Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 78 Metascore
    • 80 Critic Score
    Should you cancel your WoW sub and pick it up? Perhaps not, but blowing away aliens with a laser chaingun sure beats the pants off of farming old content that got stale months ago.
    • 81 Metascore
    • 80 Critic Score
    Complaints aside, a much larger portion of your time with this title will be spent enjoying the combat, story, and side tasks than making doomed decisions. The satisfaction of leveling up, expanding your abilities, and unraveling the mystery is enough for The Witcher to pick itself up when it stumbles.
    • 71 Metascore
    • 78 Critic Score
    While it may not approach the craftsmanship or innovation of a "Half-Life 2," TimeShift introduces enough interesting elements to its derivative gameplay to make this game worth a look.
    • 70 Metascore
    • 78 Critic Score
    While it may not approach the craftsmanship or innovation of a "Half-Life 2," TimeShift introduces enough interesting elements to its derivative gameplay to make this game worth a look.
    • 89 Metascore
    • 90 Critic Score
    Not only does this Xbox 360 edition of Virtua Fighter 5 have the online multiplayer support that was sadly missing from the PlayStation 3 iteration released earlier this year, it also features the latest arcade code, so it is the most balanced home edition you can play.
    • 78 Metascore
    • 80 Critic Score
    The game looks phenomenal. Vivid colors blanket the backgrounds and characters alike, and the detail work, from waving grass to rippling waterfalls, is remarkable. While the plot and humor at play here rarely reaches for anything beyond immature power fantasy, the gameplay package is far more than you (or I) would have expected.
    • 56 Metascore
    • 55 Critic Score
    The races, which conclude each tournament, offer smooth controls and track designs loaded with jumps and tight turns, but given how frequently players get power-ups, they end up being more of a crapshoot of who is dealt the best hand.
    • 87 Metascore
    • 90 Critic Score
    This cult classic has lot nothing--and gained quite a bit--in the translation to PSP. [Nov 2007, p.163]
    • 71 Metascore
    • 73 Critic Score
    For all of its self-referential humor and nods to gaming classics (there are brief segments mimicking the likes of Frogger, Space Invaders, and Wolfenstein 3D), the process of actually playing The Simpsons Game is unfortunately average. The chuckles along the way make it worth the trouble for fans, but if you don’t know Arman Tamzarian from Disco Stu, most of the game’s redeeming elements will fall on deaf, bored ears.
    • 71 Metascore
    • 73 Critic Score
    The chuckles along the way make it worth the trouble for fans, but if you don’t know Arman Tamzarian from Disco Stu, most of the game’s redeeming elements will fall on deaf, bored ears.
    • 64 Metascore
    • 73 Critic Score
    The chuckles along the way make it worth the trouble for fans, but if you don’t know Arman Tamzarian from Disco Stu, most of the game’s redeeming elements will fall on deaf, bored ears.
    • 68 Metascore
    • 73 Critic Score
    The chuckles along the way make it worth the trouble for fans, but if you don’t know Arman Tamzarian from Disco Stu, most of the game’s redeeming elements will fall on deaf, bored ears. [Dec 2007, p.142]
    • Game Informer
    • 67 Metascore
    • 78 Critic Score
    For those of us that loved the original, Manhunt 2 is a trip that’s worth taking, even if it’s not nearly as memorable or enjoyable. While I applaud the series for it’s uncompromising take on morality and violence, it’s hard not to notice that recent titles like "Mass Effect" and "BioShock" have covered similar territory in a more mature – and much more enjoyable – fashion.
    • 62 Metascore
    • 78 Critic Score
    For those of us that loved the original, Manhunt 2 is a trip that’s worth taking, even if it’s not nearly as memorable or enjoyable. While I applaud the series for it’s uncompromising take on morality and violence, it’s hard not to notice that recent titles like "Mass Effect" and "BioShock" have covered similar territory in a more mature – and much more enjoyable – fashion.
