Gameblog.fr's Scores

  • Games
For 3,456 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Xenoblade Chronicles
Lowest review score: 0 Realms of Arkania: Blade of Destiny Revised
Score distribution:
3457 game reviews
    • 60 Metascore
    • 60 Critic Score
    This Metal Gear spin-off surprisingly sets itself between a hardcore survival and a 3D tower-defense game, which will hardly satisfy most gamers. If you survive the initial ruthless hours, you could realize Metal Gear Survive's true potential, delivering a long and tough survival experience. Unfortunately, Konami's greed for micro-transactions breaks the game's balance and is way too prominent to appear as a minor feature.
    • 60 Metascore
    • 70 Critic Score
    The Technomancer has some big flaws, but with its rich universe, fascinating dialogues and pretty graphics, it doesn't fail at being a good Action-RPG.
    • 60 Metascore
    • 60 Critic Score
    Resistance : Burning Skies doesn't surprise in any way but its excellent playability and arsenal. The rest is basic, ordinary, and uninspired.
    • 60 Metascore
    • 60 Critic Score
    Suicide Squad is not the disaster that we were afraid of. But in the other hand, it's not a good game because its many flaws. The storytelling is good enough and the characters are excellent, especially Harley Quinn. There is definitely a sense of humour, the combat part offers a crisp feel like the parkour. But the game as a service structure is a huge problem.
    • 60 Metascore
    • 80 Critic Score
    We expected just another installment of DBZ, with the same story, the same battles, with no originality... We were wrong! Dragon Ball Raging Blast 2 pushes the limits of the genre with a new combat system that makes all possible. A beautiful game, super fast, comprehensive and very technical. One of the really best DBZ fighting games.
    • 60 Metascore
    • 50 Critic Score
    Just like kids playing with plasticine, Claybook is good-hearted and full of creativity, but has more than often hazardous results. In other words, while the concept looks good, it's not well modeled enough concerning gameplay and ergonomics.
    • 60 Metascore
    • 60 Critic Score
    While venturing away from survival horror, Mighty Rocket Studio follows the rules of the side-scrollers assiduously, but lacks some imagination to really succeed in Final Exam, at least as a solitary test. Indeed as a collegial experience, this teen movie massacre gets much more interesting, since the gameplay delivers its full power through teamwork.
    • 59 Metascore
    • 70 Critic Score
    More than a game, Separation is a poignant testimony entirely conceived and developed by a single man, bruised and suffering from depression following the loss of a loved one. Martin Wheeler simply opened his heart to tell us about the evil that consumed him, in the form of a PlayStation VR game that deserves our attention.
    • 59 Metascore
    • 30 Critic Score
    Pokemon Mystery Dungeon: Gates to Infinity will not be the one to up the series. This first episode of Mystery Dungeon running on the 3DS simplified its gameplay so much that it's become even duller than previous episodes, making it the weakest of an already not-so-great saga.
    • 59 Metascore
    • 50 Critic Score
    On the Wii, Inazuma Eleven shows a somewhat-dull gameplay, a clear lack of content, isn't deep enough, and overall, it's a disappointing adaptation of the the DS games, lacking in terms of ideas. The result is too average.
    • 59 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 30 Critic Score
    Liberated seemed like a good idea, but this comic book-inspired action platformer is a game without any idea, which do not even reach to anything at all. With its stiff control, poor collision, repetitive action and oh-so cliché story, the game does not even take advantage of its comic book format.
    • 59 Metascore
    • 40 Critic Score
    The theme, the design and the gameplay of Okabu make a good first impression for a game targeted at younger audiences, sadly, it quickly collapses because of an excessive repetitiveness, perfectible ergonomics, and some bugs and lack of challenge. Too bad!
    • 59 Metascore
    • 40 Critic Score
    If Jackson and Spielberg seem to have won their gamble in adapting Tintin on the silver screen, sadly, it's not the case of Ubisoft for its game. Not that it's a bad game in itself, but this Tintin and its 2D gameplay is far too repetitive, and the 3D sequences on a plane or motorcycle aren't very convincing. If you top that with a 4 hours time to finish it (at the most), and despite a coop mode, nice musics and polished dialogs, you're in for a disappointment if you're looking for something on par with the movie, or the original comic books.
