Cubed3's Scores

  • Games
For 4,056 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4056 game reviews
    • 63 Metascore
    • 40 Critic Score
    Tough game to rate overall, as there was some care and time that went into this; it just went to all the wrong places. Players looking for a strategy/tactical experience are going to be absolutely repulsed by the mix of "walking sim"/WRPG that leaves much of the core experience behind absolutely. The battles are simplistic, and the few redeeming features are buried beneath too many complaints and issues. There is simply very little strategy in this game that occurs, or is interesting to think about.
    • 73 Metascore
    • 40 Critic Score
    Those in love with the history of the era will love the detail within Romance of the Three Kingdoms XIV: Diplomacy and Strategy Expansion Pack Bundle, but to those that the history is meaningless the absolute volume of names and relationships is a waste of time. Furthermore, while this has some interesting concepts, it is just too bogged down with minutia and lost in its own stats. The series could really need an overhaul on how to make things more streamlined.
    • 87 Metascore
    • 90 Critic Score
    Kathy Rain, the original creation of Clifftop Games, isn't just a "very good indie point-and-click that captures the magic of the classics." This IS a classic. From the great puzzles, and how you are "guided" towards solving them, feeling like an investigator while at it, to the deeply engrossing story, strong atmosphere, and even stronger main character, it's easy to see that this is one of the best of its kind - and now it's even better. Kathy Rain: Director's Cut improves it in all sorts of ways, making it the clear choice between the two versions, even for those who have already played the first instalment.
    • 80 Metascore
    • 60 Critic Score
    Lost Judgment is a bittersweet event. The story aims for a mature tone but is too often a macabre, morbid misfire that strays too far from the balance between silly and serious that the series is famed for. It's not a poorly developed title, though; the outrageously brilliant combat and sandbox distractions are clear evidence of that. It just struggles to tell the sort of meaningful, believable and sensitively weighted story that players have come to expect from this talented team.
    • 80 Metascore
    • 90 Critic Score
    Mario Party Superstars is a comeback tour for the series, a love letter to frantic marathon runs and celebrates Mario Party in a truly spectacular way. An impressive package that's stitched together with striking visuals, an upgraded soundtrack and robust online play.
    • 58 Metascore
    • 50 Critic Score
    Third time's not the charm in the case of Darksiders III, which is a - mostly - mediocre third entry in a line of games that weren't really that great to begin with. The quality of the Switch port doesn't help either, not so much because of its downgraded visuals, but because of its severe frame rate dips, and long load times, something that plagued the original versions as well. At least Fury looks cool…
    • 80 Metascore
    • 90 Critic Score
    The Lord of Terror has never looked so good, with Diablo II: Resurrected taking the original, and improving its look so as to present it to a whole new generation of gamers, or to those who are still in love with the 2000 classic by Blizzard North. There's not much here in the way of additions or changes, which is definitely a wasted opportunity to practically offer the best ARPG ever made, but it's still hard to say no to such a devilishly good remaster. Good job Blizzard. Finally.
    • 59 Metascore
    • 70 Critic Score
    The inherent curiosity cultivated by both Marina and her grandfather for the unusual and diverse wildlife within Beasts of Maravilla Island, makes the several hours of game time a delight to experience. The various issues fail to detract too much from the overall enjoyment of discovering unusual creatures and documenting them all in Marina's inherited journal through photographs, and revealing the true nature of the island which serves as a reminder that humans have a duty to protect and conserve the world, rather than selfishly destroy it.
    • 70 Metascore
    • 70 Critic Score
    MotoGP 21 is back in a big way: with a career mode that is even more fun than years past. Every year, Milestone adds a little bit more to its arsenal that keeps growing this franchise into what may one day be the ultimate experience for two-wheeled speed demons. For now, though, MotoGP 21 is quite a good investment for both hardcore fans and new riders to jump into. The tutorial mode makes this one of the more accessible titles ever, however that doesn't mean learning how to beat the AI will be an easy task. This racer is a satisfying package that takes time and persistence before the fruits of your labour begin to grow. While there is still much that this package is lacking, the series is clearly heading in the right direction.