    • 75 Metascore
    • 73 Critic Score
    Not a bad second outing.
    • 82 Metascore
    • 88 Critic Score
    You're in for one hell of a good time. [Oct 2007, p.108]
    • 86 Metascore
    • 88 Critic Score
    You're in for one hell of a good time. [Oct 2007, p.108]
    • Game Informer
    • 83 Metascore
    • 88 Critic Score
    You're in for one hell of a good time. [Oct 2007, p.108]
    • 85 Metascore
    • 88 Critic Score
    You're in for one hell of a good time. [Oct 2007, p.108]
    • 72 Metascore
    • 58 Critic Score
    It’s not frightening or disturbing. It’s just extremely frustrating.
    • 65 Metascore
    • 68 Critic Score
    Everything, and I mean everything, from the ammo pickups littering the ground, to the lack of weapon reloading, to the super speed in which your character moves, to the silly side comments he’s always making, to the general lack of story, and even the random level themes make this feel like a freeware game I would have stayed after school to play in the computer lab.
    • 75 Metascore
    • 80 Critic Score
    I’m a big fan of collectable card games, but Eye of Judgment is probably the most fun I’ve had with one since Magic: The Gathering. It’s easy to get into, the games go quickly, and seeing your powerful monsters come to life onscreen to crush a foe is a dream come true for CCG fans.
    • 63 Metascore
    • 60 Critic Score
    If broken gameplay mechanics and community college acting didn’t weigh down the game, it might actually be worthwhile.
    • 60 Metascore
    • 60 Critic Score
    If broken gameplay mechanics and community college acting didn’t weigh down the game, it might actually be worthwhile.
    • 63 Metascore
    • 60 Critic Score
    If broken gameplay mechanics and community college acting didn’t weigh down the game, it might actually be worthwhile.
    • 69 Metascore
    • 70 Critic Score
    If your blood pressure can withstand the beatings that may seem unfair, there's a lot to like about Conan's combat system and adventure. [Nov 2007, p.140]
    • 69 Metascore
    • 70 Critic Score
    If your blood pressure can withstand the beatings that may seem unfair, there's a lot to like about Conan's combat system and adventure. [Nov 2007, p.140]
    • 80 Metascore
    • 70 Critic Score
    As a reinvented version of a 16-bit game, this looks quite nice on the PSP's sharp display, but it plays like nobody's greased the machinery since its original 1993 release. [Oct 2007, p.127]
    • 80 Metascore
    • 88 Critic Score
    But if Fires of Liberation doesn't catch your eye, I'm not sure if any game of this ilk ever will. [Nov 2007, p.154]
    • 87 Metascore
    • 83 Critic Score
    In the Wii's expansivve gutter of shoddy third-party ports and minigame garbage, Capcom is showing that it's possible to make something original and fun. [Nov 2007, p.148]
    • 78 Metascore
    • 80 Critic Score
    Fight some robots, find some secret rooms, and enjoy the evolution of one of the most memorable heroes in gaming. [Nov 2007, p.162]
    • Game Informer
    • 81 Metascore
    • 83 Critic Score
    Knowing that the next game in this series will star a new up-and-coming defense attorney, Trials & Tribulations is a fun and fitting farewell to Phoenix and company. [Nov 2007, p.162]
    • 89 Metascore
    • 93 Critic Score
    It succeeds simply by delivering gameplay that’s perfectly executed along with a story that lovingly advances the saga of characters I’ve known and loved for years. Could it have done more to push the envelope? Sure, but that’s not what I’ll think of when I remember playing this game. I’m just going to remember all the fun I had – and that’s the point, isn’t it?
    • 72 Metascore
    • 70 Critic Score
    It's entertaining enough to plow through the two campaigns, but the fact that there are fairly clear-cut optimal solutions to all three facets of gameplay makes this nothing more than a mildly enjoyable look at part of the genre's history. [Nov 2007, p.163]
    • 59 Metascore
    • 68 Critic Score
    Sure, the PSone-like crowds look terrible, but Wii Boxing fans finally have a meatier boxer to obsess about than Wii Sports.