    • 59 Metascore
    • 60 Critic Score
    This sequel clearly worked out some camera issues of the original on the Wii, and offers a nice addition with cooperative play, but lacks the production values, polish, pacing and innovations we would have hoped.
    • 59 Metascore
    • 60 Critic Score
    Sniper Ghost Warrior 3 can be an enjoyable FPS game, but unfortunately the very good shooting sensations are not enough to ignore all the flaws, AI problems and glitches of the game.
    • 59 Metascore
    • 60 Critic Score
    On top of quantity, Mario Party: The Top 100 gathers quality minigames that were wisely chosen, nicely updated and carefully ported to the portable console, although this nostalgic selection also results from the eventual compatibility with the original controls, consequently creating a few issues. Worse, the main modes are too simplistic and almost void of content. Whether those underline a lack of inspiration or development time, such shortcomings prevent this compilation from expressing its potential further than brief multiplayer sessions.
    • 59 Metascore
    • 60 Critic Score
    If you like puzzle games and mysterious adventures, Subject 13 might overwhelm you.
    • 59 Metascore
    • 30 Critic Score
    We could be enjoying the fact that there are a lot of knights to play with, but Soldiers' Soul is just another bad Saint Seiya game. Fighting is boring, graphics and animations just look old and the campaign will probably make you furious that no respect has been shown to this legendary manga and anime.
    • 59 Metascore
    • 50 Critic Score
    Not The Robots is a little game that will probably entertain some puzzle/stealth fans, and those who are looking for a very challenging roguelike game... However, for most people, it remains repulsive and unattractive, mostly because of a cold and limited visual rendering.
    • 59 Metascore
    • 50 Critic Score
    Micro Machines World Series succeeds in some areas, as the controls has been nicely revamped and the Elimination mode works fine and is fun... But for the rest, this game lacks so much content (modes, challenges...) we couldn't believe it.
    • 59 Metascore
    • 50 Critic Score
    Despite some improvements, NBA Live 15 loses again its fight against the NBA 2K rival. Only the most indulgent gamers could be satisfied with the spectacular basketball proposed by Electronic Arts.
    • 59 Metascore
    • 40 Critic Score
    Splatterhouse is for people who want 100% bashing and 0% brains, and who won't care too much for current production values or gameplay standards. The mask and Corrupted story is nicer to follow than we expected, and there's enough content there to quench your thirst for B-Movie style blood. But it still has a more shortcomings than good surprises... a simple title for simple tastes.
    • 59 Metascore
    • 40 Critic Score
    Rebel Cops only takes the tactical part of the last This is the Police. But by the way, it does not erase its defects and removes all the narrative part that could lighten it. We end up with a game that lacks dynamism, with recurring mechanics and a feeling of growing frustration.
    • 59 Metascore
    • 50 Critic Score
    Contrast offers a nice story and a unique atmosphere, but nothing that is really advanced, artistically speaking. The basic idea of gameplay is quite good also, but the bugs and awkward controls will frustrate the players most of the time.
    • 59 Metascore
    • 70 Critic Score
    Mars War Logs isn't free of shortcomings, and not all of them can be explained by the low budget of the studio. Some are design mistakes, or skewed ideas. But its basics are pretty solid, and this RPG, as well as its universe, are ambitious and realistic. Its shortcomings should really be overlooked, for a sequel with more means would probably be even more enjoyable.
    • 59 Metascore
    • 70 Critic Score
    Warcraft III Reforged is at least equal to itself and it is already something. Yes, its graphics engine fails to display a fluidity worthy of the finesse of its redesign. But the game mechanics, the storyboarding of the campaigns and augmented narration convince the player even more that he is facing one of the big names in the history of video games. If you are not a player who is looking to be sharp to enter esports, you will also have a great time online. Don't give in to blind bashing. Form your own opinion.
    • 59 Metascore
    • 60 Critic Score
    Tour de France 2021 remains a quite good game (accessibility, immersion, strategic options), but Cyanide risks losing credibility with its loyal fans. A graphic step is needed and the developer has to be more generous in novelties so as not to become an anonymous rider in the middle of the peloton.