    • 79 Metascore
    • 70 Critic Score
    Toothless as political commentary, and with its, supposedly, big focus on choice being almost non-existent, it would be alright to assume that this isn't a big recommendation - and yet it is. Digixart's anti-fascist indie might not be as good it thinks when it comes to politics, and the choose-your-own-adventure layer under it all is paper-thin at best, but simply as an experience, as a road trip across a beautiful land, filled with interesting (to say the least) characters, yes, this is one of the best indies that have been released this past month, warts and all. Its replay value is, unfortunately, very low, but do yourself a favour, and try it out when you get the chance. Road 96 is a flawed but undoubtedly memorable journey.
    • 70 Metascore
    • 70 Critic Score
    Sheepo never gets boring throughout its three-hour run time. It was correctly paced and had some delightful moments, both in narrative and tone as well as platforming puzzles. While it does try to change some things up from its competitors, nothing it does is better than other games in the genre. This isn't bad though and fans of 'Metroidvanias' are in for an enjoyable time as it manages to scratch the itch for a 2D open-world platformer, even if it's only for a couple of hours.
    • tbd Metascore
    • 70 Critic Score
    Definitely one of the better entries in the Pretty Girls "franchise." Simple but fun, lewd yet safe, Pretty Girls Mahjong Solitaire is a good choice for those who want some anime sexiness and/or cuteness along with their casual-friendly fun - and as always, the Switch is the best platform to experience this on, due to its hybrid nature.
    • 77 Metascore
    • 80 Critic Score
    Jupiter managed to make an overall simple concept into something great. Picross S6 does not disappoint with its relaxing atmosphere and options to allow individualised gameplay. This is a solid title for lovers of logical puzzles.
    • 64 Metascore
    • 60 Critic Score
    Baldur's Gate: Dark Alliance is a fun game to return to, and somehow it feels and plays exactly as everyone remembers, yet doesn't feel any worse than before despite its age. It has the same great loot and explore-heavy gameplay, with hoards of enemies to chop through as well as co-op play. However, it also falls into the same pitfalls, and for a remaster that is unfortunate. It's going to be a lot of fun for those who played it in the past, but new players beware of the rough difficulty and old-fashioned gameplay approach.
    • 79 Metascore
    • 70 Critic Score
    Far Cry 6 is a fun return to the series that feels both familiar and fresh. The new gear and weapons systems are compellingly fun, and the setting of Yara is a joy to get lost in. It doesn't quite escape the series' trademark foibles, but the interlocking gameplay systems and mechanics mesh satisfyingly to create a compelling open-world adventure. Far Cry 6 does enough to push the franchise's issues to the background most of the time, offering up an enjoyable experience that looks good, plays well and succeeds in capturing the essence of the series.
    • 61 Metascore
    • 60 Critic Score
    Monster Jam Steel Titans 2 is an over-the-top playground for those who love all things monster trucks. In addition to the comical trucks that many will recognise from the real-life Monster Jam events, Rainbow Studio has also done a fabulous job of creating the worlds that are inspired by the various teams. There's the well-designed Mutt-map that best reflects the comical sights of the Mutt vehicles, to the haunted Graveyard that left a lot to be desired from a racing perspective. As is the case with monster trucks, there are a few bumps and hits that can often mar the experience and put a dampener on things - but for the most part, this title is a few hours of fun for the monster truck enthusiasts who just want to escape into this virtual playground of destructive carnage and mayhem!
    • 88 Metascore
    • 90 Critic Score
    In very much a Metroidvania move, backtracking back to the start of the review with the question, "Is the new adventure worth the wait?" The answer is a resounding yes. Nintendo and MercurySteam have pulled off a sequel that is classic, essential Metroid with a sprinkling of the new; controls, visual direction and a terrifying new threat that sends a space-aged shiver through the spine. Metroid Dread is the evolution to how side-scrolling Metroid should feel and the conclusion to something truly special. A thrilling chapter for players who have been looking up to the stars for decades, and a compelling tale for adventurers new to the series!
    • 73 Metascore
    • 60 Critic Score
    "A very decent clone of Fallout." That's at the same time the biggest compliment, as well as the strongest criticism for Encased: A Sci-Fi Post-Apocalyptic RPG. It is a labour of love that is almost as fun as the one it passionately pays homage to, and is thus easy to forgive its lack of fine-tuning. Unfortunately, it also lacks what made Interplay's gem the legend it is, which is, of course, the writing. You see, the key word in the phrase "a very decent clone of Fallout," is the word 'decent.' This otherwise entertaining piece of software is definitely that, but decent just won't do for most people.