    • 77 Metascore
    • 83 Critic Score
    Tapping into the sense of isolation and level flow of the original game, Crystal Dynamics has completely overhauled the individual puzzles and encounters to match more modern expectations. [Dec 2007, p.152]
    • Game Informer
    • 73 Metascore
    • 73 Critic Score
    Even though the Wii controls work extremely well, you'll spend most of the game mashing the Z button to harvest every stick, stone, and pineapple you see. [Nov 2007, p.148]
    • 81 Metascore
    • 80 Critic Score
    The Asian Dynasties features three short and sweet mini-campaigns focused on events in Japan, China, and India, but the multiplayer is where you can truly test your mettle.
    • 42 Metascore
    • 53 Critic Score
    A decent shot at motion-controlled rhythm gameplay aside, this shameless cash-in game of a shameless cash-in TV show is what it is. What is it? Stacy Keibler is in this game!
    • 71 Metascore
    • 83 Critic Score
    I find Project Gotham tracks have done better in giving player bite-sized, drift happy courses, but overall this game is the burst of speed that this genre needs. [Nov 2007, p.145]
    • Game Informer
    • 66 Metascore
    • 70 Critic Score
    It’s all decently fun, and the Wii controls are utilized to good effect. But, you know, there’s only so long something like this is going to hold my attention. If you’re of an advanced age like myself, say over 10, this is probably going to seem a bit dull.
    • 60 Metascore
    • 63 Critic Score
    Spyro's gameplay works just like it's suppose to--just like it has in every other game in the last decade, so it feels like the development team just phoned this one in. [Nov 2007, p.142]
    • 73 Metascore
    • 75 Critic Score
    This game is a test of logic, pushing players to figure out how to channel beams of light to specific targets. [Dec 2007, p.157]
    • Game Informer
    • 50 Metascore
    • 50 Critic Score
    Target Liberty should receive a citation for roughing up the prestigious SWAT franchise. We can only hope the next effort more closely resembles its fantastic predecessors.
    • 73 Metascore
    • 73 Critic Score
    The game’s title screams of beauty, but in truth, with the single player experience not being up to spec, this is the ugly duckling of the Katamari series. It just doesn’t have that wow factor going for it like the previous entries did.
    • 68 Metascore
    • 60 Critic Score
    While it’s still a passably good time, it’s not even close to the fast and precise feel that this title achieved on the 360.
    • 55 Metascore
    • 50 Critic Score
    Go pick up a cheap copy of any flavor of Guild Wars if you want subscription-free heroic fantasy PvP.
    • 71 Metascore
    • 80 Critic Score
    Dovetailing off the success of Nintendo's "Brain Age", My Word Coach is about as much fun as you can have while getting a vocabulary lesson. [Feb 2008, p.96]
    • Game Informer
    • 38 Metascore
    • 40 Critic Score
    It’s simply unacceptable for a retail game to have a major component of gameplay be as broken as Seven Kingdoms’ pathfinding and unit AI.
    • 77 Metascore
    • 65 Critic Score
    I definitely recommend renting this one before fully committing. [July 2007, p.102]
    • 72 Metascore
    • 78 Critic Score
    The addition of the new Aggro Kick, which lets you build up speed with timed button presses, is pure genius. Having the ability to smoothly go online and enjoy multiplayer is absolutely fantastic, but the single-player experience is more chore than score, and brings down the whole experience because of its uninspired design.
    • 73 Metascore
    • 78 Critic Score
    The addition of the new Aggro Kick, which lets you build up speed with timed button presses, is pure genius. Having the ability to smoothly go online and enjoy multiplayer is absolutely fantastic, but the single-player experience is more chore than score, and brings down the whole experience because of its uninspired design.
