Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 79 Metascore
    • 88 Critic Score
    Like LitteBigPlanet before it, Scribblenauts invites players to express their creativity in ways I never imagined. It’s one of my top games this year, and a DS game that has near limitless appeal.
    • 62 Metascore
    • 60 Critic Score
    There used to be a time when I liked the 2K hockey series over EA's franchise, and that was because I liked the way the skating felt. It was tight and responsive, even if the games themselves were more arcade-like. How I long for those days after playing NHL 2K11.
    • 90 Metascore
    • 88 Critic Score
    It is, however, a title with lots of variety, plenty of great dialogue, and rock-solid mechanics that any gamer can understand and ­enjoy.
    • 89 Metascore
    • 88 Critic Score
    Harmonix has done a remarkable job of bringing the Beatles' music to life in an interactive setting, devoting enormous attention to the details of history and authenticity that Beatles fans demand. The developers also added their own flair to the game, making this the most aesthetically beautiful music game to yet release. [Sept 2009, p.80]
    • 88 Metascore
    • 88 Critic Score
    Harmonix has done a remarkable job of bringing the Beatles' music to life in an interactive setting, devoting enormous attention to the details of history and authenticity that Beatles fans demand. The developers also added their own flair to the game, making this the most aesthetically beautiful music game to yet release. [Sept 2009, p.80]
    • 81 Metascore
    • 78 Critic Score
    Even in the face of some structural missteps, Muramasa is a visually stunning game that is entertaining in the heat of battle – though that heat eventually cools down due to short and shallow encounters. Without better pacing and a lot more depth, Muramasa isn’t fit to run with the top-tier action titles.
    • 73 Metascore
    • 75 Critic Score
    A Lighthearted And Entertaining Ninja Adventure.
    • 65 Metascore
    • 65 Critic Score
    Strange missteps abound in Heroes Over Europe, but glimmers of fun WWII arcade flight shooting shine through from time to time. [Oct 2009, p.90]
    • Game Informer
    • 87 Metascore
    • 85 Critic Score
    The game contains the sophistication of a sim-racer while still packing enough pick-up-and-play fun for anyone watching from the couch. I don’t imagine, however, that there are going to be a lot of people content to simply sit and watch Dirt 2 without getting their hands on ­it.
    • 87 Metascore
    • 85 Critic Score
    The game contains the sophistication of a sim-racer while still packing enough pick-up-and-play fun for anyone watching from the couch. I don’t imagine, however, that there are going to be a lot of people content to simply sit and watch Dirt 2 without getting their hands on ­it.
    • 69 Metascore
    • 65 Critic Score
    The nice backend clan support is wasted since the game just isn’t much fun to play. The shooting lacks the high-intensity lethality of Counter-Strike, the lightning-paced speed of Tribes, and the great cooperative mechanics of Battlefield. You won’t spit this hamburger out, but you probably won’t tell your friends about it, either.
    • 80 Metascore
    • 75 Critic Score
    If Arcade mode versus a CPU opponent is all you need, this port’s remarkable gameplay will be a great fit. More social players who don’t have regular access to fellow PSP owners will be disappointed despite this title’s technically sound execution. Either way, this is undeniably Soulcalibur despite its smaller ­package.
    • 85 Metascore
    • 85 Critic Score
    Guitar Hero 5 is a well-done sequel with high quality production values and a good feature set. If something seems, well, missing, I guess that’s just the natural passage of time. The music genre has been extremely successful, but I’m not sure the crazy days of 2007 are ever coming back.
    • 86 Metascore
    • 85 Critic Score
    You can’t knock Neversoft for resting on its laurels. In what seems like the umpteenth GH title released this year, the company delivers yet more solid work. Guitar Hero 5 is clearly aimed at correcting some gripes shared by long-term fans of the series.
    • 92 Metascore
    • 95 Critic Score
    Batman: Arkham Asylum is this year's "BioShock," not just from the connection established with the world, but from its ability to innovate where new ideas are needed, and moreover, deliver an adventure unlike any other. [Sept 2009, p.82]
    • 91 Metascore
    • 95 Critic Score
    Batman: Arkham Asylum is this year's "BioShock," not just from the connection established with the world, but from its ability to innovate where new ideas are needed, and moreover, deliver an adventure unlike any other. [Sept 2009, p.82]
    • 79 Metascore
    • 65 Critic Score
    The concept may delight hardcore fans, but the unrefined gameplay ensures that everyone else is left out in the cold. [Sept 2009, p.92]
    • 72 Metascore
    • 65 Critic Score
    The nice backend clan support is wasted since the game just isn’t much fun to play. The shooting lacks the high-intensity lethality of Counter-Strike, the lightning-paced speed of Tribes, and the great cooperative mechanics of Battlefield. You won’t spit this hamburger out, but you probably won’t tell your friends about it, either. [Oct 2009, p.92]
    • Game Informer
    • 91 Metascore
    • 90 Critic Score
    The addition of this control system for the first two titles makes me wish I could go back in time and experience them for the first time all over again. Those who haven’t already are lucky ­indeed.