    • 79 Metascore
    • 80 Critic Score
    End of game issues aside TOEM is a delightful, relaxed, monochrome game on Nintendo Switch. The music is peaceful, and favourite tracks can be listened to at any point, making it an ideal break from a busy life. The interesting characters provide a lot of laughs with their bizarre requests, cataloguing all the creatures brings its own amusement like watching a snail win a race against itself, and there is so much humour that the absence of colour is not noticed or missed.
    • tbd Metascore
    • 90 Critic Score
    The Witcher 3: The Wild Hunt is an amazing triumph of fantasy world design. It successfully pairs fast action gameplay with slower methodical planning and preparation moments, as well as having an incredibly fun main storyline with plentiful side quests. At this point the game has been out for a long time, but it is highly recommended that it is on anyone's lists especially if they missed the boat on the original release. In a word, fantastic.
    • 78 Metascore
    • 80 Critic Score
    It feels strange to have to say this, but FIFA 22 is a sports game made with love, whose developers have obviously rediscovered the joy behind how a football sim should behave. The changes to gameplay and graphics, and the evolutions of established modes, give it the largest scope yet for a football sim - perhaps any sports game, ever. And it pays off. FIFA 22 is the most streamlined, self-aware and ultimately enjoyable FIFA title in years and makes a strong case for being its altogether best entry. It's just about the shakeup that the fans have been asking for for a long time, and it's a pleasure to say it's well worth playing for the next year.
    • 78 Metascore
    • 80 Critic Score
    This is a no brainer for Whovians like this reviewer. The story is regarded as canon, expanding on one of the best episodes of the new series (Sally Sparrow should have always been a regular assistant) to provide an intriguing mystery that not only fascinates, but at time, provides some genuinely frantic moments. This may be as close to being part of the series as any of us get and sets a new benchmark for all Doctor Who titles in the future, or past. Wibbly Wobbly…
    • 70 Metascore
    • 60 Critic Score
    Cruis'n Blast for Nintendo Switch has been developed by a very small team, and for what it has achieved it is very admirable. It is an incredibly fun title for the first couple of hours, but it is lacking in any real depth to make it anything more than a fun weekend. Grabbing friends locally for a few races can be an absolute blast, but lacking any online modes whatsoever somewhat dampens the mood. The lack of modes is one thing, but the course variety is also another issue with most tracks being direct derivatives of the original five arcade ones. However, if a simple, easy to handle racer that has some astounding set pieces and outlandish vehicle choices is your type of thing, then Cruis'n Blast will definitely satisfy the urge.
    • 76 Metascore
    • 80 Critic Score
    Despite the visual breaks and screen tears that seem to happen oftentimes, WRC 10 is the ultimate rally game on PS5. At this point, there is no better alternative if the objective is getting the wheels dirty on the gravel roads.
    • 76 Metascore
    • 70 Critic Score
    Necrobarista: Final Pour is a going to bring a lot of new fans to the visual novel genre once it's fascinating concept is made known to the mainstream. If this is a first experience, it's a great introduction and one that will set the benchmark for others. The story is engaging and looks great on the Switch, and any chance to explore is rewarded with world building insights that frame the main plot. Don't expect any earth-shattering revelations, but instead cosy up for a very human tale with a relaxing narrative and engaging characters. Except Ashley. She sucks.
    • 87 Metascore
    • 80 Critic Score
    Quake's remastered port to Nintendo Switch is proof that big video game companies don't need to treat their fans with disrespect when it comes to bringing back old classics. The level of content for such a small price is unmatched, and that is forgetting a whole new expansion pack was created for this release, too. The fact that everything can be completed cooperatively in multiplayer means less skilled players can enjoy getting through with the help of others, and then there are deathmatches for some of the best arena FPS action around. Well done to all involved in this.
    • 63 Metascore
    • 50 Critic Score
    You can make all sorts of island towns in Townscaper. Large and full of detail, small and cute, or messy piles of colourful rock. Your imagination is the limit… unless your boredom wins first. Oskar Stålberg's creation doesn't give you much to work with, and the end result always looks the same, no matter how extravagant and imaginative it is. As a whole, this is like a tiny sample of a meatier game. Fingers crossed for that ever becoming a reality, because it would then be a high recommendation.
