Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7750
game
reviews
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- Critic Score
Viva Piñata retains its child-like charm, but the content is layered with deep strategies and entertaining gameplay that can suck anyone’s life away.- Game Informer
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I suppose it’s fitting that Mercs 2, like most topics bearing the weight of political posturing, is ultimately flaccid. But that doesn’t stop me from expecting more.- Game Informer
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I suppose it’s fitting that Mercs 2, like most topics bearing the weight of political posturing, is ultimately flaccid. But that doesn’t stop me from expecting more.- Game Informer
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If you’re still a fan of the old school approach to storytelling and gameplay, you’ll be pleased to know that Vesperia is a tour de force of what you love. For the rest of us, this series meets our modest expectations, albeit with a pretty visual overlay.- Game Informer
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Even if you don’t care about crafting your own stages, the virtually limitless stream of everyone else’s content will keep replay value high long after you’ve beaten all of the on?disc levels.- Game Informer
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Even if you don’t care about crafting your own stages, the virtually limitless stream of everyone else’s content will keep replay value high long after you’ve beaten all of the on?disc levels.- Game Informer
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I’m not sure why EA stripped away features that already worked beautifully. I wish this year’s five new courses were just the beginning of the additions instead of one of the highlights, but it’ll have to do while we wait for a course creator.- Game Informer
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I’m not sure why EA stripped away features that already worked beautifully. I wish this year’s five new courses were just the beginning of the additions instead of one of the highlights, but it’ll have to do while we wait for a course creator.- Game Informer
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I still recommend newcomers start with the original or its PSP remake for the amazing story, but I'd by lying through my teeth if I said I'm not enjoying the hell out of my time with Disgaea 3. [Sept 2008, p.83]- Game Informer
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The hardcore racing sim is underrepresented on the PS3, and genre devotees should find this a suitable substitution until the endlessly delayed Gran Turismo 5 is released. Everyone else should look elsewhere for his or her automotive thrills.- Game Informer
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Unfortunately, bad mechanics and ho-hum gameplay progression bring things down.- Game Informer
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There aren't enough carrots dangled under your nose to keep you crawling through the monotony of randomly generated dungeons, and the text-based.- Game Informer
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Multiplayer is amusing in that hanging out with your friends is fun anyway, but the single-player content is truly terrible. A series of boring one-off challenges punctuated by simplistic exploration and the occasional full game makes up Mario’s quest to foil Bowser Jr. via baseball. Yes, it’s as insipid as it sounds.- Game Informer
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Too Human is about players sculpting their ideal killing machines. If you enjoy leveling and looting, it's worth a look. If you only have a moderate interest, Too Human's aggravating gameplay and irreparable plot won't deliver many thrills. [Sept 2008, p.104]- Game Informer
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I'd stay away from it unless the very idea of an isometric hack n' slash in space seems too good to be true. [Oct 2008, p.111]- Game Informer
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Bangai-O Spirits is a revival of an original franchise that blends puzzle solving and action in a way few other games can. An unfair learning curve and some noticeable technical bugs haunt the title, but it’s also filled with varied content.- Game Informer
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While the play-to-play action has some awesome moments, the Franchise mode is stuck in a boring rut.- Game Informer
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While the play-to-play action has some awesome moments, the Franchise mode is stuck in a boring rut.- Game Informer
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Grave Danger's biggest problems are old bugs that never got exterminated, like the one that leaves your vehicle stuck in walls. [Aug 2008, p.87]- Game Informer
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Frame-counters and other savants will probably have issues with some aspects of Soulcalibur IV’s gameplay, but the average player or fighting game enthusiast is well served by this title’s array of game types and tight weapon-based duels. I know I’m more than satisfied.- Game Informer
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Frame-counters and other savants will probably have issues with some aspects of Soulcalibur IV’s gameplay, but the average player or fighting game enthusiast is well served by this title’s array of game types and tight weapon-based duels. I know I’m more than satisfied.- Game Informer
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If you have an affinity for the classic franchise and an interest in proving you’re the best in the world at the steeplechase, this game may do it for you. Otherwise, it’s not worth the possible risks to your DS and blood pressure.- Game Informer
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The final sequence is so charming that it makes me wish there were more story cut-scenes throughout the game. As it stands, all of the light drama is mashed into the last 15 minutes.- Game Informer
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This enhanced remake of Final Fantasy IV does a remarkable job of blending 3D visuals with classic gameplay; it's familiar, yet still drives you to keep playing. [Aug 2008, p.91]- Game Informer
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The onscreen golf is just as poor as the disappointing gameplay mechanics. [July 2008, p.93]- Game Informer