    • 84 Metascore
    • 83 Critic Score
    I enjoyed the storytelling in Diabolical Box, as well as the new characters like Sammy, the rock ‘n roll train conductor. But some of the big reveals are particularly groan worthy, and two story clichés are unfortunately repeated in this sequel that I hope aren’t carried over to the third ­entry.
    • 72 Metascore
    • 73 Critic Score
    Speaking of strategy, Wolfenstein is in dire need of a new one. Grinding through waves of predictable enemies in corridors is no way to pay homage to the franchise’s unquestioned legacy in the genre.
    • 71 Metascore
    • 73 Critic Score
    Speaking of strategy, Wolfenstein is in dire need of a new one. Grinding through waves of predictable enemies in corridors is no way to pay homage to the franchise’s unquestioned legacy in the genre.
    • 74 Metascore
    • 73 Critic Score
    Speaking of strategy, Wolfenstein is in dire need of a new one. Grinding through waves of predictable enemies in corridors is no way to pay homage to the franchise’s unquestioned legacy in the genre.
    • 85 Metascore
    • 88 Critic Score
    A real standout is the game’s gang tackles, which allow some control in moving the pile, but at the same time is not too powerful.
    • 86 Metascore
    • 88 Critic Score
    A real standout is the game’s gang tackles, which allow some control in moving the pile, but at the same time is not too powerful.
    • 77 Metascore
    • 60 Critic Score
    This game is a tale of two bastardizations. In trying to satisfy both casual fans and those who want more depth, Madden NFL 10 for Wii tries to serve two masters. In the end I don't think it achieves either goal. [Sept 2009, p.91]
    • 42 Metascore
    • 35 Critic Score
    Those patient enough to suffer through the initial gameplay inadequacies are rewarded with horrible, low-quality cutscenes, a “special” Accelerator Suit ability that often drains during said cutscenes, unreachable power-ups that hover just out of grasp, the worst vehicle controls I’ve used in years, and voice overacting that makes the guy who says “killing spree” in Unreal Tournament sound understated.
    • 43 Metascore
    • 35 Critic Score
    Those patient enough to suffer through the initial gameplay inadequacies are rewarded with horrible, low-quality cutscenes, a “special” Accelerator Suit ability that often drains during said cutscenes, unreachable power-ups that hover just out of grasp, the worst vehicle controls I’ve used in years, and voice overacting that makes the guy who says “killing spree” in Unreal Tournament sound understated.
    • 67 Metascore
    • 65 Critic Score
    I'd hoped it would be a compelling hybrid, but it unfortunately does not hold up in that arena either. [Sept 2009, p.92]
    • Game Informer
    • 80 Metascore
    • 75 Critic Score
    All in all, families that loved the first one would be well advised to pick up the sequel. It’s a better game, and for the price of admission you get an accessory that will (hopefully) allow for improved gameplay for the future.
    • 63 Metascore
    • 70 Critic Score
    In the end, the sparse content maims Kof XII. Next time around there better be more stages, characters, modes – more everything. You can’t just rip the five-minute-per-play arcade code straight to consoles and expect people to invest the full $60 over a few coins.
    • 57 Metascore
    • 70 Critic Score
    In the end, the sparse content maims Kof XII. Next time around there better be more stages, characters, modes – more everything. You can’t just rip the five-minute-per-play arcade code straight to consoles and expect people to invest the full $60 over a few coins.
    • 87 Metascore
    • 80 Critic Score
    I can't fault a game that offers such a fun, engaging, and lengthy adventure on the Wii. [July 2009, p.87]
    • 68 Metascore
    • 78 Critic Score
    Gamers who enjoyed the movie could do worse than this well-polished platformer.
    • 68 Metascore
    • 78 Critic Score
    Gamers who enjoyed the movie could do worse than this well-polished platformer.