    • 63 Metascore
    • 70 Critic Score
    I particularly appreciate how I can earn points to boost my attributes and buy stuff in every nook and cranny in the title – yet another example of how I played this game almost in spite of itself.
    • 96 Metascore
    • 98 Critic Score
    For those who have played both, don’t worry – there is still $60 worth of new content in this package, so you too should go ahead and re-read that headline, because you shouldn’t have to read this whole review to understand why The Orange Box is probably the best videogame deal ever.
    • 96 Metascore
    • 98 Critic Score
    For those who have played both, don’t worry – there is still $60 worth of new content in this package, so you too should go ahead and re-read that headline, because you shouldn’t have to read this whole review to understand why The Orange Box is probably the best videogame deal ever.
    • 77 Metascore
    • 65 Critic Score
    While some may argue that Sega Rally fits their bill for arcade racing, I don’t think there’s any forgiving this game for how shallow it is. Apart from unlocking tracks, cars, and paint schemes, it simply offers very little else.
    • 75 Metascore
    • 65 Critic Score
    While some may argue that Sega Rally fits their bill for arcade racing, I don’t think there’s any forgiving this game for how shallow it is. Apart from unlocking tracks, cars, and paint schemes, it simply offers very little else.
    • 27 Metascore
    • 18 Critic Score
    Next to sharing the screen with Michael Jordan, this game has to be the low point in Bugs Bunny's career. [Dec 2007, p.140]
    • Game Informer
    • 40 Metascore
    • 18 Critic Score
    Next to sharing the screen with Michael Jordan, this game has to be the low point in Bugs Bunny's career. [Dec 2007, p.140]
    • Game Informer
    • 82 Metascore
    • 90 Critic Score
    Mask of the Betrayer delivers on all fronts: tactical battles, exceptional story, and great characters. It’s truly remarkable how far NWN 2 has come. It’s not perfect, but as far as I’m concerned the smooth execution and excellent new content in this expansion make this the best electronic D&D experience since "Baldur’s Gate II."
    • 73 Metascore
    • 70 Critic Score
    If you are looking for a handheld multiplayer experience, and are willing to tolerate some control aggravations, you may want to take a gander at Renegade Squadron. But if your desire lies anywhere outside of this, these are not the droids you are looking for. Move along.
    • 88 Metascore
    • 95 Critic Score
    Combine its lengthy single-player experience with the new co-op and head-to-head modes, and you can’t help but love this classic reborn.
    • 75 Metascore
    • 73 Critic Score
    Add to that the slow pace at which both the gameplay and story move, and Folklore just doesn't work for me, despite its refreshing premise. [Dec 2007, p.148]
    • Game Informer
    • 82 Metascore
    • 78 Critic Score
    FIFA 08 is the most playable version of the series yet in the next-gen era--including a cool Superstar-like mode--but ghosts of old gameplay still haunt this release. [Oct 2007, p.110]
    • 81 Metascore
    • 78 Critic Score
    FIFA 08 is the most playable version of the series yet in the next-gen era--including a cool Superstar-like mode--but ghosts of old gameplay still haunt this release. [Oct 2007, p.110]
    • 38 Metascore
    • 18 Critic Score
    Next to sharing the screen with Michael Jordan, this game has to be the low point in Bugs Bunny's career. [Dec 2007, p.140]
    • Game Informer
    • 73 Metascore
    • 70 Critic Score
    Like last year’s Thrillville, Off the Rails, requires some research on the part of the player to discover which things are fun (designing faulty rides) and which are a waste of time (talking to guests). Unfortunately, even the content that survives the cull isn’t enough to make the whole experience more than a diversion.
    • 70 Metascore
    • 70 Critic Score
    Like last year’s Thrillville, Off the Rails, requires some research on the part of the player to discover which things are fun (designing faulty rides) and which are a waste of time (talking to guests). Unfortunately, even the content that survives the cull isn’t enough to make the whole experience more than a diversion.
