GameCritics' Scores

  • Games
For 4,098 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4104 game reviews
    • 81 Metascore
    • 65 Critic Score
    To me, it says a lot about God of War III's dreadful story that the game can be so well-paced and exciting, and yet still leave me ambivalent about having played it.
    • 81 Metascore
    • 85 Critic Score
    All in all, despite its sometimes too-apparent limitations in production, Battle Chef Brigade more than succeeds at everything it sets out to do, proving that any concept can become a great game. Even though some of its components end up feeling a little undercooked, the final dish is still delicious.
    • 81 Metascore
    • 70 Critic Score
    The game's core mechanics are all still there, neatly created and presented stunningly. But underneath this evident beauty, Prince of Persia fails to deliver on any sort of a challenge, and instead of carrying on the proud tradition of the series, deviates to a considerable and damaging extent because of its simple gameplay and excessive accessibility.
    • 81 Metascore
    • 45 Critic Score
    Until now, I’ve liked each new Ninja Theory game more than the last, and I can never deny the craft on display. Given that this is their first release since the Microsoft acquisition, I credit Hellblade II for not feeling compromised by corporate interests, but that only makes it more baffling that it lacks any real vision that I was able to discern. It’s not an offensively bad experience, and yet I can only offer one of the most damning criticisms imaginable – I have no idea why it was made.
    • 81 Metascore
    • 60 Critic Score
    This remolding of the classic action hero was a big departure from the traditional action the series was built on, and stood as a highly enjoyable, solid, and creative game worth getting into.
    • 81 Metascore
    • 80 Critic Score
    The Color of Madness is another welcome addition to Red Hook’s tough-as-nails Lovecraftian horror RPG, and in contrast to the way the previous DLC,The Crimson Court, was implemented, this new content is mostly self-contained and doesn’t bleed out into the main campaign — a plus for newcomers who aren’t ready for it. While the add-ons in other titles can often feel superfluous or like a grab for cash, The Color of Madness delivers a strongly-realized idea that improves the core content while also adding to it.
    • 81 Metascore
    • 80 Critic Score
    Kena fills the void left by a now-scarce genre that used to be far more common than it is today. It’s a simple story of love and loss with gorgeous visuals and a play loop ripped straight from the PS2 era. I would have liked a few more concessions to help players navigate the world and its challenges, but I still enjoyed my time here — it doesn’t reinvent the action-adventure platformer wheel, but it managed to put a nostalgic smile on my face.
    • 80 Metascore
    • 70 Critic Score
    Fun, but has only whetted my appetite for more bongo-compatible games. With time and resources, the bongo controllers can be used in better and cleverer ways as time goes on.
    • 80 Metascore
    • 85 Critic Score
    Minor issues and pacing aside, it’s incredibly easy to recommend The Legend of heroes: Trails of Cold Steel 2 to fans of the original. The storyline stakes are higher than ever, the additions to the battle system are intelligent and deftly handled, Laura’s back with her massive freaking sword, and the team of Class VII are as likeable a bunch as ever. For newcomers, my advice absolutely has to be repeated: start with the first game. It may a huge time investment given that both entries take approximately 70 hours each, but it’s worth it for anyone looking to experience one of the most well-crafted JRPGs in recent history.
    • 80 Metascore
    • 80 Critic Score
    Overall, Dark Deity may not have the polish or reach the heights of those classic ’00s Fire Emblem games, but I wouldn’t expect it to — it’s an indie title with a development team of six, but the passion of that team for the genre is apparent throughout the finished product. This is a love letter to classics that’s still accessible enough for those who may want to give the genre a try. And for those of us who miss a TRPG uncluttered by slice-of-life mechanics? It’s a much-welcome addition to the library.
    • 80 Metascore
    • 70 Critic Score
    While Disgaea 5 definitely had me hooked once things got cooking, it's unfortunate that so much of the game is tucked away at the start. I understand not wanting to bombard newcomers with too many systems, but doling them out at a snail's pace over ten or so hours takes far too long, and runs the risk of alienating returning vets.
    • 80 Metascore
    • 80 Critic Score
    Despite its lack of long-term staying power, Pac-Man 256 is a fantastic reinterpretation of an arcade classic that looks and plays great, and this port is easily the best version. That said, it’s not meant for extended sessions, so I recommend playing in small chunks to avoid burnout.