    • 80 Metascore
    • 70 Critic Score
    Blaster Master Zero 3 heavily expects its audience to have played the first two titles in the modern Blaster Master series, so it's hard not to bring them up when writing about the former. Small localisation errors and a couple of obtuse navigation moments aside, it is the most polished title in the series and long-time fans, plus people who grew up with the NES, will appreciate the added challenge. It's never too hard to tackle, however, although it's commitment to being "retro" can be a double-edged sword in some instances, like when a death can be blamed on unintentionally sticking to a wall and then sliding down into an abyss. The gameplay loop is just as fun as it ever was, though, so more of that can't ever be a bad thing. It might get ignored for being the third instalment, or not seeming as fresh as the next retro indie darling that's hot for this week, but it really shouldn't be. This is bona fide retro goodness at its finest. Blaster Master 4Ever!
    • 75 Metascore
    • 60 Critic Score
    It's hard to rate something like Black Book. It's a mix and match of things that are generally fun and refreshingly new, but the whole thing carries with it a lack of polish and balance, which could make this dark tale of witchcraft and demonology shine much brighter. This is basically a high 6, or a low 7. A mediocre, repetitive CCG/RPG, with some neat moments that'll - barely - manage to keep you interested. If looking to experience something outside of generic medieval fantasy, though, do give it a try. Morteshka's creation is basically Slavic Pagan Mythology: The Game.
    • 81 Metascore
    • 80 Critic Score
    Life is Strange: True Colors is a complete title that will take around nine to ten hours to finish. This might prove a bit steep for the price, but the pacing and character work do well to make this story worth the time. The colourful visuals compliment Alex's power, but there are a few rough patches along the way. Despite the soundtrack of original and licensed songs blending into the world, the Live Stream mode is half baked and should be revisited in the future because as a shared experience; this game shines with complexion.
    • 87 Metascore
    • 80 Critic Score
    For an adventure game, the graphics and story are pretty interesting, but for an JRPG, the game is lacking in a lot of elements. While it has RPG trappings, it feels far more like an adventure/action game, which is a knock against those looking for some JRPG action. The graphics, story, characters and overall package are very well done. However it is hard to shake the feeling of the game being far more style over substance, which in general JRPG-ers are not looking for.
    • 70 Metascore
    • 70 Critic Score
    MXGP 2020 is an improvement over the previous title - however, don't expect a leaps-and-bounds, next-generational jump. While this is hardly a spectacular next-gen overhaul, the building blocks are all lined up for an even more impressive iteration in the years to come. Career Mode still seems quite lacking, as bike customisations and sponsor benefits are minimal, and the experience points earned to rank up don't amount to anything. On the other hand, Playground Mode and Track Editor open up avenues for much more excitement and enjoyment, especially as the online community continues to produce more advanced and elaborate tracks.
    • 74 Metascore
    • 70 Critic Score
    Luckily, the original Sonic Colours stands tall, featuring fun, exploratory gameplay and it is rewarding replaying levels to attain higher ranks. The 3D sections are far and few between, but the ones that are there are fun. The 2D gameplay is vastly improved from Sonic Generations with tighter controls and added variety in the form of Wisp abilities. Ultimate adds a lick of new paint to bring this to the Xbox platform, of which it is recommended to play on either Xbox Series X|S to get the standard performance that players have come to expect. Rival Rush is a fun mode, but there are only six acts and some of these levels are incredibly short. The other additions that Ultimate has added are superfluous, but don't do anything to really damage the core game either. If Sonic Colours doesn't exist in your library and you are a fan of the Blue Blur then there is no excuse to not pick this up.
    • 88 Metascore
    • 90 Critic Score
    It seems that repetition is winning the day, so if at first you don't succeed try try again. The complexities and permutations in Deathloop are initially overwhelming and confusing, the intro attempts to explain so much by way of plot, mechanics and characterisation in a very short space of time. However, work past this point and the fun begins, with a sense of exploration and an arsenal of weapons and attacks making combat feel very rewarding. The story, despite at times being told through messages and text is well voiced acted, despite the incessant need to swear. Pulling off stealth kills or killing one of the eight main characters after figuring out how to infiltrate their plans makes players feel they have outwitted their computer counterpart. If there was one title to buy on PlayStation 5 right now that is truly next gen, then make sure Deathloop is at the top of that list.