    • 59 Metascore
    • 70 Critic Score
    Despite being a bit basic in terms of combat and controls, Hellpoint is a good action-RPG, with a interesting universe, a nice level design, a cool cooperative splitscreen mode.
    • 59 Metascore
    • 50 Critic Score
    Override: Mech City Brawl shows a very nice gallery of giant robots, but unfortunately it does not offer the impactfull experience that we expected.
    • 59 Metascore
    • 40 Critic Score
    Most games adapted from famous comic franchises with super heroes are crap. Some very few ones are brilliant. Green Lantern is neither. It's linear, repetitive and it lacks ambition and ideas, ending up below your average action game, but the variety of weapons and overall combat gameplay are still satisfying. They offer a decent way to vent, if only for short bursts of play, either by oneself or with a friend.
    • 59 Metascore
    • 40 Critic Score
    For this price, Wanted Corp. doesn't have much to offer. The gameplay's dull, the cooperative IA in solo mode not very bright, the level design less-than-stellar... There's really not much to be saved here.
    • 59 Metascore
    • 50 Critic Score
    UFO ROBOT GRENDIZER : The Feast of the Wolves is an excellent tribute game but as a video game, it doesn't achieve much. While the gameplay is really enjoyable, the challenges quickly become repetitive, and the game suffers from major technical problems such as clipping and occasional framerate drops. A game for nostalgic gamers and hardcore fans of the anime, who will forgive anything the game can't do right.
    • 59 Metascore
    • 50 Critic Score
    Utawarerumono Zan is a remake of the first episode with muso phase instead of tactical RPG ones. The result is not bad, but the visual novel part suffers from all those changes.
    • 59 Metascore
    • 50 Critic Score
    Despite Dimps' technical prowess, this portable version doesn't manage to emulate its Wii U counterpart, the extended length of the levels underlying its issues rather than developing the overall experience in a mobile way.
    • 59 Metascore
    • 50 Critic Score
    Despite some visual qualities, an elaborate atmosphere and some good jump-scares, The Inpatient is too short and ultimately disappointing in terms of gameplay and story.
    • 59 Metascore
    • 60 Critic Score
    As an adaptation of the world-renowed french comics, Astérix & Obélix XXL3 does quite the job but the level design in general lacks of inventiveness, especially in co-op mode. The solo mode is not very engaging either because we can't give orders to the second character, not to mention that the AI is very defective.
    • 59 Metascore
    • 60 Critic Score
    South Park Snow Day could have been one the worst games of this iconic series, but it's not ! If you like the humor and you're cherish all these characters, you could have an enjoyable moment alone, or with friends. Playing this game in co-op eliminates this feeling of artificial difficulty. The experience feels a little bit old, but there are cool elements like playing cards. Give it a shot if you love South Park and don't expect a great game.
    • 59 Metascore
    • 60 Critic Score
    Although this modest, vintage flavoured production stands in the shadow of a glorious vampire slayer franchise, AertenoBlade reveals a sharp edge through time manipulation, these mechanics applying efficiently to the narrative, the puzzles and the gameplay.
    • 59 Metascore
    • 40 Critic Score
    Initially meant to be released in 2011, Disaster Report 4 was not worth the wait. The Switch version of the game is a complete mess (old-timey textures, frequent FPS drops...) and the experience is not very captivating overall, gameplay-wise. The only appeal of the game is in its atmosphere, paradoxically slow-moving and contemplative.
    • 59 Metascore
    • 70 Critic Score
    Mario Kart Tour turns toward a larger than ever audience with an even more accessible formula, free to play. But it was deeply tweaked through both gameplay and economic models, which results in an overall hazardous experience with imprecise controls, battle scoring oriented races and competition geared by equipment collection, hence micropayments with shamefully randomized (and time limited) gains. As fun as it can be, this mobile episode looks like a superficial entry into the series, still driving at full speed only on consoles.
    • 59 Metascore
    • 60 Critic Score
    Our World is Ended is a pretty decent visual novel, but the humor is based on sexual jokes, and it can be annoying.
    • 59 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 50 Critic Score
    Gameplay and graphics are disappointing in Mudered: Soul Suspect, but the game still don't go directly to hell, thanks to a cool story and a great duo of heroes.