    • 80 Metascore
    • 70 Critic Score
    Despite those rough edges, My Time At Sandrock is ultimately a wonderful and heartfelt game. There is an incredible story here about human nature, the environment, and the desire to right the wrongs of the past. Sandrock’s residents were charming, and I cared deeply about their lives, joys, and struggles. In that sense, I think my time in the desert was time well spent. With just a little polish, I think this one could become a masterpiece.
    • 80 Metascore
    • 85 Critic Score
    I love when a game comes out of absolutely nowhere to knock my socks off, and that’s exactly what Dungeons of Dreadrock did. Every aspect of the experience shows a notable degree of thought and care — everything’s here that needs to be, it’s all been tuned, and the entire package ticks like a Swiss watch. Without a doubt, this hundred-floor descent into the depths of the earth has been one of the most enjoyable and pleasant adventures I’ve taken all year.
    • 80 Metascore
    • 50 Critic Score
    Taken on its own, though, Lego Marvel Super Heroes does not offer much that an adult player will find engaging, let alone competent.
    • 80 Metascore
    • 70 Critic Score
    Much like the original Bully, Scholarship Edition is entertaining enough at times, but it never rises above being merely good.
    • 80 Metascore
    • 75 Critic Score
    Brief quibbles and a general lack of emotional heft due to a largely absent plot only slightly mar an otherwise beautiful and consistently surprising mind-bender of a platformer. The developers also were kind enough to include a level editing tool, but it’s hard to imagine Youropa players creating content as clever as what frecle ApS spent the last decade-plus fine-tuning.
    • 80 Metascore
    • 80 Critic Score
    This is one of those rare experiences where the follow-up actually surpasses the original in terms of playability.
    • 80 Metascore
    • 30 Critic Score
    It leaves out the most crucial element: a compelling story. The story is predictable and unimaginative and little is done to move the story forward any faster than at a snail's pace.
    • 80 Metascore
    • 70 Critic Score
    Unlike so many games today on the market, Ecks Versus Sever has the crucial gameplay part down, but drops the ball on the extra amenities and comes off like caviar on the inside, but Fillet-O-Fish on the outside.
    • 80 Metascore
    • 90 Critic Score
    The series, especially this installment, has become among the most memorable game-playing experiences of my life.
    • 80 Metascore
    • 80 Critic Score
    The Darkest Files doesn’t simply retread expected courtroom cliché — it asks hard questions, demands patience, and treats its players with the respect they deserve. Putting a few minor mechanical shortcomings aside, The Darkest Files succeeds by refusing to sanitize history and doesn’t oversimplify the complexities of justice and the human spirit.
    • 80 Metascore
    • 80 Critic Score
    The horrors of the last year have given me a new appreciation for the type of entertainment that allows me to fall into a predictable routine, and roguelikes are the perfect venue. In the past, too many developers have assumed that the simple inclusion of procedurally-generated levels is enough to keep run-based games interesting, but the increased regularity of quality titles like Skul leaves me confident that studios are learning, and that the roguelike renaissance isn’t going away anytime soon.
    • 80 Metascore
    • 90 Critic Score
    Football Manager 2017 is no revolution, but it doesn’t claim to be. The franchise is, instead, built upon careful revisions and tweaks to its successful formula, bringing new feature sets on top of the base game loved by millions. It’s these millions who purchase it every year, and continue to support a developer who continues to push themselves with every release, improving their formula and giving fans the best possible experience — whether managing a world powerhouse or a lower level team just trying to balance the books, the decisions made are never easy, and genuine pressure exists. Football Manager continues to capture the essence of what it is like to truly love, fear, hate and live football, like no other ever has.
    • 80 Metascore
    • 80 Critic Score
    Westerado: Double Barreled is a satisfying and well-rounded title that will be a surprising gem to anyone who enjoys a good Western-themed romp.
    • 80 Metascore
    • 90 Critic Score
    When Francis played his final set and the credits started rolling, I was quite glad to have played The Artful Escape. It is very clearly Its Own Thing, and not only is that thing pretty awesome, it’s just one more example that videogames are able to deliver a huge array of experiences that are all worthwhile in their own way. I love that Beethoven & Dinosaur brought their vision to my screen, and if nothing else, maybe this rock-fueled journey through the stars will get developers off of movies and on to music videos for a while.
