Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 87 Metascore
    • 80 Critic Score
    The 50-plus hour story and tons of sidequests are good; it's just too bad about that icing on the cake.
    • 85 Metascore
    • 83 Critic Score
    Monkey Island 2: LeChuck's Revenge is a great addition to your downloadable library. Whether you're an old adventure gamer looking to scratch a nostalgic itch or a shellshocked shooter fan looking for a whimsical break from the fray, this game's meager entry fee is well worth it.
    • 87 Metascore
    • 83 Critic Score
    Monkey Island 2: LeChuck's Revenge is a great addition to your downloadable library. Whether you're an old adventure gamer looking to scratch a nostalgic itch or a shellshocked shooter fan looking for a whimsical break from the fray, this game's meager entry fee is well worth it.
    • 70 Metascore
    • 73 Critic Score
    What hurts the most about Crackdown 2 is that I would have been content with a simple, by-the-numbers sequel with a few token improvements. But this isn't even a Xeroxed sequel; it's more like a photocopy of a photocopy. The structure is largely the same, but some of the colors have faded, and parts of the picture are missing altogether.
    • 89 Metascore
    • 83 Critic Score
    Ultimately I can't recommend P3P to every player, and even some RPG fans may be put off by the title's aging formula. For gamers who don't mind that this remake might not be the freshest experience to be had in 2010, there's a vast wealth of entertaining gameplay to be had here.
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    The multiplayer experience is a good time – and quite different than single-player (most time powers have been excised) – but it doesn't have any depth or a progression for players to follow. At the most, it's a fun distraction. The single-player game, however, should not be missed.
    • 77 Metascore
    • 85 Critic Score
    The multiplayer experience is a good time – and quite different than single-player (most time powers have been excised) – but it doesn't have any depth or a progression for players to follow. At the most, it's a fun distraction. The single-player game, however, should not be missed.
    • 76 Metascore
    • 85 Critic Score
    The multiplayer experience is a good time – and quite different than single-player (most time powers have been excised) – but it doesn't have any depth or a progression for players to follow. At the most, it's a fun distraction. The single-player game, however, should not be missed.
    • 79 Metascore
    • 73 Critic Score
    While Harry Potter doesn't offer much innovation for the LEGO franchise, it at least puts it back on track.
    • 79 Metascore
    • 73 Critic Score
    While Harry Potter doesn't offer much innovation for the LEGO franchise, it at least puts it back on track. [Aug 2010, p.110]
    • Game Informer
    • 79 Metascore
    • 73 Critic Score
    While Harry Potter doesn't offer much innovation for the LEGO franchise, it at least puts it back on track.
    • 45 Metascore
    • 60 Critic Score
    As good as that narrative may be, it's ultimately sandwiched between repetitive, mindless combat. [Sept 2010, p.93]
    • Game Informer
    • 87 Metascore
    • 88 Critic Score
    The easy respawns also add to the game's biggest issue: it's incredibly short. Then again, I'm not sure Treasure could have crammed much more insanity into this game without needing to put in a break from the exhilaration that makes it so awesome. [July 2010, p.95]
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    War for Cybertron isn't a perfect game, but it fulfills my youthful fantasies in a way that has me believing the developers had a window into my boyhood imagination.
    • 77 Metascore
    • 85 Critic Score
    War for Cybertron isn't a perfect game, but it fulfills my youthful fantasies in a way that has me believing the developers had a window into my boyhood imagination.
    • 76 Metascore
    • 80 Critic Score
    Toy Story 3 ultimately succeeds in the same way that Pixar's films do--it's attractive to young people who get a great surface experience and for older audiences who appreciate extra layers of depth. [Aug 2010, p.107]
    • Game Informer
    • 78 Metascore
    • 80 Critic Score
    Toy Story 3 ultimately succeeds in the same way that Pixar's films do--it's attractive to young people who get a great surface experience and for older audiences who appreciate extra layers of depth. [Aug 2010, p.107]
    • Game Informer
    • 76 Metascore
    • 80 Critic Score
    Toy Story 3 ultimately succeeds in the same way that Pixar's films do--it's attractive to young people who get a great surface experience and for older audiences who appreciate extra layers of depth. [Aug 2010, p.107]
    • Game Informer
    • 89 Metascore
    • 80 Critic Score
    Despite the fact that Hideo Kojima was directly involved in the game's development, Peace Walker doesn't feel like a fully realized chapter in the saga – but it still completes the mission.
    • 64 Metascore
    • 65 Critic Score
    As it is, this is no more than a briefly amusing spectacle for fans of the series.