    • 56 Metascore
    • 55 Critic Score
    If you enjoy making fun of bad movies with friends, the co-op mode might provide you a gaming equivalent, but that’s all it’s good for.
    • 59 Metascore
    • 55 Critic Score
    If you enjoy making fun of bad movies with friends, the co-op mode might provide you a gaming equivalent, but that’s all it’s good for.
    • 83 Metascore
    • 85 Critic Score
    The features are there, and I’m glad that the on-the-field play is making strides forward and that it captures the excitement of a college football program that isn’t dominant, but which is more than capable of thrilling its fans.
    • 80 Metascore
    • 85 Critic Score
    The features are there, and I’m glad that the on-the-field play is making strides forward and that it captures the excitement of a college football program that isn’t dominant, but which is more than capable of thrilling its fans.
    • 84 Metascore
    • 85 Critic Score
    While the game lacks the feature depth of other Battlefield titles, 1943 is a fairly priced, solid core to build around with more downloadable content. If EA introduces weapon packs and additional maps from the franchise’s storied past, I’ll be playing right up to the release of Bad Company 2. [Aug 2009, p.89]
    • Game Informer
    • 83 Metascore
    • 85 Critic Score
    While the game lacks the feature depth of other Battlefield titles, 1943 is a fairly priced, solid core to build around with more downloadable content. If EA introduces weapon packs and additional maps from the franchise’s storied past, I’ll be playing right up to the release of Bad Company 2.
    • 76 Metascore
    • 70 Critic Score
    If you’re willing to play the game of “try, try again,” you can have fun with The Bigs 2’s career mode. However, if you’re looking for a multiplayer game or an experience based on skill, the unbalanced run scoring and Big Slam will drive you crazy.
    • 80 Metascore
    • 70 Critic Score
    If you’re willing to play the game of “try, try again,” you can have fun with The Bigs 2’s career mode. However, if you’re looking for a multiplayer game or an experience based on skill, the unbalanced run scoring and Big Slam will drive you crazy.
    • 64 Metascore
    • 70 Critic Score
    Concocting potions and humiliating dark wizards is fun for a while, but once the novelty is gone, Hogwarts loses all of its magic.
    • 66 Metascore
    • 70 Critic Score
    Concocting potions and humiliating dark wizards is fun for a while, but once the novelty is gone, Hogwarts loses all of its magic.
    • 60 Metascore
    • 70 Critic Score
    Concocting potions and humiliating dark wizards is fun for a while, but once the novelty is gone, Hogwarts loses all of its magic.
    • 77 Metascore
    • 80 Critic Score
    While it is one of the better looking first-person games to come out this year, it isn’t the most technically savvy. The gameplay isn’t perfectly honed, but an ever-changing mix of clever ideas, evocative locations, and engaging characters tap the best traditions of the Western genre.
    • 78 Metascore
    • 80 Critic Score
    While it is one of the better looking first-person games to come out this year, it isn’t the most technically savvy. The gameplay isn’t perfectly honed, but an ever-changing mix of clever ideas, evocative locations, and engaging characters tap the best traditions of the Western genre.
    • 68 Metascore
    • 65 Critic Score
    I was left wanting more, and wondering why solid gameplay sections were only used once.
    • 67 Metascore
    • 65 Critic Score
    I was left wanting more, and wondering why solid gameplay sections were only used once.
    • 75 Metascore
    • 65 Critic Score
    I was left wanting more, and wondering why solid gameplay sections were only used once.
    • 86 Metascore
    • 78 Critic Score
    In the hands of an expert fighter this game is stunning, but joystick jockeys who are out of shape might want to start an intense training regimen. [July 2009, p.83]
    • 87 Metascore
    • 78 Critic Score
    In the hands of an expert fighter this game is stunning, but joystick jockeys who are out of shape might want to start an intense training regimen. [July 2009, p.83]
    • 86 Metascore
    • 90 Critic Score
    It’s hard to reinvent a sport that’s…well, already a sport. But, developer EA Canada has done a marvelous job with bringing a focus to the fighting that brings out the sweet science.
    • 87 Metascore
    • 90 Critic Score
    It’s hard to reinvent a sport that’s…well, already a sport. But, developer EA Canada has done a marvelous job with bringing a focus to the fighting that brings out the sweet science.
    • 69 Metascore
    • 70 Critic Score
    There’s not much to hate about The Conduit outside of some lamentably uninspired design decisions. There isn’t much to love, either. It feels like a 10-year-old game at times, albeit a reasonably polished one. It’s on Wii, though, and that will be enough for some people.