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This game is going places its predecessors never went, but it's also unwilling to ditch a past that is just slowing it down. [Aug 2008, p.80]- Game Informer
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This game is going places its predecessors never went, but it's also unwilling to ditch a past that is just slowing it down. [Aug 2008, p.80]- Game Informer
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This is hands down the best pure strategy title to appear on consoles to date, and easily worthy to bear the Civilization name. [July 2008, p.83]- Game Informer
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This is hands down the best pure strategy title to appear on consoles to date, and easily worthy to bear the Civilization name. [July 2008, p.83]- Game Informer
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This title’s greatest accomplishment is simply in delivering the full Civilization Revolution experience on Nintendo’s handheld.- Game Informer
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A relic of gameplay design that should have gone extinct with the dinosaurs. [July 2008, p.92]- Game Informer
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UT 3 still offers fast and furious action like few others, and 360 sci-fi shooter fans finally have a reason to take a break from "Halo 3."- Game Informer
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The surprisingly multifaceted story covers everything from political maneuvering to the consequences of hubris and tinkering with the laws of nature.- Game Informer
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This is "Fuzion Frenzy" with one-liners about stuffing ballot boxes and endless, boring minigame repetition. [July 2008, p.86]- Game Informer
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This is "Fuzion Frenzy" with one-liners about stuffing ballot boxes and endless, boring minigame repetition. [July 2008, p.86]- Game Informer
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New venues and motion-captured versions of the titular band look great, and the video interviews with its members are a blast for music history buffs.- Game Informer
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Guitar Hero Aerosmith delivers where it counts — with great music enhanced by the chance to play along.- Game Informer
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Even as the story and gameplay falter, it's hard to argue with the joy of smashing open walls and hunting down demonic threats. [July 2008, p.84]- Game Informer
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Even as the story and gameplay falter, it's hard to argue with the joy of smashing open walls and hunting down demonic threats. [July 2008, p.84]- Game Informer
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It’s been awhile since I played a game that butchered so many of the basics of gameplay and design. [Sept 2008, p.103]- Game Informer
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It’s been awhile since I played a game that butchered so many of the basics of gameplay and design. [Sept 2008, p.103]- Game Informer
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It’s been awhile since I played a game that butchered so many of the basics of gameplay and design. [Sept 2008, p.103]- Game Informer
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When it all clicks, Final Fantasy Tactics A2 is a well-oiled adventure combining good design and fun gameplay that any strategy/RPG fan will appreciate. [July 2008, p.94]- Game Informer
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Alone in the Dark can be applauded for its innovation, but it cannot be saved from its dysfunction. Had Eden Games added polish, or dare I say it, play-tested the game, it could have been a welcome addition for survival horror fans.- Game Informer
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Alone in the Dark can be applauded for its innovation, but it cannot be saved from its dysfunction. Had Eden Games added polish, or dare I say it, play-tested the game, it could have been a welcome addition for survival horror fans. [Aug 2008, p.85]- Game Informer
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The extreme polish evident in the final product makes it all worthwhile. Both single- and multiplayer shine - at long last redeeming DICE for the crappy bot-fests offline players had to endure in previous games in the series. [July 2008, p.82]- Game Informer
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The extreme polish evident in the final product makes it all worthwhile. Both single- and multiplayer shine - at long last redeeming DICE for the crappy bot-fests offline players had to endure in previous games in the series. [July 2008, p.82]- Game Informer
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With more responsive movement controls and a better transition game Top Spin 3 could have been king of the court, but for now it will have to settle for being tagged as a promising but flawed prospect.- Game Informer
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With more responsive movement controls and a better transition game Top Spin 3 could have been king of the court, but for now it will have to settle for being tagged as a promising but flawed prospect. [Aug 2008, p.86]- Game Informer
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Online play is as good as we’ve seen out of the genre on console, mostly because of the improved controls, but C&C 3’s reliance on hard counters, unit specials, and speedy expansion is a terrible fit for the limitations of the gamepad interface. Kane’s Wrath executes its mediocre ideas solidly, but that doesn’t make it any more fun to play.- Game Informer
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A relative disaster. The PC version of the game still comes highly recommended, but steer clear of this console iteration.- Game Informer
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Even with some clever adjustments, On Tour just doesn’t feel the same.- Game Informer
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Exactly what most people who own a Wii are looking for. This is cooperative gaming at its best – the perfect party game for friends, family, and new gamers alike. Even with its regrettable omissions, Rock Band has a broad audience of Wii owners just waiting in the wings to get their chance on stage.- Game Informer