    • 80 Metascore
    • 50 Critic Score
    Assassin's Creed Revelations is not an outright bad game, but neither is it a good one. In a series that has seen this many interesting ideas, such mediocrity amounts to a disaster. Thanks to slipshod implementation, none of the new features in Revelations improve the Assassin's Creed experience, and some make it noticeably worse. As such, the only thing that Revelations really adds to the series is the feeling of being cheated.
    • 80 Metascore
    • 85 Critic Score
    Tempest Rising is what I would call a neo-classic RTS — and it’s something we need and hunger for in the modern gaming landscape. The story, gameplay mechanics, and strategic diversity of engagement scenarios make it one of the best RTS titles of the past few years, yet, the lack of balance and problematic AI behaviors prevent it from becoming a perfect experience for avid RTS fans. However, with such a promising debut, I’m excited to see more from this developer in the form of DLC and stand-alone titles the future.
    • 80 Metascore
    • 85 Critic Score
    F1 25 is an exceptional driving game and one that further cements developer Codemasters’ place as one of the finest racing developers currently working. It was a pleasure to go through the excellent story mode, and I spent many hours obsessing over the expansive MyTeam mode. While it may not feel like an evolutionary change from F1 24, there’s more than enough here to keep racing fans happy for the season.
    • 80 Metascore
    • 75 Critic Score
    It's odd to run up against a stealth game where the leaderboards are significantly more compelling than the scripted story, but that's Volume in a nutshell. Its stripped-down aesthetic parallels the tight constraints of its levels and the careful curtailing of player power, verging on making some parts feel shallow.
    • 80 Metascore
    • 75 Critic Score
    The uneven storytelling is a shame, because if Amnesia: Rebirth had a narrative as unsettling as its play loop, it might be an all-time great. Frictional’s ability to generate tension and moment-to-moment fear is unparalleled, and SOMA showed that an equally powerful story is within their abilities. Unfortunately, Rebirth doesn’t reach those heights, though it remains a tremendously effective vehicle for scares.
    • 80 Metascore
    • 70 Critic Score
    Overall The Banner Saga's an enjoyable product, just one that lets itself down in several key ways. It's almost where it needs to be, but these niggling issues prevent it from reaching its full potential. That said, it's a damn fine-looking game with quality writing at a reasonable price, and still comes fairly recommended for anyone looking to flee for their lives in a harsh and unforgiving environment.
    • 80 Metascore
    • 90 Critic Score
    The Zone feels fully realized, with improved gameplay mechanics and a blend of beauty, horror, and mystique that was irresistible. The engaging story gave me plenty of interesting plot threads to pull at, and allowed me to alter the progression of the story in fascinating ways. The PS5 version has great features, and a year of updates has made HoC better for all players. In my opinion, this is the definitive way for new and veteran stalkers alike to explore the mysteries of the Zone.
    • 80 Metascore
    • 85 Critic Score
    REANIMAL is a nightmare that won’t end. After beating the campaign I immediately started it up again, hoping that by finding all of the secrets I’d get some answers to the questions the ending raised. Sadly, it wasn’t to be, and I found myself with too many loose ends while also being unable to get the haunting aesthetic out of my head. This is a grim, nasty experience from the masters of the genre. It’s a singularly nasty journey, and while I can’t recommend it to everyone, anyone looking to take a trip through the dark side won’t find one much better.
    • 80 Metascore
    • 70 Critic Score
    Duffers who like to spend more time on the couch than on the greens will find much to enjoy here and they can do it without looking like a dork in a pair of knickers.
    • 80 Metascore
    • 75 Critic Score
    It's tempting to write off Osmos as a "been there, done that" experience. While all of the mechanics in play here certainly aren't new, the team at Hemisphere Games does a wonderful job of wrapping them up in a cool, calm, and collected package that makes it feel new and refreshing.
    • 80 Metascore
    • 80 Critic Score
    Despite the PS4-specific issues and a main story that isn’t on par with the best of the series, Assassin’s Creed Valhalla remains a solid adventure that I can’t wait to keep playing on better hardware. The focus on exploration coupled with a wealth of secrets to uncover made this adventure a thoroughly-enjoyable timesink, and I can’t wait to continue my domination of England on PS5.