    • 59 Metascore
    • 60 Critic Score
    Diamond Digger Saga features good game mechanics that Candy Crush fans will love, no doubt about it.
    • 59 Metascore
    • 70 Critic Score
    Episode Gladiolus is a good addition to FFXV, but it will not be remembered forever.
    • 59 Metascore
    • 60 Critic Score
    PlayStation VR Worlds offers 5 different VR games that let us see what will be coming soon, thanks to VR, but all of them are frustrating for different reasons. The London Heist and Scavenger's Odyssey are very nice experiences that are really too short, VR Luge offers good speed sensations but is quickly boring, Danger Ball is a fun VR Pong without multiplayer, and Ocean Descent offers no interactions at all.
    • 59 Metascore
    • 40 Critic Score
    On Switch, 12 is Better Than 6 is much more of a Mexican let down than a Mexican stand off. It sure had some potential as a far west hand drawn Hotline Miami but issues like frame rate dropping, protagonist stuck near some walls or very disappointing A.I. make it a game that can be hard to enjoy. Too bad.
    • 59 Metascore
    • 20 Critic Score
    In a first look, pretty as a bubble, but as empty and ephemeral.
    • 59 Metascore
    • 50 Critic Score
    In its current state it is a deluge of bugs and optimization problems. Despite this, the game is sublime.
    • 59 Metascore
    • 60 Critic Score
    Even if it has some good ideas, plays very well and is dashing technically-speaking, Anthem is a huge disappointment. Because of its repetitiveness and lack of real attractiveness in terms of story and characters, it feels more like a technological showcase without a soul.
    • 59 Metascore
    • 40 Critic Score
    Incoming movie? Quick, get me a game out there! That's how one could summarize Transformers: Dark of the Moon. With super linear TPS phases and a failed racing gameplay, this episode only has its Mecha license and steam-venting ability for itself. AI's a mess, most of the original sequences aren't really convincing, and its production values are clearly not on par with the rest of the game products of today.
    • 59 Metascore
    • 60 Critic Score
    Some existential questions, a good storyline, nice environments and successful atmosphere, Master Reboot is a fairly easy Teen Game, which shows uneven in its implementation and design, but not to the point of staying away from it.
    • 58 Metascore
    • 50 Critic Score
    Little Witch Academia: Chamber of Time is the video game adaptation you were not expecting and won't care about if you are not an hardcore fan of the anime. The game is a weird mix between an old-school 2D side-scrolling and a PS2 era RPG but does not stand out in any of the genre it tries to tackle. However, only once you forget about the core gameplay and simply wander around the aisle of the Academia speaking with Akko's little friends, then you can really start enjoying Chamber of Time. Not for what it is, but for what it is not: a visual novel set within the world of Little Witch Academia starring the cutest hero of all time, Akko!
    • 58 Metascore
    • 40 Critic Score
    After the first gimmicky 3D visual effect wears off, you end up with a rushed out game which feels more like a tech demo than a real game that lives up to what you can expect from a 3DS. The story mode has too few missions, and shows in and of itself the overall lack of content and ambition of the game. And, neither the Battleship nor the Periscope modes can make up for it. The periscope sequences are the only element trying to make use of the gyroscope function of the console, but it turns out to be rather inefficient handling. All in all, we end up with a game that could have been released in the early DS days, certainly to a more impactful reception, at times where the stylus was still considered an innovation.
    • 58 Metascore
    • 50 Critic Score
    This third installment of the series, Munch's Oddysee is a flawed yet enjoyable game for its first entry in 3D. However, this port of the 2011's remaster still has some issues, such as remaining bugs and inadequate button assignments.
    • 58 Metascore
    • 40 Critic Score
    Even though Gunblade NY and LA Machineguns are indeed decent titles of the genre, it's difficult not to take in to account the scandalous price of this bundle ; the true value of both titles is more one for the heart, than your wallet.
    • 58 Metascore
    • 50 Critic Score
    God Mode tries to find some kind of Painkiller gameplay, but it can't really make it. It is to much repetitive and limited. The whole experience would deserve some refinements... like changing this damn "standing still" sensation.