    • 75 Metascore
    • 75 Critic Score
    If, like me, you’ve cooled on the music genre in recent months, I don’t think Green Day is the band to reignite your love affair with Rock Band. In the future, maybe Harmonix could attempt a single band title based around a more complex – and more fun to play – band like Muse or Rush.
    • 76 Metascore
    • 75 Critic Score
    If, like me, you’ve cooled on the music genre in recent months, I don’t think Green Day is the band to reignite your love affair with Rock Band. In the future, maybe Harmonix could attempt a single band title based around a more complex – and more fun to play – band like Muse or Rush.
    • 76 Metascore
    • 75 Critic Score
    If, like me, you've cooled on the music genre in recent months, I don't think Green Day is the band to reignite your love affair with Rock Band. In the future, maybe Harmonix could attempt a single band title based around a more complex – and more fun to play – band like Muse or Rush.
    • 79 Metascore
    • 88 Critic Score
    I think a lot of players won't notice too many of this year's more subtle new additions, but will instead help themselves to the 24-player online (where you can construct your own Ryder Cup-like competitions), GamerNet challenges, online tournaments, and five new courses. That's fine, but the smaller improvements made to this year's game offer players more freedom and customizability.
    • 78 Metascore
    • 88 Critic Score
    I think a lot of players won't notice too many of this year's more subtle new additions, but will instead help themselves to the 24-player online (where you can construct your own Ryder Cup-like competitions), GamerNet challenges, online tournaments, and five new courses. That's fine, but the smaller improvements made to this year's game offer players more freedom and customizability.
    • 84 Metascore
    • 85 Critic Score
    Combining the progress made with the WiiMotion Plus peripheral with an expanded online footprint, five new courses, four courses of actual mini-golf, and more, Tiger 11 is a full-fledged game with a motion-based swing and not just a slight curiosity.
    • 86 Metascore
    • 90 Critic Score
    It's an ambitious and exciting new franchise, but more importantly it shows off a small developer that deserves some big attention.
    • 78 Metascore
    • 80 Critic Score
    Mega Man fans that missed out on the Zero series should pick up the Mega Man Zero collection, as it makes the drought of new Mega Man titles a bit more bearable.
    • 80 Metascore
    • 85 Critic Score
    Snoopy Flying Ace is a fun and accessible aerial arcade shooter with a whole lot of polish and personality. It may not offer a whole lot of depth, but for only 800 MS Points you still get quite a bit of game for your buck with more in the form of DLC on the way.
    • 54 Metascore
    • 50 Critic Score
    Natural Motion’s Euphoria technology is a great building block for a football game, but Backbreaker suffers from too many rookie mistakes. Only the most hardcore gridiron fans dying for an alternative to the EA Sports offerings should bother bringing this one in for a look.
    • 58 Metascore
    • 50 Critic Score
    Natural Motion's Euphoria technology is a great building block for a football game, but Backbreaker suffers from too many rookie mistakes. Only the most hardcore gridiron fans dying for an alternative to the EA Sports offerings should bother bringing this one in for a look.
    • 63 Metascore
    • 65 Critic Score
    With a history including games like Knights of the Old Republic II and Neverwinter Nights 2, the team at Obsidian Entertainment knows role-playing. Alpha Protocol isn't necessarily a counter-point to that expertise; the RPG systems under the hood are solid. I just wish that I could experience them in the context of a compelling espionage adventure, not a last-gen third-person shooter.
    • 64 Metascore
    • 65 Critic Score
    With a history including games like Knights of the Old Republic II and Neverwinter Nights 2, the team at Obsidian Entertainment knows role-playing. Alpha Protocol isn't necessarily a counter-point to that expertise; the RPG systems under the hood are solid. I just wish that I could experience them in the context of a compelling espionage adventure, not a last-gen third-person shooter.
    • 74 Metascore
    • 78 Critic Score
    I'm not sure there is enough content here to appease all but the most diehard Sims fans. After what I thought was a pretty good add-on in World Adventures, this second Sims 3 expansion just feels uninspired and lacking.
    • 82 Metascore
    • 85 Critic Score
    Blur is the thinking person’s death race – if there is such a thing – where your mind is racing just as fast as your motor.
    • 81 Metascore
    • 85 Critic Score
    Blur is the thinking person’s death race – if there is such a thing – where your mind is racing just as fast as your motor.
