Star Ocean: The Second Story
PlayStation- Publisher: Enix Corporation
- Release Date: May 31, 1999
- Summary:
Buy Now
- Developer: Tri-Ace
- Genre(s): Role-Playing, Console-style RPG
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 12 out of 13
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Mixed: 0 out of 13
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Negative: 1 out of 13
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I would have to say the single feature that most caught my attention would have to be the emotional points. Started in the original Star Ocean game, it has been honed and perfected in the sequel (I am told it's better in the next in the series).
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The problem I found here is that swithcing between characters in your party and trying to control them all at once is pretty hard. It's nice that Enix and Tri-Ace added the option to choose but we feel that the standard is the way to go.
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It's so full of optimization that's it's bound to be one of the classics for PlayStation. It stands out from the rest in several areas, the integral Item Creation, group spells, Custom Combinations, Individual Skills, and the many characters that can be played throughout.
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Although it's far from perfect, Star Ocean: The Second Story is a remarkably expansive game with a complex, immersive plot and highly compelling characters.
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PSM MagazineDelivers an engaging adventure for an instant role-playing classic.
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The Second Story, with its excellent skill system, item creation and complicated character relationships, takes two steps forward in RPG gaming. Unfortunately, it takes one of those steps back by being mired in some old and tired RPG conventions and by lack of documentation.
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It leaves out the most crucial element: a compelling story. The story is predictable and unimaginative and little is done to move the story forward any faster than at a snail's pace.
Score distribution:
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Positive: 12 out of 16
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Mixed: 4 out of 16
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Negative: 0 out of 16
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