Gameblog.fr's Scores

  • Games
For 3,456 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Xenoblade Chronicles
Lowest review score: 0 Realms of Arkania: Blade of Destiny Revised
Score distribution:
3457 game reviews
    • 62 Metascore
    • 40 Critic Score
    There was so much to hope for from Monster of the Deep: its shimmering universe is pretty amazing once equipped with the PlayStation VR, and the game offers a beautiful walk in the land of Eos. Unfortunately, Square Enix's first virtual reality game misses the spot by falling short on ideas: the game repeats the same mechanics from start to bottom. Still, the idea of defeating a gigantic boss using a crossbow before shoeing him offers some satisfaction from time to time, but the adventure itself looks more like a storm in a teacup.
    • 62 Metascore
    • 40 Critic Score
    Intruders: Hide and Seek in spite of an intriguing concept pain to establish an atmosphere, a tension, the fault to a technique too much chick, but also because of a series of missions which seems only thought to lengthen the narrative of a title which although it lasts only four hours, has already seemed very long.
    • 62 Metascore
    • 50 Critic Score
    Concord is not a horrible game or an industrial accident, but it is not up to other competitors. Even more after eight years of development. If the SF universe and the mood The Guardians of the Galaxy are interesting at first, it would have been better exploited with a solo mode annex for example. Although the variety of heroes and their skills is one of the qualities of the title, we regret the relative softness of the set, the lack of sensations of some powers and originality in the modes. In the end, after a few hours, and except for this test, we have trouble thinking that we will play it again.
    • 62 Metascore
    • 20 Critic Score
    No charisma, no ideas, no fun, Jet Rocket II is a game that does not deserve your attention.
    • 62 Metascore
    • 50 Critic Score
    Outward is a cleavage game. Dated graphically, technically, austere in many aspects. But despite its many flaws, persevering role players can enjoy this search of sensations of yesteryear.
    • 62 Metascore
    • 70 Critic Score
    House of Golf is a clever half-golf half-party game title which contains so much different courses that it will last long, alone or up to six players, thanks to collectibles to find and a decent challenge that keeps increasing.
    • 62 Metascore
    • 60 Critic Score
    A little light content. 5 animals to cover the gigantic size of South America is not enough. What's missing are new plants to match the density of the Amazon.
    • 62 Metascore
    • 50 Critic Score
    If the pop, British and psychedelic universe, inspired by Brazil, Nineteen Eighty-Four and Brave New World, proposed by Compulsion Games is surprising and offers a very immersive story, the mechanics of survival games and crafting ruin the plot of the game, giving an unpleasant feeling of a mutant game, too dispersed for its own sake and suffering from many technical problems.
    • 62 Metascore
    • 60 Critic Score
    Legend of Dungeon is a nice, hard, random and funny "rogue-like". It may be less innovative than games like Rogue Legacy, but it is still cheap and offers a nice local multiplayer mode for four players.
    • 62 Metascore
    • 40 Critic Score
    The basic idea of ​​"Redshirt" was really good, the humor that mocks the clichés of the genre as well, but this human life simulator lacks some essential things: life and humanity.
    • 62 Metascore
    • 20 Critic Score
    Despite the promise of renewed fun through this time travel idea, Raving Rabbids : Travel in Time doesn't offer anything new compared to the previous ones. It's slow, there's but a few mini-games really fun, and in the end, it's more boring than not.
    • 62 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 62 Metascore
    • 50 Critic Score
    Despite a prologue that promises an oppressing and mystical atmosphere, Shattered Space leaves on the long run the taste of a « lazy » DLC that does not push its concept to its full extent. Its hand-crafted open world is gorgeous to look at, but sadly uninteresting to explore. House Va'ruun, the core of the story, deserved a better treatment, but falls short because of shallow characters and a scenario that poorly motivates the player to feel invested in. The whole experience can although be pleasant for the fans of the (too ?) classical Bethesda formula, despite an almost total lack of new gameplay mechanics and enemies to fight. Nevertheless, players who did not like Starfield in the first place will certainly not enjoy its first DLC. Let us hope that Bethesda will do better on a second one, presumably already in the works somewhere among the stars.