    • 60 Metascore
    • 73 Critic Score
    The best imitation of The Behemoth's Castle Crashers that you're going to find on the Wii. [Issue#206, p.96]
    • Game Informer
    • 84 Metascore
    • 83 Critic Score
    This doesn't feel vastly different from last year's model, which is my biggest complaint. If you're a UFC fan and you didn't pick up Undisputed 2009, this is definitely a superior product. But if you still have your copy of '09 you probably won't find enough fresh meat on these bones to satisfy you.
    • 85 Metascore
    • 83 Critic Score
    This doesn’t feel vastly different from last year’s model, which is my biggest complaint. If you’re a UFC fan and you didn’t pick up Undisputed 2009, this is definitely a superior product. But if you still have your copy of ‘09 you probably won’t find enough fresh meat on these bones to satisfy you.
    • 82 Metascore
    • 85 Critic Score
    We've seen elements of player-created content and online community building in games before, but not yet in a kart racing game like this. Finally, it feels like the genre is evolving.
    • 98 Metascore
    • 93 Critic Score
    Super Mario Galaxy 2 throws something new at you nearly every single level - and with over 240 stars to collect, that's no small feat. [Issue#206, p.94]
    • 83 Metascore
    • 85 Critic Score
    If you don’t mind periodically revisiting game design from 1999, Alan Wake is an engaging horror mystery that brings the heart of Stephen King’s style of storytelling to the interactive medium.
    • 95 Metascore
    • 98 Critic Score
    The game perfectly captures the expansiveness of frontier life and the gritty gunplay of spaghetti westerns, rightfully earning its place alongside the great Western films and the best Rockstar games. [Issue#206, p.86]
    • 95 Metascore
    • 98 Critic Score
    The game perfectly captures the expansiveness of frontier life and the gritty gunplay of spaghetti westerns, rightfully earning its place alongside the great Western films and the best Rockstar games. [Issue#206, p.86]
    • 82 Metascore
    • 80 Critic Score
    Six careers blend in plenty of interesting variety, though pacing gets unexpectedly slow in the adventure-style diagnostic and forensic modes.
    • 82 Metascore
    • 83 Critic Score
    This game has plenty of edge-of-your-seat racing and thrilling moments. Some of the repetition, however, slows it down. [Issue#206, p.89]
    • 84 Metascore
    • 83 Critic Score
    This game has plenty of edge-of-your-seat racing and thrilling moments. Some of the repetition, however, slows it down. [Issue#206, p.89]
    • 74 Metascore
    • 80 Critic Score
    The Forgotten Sands is a conceptual step back for the franchise, but for once that's not a terrible thing. The Sands of Time trilogy was hugely entertaining, and this return to that formula puts a great face on the franchise to new series converts while pleasing old fans with a return to form.
    • 75 Metascore
    • 80 Critic Score
    The Forgotten Sands is a conceptual step back for the franchise, but for once that's not a terrible thing. The Sands of Time trilogy was hugely entertaining, and this return to that formula puts a great face on the franchise to new series converts while pleasing old fans with a return to form.
    • 77 Metascore
    • 80 Critic Score
    Wii gamers have often been forced to make do with a substandard product for their less powerful system. This time, they get a great game built from the ground up to succeed.
    • 38 Metascore
    • 40 Critic Score
    Rail shooters don't get much more tedious, lifeless, or ugly than Attack of the Movies 3D. [Issue#206, p.96]
    • 70 Metascore
    • 80 Critic Score
    It may only be a two-hour game, but the difficulty is perfect, and it offers plenty of incentive for completionists.
    • 39 Metascore
    • 40 Critic Score
    Rail shooters don't get much more tedious, lifeless, or ugly than Attack of the Movies 3D. [Issue#206, p.96]
    • 68 Metascore
    • 85 Critic Score
    Playing Lost Planet 2 for the story is like going to a movie to watch the credits. If you go into this game, go into it with the intent of joining up with your friends to slay moon-sized monsters, and enjoy one of gaming’s top co-op experiences.
    • 80 Metascore
    • 88 Critic Score
    While this latest title doesn't take any huge risks, I would argue that's a good thing. Skate has always been one of those rare games where you can just aimlessly play with no goals or objectives.
    • 80 Metascore
    • 88 Critic Score
    While this latest title doesn’t take any huge risks, I would argue that’s a good thing. Skate has always been one of those rare games where you can just aimlessly play with no goals or objectives.
    • 77 Metascore
    • 85 Critic Score
    Ultimately, 3D Dot Game Heroes combines the original Legend of Zelda's world with A Link to the Past-style gameplay, which proves to be an absolute blast.
    • 68 Metascore
    • 85 Critic Score
    Playing Lost Planet 2 for the story is like going to a movie to watch the credits. If you go into this game, go into it with the intent of joining up with your friends to slay moon-sized monsters, and enjoy one of gaming’s top co-op experiences.