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It takes some clever thinking to take something this old and make it feel new again. Square Enix has done exactly that by maintaining the core "shoot the aliens" gameplay while dramatically expanding the strategy and skill required to succeed in the endeavor. [July 2008, p.95]- Game Informer
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It takes some clever thinking to take something this old and make it feel new again. Square Enix has done exactly that by maintaining the core "shoot the aliens" gameplay while dramatically expanding the strategy and skill required to succeed in the endeavor. [July 2008, p.95]- Game Informer
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It offers a nice variety of gameplay, and the story ties in perfectly with the existing lore. [July 2008, p.95]- Game Informer
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As the crowning achievement of the series' 20-year history, Hideo Kojima's final Metal Gear Solid title may not be what you expect, but it is everything you could hope for in a video game.- Game Informer
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It’s certainly not perfect; the difficulty balancing is rough around the edges, and the co-op multiplayer is ruined by the fact that the camera doesn’t pull back, resulting in total chaos as each player’s hunk of junk grows in size. However, I’m pretty addicted to Blast Works.- Game Informer
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Jake Hunter: Detective Chronicles tries to capture the essence of hard-boiled sleuthing, but it falters mainly because it takes itself way too seriously. [June 2008, p.101]- Game Informer
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Prizefighter definitely has its frustrating moments, but there was enough fight in it – in and out of the ring – to keep me from needing the smelling salts.- Game Informer
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Despite the improvements made to this year’s title – including a noticeable bump in graphical quality – it still doesn’t have all the corners dialed in yet. AI cars take better racing lines than in 08, but they still don’t show near enough variety or smarts to pit at different times, take rim-riding race lines, or avoid plowing into each other during a caution.- Game Informer
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Despite the improvements made to this year’s title – including a noticeable bump in graphical quality – it still doesn’t have all the corners dialed in yet. AI cars take better racing lines than in 08, but they still don’t show near enough variety or smarts to pit at different times, take rim-riding race lines, or avoid plowing into each other during a caution.- Game Informer
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The word “good” should never be used when describing this game, but “entertaining” definitely fits it. Who doesn’t love smashing stuff? The Hulk does it better than anyone, and it’s captured quite well within this game.- Game Informer
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The word “good” should never be used when describing this game, but “entertaining” definitely fits it. Who doesn’t love smashing stuff? The Hulk does it better than anyone, and it’s captured quite well within this game.- Game Informer
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Though The Bourne Conspiracy is weighed down by broken gunplay mechanics, its thrilling hand-to-hand combat, slick presentation, and relatively short time commitment (eight hours) make it a perfect rental for fans of the films.- Game Informer
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Though The Bourne Conspiracy is weighed down by broken gunplay mechanics, its thrilling hand-to-hand combat, slick presentation, and relatively short time commitment (eight hours) make it a perfect rental for fans of the films.- Game Informer
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If there ever was a game developed for the attention deficient, this is it. Ninja Gaiden's action is so fast bullets would have trouble keeping up. But since it's is action game and not a round of golf, this intensity is pretty flippin' awesome.- Game Informer
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Although the drift racing is too dependant on the hand brake and I’d like more emotional investment in the cars in my garage (some tweaking would be nice, as would more of a sense of pride in each car I own), Grid is a shining example of how to make a fresh racing game that captures that age-old, fundamental desire to go screaming down the asphalt like a rubber-shredding, hell-bent maniac.- Game Informer
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Although the drift racing is too dependant on the hand brake and I’d like more emotional investment in the cars in my garage (some tweaking would be nice, as would more of a sense of pride in each car I own), Grid is a shining example of how to make a fresh racing game that captures that age-old, fundamental desire to go screaming down the asphalt like a rubber-shredding, hell-bent maniac.- Game Informer
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From beginning to end, it’s an entertaining mix of bracing combat, polished platforming, and a good dollop of humor.- Game Informer
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From beginning to end, it’s an entertaining mix of bracing combat, polished platforming, and a good dollop of humor.- Game Informer
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While Kung Fu Panda certainly isn’t breaking new ground, it’s inspiring to know that studios are still capable of doing quality work in the well-worn platforming genre.- Game Informer
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There are worse things out there than grinding levels, and Twin Age controls better than most DS games in the genre. [June 2008, p.101]- Game Informer
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The magic just isn’t here. Repeating the success of Star Wars with a radically different license requires more than Star Wars as a foundation. It really never finds Indiana Jones’ pulse, and ends up being somewhat of a mess, albeit a moderately fun one.- Game Informer
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The magic just isn’t here. Repeating the success of Star Wars with a radically different license requires more than Star Wars as a foundation. It really never finds Indiana Jones’ pulse, and ends up being somewhat of a mess, albeit a moderately fun one.- Game Informer