    • 62 Metascore
    • 20 Critic Score
    Though its basic game design idea (trying to reach the bottom of a well as fast as possible) may be nice in theory, its execution in Splash or Crash is terminally ill by design. Its prohibitive price for only 10 look-alike levels, the possibility to choose, right from the get-go, an indestructible ball, and the lack of precision of the 3DS stick combined with the absence of a gyro-based control option make it absolutely worthless.
    • 62 Metascore
    • 50 Critic Score
    If you liked Dead Island, then you are sure to love Riptide: it's the same! All the elements are back: the survivors of the first game (plus a new one), the tropical atmosphere, the gameplay (more melee-oriented)... but also this problem of redundancy that you'll feel very quickly after a few battles and missions. A good game for all the fans of the first one, but they will pay the full price of a new episode to play an add-on.
    • 62 Metascore
    • 60 Critic Score
    Here They Lie offers a strong atmosphere and can be really terrifying. The only problems are the poor graphics and above all the fact that it will make you sick very quickly in VR.
    • 62 Metascore
    • 50 Critic Score
    FlatOut 4 is an average "destruction racer" that fails to deliver a constant dose of fun to the player, who is mostly frustrated by the collisions.
    • 62 Metascore
    • 60 Critic Score
    With LEGO City Undercover: The Chase Begins, the 3DS was not far from getting its "GTA for children", with humor and a ton of things to collect. But the city is a bit small, and the graphics are limited... The game is quite easy but the formula is still really cool for the kids.
    • 62 Metascore
    • 60 Critic Score
    Malicious Fallen is an upgraded version of a game released 7 years ago on PS3. It offers a lot more content and keeps its nervous gameplay, but everything seems a little bit old now.
    • 62 Metascore
    • 50 Critic Score
    This first DLC miss some challenge and ideas, and is very short.
    • 62 Metascore
    • 60 Critic Score
    It may not reach the the ultimate cosmos energy state, but Saint Seiya is still unmissable for the fans of the anime or the manga. It works easily around the traps of a too strict adaptation that would hurt the gameplay fun, and offers a beat'em all that may feel very redundant, still, but still a very enjoyable one for the fans. It's pretty, the characters are nicely modelled, and one can play a large selection of the characters, with the attacks and the musics that go with it.
    • 62 Metascore
    • 40 Critic Score
    The idea of a remake is welcome, but Jagged Alliance Back in Action did it with serious shortcomings in terms of production values. The AI and pathfinding are sometimes completely off, the interface not really smooth, and it lacks tactical options... but despite all this it remains quite enticing, thanks to the charms of its background and a genre that is really not that common nowadays.
    • 62 Metascore
    • 50 Critic Score
    Contrast offers a nice story and a unique atmosphere, but nothing that is really advanced, artistically speaking. The basic idea of gameplay is quite good also, but the bugs ans awkward controls will frustrate the players most of the time.
    • 62 Metascore
    • 60 Critic Score
    Slitterhead is a bizarre, wobbly and repetitive, but also a generous, inventive and original game, thanks to its possession mechanic. Its themes are equally seductive, as are the combat, often enjoyable. the characters, Akira Yamaoka's music and its constantly strange aspect. We're fully aware of the huge flaws that couldn't pass for AAA, but we can't throw the baby out with the bathwater. An imperfect but unique experience that deserves to exist. It's far form perfect, but it's a promising start for Bokeh Game Studio.
    • 62 Metascore
    • 60 Critic Score
    Blood Stone has been a weird experience for me. Its playability is dynamic but wonky, its production values are really inconsistent, its linearity fades a little when playing in difficult mode, its solo durability isn't so great but its multiplayer remains nice (though not great), and the non-stop action would be charming if there wasn't that annoying repetitiveness. Pros and cons, to sum it up. Blood Stone will not be a future reference, that's for sure, but Bond fans may still enjoy it.
    • 62 Metascore
    • 60 Critic Score
    The older gamers will find it a little too slow-paced, but My Sims Skyheroes still has some appeal for younger ones. It's a light and enjoyable plane game for kids to enjoy either solo or with their friends, even though we'd hoped for a more inspired design for a broader appeal.
    • 62 Metascore
    • 60 Critic Score
    The Complex can be enjoyed as a decent B movie, with its poorly written plot and cheap visual effects. The actors do their job though and there is real replay value, since the choices made through the game have real consequences on the conclusion, with nine different endings to achieve.