    • 80 Metascore
    • 65 Critic Score
    I have rarely seen a game go from being absolutely sublime to absolutely awful, but Subnautica manages to pull it off. The first 25-30 hours are a superb sci-fi survival experience that I would happily recommend to anyone, and I’ll cherish that time under the waves for years to come. But the endgame? It really does ruin a good thing. If the first chunk of the adventure were scored on its own, it would rate much higher. But as a complete experience? The issues are too large to ignore.
    • 80 Metascore
    • 90 Critic Score
    EyeToy feeds the average person's vanity by projecting themselves onto the television. As just about every reality show on the air proves, being on television remains an important status symbol in our culture.
    • 80 Metascore
    • 70 Critic Score
    While the game lacks the intense action of today’s adrenaline-driven games, it makes up for it by offering an engrossing story that’s sure to suck in anyone with enough patience to put up with the title’s languid pace.
    • 80 Metascore
    • 90 Critic Score
    At face value, Transpose is a wonderful VR puzzle game that’s as entertaining as it is mind-boggling. However, on the mornings when I started my day with Transpose, I found myself possessed of a calmness and patience that I had difficulty characterizing. As pretentious and hyperbolic as it sounds, the mindfulness and self-acceptance that it imbued in me made Secret Location’s work as transformative — it was an incredible experience to wave to myself, to give myself a high five, to rip my own heart out, or to stand beside myself while waiting longingly for another me.
    • 80 Metascore
    • 90 Critic Score
    At its core, it's the same Uncharted game we've all played before, but it's bolstered by sterling presentation, a bevy of secrets, and straightforward tomb-raiding gameplay that feels like a love ode to the series' adventure forebears.
    • 80 Metascore
    • 85 Critic Score
    A landmark superhero game that offers an experience not only unique to superhero games, but gaming in general.
    • 80 Metascore
    • 65 Critic Score
    Overall, Yakuza Kiwami isn’t a bad game despite several issues that drag it down. No, its real problem is that Yakuza Zero is a significantly superior product in every way that matters. Fans of the original release will likely dig the modernization, but for any newcomers thinking of jumping in, I’d recommend starting with the infinitely better prequel.
    • 80 Metascore
    • 35 Critic Score
    If the first game was a chillingly-black horror to be feared, Bloodshot's a pretender in a goofy rubber mask, making funny noises and stumbling over its own feet.
    • 80 Metascore
    • 75 Critic Score
    Strange Journey was an enjoyable ride. Seeing the different dungeons of the Schwarzwelt and how the motivations of the demons (and how they felt about humans) blended well with each area.That said, those already familiar with the Shin Megami games will likely enjoy this reissue more than series newcomers thanks to its general difficulty and the inconsistency of the negotiation mechanics — it can be a bit polarizing for those who aren’t accustomed to the mechanics.
    • 80 Metascore
    • 90 Critic Score
    Sonic X Shadow Generations would’ve been an incredible package if it was simply remastering the 2011 classic, but the fact that it throws in a whole second game makes it one of the finest platforming experiences of the year, and arguably the most jam-packed release of 2024. Serving as love letters to Sonic’s past and present while perfecting two distinct forms of gameplay make it one the Blue Blur’s finest outings. It’s not just a stroll down memory lane — it’s a high-flying rollercoaster reminding us how great Sega’s mascot was, and still is.
    • 80 Metascore
    • 85 Critic Score
    Going Under is one of the most important games I’ve played in 2020 and one I’ll keep playing for months on end, thanks to the meaningful writing and enjoyable dungeon crawling. For those looking for an accessible starting point in roguelikes, or those who just need some delightful takedowns of late-stage capitalism, this is it.
    • 80 Metascore
    • 75 Critic Score
    Fans of Trine‘s previous entries may feel like this entry is a bit overfamiliar, but for those coming to the series for the first time, Trine 4 is a good place to start. This sequel might not reinvent its wheel, but in this case that’s not a bad thing.