    • 76 Metascore
    • 80 Critic Score
    It's rare for a long-running series to disappear for a decade, come back with some fairly dramatic changes, and still come away on top. Any one of these factors would be a death-knell for a worser series, so the fact that this title can balance all of them at once is truly impressive. WarioWare: Get it Together may not seem ambitious at a glance, but at a closer look, the scope is genuinely admirable. Somehow, Intelligent Systems was able to create 200+ microgames that could each be played by 19 characters, without any of these elements feeling bloated or ancillary. Time will tell if this installment remains as beloved as its cult-classic counterparts, but even after one whole week, Cubed3 is not ready to put the game down just yet. Especially when there's still some high scores that need beating!
    • 66 Metascore
    • 70 Critic Score
    Ultimately DC Super Hero Girls: Teen Power does exactly what it has set out to do, which is to create a fun, enjoyable experience for younger players. What is really surprising, however, is that adult players can also find so much enjoyment. All the basics are there, and are done to a good enough standard that if a DC fan, there are enough little nods and references to hold interest. If your children are just getting accustomed to the comic book/gaming genre, and as a parent struggle to find a suitable entrance point, this is the perfect start.
    • 82 Metascore
    • 70 Critic Score
    For an unknown studio they come out swinging pretty good with Dreamscaper, the core game is fairly engaging and interesting, but the core loop has some serious progression issues, as well as bad difficulty balance. Trying new moves and weapons is the highlight of the experience, but the very slow lack of progress and difficulty walls hold this back from being truly great.
    • tbd Metascore
    • 80 Critic Score
    Keeping aristocrats' clothes clean is a tough job, but the loyal staff are keen to fulfil their duty. The variety of cloak materials makes it possible for all the one hundred plus levels to all be engaging and feel a challenge. Their exact thoughts about their demanding masters unknown, there is no doubt that Puddle Knights is a novel addition to Nintendo Switch, with plenty to keep minds occupied in seeking safe passage in this puzzler. Understanding the mechanics is simple, but conquering all levels including the harder ones will take a lot of practice.
    • 50 Metascore
    • 40 Critic Score
    The fighting mechanics are passable at best, and the huge roster of fighters is a great boon, but with its incredibly poor performance and boring story mode, it is just best to avoid JUMP FORCE altogether.
    • 83 Metascore
    • 70 Critic Score
    Pathfinder: Wrath of the Righteous is not a big improvement over Kingmaker, but it is an improvement, nonetheless. Some of its elements are exceptional, like the overwhelming variety in classes, skills, and "paths," or the general epic aura it has, while some other parts sit somewhere between decent and good, like the story (which is a bit too stereotypical), the Crusade portion of the gameplay (which is a buggy chore), and the actual role-playing, which, while fine and all, won't be enough for those spoiled by other modern classics of the genre. Despite some its flaws, it is undoubtedly very entertaining, and highly recommended, as it will surely satisfy your hunger for a good RPG.
    • 82 Metascore
    • 90 Critic Score
    Astalon: Tears of the Earth is a very, very simple mix of metroidvania-like exploration, and rogue-lite challenge, but a simple mix that works wonders. You'll die a lot, but you'll keep on returning just to get a little further on the journey towards the top of this treacherous spire, and learn of its secrets, with your skill and perseverance being your main tools. Don't miss out on this modern-yet-retro indie gem.
    • 80 Metascore
    • 90 Critic Score
    Everything about this title is a joy and great, engaging gameplay is complimented by a beautiful world that springs to life on the PS5 both visually in its setting as well as its characters and stories. Top this off with a great protagonist and you have a game of the year contender in every respect. Metroid Dread? Who needs it.
    • 65 Metascore
    • 70 Critic Score
    If there is any love for the original, pick this up immediately. A fine job has been done creating a really playable title for 2021, without losing any of the charm of the original. The camera change is a stroke of genius and makes life so much easier leading to a more enjoyable experience all round. The issue isn't with the remaster, but the source material. Zool Redimensioned is sadly a bit of a product of its time, and isn't going to draw any new fans with its difficulty and confusing design choices. Sadly, for most this Ninja isn't going to resonate with younger players looking for the next plumber killer. For the rest, though, you have a greater remaster than you could ever have hoped for, let alone what the star of the Amiga may deserve.
    • 81 Metascore
    • 90 Critic Score
    Quake Remastered is as good as a remaster can be. Not in the sense of the visual enhancements it has made, which, while fine and all, are just the tip of the iceberg. What makes this an excellent repackaging, is the content at hand, due to the addition of all expansions (+ 1), and the support for lots of fan-made and official mods, with more coming in. Melted the single player experience? Now lose your sense of time with online pvp or co-op fun, as well as Crossplay between all modern systems, including the humble Switch. This edition of the FPS classic is also super cheap, and is available for free for those who have already purchased the original. Nightdive Studios has given you plenty of reasons to start fragging and gibbing. You ought to thank them.