    • 70 Metascore
    • 70 Critic Score
    Like last year’s Thrillville, Off the Rails, requires some research on the part of the player to discover which things are fun (designing faulty rides) and which are a waste of time (talking to guests). Unfortunately, even the content that survives the cull isn’t enough to make the whole experience more than a diversion. [Dec 2007, p.143]
    • Game Informer
    • 46 Metascore
    • 50 Critic Score
    The lack of online racing and leaderboards makes this game even more useless. If you want arcade racing on the Wii, dust off your copy of Excite Truck or just wait it out for Mario Kart.
    • 69 Metascore
    • 73 Critic Score
    With its juvenile humor and low difficulty this is probably targeted for kids, but it's a decent holdover until "Super Mario Galaxy" comes along. [Nov 2007, p.142]
    • Game Informer
    • 65 Metascore
    • 73 Critic Score
    With its juvenile humor and low difficulty this is probably targeted for kids, but it's a decent holdover until "Super Mario Galaxy" comes along. [Nov 2007, p.142]
    • Game Informer
    • 70 Metascore
    • 73 Critic Score
    With its juvenile humor and low difficulty this is probably targeted for kids, but it's a decent holdover until "Super Mario Galaxy" comes along. [Nov 2007, p.142]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    Quake Wars punishes newbies with a steep learning curve as much as it rewards veterans with deep and nuanced gameplay.
    • 55 Metascore
    • 60 Critic Score
    If you buy a "Rolex" watch from a street vendor, you have a good idea of the quallity that went into it. The same realization applies for this poorly handled clone. [Oct 2007, p.127]
    • 80 Metascore
    • 75 Critic Score
    While it’s not like you’re tearing up Forza 2-quality looking rides, the step up to the next generation makes all the flying debris and mayhem pretty alluring.
    • 85 Metascore
    • 88 Critic Score
    Syphon Filter manages to deliver a very enjoyable third-person shooting experience like few other PSP titles. I’m not a fan of using the face buttons for aiming, but this game’s pace – most scenarios revolve around advancing towards cover, eliminating the targets, then advancing again – is more suited to this configuration than more frantic action titles. I also like the new advanced grappling, stealth kill features, and brief God of War-style button mashing sequences.
    • 85 Metascore
    • 88 Critic Score
    I’d love to see a car damage system of some kind implemented, larger field sizes, and an online component that is more than adequate (In contrast, "Forza 2’s" car auction system is a glimpse into the future), but Project Gotham Racing 4 has blown its own doors off and finally grown from being a bite-sized, almost niche racer into a full-fledged experience that all racing fanatics should enjoy.
    • 60 Metascore
    • 45 Critic Score
    Never has a hero looked so stupid. As catastrophic as these missteps are, they pale in comparison to Spidey’s egregious video game blunder, Friend or Foe. [Nov 2007, p.144]
    • Game Informer
    • 59 Metascore
    • 45 Critic Score
    Never has a hero looked so stupid. As catastrophic as these missteps are, they pale in comparison to Spidey’s egregious video game blunder, Friend or Foe.
    • 62 Metascore
    • 45 Critic Score
    Never has a hero looked so stupid. As catastrophic as these missteps are, they pale in comparison to Spidey’s egregious video game blunder, Friend or Foe. [Nov 2007, p.144]
    • Game Informer
    • 54 Metascore
    • 63 Critic Score
    Spyro's gameplay works just like it's suppose to--just like it has in every other game in the last decade, so it feels like the development team just phoned this one in. [Nov 2007, p.142]
    • 81 Metascore
    • 83 Critic Score
    While NBA 2K8 may have some kinks to work out in its post game, it’s still the best basketball sim on the market.
    • 81 Metascore
    • 83 Critic Score
    While NBA 2K8 may have some kinks to work out in its post game, it’s still the best basketball sim on the market.