    • 80 Metascore
    • 80 Critic Score
    That said, the original Etrian Odyssey was a rough, brutal and vaguely experimental experience that I managed to complete out of sheer tenacity. In contrast, Millennium Girl takes the same content and makes it a thousand times more beautiful, approachable, and enjoyable for an all-new audience.
    • 80 Metascore
    • 70 Critic Score
    I strongly suspect people will pick up Wii Sports Resort on name recognition alone, and be mystified by the odd white attachment inside. If enough WMPs are sold, and enough developers pay attention, it may just work.
    • 80 Metascore
    • 95 Critic Score
    Overcooked! is an essential purchase for anyone looking for an unforgiving but fair, exasperating but enlivening party game for friends that hopefully won’t end the night as enemies. It is a thing as close to perfect as I have played in a long time.
    • 80 Metascore
    • 70 Critic Score
    Uncover the Smoking Gun pits the player as a free-roaming individual against those harnessing the power of AI for a distorted idea of humanity’s future. In our role as the detective, we are reminded of the necessarily human skills of connecting dots and interpreting our world, and of protecting what is sacred to humankind. The same should go for the games industry, which demands courage to refrain from the temptations of AI and should double down on the more appreciable fruits of actual human creative labor.
    • 80 Metascore
    • 70 Critic Score
    Still, it's easy enough to recommend Outlast despite the weaknesses. As far as atmosphere goes, it's at the top of its class and the journey throughout is a well-constructed one, for the most part. It occasionally dips too heavily into common video game contrivances—three fuses littered around the area, three switches for a door, scrounging for batteries, that sort of thing—but it's still a gruesomely enjoyable tale despite its flaws.
    • 80 Metascore
    • 45 Critic Score
    From Dust is an interesting, original and creative project... unfortunately, it never capitalizes on its promise thanks to too many technical problems and a feeling of unpolished awkwardness. More frustrating and tedious than uplifting and deific, I'd love to see a revamped installment with the kinks ironed out. As it stands, I was all too ready to leave the islands behind and head back to the mainland at the first opportunity.
    • 80 Metascore
    • 85 Critic Score
    In other words, Disgaea 4 continues the tradition of letting us play our own ways while rewarding us for doing the same thing over and over again. As "hardcore" as these games are, developer Nippon Ichi makes them playable in lots of different ways. Perseverance, ingenuity and even failure are all rewarded.
    • 80 Metascore
    • 85 Critic Score
    It’s been a rocky road for Marvel properties in videogames, but Guardians of the Galaxy stands out as one of the very best. The combination of likable characters and fantastic scenery make for a game that’s an absolute blast to play for the entire duration. It’s got great style and a big heart, and really, that’s kinda what Guardians of the Galaxy as a franchise is all about. Eidos Montreal should be congratulated on an excellent adventure, and Square-Enix should be commended for letting them make it while locking the upselling bean counters in a broom closet.
    • 80 Metascore
    • 80 Critic Score
    FFA would have easily gotten a 9.5 if only it included "FFV"; the game is so good by itself that it warrants such a high score.
    • 80 Metascore
    • 75 Critic Score
    I enjoyed my time with Pokemon Sword and Shield, but I ended feeling conflicted. I appreciate many of the changes and felt that it generally respected my time, but I almost felt like a passive participant. The more complex gym challenges had a meatier role, but the narrative shouldn’t have been shoved to the side. Overall, I would recommend it to players who want to have a Pokemon experience, but this one won’t stick with me the way the older ones have.
    • 80 Metascore
    • 90 Critic Score
    Overall, Super Mega Baseball 3 is everything I’ve ever wanted in a baseball game. The jump to triple-A pricing may be a shock for series fans, but SMB3 is worth every penny.
    • 80 Metascore
    • 90 Critic Score
    In the end, NBA 2K23 isn’t a perfect game. But it is the strongest, deepest, smoothest, and most enjoyable showing for the series in some time. With a little less focus on microtransactions, and a little more focus on ramping up other modes, perfection is definitely within reach in the coming years.
    • 80 Metascore
    • 70 Critic Score
    At its heart, Ghost Giant is a story centered around mental health struggles and the necessity of seeking help from others. Unfortunately, the developers do little to explore the issues beyond using them as a pretext for the Giant to solve Louis’ external, superficial struggles, leaving little opportunity to bridge the emotional gap between Louis and I. Luckily, Ghost Giant has a beautiful world full of charm to help fill that gap.