    • 58 Metascore
    • 60 Critic Score
    Way of the Samurai 4 targets medieval Japan lovers, for sure, with a adventure in a classic and major era for this country. But it's too short, combats lack dynamism, and its production values are below average. It's still a satisfying adventure thanks to the various choices and consequences available.
    • 58 Metascore
    • 40 Critic Score
    TRON Evolution, even though it bridges the gap between the two movies, remains quite dispensable, even for fans of the universe. Its gameplay, a mashup of cheesy combat and pale wallrun-based stunts copied and pasted from other more respectable games, bores more than it entertains. Even though its technically and visually correct, its dreariness and lack of pace nullifies its original ambitions.
    • 58 Metascore
    • 80 Critic Score
    Despite the introduction of amiibo, Mario Tennis: Ultra Smash has little new content. Camelot powered up the gameplay instead, an over-the-top approach embodied by the Mega Mushroom, although the Jumpshot stands as the biggest addition. And the series' legendary accessibility, depth and balance also improved through this great touch of design, which elevates "Jumpman Tennis" among the most convivial games.
    • 58 Metascore
    • 40 Critic Score
    Font Mission is like a 1995's Virtual On, but without Sega's talent, both in terms of game design and customization options for you Wanzer. Oh, and the production values are clearly not on par with what one can expect from an average current gen HD game. If it wasn't a quick buck drawn from a prestigious name, I don't understand what Square intended to do with this.
    • 58 Metascore
    • 60 Critic Score
    An honest action game, Spider-Man : Edge of Time demonstrates the ability of Beenox to manage the hero rather well, even though this episode doesn't surpass the previous one. There still a lot to cover before Spidey becomes as much of a videogame must-have as Batman did. It would require better environments, as well as a more ambitious storyline and storytelling with more than simple and usual game mechanics.
    • 58 Metascore
    • 60 Critic Score
    With Dr. Mario World, a larger audience can freely benefit from Nintendo's famous puzzle game treatment, but despite some contagious stimulating effects of the multiplayer battles, its yet wholly tactile formula appears too drastically altered for ergonomical and economical reasons to prove more efficient than generic medicine.
    • 58 Metascore
    • 60 Critic Score
    No Red T-Shirts has its charm, if only visually, but once you start playing it, the overall gameplay lacking precision and the rules that make no sense have a tendency to ruin the experience. It starts quite well, but loses its appeal quite fast.
    • 58 Metascore
    • 40 Critic Score
    With Call of Duty Modern Warfare 3, Activision has unfortunately proved right all those who have been criticizing the franchise since the dawn of time, with arguments that are sometimes a little excessive. This time, it's impossible to prove them wrong. Under the guise of nostalgia, we're treated to maps we've already seen and heard of, and nothing new, nor any major changes, just to get the ball rolling again. The campaign is short and uneven. There are a few memorable sequences, but they can be counted on the fingers of one hand. As for the zombie mode, it's a simple mix of DMZ and Cold War Zombie thrown together on the new Warzone map. Even if it's not all bad news - the game's multiplayer is pretty solid, and the sensations and gunplay are cool - Activision knows that when we hear you talk about a "premium experience", we don't believe it for a moment. And yet it's a very good customer who's telling you here, not without a certain sadness.
    • 58 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 58 Metascore
    • 60 Critic Score
    Lost Planet 3 has nothing in common with its two predecessors. The single player campaign is actually quite pleasant, especially because of its story that manages to keep us in suspense. However, the game is quite uninspired and lacks depth.
    • 58 Metascore
    • 30 Critic Score
    Koei didn't change a thing to the Dynasty formula, and it's a shame. It's also unacceptable that the game still suffers from the same technical issues that were already known. This episode is supposed to give a tactical dimension to the series, but it doesn't really gain any gameplay depth.
    • 58 Metascore
    • 50 Critic Score
    Gripper is a boss rush inspired by Furi but different in its core gameplay. Here you are riding a bike to defeat your enemies, using a winch to destroy them. If the gameplay can be satisfying sometime it can be very frustrating lacking some tweaks here and there, especially on the Switch, to help the player reading the action and knowing what must be done to win the fight.
    • 58 Metascore
    • 60 Critic Score
    If you're not familiar with the series, or was always put off by its demanding gameplay, this episode might be the one for you. It's simple yet impressive enough. But by sacrificing its hardcore roots to become more accessible, the fans of the originals will feel like it's lost part of its soul.
