with Wadjet Eye.
    I have bought this immediately, started playing and couldn't stop. I will be very tired for work today. ;-)
    This is an amazing experience. It is not your absurd inventory puzzle game like "put mustard on cat" or whatever. This is strictly logical investigation, collecting clues and find suspects to accuse.
    AND: You may get it wrong change your career as a detective and move on. Go get it, you will not regret that you did it!
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  4. Jun 2, 2021
    8
    This is a good pixel-art quest in a Victorian entourage. Text, music, voice acting, arts here is very fine. There's some nonlinear elements,This is a good pixel-art quest in a Victorian entourage. Text, music, voice acting, arts here is very fine. There's some nonlinear elements, for example you'd can't properly finish the case if you insult an important character. Here more dialogue than pixel hunting (however it's elements attends). Expand
  5. May 30, 2020
    7
    While it is hit and miss in places this game is much more of a good game emulating the detective experience than for example the SherlockWhile it is hit and miss in places this game is much more of a good game emulating the detective experience than for example the Sherlock Holmes ones. In my mind that is what probably solves a case, going back and forth and talking to all people. And the fact that you can say something wrong keeps the tension, the rest of the experience is pretty streamlined so it doesn't get in the way of the story. I think they did a pretty good compromise. Expand
  6. Jun 28, 2020
    6
    tl;dr: I found the game rather enjoyable, despite being aware of its shortcomings. I would've probably given the game an 8 if it wasn't fortl;dr: I found the game rather enjoyable, despite being aware of its shortcomings. I would've probably given the game an 8 if it wasn't for one absolutely infuriating bit that was partly a mechanical choice on the devs' part. There is a brief prologue and four proper cases to investigate, they took me a little under 13 hours to complete - but that's including my problems discussed in the final paragraph of the review.

    More details:
    The game is not particularly complex or demanding, nor very impressive in any aspect. Yet, I found it charming and accessible enough to make me charitable and forgiving of its shortcomings (in both technical aspects and unremarkable writing).

    One design choice frustrated me to no end, however. Like in Aviary Attorney, it is possible to make a mistake in the investigation and botch the case as a result. While in Aviary Attorney the mistake would likely have to do with limited time management, in Lamplight City you can render a witness/contact uncooperative, cutting yourself off of the chance to follow up on whatever information they could provide you. Usually it's about pushing certain subjects or admitting that you're an investigator to a character who isn't fond of authority figures of busybodies. While I prefer games that let you fail at interpreting and acting on information rather than failing to collect information in the first place, I didn't have a problem with the concept ...until case 3.

    I'll try to keep things vague to minimize potential spoilers. In case 3, you can lock yourself out of the final crucial threads of the investigation ...within a minute or two of starting the case. You do that by engaging in that adventure game staple of going through every dialogue option, and with a character that's not a party in the case, at that. You won't know until a couple of hours later, when, hopelessly lost and having exhausted all interactions, you'll finally check a walkthrough and despair.
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