    • 75 Metascore
    • 80 Critic Score
    QV
    Filled with humour and mystery QV is a fine puzzle addition to Nintendo Switch. Quby's inquisitive nature coupled with her determination to make friends no matter how spikey the personality is makes playing as her a joy. This is accessible for all players no matter their puzzle ability, and there are hours to be spent figuring out how to get Quby to each gate, avoiding environmental traps, as well as enemies who will chase her. This isn't over once the story is completed. There are seventy nine achievements to unlock for completionists, an extra difficult level, and it is easy to want to re-experience levels simply for the fun of being with the charming Quby again. Apart from occasional levels that seemed set at the wrong difficulty for both the difficulty setting and the point in the game, QV is a must-play for all puzzle enthusiasts.
    • tbd Metascore
    • 60 Critic Score
    Qix meets the Pretty Girls "universe," in an arcade-style, casual-friendly title that's pretty enjoyable, although it won't win any awards for its originality. As for the titular cuties, there's a nice enough number of them to unlock, as well as a few costumes, but other entries in the series have been much better in terms of variety.
    • tbd Metascore
    • 50 Critic Score
    Anyone who has played a game or two from the Pretty Girls series is aware that expectations must be kept kind of low, as most games are somewhat simple, and the only incentive, besides the fun factor, is the fact that players can unlock more anime girls and costumes. Pretty Girls Klondike Solitaire is one of the least meaty in this, already low-fat, franchise, as the actual game is just Solitaire, with no additional bells and whistles, or addictive scoring mechanics, and the roster of girls is very small, and with a disappointing amount of outfits per girl to unlock - usually just one. Buy it if you must, but you are advised to wait for a discount.
    • 72 Metascore
    • 60 Critic Score
    Bare minimum ports with performance issues they may be, but Ninja Gaiden: Master Collection is a most welcome release that hopefully fuels the flame for a fourth in the 3D series. The lack of polish or any real noteworthy adjustments or additional content, as well as the third game losing its way following the first two great entries, put a dampener on the package, but there is still good value for money here that fans of challenging games will do well to check out.
    • 77 Metascore
    • 70 Critic Score
    As one of many Ken 'Masters' (very pleased with that one), the initial reaction to Samurai Shodown is a jarring one. Expecting to mow down hordes of AI controlled characters easily and instead getting beaten to pulp in a matter of seconds can be off-putting, to say the least. What quickly becomes apparent however is that gameplay treads the fine and brilliant line of 'easy to play, difficult to perfect'. Once a bit of caution is implemented, not a lot in the genre is as satisfying as a graceful dodge, parry and complete destruction. This is great for forgetting the old ways and embracing the way of the Samurai.
    • 86 Metascore
    • 80 Critic Score
    With such a well-respected and well-known title such as Cuphead, there really isn't a lot that can be said for the PS4 port that hasn't already been stated since its original release in 2017. A fiendishly difficult platformer with a great soundtrack and beautiful level design and aesthetics awaits any gamer that loves a challenge, and is happy to put the hours in. Sit in a darkened room, avoid any and all of those pesky real-world interruptions, and take on a telepathic giant carrot. Ace.
    • 81 Metascore
    • 80 Critic Score
    Littlewood defies tradition with its unique premise, proving that Happy Ever Afters really can happen. Having control over how world reconstruction occurs is a huge bonus, enabling everyone to have an individual style with endless scope for personalisation, even with resident demands. Gameplay will stretch into dozens of hours, with you having the freedom to focus on whatever aspect of rebuilding you want, subject to certain quests being carried out.
    • tbd Metascore
    • 90 Critic Score
    The amount of customisation that players can use to create the best team that suits their playstyle combined with a captivating story, highly detailed environments, and lovable characters make Ruinverse undoubtedly one of KEMCO's finest RPGs. The main story will take around twenty hours to complete, with dozens more hours needed to complete all the side quests, which are optional, but reveal more about the characters, and provide more valuable items. The multiple endings make completing such side-quests more important if the best ending is to be achieved, although what constitutes such an ending will be down to player perspective. Skilfully written, with an even balance of humour and gravitas, Ruinverse belongs in every RPG fan's collection.