    • 61 Metascore
    • 20 Critic Score
    If you feel all fuzzy inside when thinking back about ancient gameplay, generic level design from the 90's, and dated visuals, if you're immune to boredom and kind of broke, there may yet be a slight chance for Blacklight to fit your needs. If that's not your case, you can always try the demo just in case, but you won't be able to say that I didn't warn you.
    • 61 Metascore
    • 40 Critic Score
    On paper, Breach is like Bad Company 2's multiplayer, in a low-fat, zero-sugar, ultra-light version. What we see here is a considerably less deep game, that one quickly dries out, and remains unable to bring anything new to the table.
    • 61 Metascore
    • 50 Critic Score
    Super Bomber R Online could have been a wonderful entry in the series. Its 64 players mode is truly a blast... when it all comes together, which never really happens as it suffers very lengthy loading times, frequent bugs and is made to have you buy its Premium Pack in order to not use very powerful special characters.
    • 61 Metascore
    • 40 Critic Score
    Gal Metal has a good concept and design, but none of the three controls options modes gives full satisfaction to the player.
    • 61 Metascore
    • 50 Critic Score
    Friday The 13th has a good gameplay concept, but it still disappoints. Counselors' gameplay is quickly redundant, and embodying Jason is cool but too occasional, but above all the game seems really far from being finished, and that's quickly frustrating.
    • 61 Metascore
    • 50 Critic Score
    Saints Row had a unique opportunity to come back and be a good summer game. Most of the time, its fun, especially in co-op, thanks to his arcade feel and humour But there are too many flaws and way too many bugs to enjoy the title completely. Maybe some updates could fix things but not entirely.
    • 61 Metascore
    • 40 Critic Score
    If the concept of a multiplayer game in the universe of Naruto is attractive, Naruto to Boruto: Shinobi Striker disappoints by his gameplay, his camera, his matchmaking, well below the standards of an experience to share today, even between fans.
    • 61 Metascore
    • 60 Critic Score
    A good indy shoot'em up for the Xbox One, even if there's a lack of content.
    • 61 Metascore
    • 80 Critic Score
    Yes, this Rayman is not new, it's "only" the 3D remake of a very good old game... but it remains a safe bet! The game is cute, playable, and the magic is still there in this 3DS version. One of the must-have of the 3DS launch line-up.
    • 61 Metascore
    • 80 Critic Score
    With a lot of gameplay mechanics taken from Sports Champions, which give a good feeling of playing a hero perfectly mimicking or own moves, this PS Move only game works perfectly well. The playability and accessibility, both excellent, allow the player to quickly dive in this quest, even though it's a little repetitive (the genre tends to be). Visually nice, and funny, Prince Edmund's quest is a good PS Move game.
    • 61 Metascore
    • 50 Critic Score
    Starship Troopers Extermination is aimed mainly at the most hardcore fans of the franchise. Those who want arachnid blood in their eyes, and to spit tons of lead on hundreds of creatures simultaneously. On that, no worries, you will have what you are looking for. For the others, however, it is another story. If we will willingly move beyond the visual aspect of the game, obviously below standards, it is difficult to find an excuse when it comes to talking about the ultimately redundant gameplay loop that never surprises us. Not to mention the ambient chaos, messy and unreadable where the competition has managed to make it fun and epic. The idea of ​​having up to 16 players cooperate is fun, but only on paper since in reality, it is hell. On consoles (here the PS5 version) unfortunately it does not even manage to keep up with the framerate when things get worse, which happens... all the time. The end result clearly doesn't live up to expectations, even considering the caliber of the game. This Starship Troopers Extermination even forgot to set the mood outside of the battlefield, which is a shame.
    • 61 Metascore
    • 60 Critic Score
    Cities XL 2012 is more of an add-on for the 2011 edition. A nice little city builder game, easy to tackle at first, but with a very nice learning curve. But it's still very light compared to last year's edition, the new things are not that numerous, making it more of a die hard fan acquisition.
    • 61 Metascore
    • 40 Critic Score
    The original question was : "is it better if we're two players?". The answer is definitely yes, but it's still quite mediocre. Prettier, much better designed than the first one, but this Episode 2 still remains a sad version of a platformer with annoying musics and dull level design.