    • 84 Metascore
    • 80 Critic Score
    A clever blend of tactics and RPG conventions. [July 2009, p.90]
    • 61 Metascore
    • 63 Critic Score
    The game is more enjoyable than the movie, but only if you intend to put your skills to the test in the competitive arena.
    • 63 Metascore
    • 63 Critic Score
    The game is more enjoyable than the movie, but only if you intend to put your skills to the test in the competitive arena.
    • 53 Metascore
    • 50 Critic Score
    Transformers: Revenge of the Fallen is a gameplay disaster filled with one-dimensional characters that lacks many of the impressive ILM effects from the film. Yet somehow its story is still better than the ­movie’s.
    • 77 Metascore
    • 70 Critic Score
    It’s far too repetitive and laborious for a game with such a light, user-friendly tone.
    • 75 Metascore
    • 65 Critic Score
    It just doesn’t play well. The controls are clunky, the pacing is unsatisfying, and the multiplayer feels tacked-on. While the original Overlord was a compelling game at heart, Overlord II just feels like an unpolished retread of ­familiar ground.
    • 72 Metascore
    • 65 Critic Score
    It just doesn’t play well. The controls are clunky, the pacing is unsatisfying, and the multiplayer feels tacked-on. While the original Overlord was a compelling game at heart, Overlord II just feels like an unpolished retread of ­familiar ground.
    • 59 Metascore
    • 63 Critic Score
    Mowing down wave after wave of comatose fodder kills any chance of this game’s strategies having any meaning. An overhaul on the battlefield is sorely needed.
    • 62 Metascore
    • 63 Critic Score
    Mowing down wave after wave of comatose fodder kills any chance of this game’s strategies having any meaning. An overhaul on the battlefield is sorely needed.
    • 68 Metascore
    • 70 Critic Score
    The game’s design is overly simplistic, perhaps as an attempted nod to younger players. It hurts the experience, since it feels like you’ve won every fight before you even begin, even against bosses. It’s rare that any puzzle or battle requires more than the mildest attention. Even knowing that, Dark Legend benefits from its clever premise – one that certainly stands apart from the rest of the Wii ­catalog.
    • 79 Metascore
    • 80 Critic Score
    The real meat of the game is getting to play through the Ghostbusters experience we've always dreamed about as kids - a story that could have easily been "Ghostbusters III." [July 2009, p.81]
    • 76 Metascore
    • 65 Critic Score
    The camera lock-on and Wii-exclusive split screen co-op are nice additions, but the simplified combat and truncated levels ultimately leave this game a little flat. [July 2009, p.81]
    • 78 Metascore
    • 80 Critic Score
    The real meat of the game is getting to play through the Ghostbusters experience we've always dreamed about as kids - a story that could have easily been "Ghostbusters III." [July 2009, p.81]
    • 54 Metascore
    • 55 Critic Score
    The one saving grace of Flower, Sun, and Rain is the story. [July 2009, p.90]
    • 71 Metascore
    • 80 Critic Score
    Smash Hits does absolutely nothing to advance the GH brand in any way, but if you’ve long since packed up your PS2 it’s a great way to get your hands on some old-school favorites.
    • 73 Metascore
    • 80 Critic Score
    Smash Hits does absolutely nothing to advance the GH brand in any way, but if you’ve long since packed up your PS2 it’s a great way to get your hands on some old-school favorites.
    • 74 Metascore
    • 80 Critic Score
    Smash Hits does absolutely nothing to advance the GH brand in any way, but if you’ve long since packed up your PS2 it’s a great way to get your hands on some old-school favorites.
    • 70 Metascore
    • 55 Critic Score
    I simply can't imagine anyone trying this [game] for more than five minutes unless they were on illicit drugs. [July 2009, p.86]
    • 65 Metascore
    • 75 Critic Score
    LEGO Battles won’t offer the slightest challenge to an avid RTS fan. But overall I can’t complain too much. I had fun, got in a few laughs, and kept coming back for more. Sometimes that’s enough.
    • 78 Metascore
    • 73 Critic Score
    From its old school design to its gameplay struggles, Prototype resembles a superhero who leapt off a building only to realize he doesn’t possess the power to fly. I hate to say it, but picture a frustrating Spider-Man game, and you have a good idea of what this experience has to offer.