    • 90 Metascore
    • 95 Critic Score
    It may not live up to the lofty standards recently displayed in "Twilight Princess", but this adventure is worthy of Zelda canon, and still has enough great stuff going for it to be considered one of the year's best adventures. [Oct 2007, p.126]
    • 73 Metascore
    • 75 Critic Score
    NBA Live 08 is a vastly improved game that is nearly ready for primetime. With another year under its belt, NBA Live may be contending for the championship.
    • 73 Metascore
    • 75 Critic Score
    NBA Live 08 is a vastly improved game that is nearly ready for primetime. With another year under its belt, NBA Live may be contending for the championship.
    • 58 Metascore
    • 63 Critic Score
    The video editor is kind of a cool extra, but it’s done way better elsewhere. Too bad the controls are as painful as most of the stunts you perform otherwise this might have been a decent handheld distraction.
    • 48 Metascore
    • 40 Critic Score
    Never once in Hard Evidence did I feel like I was participating in a murder investigation. All of the guesswork is handled for you, and there is no margin for error. Every question you ask in an interrogation leads to the correct answer, and every piece of evidence you secure at a crime scene is relevant to the case.
    • 94 Metascore
    • 98 Critic Score
    Overall, Bungie has crafted another masterpiece that serves as a fitting end to the trilogy (no big cliffhanger here).
    • 66 Metascore
    • 70 Critic Score
    Still, the different aspects of gameplay flow together smoothly and the campaign at least throws enough varied challenges to make it moderately entertaining. [Dec 2007, p.156]
    • Game Informer
    • 67 Metascore
    • 70 Critic Score
    It's too bad the developers felt they could coast along on the strength of a handful of good ideas. [Ocvt 2007, p.121]
    • 73 Metascore
    • 78 Critic Score
    Once you overcome the learning curve, it's easy to enjoy Soul Nomad's brand of charm and humor. [Oct 2007, p.118]
    • 85 Metascore
    • 88 Critic Score
    These controls feel great, and they really need to since the game isn’t in the slightest bit forgiving. When you go for a grind, you won’t magically be transported onto the rail. You have to line it up and pray that you time your jump and adjoining trick correctly.
    • 87 Metascore
    • 83 Critic Score
    Doesn’t do anything terribly interesting outside of adding two new factions (a defensive British division and a highly mobile German counterpart). The added campaigns are very average, but will no doubt be entertaining enough to satisfy the needs of offline-focused players. By all means, grab Opposing Fronts if you simply need more CoH – just don’t expect anything particularly revolutionary here.
    • 72 Metascore
    • 75 Critic Score
    Boasting fantastic locales from Cairo to the Himalayas and strange experimental fighters never seen in the history books, the titular secret missions in question are pretty unbelievable. The exaggerated weapons and battles are actually the most exciting and engrossing aspect of the title; much of Blazing Angels 2 veers heavily into frustration and obfuscation.
    • 56 Metascore
    • 68 Critic Score
    This is nothing more than a cobbled together batch of decade-old FPS conventions and cliches. There's just not much heart and soul in this game, and the stiff mechanics don't work well enough to make you overlook its weakness. [May 2007, p.96]
    • 72 Metascore
    • 75 Critic Score
    Boasting fantastic locales from Cairo to the Himalayas and strange experimental fighters never seen in the history books, the titular secret missions in question are pretty unbelievable. The exaggerated weapons and battles are actually the most exciting and engrossing aspect of the title; much of Blazing Angels 2 veers heavily into frustration and obfuscation.
    • 68 Metascore
    • 80 Critic Score
    While somewhat shallow, My Sims will spark your imagination and awaken the inventor in you with its ingenious art-driven gameplay. [Oct 2007, p.121]
    • 78 Metascore
    • 73 Critic Score
    Multiplayer now includes online play, but most people will probably focus on bettering their online time trial rankings.

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