    • 61 Metascore
    • 60 Critic Score
    Godfall is a very good-looking game for your brand new PS5, very shiny, but the battle system and gameplay as a whole becomes very boring pretty quickly, as it has many many issues too.
    • 61 Metascore
    • 40 Critic Score
    Most games adapted from famous comic franchises with super heroes are crap. Some very few ones are brilliant. Green Lantern is neither. It's linear, repetitive and it lacks ambition and ideas, ending up below your average action game, but the variety of weapons and overall combat gameplay are still satisfying. They offer a decent way to vent, if only for short bursts of play, either by oneself or with a friend.
    • 61 Metascore
    • 60 Critic Score
    One may have a lot of preconceptions when witnessing such an apparent carbon copy of Samurai Warriors, but with a little time to overcome them, Capcom's game finally reveals its differences and qualities. With its over-the-top and satyrical side, it succeeds in establishing itself as a different take on the genre. it's even a well executed take on it, both technically and in terms of gameplay.
    • 61 Metascore
    • 50 Critic Score
    The Walking Dead Onslaught is definitely not as good as Saints & Sinners. This VR experience, taking place in the TV show's universe feels outdated, characters share the same moves, story is not that interesting, the whole game is too easy and repetitive. Rick, Daryl, Michonne, Carol cannot save it, sadly.
    • 61 Metascore
    • 60 Critic Score
    Fans of the manga will be pleased with this fantastic story mode, but all the others will see the big flaws of the game: no local multiplayer mode and a disastrous online multiplayer mode.
    • 61 Metascore
    • 40 Critic Score
    E.Y.E Divine Cybermancy transpires good will, but the team at Streum On should have started with something smaller and offer a simpler but more polished title. The combat's quality is there, but the rest doesn't quite follow. Too bad.
    • 61 Metascore
    • 60 Critic Score
    This Sacred spinoff is basically a hack'n slash game. Its easiness makes it a short game, but it is not too expensive and still quite pleasant to play, with family or friends on the same screen.
    • 61 Metascore
    • 50 Critic Score
    Earthfall is not a bad game. But it's also far from being a very good one. It's biggest problem is the lack of epic fights. In a FPS you expect a good feeling in weapons but here every weapon feels like a paintball rifle - not enough recoil and not enough feeling of power. Overall, the game is too generic and too close of Left 4 Dead but without the fabulous mechanics. A game to have a bit of fun for one evening with friends, but nothing more.
    • 61 Metascore
    • 60 Critic Score
    Stardrive boasts a no-compromise approach to 4X strategy that is interesting enough. Its relatively simple in terms of management mechanics, but still requires the player to pay attention, since every element has a major impact on his game. On the contrary, the deep customization system of the ships needs to be studied meticulously to be handled with efficiency, on a per-case basis, because the economy doesn't really allow massive aramadas. All these make for a solid basis of a game but a lot still requires refinement (AI, interface, graphics optimisation...).
    • 61 Metascore
    • 70 Critic Score
    Tour de France 2020 is a solid sim and a fun and very well built game that will please cycling fans, thanks to the very immersive new first person view, which is the main novelty of this iteration.
    • 61 Metascore
    • 40 Critic Score
    Many of the most famous shonen manga characters reunited in a very disappointing crossover. Technically weak and with a poor gameplay, J-Stars Victory Vs+ only appears as a fan service experience. Nothing more.
    • 61 Metascore
    • 60 Critic Score
    Force Unleashed II isn't a bad game, far from it actually. But its very short adventure, lack of polish, and imprecise gameplay prevent it from being anything more than a cheap steam-venting endeavor. Despite some nice ideas (usually borrowed from the killer apps of the genre, but poorly implemented). From a fan service standpoint, though, it clearly works with customizable light sabers, a ton of alternative badass-looking costumes for Starkiller, and additional challenges to have players compete over the internet.
    • 61 Metascore
    • 50 Critic Score
    High Moon expertly captured the spirit of this crazy character; unfortunately, Deadpool, as a game, isn't nearly as fun as its jokes.
    • 61 Metascore
    • 30 Critic Score
    F1 Race Stars takes the lead in but one thing: being the dullest and poorest Mario Kart Clone of the year.