    • 74 Metascore
    • 80 Critic Score
    Even if the story is a little unrefined, though, Chilean developer Ace Team has crafted a world brimming with potential and worth checking out.
    • 41 Metascore
    • 60 Critic Score
    Superhero games are supposed to be power fantasies. So far, the Iron Man games haven’t done much to inspire my dreams, but at least they’re not giving me nightmares anymore. If Sega keeps tweaking the formula, next time it might actually convince me that it’s fun being Iron Man.
    • 41 Metascore
    • 60 Critic Score
    Superhero games are supposed to be power fantasies. So far, the Iron Man games haven't done much to inspire my dreams, but at least they're not giving me nightmares anymore. If Sega keeps tweaking the formula, next time it might actually convince me that it's fun being Iron Man.
    • 83 Metascore
    • 90 Critic Score
    From a critical standpoint, it's tough to evaluate Picross, as the game has that near-perfect quality that makes Sudoku, crossword, and Tetris so appealing. That said, HAL took a risk bringing it into 3D, and that gamble pays off big. [May 2010, p.96]
    • Game Informer
    • 67 Metascore
    • 73 Critic Score
    Even without the NFL license, Throwback’s pure gameplay reminds me why I sunk hundreds of hours into Tecmo Super Bowl as a kid. But without the deep customization and multiplayer options we’ve come to expect from football games, Throwback fails to build on the nostalgia factor.
    • 61 Metascore
    • 80 Critic Score
    Dead to Rights: Retribution isn’t subtle or refined, but it excels at letting players move from one sleazy place to another and scouring it clean of life.
    • 60 Metascore
    • 80 Critic Score
    Dead to Rights: Retribution isn’t subtle or refined, but it excels at letting players move from one sleazy place to another and scouring it clean of life.
    • 67 Metascore
    • 65 Critic Score
    With so many genuinely good action/RPGs that aren't riddled with archaic missions and gameplay, I have trouble recommending Nier solely on the basis of a decent (but unevenly executed) story.
    • 68 Metascore
    • 65 Critic Score
    With so many genuinely good action/RPGs that aren't riddled with archaic missions and gameplay, I have trouble recommending Nier solely on the basis of a decent (but unevenly executed) story.
    • 91 Metascore
    • 90 Critic Score
    I put nearly 100 hours into IV, and I can easily see myself pumping dozens more into this update. If you haven't played IV at all, then $40 is an absolute steal for the ultimate version of the best fighting game in recent memory. [May 2010, p.87]
    • Game Informer
    • 92 Metascore
    • 90 Critic Score
    I put nearly 100 hours into IV, and I can easily see myself pumping dozens more into this update. If you haven't played IV at all, then $40 is an absolute steal for the ultimate version of the best fighting game in recent memory. [May 2010, p.87]
    • 83 Metascore
    • 85 Critic Score
    The different online options and new penalty taking system are welcome, but aren't enough to let this title stand on its own two feet. [May 2010, p.98]
    • 82 Metascore
    • 85 Critic Score
    The different online options and new penalty taking system are welcome, but aren't enough to let this title stand on its own two feet. [May 2010, p.98]
    • 62 Metascore
    • 73 Critic Score
    The pacing isn't perfect, and some elements will leave you befuddled, but the twisting narrative holds up to the end.
    • 84 Metascore
    • 70 Critic Score
    If you can look past the archaic game mechanics and have the patience to trudge through the early missions, Monster Hunter Tri offers a lengthy and rewarding experience like nothing else on the Wii.
    • 79 Metascore
    • 80 Critic Score
    That said, any brawler fans that haven’t played Final Fight should still strongly consider downloading this. And despite the fact that I’ve beaten up literally thousands of Mad Gear gang members in my lifetime, I can’t wait to do it over and over again.
    • 77 Metascore
    • 80 Critic Score
    That said, any brawler fans that haven’t played Final Fight should still strongly consider downloading this. And despite the fact that I’ve beaten up literally thousands of Mad Gear gang members in my lifetime, I can’t wait to do it over and over again.
    • 85 Metascore
    • 90 Critic Score
    Splinter Cell: Conviction isn't the series' high point, but it does get the franchise back on track. [May 2010, p.89]
    • 52 Metascore
    • 60 Critic Score
    Cing's latest blend of game and novel could've been an intriguing "whodunit" if streamlined into a more digestible package. Instead, the glacial pace of weak plot development and the few poke-around puzzles in between left much to be desired.