    • 58 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 58 Metascore
    • 50 Critic Score
    The game mechanics of the original table top game make for an odd videogame experience. But if you know the original, you will understand this take on this classic; but unfortunately, Full Control didn't really polish the game, which is full of bugs, has poor production values, and lacks content.
    • 58 Metascore
    • 50 Critic Score
    It’s difficult to go after Trials Evolution. Same game system, same goals, but a good step below his rival, Urban Trial Freestyle fails to convince either graphically on a PC. Nevertheless, the concept is fun and it is possible to have a good time if we manage to forget Red Lynx’s game.
    • 58 Metascore
    • 60 Critic Score
    Ubisoft clearly wanted to make Breakpoint a mix between The Division and Destiny, but it doesn't really work if you look at the work as a whole. Dusty community hub breaking immersion, idiot AI, bugs of all kinds despite the beta, microtransaction system a little bit abusive, terrible driving vehicles system,tactics non-existent in solo.... However, the game also has some good aspects, especially with its brilliant main actor, its fun multiplayer Ghost War mode and many cooperative possibilities due to the realistic and complete equipment. Definitely Ghost Recon Breakpoint is not a bad game, but it is not what you would call a good game either.
    • 58 Metascore
    • 60 Critic Score
    Tour de France 2017 is an updated version that is slightly improved from the previous game. The game has too many technical issues to be highly recommended for a wide audience.
    • 58 Metascore
    • 60 Critic Score
    V-Rally 4 has some good ideas and a solid base, but it seems that we are always close to something excellent, before being disappointed by a disruptive element, as it will probably remain limited to racing enthusiasts.
    • 58 Metascore
    • 40 Critic Score
    A game that slashes gameplay in favor of dynamic visuals, very true to the anime. But the illusion of pretty graphics quickly disappears, revealing dull combats, repetitive gameplay, and other shortcomings. Even the most hardcore fans will not find this fun for a long time.
    • 58 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 58 Metascore
    • 50 Critic Score
    Venture Kid tries so much to pay tribute to the old 8 bit games, starting with Mega Man, that it got lost along the way. Without any original content to show, this mobile game delivers nothing new on PC or Switch, and lacks the length or level design of the great games it constantly quotes.
    • 58 Metascore
    • 60 Critic Score
    Despite a really good, well written story, Game of Thrones certainly hasn't had the means to offer high quality graphics. Unfortunately, there are also some heartbreaking mistakes in its gameplay, and a big lack of content. In short, you will buy this game only for its superb story, which is some kind of masterpiece for a video game.
    • 58 Metascore
    • 60 Critic Score
    1-2 Switch is able to show what Nintendo Switch is about, and it can be a lot of fun when you try a well designed minigame or watch someone playing it. But only for a short time, and this is why 1-2 Switch can't be considered as the Wii Sports equivalent.
    • 58 Metascore
    • 40 Critic Score
    We'd have hoped that if a third iteration in the series was done, it was with the overall goal of surpassing the quality of the two average previous games. But the Devil's Cartel ends-up being a sub-par TPS, bugged, limited, uninspired and even lazy in its game design.
    • 58 Metascore
    • 40 Critic Score
    For their first 360 game, the raving rabbids deliver a mixed experience. The augmented reality enabling the rabbids to spawn in your living-room is fun, but lacks precision. The main issue resides within the fact that those levels do not constitue the majority of the game, more classic ones are, and they lack originality and rythm. The animated styled mini-games are funny, but we've already seen much better with a wiimote in hand in Wario Ware.
    • 58 Metascore
    • 50 Critic Score
    It's totally possible to be intrigued by what Hungry Shark World has to offer on PS4, Xbox One and Switch. It's a simple game with easily understandable mechanics. Sadly, progression is quite laborious and dull, and outdated visuals and loading times are definitely not helping.
    • 57 Metascore
    • 60 Critic Score
    The tricky customs of these islands are refreshing, but this trip falls short of imagination considering the boards architecture. Moreover, the absence of an online mode confines this tour to a local scope, which is regrettable since the minigames provide lots of funny activities that make the most of the 3DS functions.