    • 61 Metascore
    • 60 Critic Score
    The Witch and the Hundred Knight 2 is a nice action-RPG that has his flaws and his charms.
    • 61 Metascore
    • 50 Critic Score
    Without new ideas and without rhythm, Batman Arkham Origins Blackgate does not do justice to a great saga of video games.
    • 61 Metascore
    • 50 Critic Score
    Inheritance has a disturbing atmosphere. However it does not have the aura of Layers of Fear. The feeling of fear is not as powerful as with the original game. Also, the game's lifespan is too short.
    • 61 Metascore
    • 50 Critic Score
    Lemmings with sheep and gore executions. A solid formula but not enhanced by this game.
    • 61 Metascore
    • 40 Critic Score
    Kinect Adventures! gives a fair idea of what Kinect's basic gameplay is about, but through only 5 mini-games, among which only one may be fun beyond the first 3 or 4 tryouts... Suffice to say, it's not much, and you will most certainly be tempted to quickly do something else. In other words, start looking for a second game to pick up if you want to use your shiny new Kinect.
    • 61 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 60 Critic Score
    If there is one thing that you can't take away from Dragon Ball Z: Extreme Butoden, it's that it's a gorgeous game full of fan service. But beautiful graphics and fun support characters can't hide the fact the game's content is pretty limited.
    • 61 Metascore
    • 50 Critic Score
    Fable The Journey had everything to deliver an engaging gamer experience. Despite its strong casual side, the combats had the amount of richness and openness to allow creative players to strive within the system, and the lush and detailed world was enticing. But the lack of consistency in Kinect's precision is far too important and frustrating, and the combat becomes a real burden.
    • 61 Metascore
    • 50 Critic Score
    Zeno Clash II is really a twin brother to the first one: same peculiar art direction, same slightly below average production values, same gameplay ideas. Its unique world remains its strongest asset, by far, but its bugs and gameplay shortcomings will quickly get on the nerves of those who aren't mesmerized by its universe.
    • 61 Metascore
    • 60 Critic Score
    Captain America: Super Soldier shamelessly copies Batman: Arkham Asylum, and even though it doesn't achieve the same excellence, it remains a nice venting beat'em all to dive into before Batman Arkham City arrives in October. You may yet consider waiting a little so as to see its price get a little lower, because it's still not one of those average games that won't leave a mark in history.
    • 61 Metascore
    • 50 Critic Score
    Even more than the title the expression comes from, Game & Wario suffers from the "Nintendo Land" syndrome : few mini-games, and fewer that are actually really fun. Its main appeal is the best console version of a Pictionary you'll find to date.
    • 61 Metascore
    • 40 Critic Score
    If the success of Catan as a board game is more to prove, concerning this adaptation in video games, an absence is an aberration: the lack of a local multiplayer game mode. If, perhaps, the big fans of the board game will find their account between two parties in real life, it seems nevertheless that the designers of this version Switch has missed the main interest of the game.
    • 61 Metascore
    • 60 Critic Score
    Samurai Warriors Chronicles is a good Mûso. It provides its share of new features, and is also better structured and paced than the previous ones. The fans of the genre will probably like it a lot, but it still not a sufficient effort to charm the others, especially since the 3D isn't much more than a gimmick on such a formula.
    • 60 Metascore
    • 40 Critic Score
    Out of the six sports, Kinect Sports Rivals proposes only two that can be amusing... The others feels cheap and fail when it comes to movement recognition. Not a great motion gaming experience at all.
    • 60 Metascore
    • 40 Critic Score
    Yet another Party Game from Nintendo. With Wii Play Motion like with other games of this type, solo play is dispensable: the fun comes from multiplayer. But for this one, even multiplayer won't cut it; we're desperately waiting for the spark, the one mini-game that will capture us. This time around, the spark doesn't come. This follow-up to Wii Play will only convince the youngest of gamers during birthday parties.
    • 60 Metascore
    • 40 Critic Score
    As a resurrection of the dungeon crawler genre as it wants to appear, Hunted: The Demon's Forge just is another FPS without any real subtleties. It's a shame since its world is fine and action globally ok, but some camera issues, a poor story, some clunky gameplay and outdated production values clearly undermine the fun.