    • 79 Metascore
    • 88 Critic Score
    Overall, Mega Man 10 offers all the nuts and bolts a diehard blue bomber fan could want in a retro sequel, while boasting even more content than Mega Man 9 with all its DLC combined. The game's technical ambitions are modest and it's not a life-changing experience, but it delivers nostalgic fun in truckloads.
    • 46 Metascore
    • 60 Critic Score
    Some fans will consider Sen a diamond in the rough, and if you’re playing with friends and can overlook its problems, there’s some decent action to be had. The more I played the game the more it grew on me, but I never shook the feeling that fans deserve a lot better than what Sen has to offer.
    • 38 Metascore
    • 40 Critic Score
    Not only is Dead Or Alive: Paradise a bad game, it also drags down whatever reputation its namesake carried.
    • 82 Metascore
    • 85 Critic Score
    WarioWare D.I.Y. is a commitment, but one that Nintendo made as intuitive and digestible as possible. [May 2010, p.96]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]
    • 83 Metascore
    • 90 Critic Score
    One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]
    • 84 Metascore
    • 90 Critic Score
    One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]
    • 80 Metascore
    • 80 Critic Score
    Fortunately, the good parts in Red Steel 2 are quite good. The combo system is flexible and offers room for experimentation.
    • 80 Metascore
    • 88 Critic Score
    Uncovering all the Schwarzwelt's secrets will keep you glued to your DS for hours of intense RPG action. [Issue#203, p.96]
    • 69 Metascore
    • 83 Critic Score
    The great ideas present in MotoGP are a good foundation. However, the failure to develop them further is what keeps this game from greatness.
    • 70 Metascore
    • 83 Critic Score
    The great ideas present in MotoGP are a good foundation. However, the failure to develop them further is what keeps this game from greatness.
    • 60 Metascore
    • 70 Critic Score
    Stick with it and you'll find a unique puzzle game that's quirky enough to redeem most of the bad bits. [Issue#204, p.96]
    • Game Informer
    • 79 Metascore
    • 85 Critic Score
    I’m hoping that people get into it, because I plan on keeping this one in my regular rotation for some time.
    • 89 Metascore
    • 88 Critic Score
    Reinvigorated by the folks at Nicalis, Daisuke Amaya's remarkable game is engrossing, challenging, and quite lengthy for a downloadable title.
    • 79 Metascore
    • 85 Critic Score
    Frustrations aside, Perfect Dark is a great example of how a remake should be done.
    • 75 Metascore
    • 80 Critic Score
    It’s not bad, but it doesn’t deliver the payoff (and neither do the isolated multiplayer battles) after the time you spend on the more exciting ship building.
    • 64 Metascore
    • 78 Critic Score
    C&C 4 is not without redeeming qualities, and in the right situation it offers something truly unique to the RTS genre. I have no doubt that there will be gamers who fall head-over-heels for its tightly engineered co-op design. The binding dependence on teammates can be a pain, though, and legacy issues like bad keyboard shortcuts and unit AI persist. I can recommend the game, but only to a certain style of gamer and only with a handful of caveats.
    • 77 Metascore
    • 90 Critic Score
    Metro 2033’s greatest success is the consistency of its pacing. You’re constantly encountering new factions, discovering interesting new locations, or being tasked to do something you haven’t done before.
    • 81 Metascore
    • 90 Critic Score
    Despite those nitpicks and a couple frustrating late-game sections, Metro 2033's greatest success is the consistency of its pacing. You're constantly encountering new factions, discovering interesting new locations, or being tasked to do something you haven't done before.
    • 92 Metascore
    • 100 Critic Score
    Not even in my wildest dreams could I have imagined such a powerful, cinematic, and breathtaking conclusion to the saga of the Ghost of Sparta.
    • 82 Metascore
    • 78 Critic Score
    Awakening enriches the universe with new revelations and characters (two of the new party members are particularly awesome), but only makes half-hearted attempts to improve the basics. [Issue#204, p.95]
    • 74 Metascore
    • 68 Critic Score
    Resonance of Fate may appeal to the JRPG connoisseur who is looking for an interesting and challenging new take on combat. Others most likely will be thrown off by the silliness, steep learning curve, required grinding, and other pains – especially when there are so many recent well-rounded RPGs out there.
    • 72 Metascore
    • 68 Critic Score
    Resonance of Fate may appeal to the JRPG connoisseur who is looking for an interesting and challenging new take on combat. Others most likely will be thrown off by the silliness, steep learning curve, required grinding, and other pains – especially when there are so many recent well-rounded RPGs out there.

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