    • 79 Metascore
    • 73 Critic Score
    From its old school design to its gameplay struggles, Prototype resembles a superhero who leapt off a building only to realize he doesn’t possess the power to fly. I hate to say it, but picture a frustrating Spider-Man game, and you have a good idea of what this experience has to offer.
    • 70 Metascore
    • 70 Critic Score
    Virtua Tennis needs to try much harder if it’s going to regain its title as the preeminent tennis franchise.
    • 70 Metascore
    • 70 Critic Score
    The Top Spin series, despite its gameplay issues, at least made an effort. Virtua Tennis needs to try much harder if it’s going to regain its title as the preeminent tennis franchise.
    • 73 Metascore
    • 70 Critic Score
    The Top Spin series, despite its gameplay issues, at least made an effort. Virtua Tennis needs to try much harder if it’s going to regain its title as the preeminent tennis franchise.
    • 55 Metascore
    • 50 Critic Score
    Only approach this game if you intend to play Fate of Atlantis. Staff of Kings hardly finds the Indiana Jones pulse.
    • 79 Metascore
    • 80 Critic Score
    Throw in such music game warhorses as Foo Fighters’ “Everlong” and Bon Jovi’s “Livin’ on a Prayer” and you’ve got a soundtrack that – with some notable exceptions – feels a bit stale. It’s a shame, too, because the gameplay is strong enough to make this much more than just a solid handheld music title.
    • 78 Metascore
    • 70 Critic Score
    A definite upgrade for casual gamers who want a deeper tennis experience than Wii Sports. [July 2009, p.85]
    • 80 Metascore
    • 85 Critic Score
    It's no online tour, but it's a step in the right direction; the kind of slow progress we're seeing in the franchise these days. [July 2009, p.82]
    • 81 Metascore
    • 85 Critic Score
    It's no online tour, but it's a step in the right direction; the kind of slow progress we're seeing in the franchise these days. [July 2009, p.82]
    • 88 Metascore
    • 85 Critic Score
    Wii MotionPlus is a great boon to the Wii version of Tiger - the game is merely a [70] without it. [July 2009, p.82]
    • 75 Metascore
    • 70 Critic Score
    A fun, but disposable game. [Aug 2009, p.93]
    • Game Informer
    • 76 Metascore
    • 70 Critic Score
    An intriguing excursion into uncharted territory. [June 2009, p.93]
    • Game Informer
    • 85 Metascore
    • 90 Critic Score
    No matter what mode you enter, Red Faction: Guerrilla delivers on its promise of destruction, and offers an experience unlike anything else out there.
    • 85 Metascore
    • 90 Critic Score
    No matter what mode you enter, Red Faction: Guerrilla delivers on its promise of destruction, and offers an experience unlike anything else out there.
    • 86 Metascore
    • 90 Critic Score
    Even with that ostensibly simple premise, the development team has crafted a remarkably layered simulation that feels like what The Sims has been trying to be from the beginning.
    • 66 Metascore
    • 78 Critic Score
    Some gamers may appreciate the freedom Fuel gives you, but I feel like the lack of payoff and context blunts any adventurous feelings I have. [July 2009, p.84]
    • 67 Metascore
    • 78 Critic Score
    Some gamers may appreciate the freedom Fuel gives you, but I feel like the lack of payoff and context blunts any adventurous feelings I have. [July 2009, p.84]
    • 36 Metascore
    • 30 Critic Score
    This isn’t a premier blend of pulp fiction. It’s just a pulpy mess.
    • 36 Metascore
    • 30 Critic Score
    This isn’t a premier blend of pulp fiction. It’s just a pulpy mess.
    • 85 Metascore
    • 90 Critic Score
    A nice balance between run-and-gun action and fleet-footed platforming. [June 2009, p.86]
    • 73 Metascore
    • 75 Critic Score
    Still, it's addictive, and the humor of the patient cards you unlock is motivation to keep going after the gameplay grows stale. [May 2008, p.99]
    • Game Informer
    • 83 Metascore
    • 80 Critic Score
    The game's wealth of combos and grapples are made even more impressive by Undisputed's nearly flawless collision detection and animation. [June 2009, p.83]
    • 84 Metascore
    • 80 Critic Score
    The game's wealth of combos and grapples are made even more impressive by Undisputed's nearly flawless collision detection and animation. [June 2009, p.83]
    • Game Informer
    • 86 Metascore
    • 88 Critic Score
    An engaging and well-done casual title, and stands as one of the best Wii franchises on the market. [June 2009, p.88]
    • Game Informer

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