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The magic just isn’t here. Repeating the success of Star Wars with a radically different license requires more than Star Wars as a foundation. It really never finds Indiana Jones’ pulse, and ends up being somewhat of a mess, albeit a moderately fun one.- Game Informer
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The magic just isn’t here. Repeating the success of Star Wars with a radically different license requires more than Star Wars as a foundation. It really never finds Indiana Jones’ pulse, and ends up being somewhat of a mess, albeit a moderately fun one.- Game Informer
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This game’s predictable ceiling is mitigated by the fact that it stands on solid ground. If I could find this much reliability in my real life golf game, I’d be in the same league as Tiger, too.- Game Informer
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Congratulations, you just spent $20 on 10 minutes of gameplay! [Aug 2008, p.91]- Game Informer
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Nearly every one of the many praises and criticisms of the console version can accurately be applied to this port, but I'd recommend this edition of Mass Effect to anyone with a good PC.- Game Informer
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While it's not the next evolution of competitive FPS by any stretch of the imagination, a clean frontend with good party support and matchmaking at least lets those players who can forgive its faults an easy way to play the game the way it was meant to be.- Game Informer
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While it's not the next evolution of competitive FPS by any stretch of the imagination, a clean frontend with good party support and matchmaking at least lets those players who can forgive its faults an easy way to play the game the way it was meant to be.- Game Informer
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In the end, super fans and newbies should definitely give Colonies a look. [June 2008, p.97]- Game Informer
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The great art style and smart writing sometimes mask the staid gameplay, but, in the end, the cookie cutter platforming buries the game's strengths.- Game Informer
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Conan delivers the best action in the genre, presents an amazingly immersive world, and has a lot of room for emergent PvP gameplay at the level cap in the Borderlands. However, its heavily instanced design and lackluster PvE content offer little of note to more socially inclined players and PvP haters.- Game Informer
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Haze’s saving grace is its co-op gameplay, which can be fun when you shoot a friend’s Nectar tank from behind to watch him freak out. But these short experiences do nothing to offset the major disappointment the rest of the game delivers.- Game Informer
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SingStar’s karaoke action may be somewhat limited in an era that follows the release of Rock Band, where so many other ways of playing are available. However, for enthusiasts who aren’t looking for anything that complicated (or expensive), SingStar should deliver some amusing Friday nights with friends.- Game Informer
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But if you're curious about blending exercise with your favorite pastime, Wii Fit is definitely worth checking out.- Game Informer
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The swordplay is simple, and dreadfully dull. [July 2008, p.86]- Game Informer
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The swordplay is simple, and dreadfully dull. [July 2008, p.86]- Game Informer
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The mere fact that it fills a niche on the Wii doesn't excuse this disappointing lack of substance. [May 2008, p.95]- Game Informer
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The simplistic flick-your-wrist-and-sometimes-press-a-button interface is probably great for testing the motor skills of chimpanzees, but humans should do themselves a favor and use this same arm motion to fling this Hudson game into the Hudson River.- Game Informer
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We Ski tries, and is largely successful, at creating a casual skiing game with a novel control mechanic. Which is great, but the actual content wouldn’t have held my attention for even an hour if it were just some old PS2 game (which, graphically, it sadly resembles).- Game Informer
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Drone Tactics is functional and occasionally fun, but it never gets exciting.- Game Informer
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If you dig R-Type and strategy (or just the latter), Command definitely does the trick, but shooter fans are better off waiting for the next one.- Game Informer
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Boom Blox is one of the best games on Wii, and shows what can happen when a third-party developer plays to the strengths of the console as well as Nintendo does.- Game Informer
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Needless to say, I played this entire game tense, angry, and praying that the next level would be the last. I never really felt like I was in control at any point during the game. The summer movie games usually bring misery, but I never expected them to bring this much pain.- Game Informer
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Needless to say, I played this entire game tense, angry, and praying that the next level would be the last. I never really felt like I was in control at any point during the game. The summer movie games usually bring misery, but I never expected them to bring this much pain.- Game Informer
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I now know how film critics felt after screening "The Godfather." It's been days since Grand Theft Auto IV's credits rolled, yet I can’t seem to construct a coherent thought without my mind wandering off into a daydream about the game. I just want to drop everything in my life so I can play it again. Experience it again. Live it again...Grand Theft Auto IV doesn't just raise the bar for the storied franchise; it completely changes the landscape of gaming.- Game Informer
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