    • 80 Metascore
    • 80 Critic Score
    Fatal Frame 2 Remake is creepy, haunting, and thrilling in equal measure. It’s also fiddly and frustrating at times, and requires the player to put in a ton of effort if they want to feel like they’ve gotten everything out of the story. (PROTIP: get a walkthrough.) Still, it’s a truly affecting experience, and that’s down to the developers’ brilliant use of mechanics. I’ve played literally hundreds of creepy horror titles, but I’ve almost never felt this kind of connection to the story, and that’s entirely down to the decision they made to trigger that bit of physical discomfort in the player. I can’t imagine it’s going to be an experience for everyone, but the results are inarguable – I cared about what happened to these twins, and appreciated the experience all the more because of it.
    • 80 Metascore
    • 85 Critic Score
    In fact, this is such a solid package that I don't have any outright criticisms, although it would have been nice if they'd thrown in the original Darkstalkers for completion's sake.
    • 80 Metascore
    • 65 Critic Score
    A New Frontier doesn’t fail completely as a narrative experience — Javier and his makeshift family aren’t unlikeable as far as characters go — but the story that’s being told in these first two episodes just doesn’t command the player’s investment like it used to. The gameplay aspects are superfluous, the story beats are overly familiar, and and not even seeing Clementine again can save the moaning, ambling corpse this series has unfortunately become.
    • 80 Metascore
    • 90 Critic Score
    No good thing can last forever though, and as pretty and pleasant as the islands are, I couldn’t stay. After finishing a section, I often made Arina and Frendt run back and forth just to look at the details and to enjoy the complete, endearing picture, but that’s not how progress is made. I had to make them move on. Reminiscing on and remembering the past is sweet and often important, but we can’t spend too much time on it — The Gardens Between serves as a gentle reminder to anyone who may have forgotten that.
    • 80 Metascore
    • 90 Critic Score
    In the end I found Naruto to be a great experience, and also developed an appreciation for the series. I may never cosplay as any of the characters, but over the course of the time I spent with the title, I found myself engrossed in the story and loving the frantic ninja warfare.
    • 80 Metascore
    • 70 Critic Score
    The content is still great, and this offering of Phoenix Wright: Ace Attorney Trilogy remains an easy recommendation to anyone who’s never experienced them before.
    • 80 Metascore
    • 75 Critic Score
    I enjoyed my time with Pokemon Sword and Shield, but I ended feeling conflicted. I appreciate many of the changes and felt that it generally respected my time, but I almost felt like a passive participant. The more complex gym challenges had a meatier role, but the narrative shouldn’t have been shoved to the side. Overall, I would recommend it to players who want to have a Pokemon experience, but this one won’t stick with me the way the older ones have.
    • 80 Metascore
    • 30 Critic Score
    As a dungeon crawler, Strange Journey is abominable. As an SMT, it's unforgivable.
    • 80 Metascore
    • 65 Critic Score
    As much as I like the idea of adventuring with a wooden boy on a magical stage, Puppeteer is one of those unfortunate projects that starts off in a great direction and then fails to flesh out and support the premise. It certainly looks great and the voicework is top-notch, but with a script, characters and gameplay as flat as the theatrical props the game emulates, its charm wears off long before the final act.
    • 80 Metascore
    • 90 Critic Score
    To fans like me, College Football 25 is about as pure a gaming experience as there is. It wasn’t an online leaderboard or card-collecting mode that made fans beg EA Sports to bring back college football. It was the memories of trash talking on the couch, and recreating a rivalry. It was figuring out those spam plays and finally shutting them down. It was a throwback to gaming’s roots when higher scores were all people needed to enjoy themselves. I could belabor this review with more examples, but in the end, there’s only one key takeaway — College Football 25 delivers on the memories I just listed, alongside countless others. And I can’t wait to see where the series goes from here.
    • 80 Metascore
    • 80 Critic Score
    Metro: Exodus is a journey worth taking, and the destination’s worthwhile as well. In this day and age, it’s fantastic to see some developers have the guts to strive for a solid single-player experience that isn’t afraid to try and tell a story of bitter survival in post apocalyptic Russia while also allowing players to absorb the exceptionally detailed world around them and occasionally blow the heads off ravenous mutoids. That’s worth celebrating, I think.