    • 60 Metascore
    • 60 Critic Score
    Moon Diver is a game from another time. More a sibling of Strider 2, with whom it shares it creator Koichi Yotsui, than a successor, it has the same qualities. New elements like 4 player play and a magic system are thrown un a 90's design, both visually and gameplay-wise. So it's hard for it to feel like a 2011 game; which may very well be both its main strength and weakness. Superplayers will enjoy its skill requirements, others won't find enough in there for them to pay its 15 dollars.
    • 60 Metascore
    • 50 Critic Score
    If you expected something new from this version, too bad. Except that it now runs in 1080p/60fps, Devil May Cry HD Collection is the exact same compilation it was in 2012. Nothing more was added, the first two episodes feel quite old in terms of gameplay compared to a still-fun DMC 3. And that's it: decent for newcomers, except for those who already know them by heart.
    • 60 Metascore
    • 20 Critic Score
    Stepchild of a successful series, Dungeon Hunter 3 fails to justify in-app puchases and seems to be annoying as well.
    • 60 Metascore
    • 60 Critic Score
    By eliminating Tiger Woods, Rory McIlroy PGA Tour does not have the same atmosphere as it did before. This makes the game seem incomplete.
    • 60 Metascore
    • 60 Critic Score
    Captain America: Super Soldier shamelessly copies Batman: Arkham Asylum, and even though it doesn't achieve the same excellence, it remains a nice venting beat'em all to dive into before Batman Arkham City arrives in October. You may yet consider waiting a little so as to see its price get a little lower, because it's still not one of those average games that won't leave a mark in history.
    • 60 Metascore
    • 50 Critic Score
    The Caligula Effect: Overdose is a decent RPG, with a lot of social link and an original combat system, but the exploration is poor and the global design is pretty weak and generic.
    • 60 Metascore
    • 40 Critic Score
    Pikachu is back in this sequel, which is clearly designed for kids. But some gameplay issues and a global lack of inspiration in the minigames make it less appealing than it could have been.
    • 60 Metascore
    • 70 Critic Score
    Fort Solis is a thrilling narrative adventure. From start to finish, the tension is there, as is the desire to discover the truth about what's going on in the complex established on Mars. The characters make the journey even more compelling, thanks to the outstanding performances of the actors who play their roles. Unfortunately, the title concludes far too quickly and without ever satisfying our thirst for knowledge. The main plot only skims over the reasons for the tragedy, and it will take a great deal of willpower and dedication to try and understand the mysteries of Fort Solis. A bold choice, but one that's sure to divide.
    • 60 Metascore
    • 60 Critic Score
    Ryse: Son of Rome is a splendid technological showcase, probably the most beautiful Xbox One game with Forza 5. Unfortunately, in terms of gameplay it's far below what we would expect from a beat-them-all in 2013.
    • 60 Metascore
    • 60 Critic Score
    If you like the rail shooters, and own a PS Move, The Shoot is a nice deal. It's still a little expensive for a game you'll finish soon enough, but on the other hand, FPS games with less-than-6-hours solo campaigns are legion... It's also a nice way to start playing with your PS Move.
    • 60 Metascore
    • 60 Critic Score
    NBA Live made progress again, but it is still far behind his fantastic competitor NBA 2K16. See you next year!
    • 60 Metascore
    • 60 Critic Score
    Undoubtedly better than Resident Evil 5, this sixth episode of one of the greatest series will have trouble uniting people around its proposal. That was the case in 2012 on PS3/360, and it's still the same now in 2016 with this PS4/Xbox One edition.
    • 60 Metascore
    • 50 Critic Score
    On the Nintendo Switch, Overkill could have offered the definitive PayDay 2. Some strange design choices and the lack of certain features (no online voice chat) prevent the game from reaching its true potential. And that's too bad as PayDay 2 really could have been a fun game on the Switch. Only people who will get to try the game's local co-op will get a glimpse of what could have been.
    • 60 Metascore
    • 50 Critic Score
    SNK Heroines shows some solid gameplay, but it severely lacks content and provides poor fan service.
    • 60 Metascore
    • 50 Critic Score
    Beyond Eyes is an experience like no other. Beautiful and touching... but damn slow. There is virtually nothing to accomplish. Just walking and listening very repetitive sounds, chapter after chapter. Only the gamers that want to live something very unique will embrace this journey. Others will be quickly bored.