    • 57 Metascore
    • 40 Critic Score
    Datura seems like your typical, interesting indie experience. But the truth is : it's as painful to play as it is unsatifying in terms of story and puzzle-solving. The two hours of puzzle solving and unbelievably slow walks in the forest are mainly spent on trying to make sense of the PS Move horrible gameplay than the game itself.
    • 57 Metascore
    • 40 Critic Score
    Inspired by the success of Monster Hunter, Dragon Quest IX and the like, Naruto enters the realm of multiplayer play and characters customization. An enticing idea, but its execution is failing because of an ordinary gameplay, poor visuals and dull combats.
    • 57 Metascore
    • 40 Critic Score
    For the price of a Coke at the local coffee shop, The Golems of Amgarrak has enough to fill an evening, playing frantically to survive the succession of battles. That's good, it rained tonight. It performs its role honestly, given the absence of major claims... But we still hope something much more substantial to wait until the release of Dragon Age 2!
    • 57 Metascore
    • 50 Critic Score
    A few months after a terrific Sonic Mania, Sonic Team gives us a short, unchallenging game lacking in fresh ideas and unable to fix some issues from previous disappointing iterations. Don't hope to get magic of the first days back with Sonic Forces.
    • 57 Metascore
    • 40 Critic Score
    Far from being a void attempt at the genre in digital form, Faery is charming thanks to its freshness and classic world revisiting the forgotten tales and legends. But it will will quickly show its limits to the RPG fans, because of its not-so-deep gameplay. Despite its limitations, Faery remains an interesting proposition, if you have already consumed all the must-have games of the downloadable offerings out there.
    • 57 Metascore
    • 50 Critic Score
    The Princess Guide bring a poor action gameplay, despite an interesting design and nice strategic phases.
    • 57 Metascore
    • 60 Critic Score
    After its triumph on the Nintendo DS, Kawashima is back with new exercices to train not only your brain, but your body as well. Exclusively playable with Kinect, the title is well designed, provides a nice variety of smart mini-games to train reflexes and coordination. There's also a multiplayer mode (up to 4 players, but only 2 at the same time), and provided that you have the room to use it, Kinect responds well. But despite all these qualities, one will still review all there is to see quite quickly. With a lower price, it would have been more in line with the offer.
    • 57 Metascore
    • 70 Critic Score
    Fans will enjoy this new Gundam game on PS Vita, as it offers a nice gameplay and of course a good sense of fan service, but the game still suffers some flaws in its game modes.
    • 57 Metascore
    • 50 Critic Score
    The LEGO Movie 2 tries to mix things up a bit by using ideas from LEGO Worlds but is dragged down by its repetitive gameplay loop and its technical issues. Only young kids who enjoyed the movie might get something out of this game unfortunately.
    • 57 Metascore
    • 60 Critic Score
    First representative of a lost genre in years, Skater XL will clearly disappoint those who hopes for dense content. Clearly focused on its core simulation mechanics, the game offers a true experience of what skating might feel, but lacks on every other level, with very few stages, a meagre soundtrack and many technical flaws.
    • 57 Metascore
    • 50 Critic Score
    Sadly, Destiny 2: Curse of Osiris offers a really short and unsatisfying campaign. The story is unengaging and the whole content feels a bit weak, even if the new raid deserves to be tried.
    • 57 Metascore
    • 40 Critic Score
    One Punch Man: A Hero Nobody Knows is nothing more than a quick cash grab made with no ambition. The characters are fun and the game has a clever way of creating a gameplay system out of Saitama's power and the series' events. But that pretty much it. The game quickly becomes boring and could visually pass as a (bad) PS3 game. One Punch Man fans will unfortunately have to wait for a better game.
    • 57 Metascore
    • 60 Critic Score
    Gear.Club 2 is a positive evolution of the first one, but a minor evolution. Not enough in any case so we can decide to move to this new version without any remorse. In addition, the technical problems encountered with the original game (driving 100% arcade, loading times) remains. Gear.Club 2 is therefore a game to advise because it is the only one in the category of "serious" racing games of the Nintendo Switch.
    • 57 Metascore
    • 40 Critic Score
    A result that is not very convincing, especially on the gameplay.

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