    • 80 Metascore
    • 80 Critic Score
    Avowed is just comfort-food adventuring all ’round, and if there’s more of this universe to come in the future, I’ll signing up for the next journey in a heartbeat.
    • 80 Metascore
    • 80 Critic Score
    I’m a huge fan of licensed games and I was definitely in need of a calm experience. Hello Kitty Island Adventure fit the bill and ended up being a good time, as it kept me engaged with a satisfying gameplay loop and cute looks. As the weather outside remains frightful, taking a trip to this tropical paradise and meeting a few new friends is a great choice.
    • 80 Metascore
    • 75 Critic Score
    If the Mega Man X Legacy Collection were just one package, it would come recommended for any fan of action platformers. However, being split into two separate purchases makes a full recommendation slightly complicated. Part one contains four amazing games which should be enjoyed by even casual MMX fans. Part two contains four games that can only be recommended to the most hardcore fans of the series. Prospective customers should figure out where they are on the Mega Man spectrum and act accordingly.
    • 80 Metascore
    • 95 Critic Score
    Dishonored was an incredible accomplishment—a game that offered stylish murder and great storytelling in equal measure. It accomplished everything that it set out to do and made it look easy, while games all around it failed to impress. Three years later, nothing in its genre has come close.
    • 80 Metascore
    • 65 Critic Score
    While I still enjoy Etrian Odyssey in general and would recommend the series as a top-shelf dungeon crawler, I find it difficult to recommend Beyond The Myth to anyone who hasn’t already gone through the other games first. Between the watching-paint-dry speed of character growth and the lack of innovation in its overall design, this one feels like it’s going through the motions with no inspiration behind it. I fully admit that the Etrian team has continuously set higher and higher bars for themselves over the years and they’re still in a class of their own, but this feels like they’re just coasting. With so many fantastic games already under their belts, there’s little reason to play this one.
    • 80 Metascore
    • 85 Critic Score
    Rising from the ashes, Sleeping Dogs has proven just how wrong Activision was to cancel it 18 months ago. It takes several gameplay styles from many of the best open world games of this generation and gives them a distinct Hong Kong cinema feel.
    • 80 Metascore
    • 85 Critic Score
    While it might be convenient shorthand to describe Remnant II as Dark Souls with guns, it must also be said that it is its own genre-defining achievement — a co-op looter shooter that finds its own unique, otherworldly identity without succumbing to the worst instincts of the genre.
    • 80 Metascore
    • 60 Critic Score
    After more than fifty hours in Monster Hunter Generations Ultimate, I am still a tourist because I can’t possibly live here. After marching through countless quests, this installment struck me as nothing so much as a devoted recitation of franchise iconography that will only feel warm and comfortable to long-time MH veterans. There is an experience suggested by the mechanics that could amount to more than a whimsical hack-a-thon where players frantically chase piñatas that occasionally breathe fire, but that world never materializes beyond the momentary thrill of the hunt.
    • 80 Metascore
    • 75 Critic Score
    Although I've spent more time in this review on the rough spots of The Walking Dead: 400 Days than I did on what was right, it's still refreshing to play a title that puts its focus on something besides large-scale slaughter, and Telltale's take on The Walking Dead remains one of the most compelling intellectual properties in gaming today. If my biggest criticism of 400 Days is that there wasn't enough of it, that can only be seen as a good thing.
    • 80 Metascore
    • 85 Critic Score
    In a year that’s been flooded with massive triple-A games, each one larger than the last, it was a real treat to play through something as compact, focused and soulful as Rime. It was a welcome respite from excess, and proves that sometimes the best things come in small packages.
    • 80 Metascore
    • 65 Critic Score
    The best thing about Lilo & Stitch is the wonderful animation given to the characters.
    • 80 Metascore
    • 80 Critic Score
    Samorost 3 is an excellent point-and-click adventure game for those looking for a slow, surreal experience.
    • 80 Metascore
    • 70 Critic Score
    Blazing Beaks is a good first venture into console games for Applava. This team clearly loves the twin-stick roguelike genre, and despite needing some fine-tuning, I enjoyed my time with it. With just a few tweaks, this would be a solid recommendation to fans of the genre.