    • 60 Metascore
    • 60 Critic Score
    As expected, Just Sing is The Just Dance of karaoke games. It doesn't care about precision or performance. It's just here to let people have fun on some popular songs, with the possibility to make some quite hilarious videos.
    • 60 Metascore
    • 50 Critic Score
    Coffee Crisis is a nice homage to the traditional beat'em all games of the 90's, with a hilarious storyline. However the mechanics are too classical and redundant, causing the game to lose his interest quite quickly.
    • 60 Metascore
    • 60 Critic Score
    Dead or School is a pretty good game with a strange and artisanal design, but quite deductive after all.
    • 60 Metascore
    • 50 Critic Score
    This VR shoot'em up is not a good one. It is short, limited, uncomfortable... EVE Valkyrie is much, much better, check it out.
    • 60 Metascore
    • 70 Critic Score
    Despite its average and sometimes problematic gameplay, despite a poor multiplayer mode, Crackdown 3 is a nice open wold game with various activities and a mafia to take down boss after boss.
    • 60 Metascore
    • 60 Critic Score
    Fist of the North Star: Ken's Rage is a very pleasant surprise for the old fans. When stripped of its IP, it is certainly difficult not to blame him for some weaknesses (a basic level design, poor graphics - still unprecedented for other Hokuto no Ken games), but what many would look as a weakness has also some sort of "curious old-school charm".
    • 60 Metascore
    • 50 Critic Score
    Disintegration is a tactical FPS with good ideas, but a poor execution.
    • 60 Metascore
    • 20 Critic Score
    If you were to find the perfect illustration of the downfall of Japanese RPGs, it would probably look like White Knight Chronicles II. Its combat system is wonky, trying to find the pieces of itself and finding only the player's weariness, its story and characters are so tasteless that one might wonder if we're still in 2011, and finally, its shameless recycling of maps and stuff from the first one doesn't do it any good. Only the multiplayer manages to linger on in our thoughts, baring a little esteem, but it's definitely not enough to dive into this tiresome adventure. Please don't fail on ninokuni like you ailed on this one, level-5, please.
    • 60 Metascore
    • 70 Critic Score
    Mario & Sonic at the Rio 2016 Olympic Games offers a fun gaming experience to young gamers. Aside from a few mini-games that can be quite painful, the game makes smart use of the 3DS' capabilities. That being said, the game will probably be too simplistic for hardcore sports fans.
    • 60 Metascore
    • 40 Critic Score
    Attractive in its original idea, How To Survive could have been more fun if it was not as lopsided: the gameplay is cagey and the game is quite repetitive. There is still a multiplayer mode, and battles are sometimes letting off steam.
    • 60 Metascore
    • 50 Critic Score
    Why did Square Enix bother to work on an online version of Final Fantasy XV ? Comrades just cuts short the open fights of the main game, taking off its charming exploration part. Naked as a baby, the adventure only serves four-players redundant fights, only if you survived the long lobby waiting. Only the hardcore dying fans of the Eos universe should spend some good time playing it.
    • 60 Metascore
    • 60 Critic Score
    Wolcen can be as fun as it is visually stunning. It has some brilliant ideas in terms of character development and feels great once you in a fight. But it also has a lot of technical and balancing issues that may prove that it needed more time before release.
    • 60 Metascore
    • 20 Critic Score
    This compilation combines two historic titles from Namco on the 3DS, and offers six games in total. Two of them date back to 80 and 81, and are displayed on such tiny screen that they become unplayable, two others are available in far superior versions (Pac-Man Championship Edition and Galaga Legions in DX versions on the XBLA and PSN), and the final two use the features of the 3DS (gyro for Pac-Man Tilt, a poor platformer, and Augmented Reality for Galaga 3D Impact, a shameful shooter), but both are incredibly lame.
    • 60 Metascore
    • 40 Critic Score
    Playing Mega Man X Legacy Collection 2 makes us wonder why Capcom split the Mega Man X series in two. With the same bonus as the first compilation, you are left with episodes X5 to X8, which carry the license with them into an abyss of torpor. Why would you get this second part? We do not know either.

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