    • 80 Metascore
    • 65 Critic Score
    Mr. Driller DrillLand is a welcome return for a character who hasn’t been in a new game since 2009. It’s filled with plenty of variety, and still holds true to its original gameplay — fans will be pleased, and it’s also worth a look for anyone who enjoys arcade-style action.
    • 80 Metascore
    • 85 Critic Score
    Superliminal truly feels like a whimsical dream – it might base itself in mundane reality at first, but it doesn’t take long before that goes out the window and fantastic elements start to flourish, and I already wish I could experience it again for the first time.
    • 80 Metascore
    • 65 Critic Score
    Foregone is a solid entry in the metroidvania genre, and the limited options in combat are slick enough. It does what it needs to do — the problem is that there are many better examples of this structure that would have to be recommended first.
    • 80 Metascore
    • 80 Critic Score
    I enjoy roguelikes in general and I did enjoy the card-combining mechanics overall, but it feels a bit like the window for Dandy Ace‘s success has now closed.
    • 80 Metascore
    • 85 Critic Score
    Regardless of these minor criticisms, there is little to dislike about Alba: A Wildlife Adventure. Whether it’s the pleasing aesthetic, organic open-world, adorable animals, or the soothing soundtrack, Alba is a title that lifts spirits. It chooses a distinctively optimistic approach to humanity’s environmental crises, and succeeds in making the player appreciate the uniqueness of the ordinary.
    • 80 Metascore
    • 80 Critic Score
    Those who had a PS3 during the lean years remember it fondly, and the team at Pikpok have done a fantastic job updating it to modern hardware. It’s still very much Shatter, but that’s hardly a bad thing, and anyone interested in a lively reinterpretation of this timeless gameplay will do well to check it out.
    • 80 Metascore
    • 70 Critic Score
    It’s a delightful experience, but I think newcomers would actually be better served doing what I did and jumping in at the deep end with one of Kaizen’s classic predecessors. Kaizen is best, I think, for the already-converted. It’s not on the same level as the older titles, but it’s a delightful dose of most of what made them special. A summer treat for the sickos.
    • 80 Metascore
    • 85 Critic Score
    It won't win over people who aren't already inclined to appreciate visual novels (because, you know, reading...) but for those who don't mind something a little more cerebral, it comes absolutely recommended.
    • 80 Metascore
    • 80 Critic Score
    Skylanders: Giants remains every bit as satisfying to play as the original was, and in my house at least, it's still the game of choice when the family is in the mood to pass the controller around.
    • 80 Metascore
    • 85 Critic Score
    While the Mega Man Legacy Collection may be less than half the size it should be, it's still a fantastic collection of consistently great games. There's not a bad title in the bunch.
    • 80 Metascore
    • 85 Critic Score
    In a year full of massive, story-driven and crunch-produced experiences, it’s refreshing to spend time with something so straightforward. Puyo Puyo Tetris 2 does something simple but does it right, and when I’m dropping blocks or matching puyos, I just can’t seem to put my Switch down.
    • 80 Metascore
    • 85 Critic Score
    Hyper Light Drifter isn’t for everyone—the replay value is low and some may not like how cryptic and mysterious the story is, but for me, the positives far outweighed potential issues. For those wanting to explore a world with rich environments, strong atmosphere and rewarding combat, Hyper Light Drifter delivers.
    • 80 Metascore
    • 75 Critic Score
    The world’s beautiful, the cast is great, and Kat’s unique powers make it feel unlike anything else on the market. If the mission structure was anywhere near as inventive and enjoyable as the rest of the package, it would be an essential (and mindblowing) experience. As it stands, it’s just a damn good time interspersed with a scattering of tedium throughout.
    • 80 Metascore
    • 75 Critic Score
    I enjoyed my time with Pokemon Sword and Shield, but I ended feeling conflicted. I appreciate many of the changes and felt that it generally respected my time, but I almost felt like a passive participant. The more complex gym challenges had a meatier role, but the narrative shouldn’t have been shoved to the side. Overall, I would recommend it to players who want to have a Pokemon experience, but this one won’t stick with me the way the older ones have.

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