    • 64 Metascore
    • 80 Critic Score
    Dragon Star Varnir is a highly enjoyable RPG with its emphasis on friendship development, interesting battle mechanics, and strong plot that frequently tugs heartstrings and is not afraid to use surprising and dramatic plot twists. The repetitive nature of some dungeon environments and overall dark theme may not be for everyone, yet there is so much to enjoy with the devour system and trying not to send everyone insane to get the best ending, that the less desirable elements don't matter much. The post-game content includes new parts to the story and new bosses to fight, and coupled with the inclusion of DLC from other consoles makes Dragon Star Varnir a must buy on Nintendo Switch.
    • 80 Metascore
    • 60 Critic Score
    Dark Deity is rough around the edges, but has a great structure to its core experience. The sprites look pretty good, and the class changes are one of the highlights to the experience. A weird weapon system, random little problems/glitches and stunted character interaction, all detract from what is fairly solid otherwise. This is the type of strategy game that with a few core patches and overhauls could really become something to look out for.
    • 78 Metascore
    • 50 Critic Score
    To be clear, this is actually really fun and interesting, but at this point it was not ready for release. There are far too many literal game-breaking bugs and errors that freeze RogueBook solid. The second level alone took over 10 reloads to beat. With some patches and balances though, this game could easy be a recommended to CCG or strategy players.
    • tbd Metascore
    • 50 Critic Score
    There are some cool ideas about upgrading different parts of your army, notably upgrading your main structure provided the most interesting choices, however, A Token War rapidly devolves into very cheap tactics and strategies, often involving baiting the computer that starts with huge edges on each map. A better AI, with more fair maps, would have turn this into a better experience. Overall, it's just too basic to really recommend beyond a quick attempt if desperate for some strategy.
    • 78 Metascore
    • 80 Critic Score
    Unbound: Worlds Apart is a game that looks and sounds wonderful, with a central gameplay hook, and it keeps players on their toes. Plus, with a lenient checkpoint system even the most difficult parts feel less daunting. Aside from some performance hiccups on Nintendo Switch and a passable story, this is definitely worth a look or two.
    • 88 Metascore
    • 80 Critic Score
    A predictable, but engaging story mode has added some real shine to the F1 franchise, alongside the addition of two player career mode adding more options for players. Each iteration of F1 has gone from strength to strength, and F1 2021 is a great representation of the sport, from realistic presentation, great graphical details on the cars, tracks that feel authentic, and the return of My Team. Fans of F1 who want to keep up to date with the sport and have the latest team liveries and driver rosters, will be totally in love with this.
    • 77 Metascore
    • 80 Critic Score
    Moody, thought provoking, and chillingly beautiful at times, Strangeland, is a bizarre take on the point-and-click genre that will stick with players long after the credits roll. The story itself is dense with a script layered in symbolism, but never so obtuse where the uninformed can't get by. Thematically, much of the plot centres around the self - self-acceptance, self-doubt, self-destruction, and self-actualization - along with the pursuit of identity. Puzzles lean into the hostile aesthetic to provide a fair degree of challenge, while hints are always available. It all makes for a well-paced, well realized journey that doesn't outstay its welcome. Strangeland is a short adventure, but one of the finest entries in the genre.
    • tbd Metascore
    • 80 Critic Score
    It's as shocking as it is baffling that Nicalis blocked Galati's patch considering just how much better Save me Mr Tako: Definitive Edition is over the original release. A host of quality of life additions shine a spotlight on what was always a compelling adventure, albeit one bogged down in out of place design philosophies. The revamped difficulty curve makes stages far more engaging - lending them a flow that was previously missing - and the new hint system keeps progress moving at a steady pace. Save me Mr Tako may style itself like a typical Game Boy platformer, but it goes beyond mere homage and reaches genuine greatness.
    • tbd Metascore
    • 80 Critic Score
    The vibrant detailed scenery coupled with memorable characters and a strong captivating plot make Liege Dragon a welcome addition to the Nintendo Switch library of RPGs. The easy-to-understand game play is perfect for newcomers to the RPG genre, and KEMCO also gives veterans an opportunity to play on harder difficulties to test their battle strategy. A mixture of familiar KEMCO game mechanics and new ones make the age-old story of good versus evil feel refreshing and engaging.
    • 82 Metascore
    • 80 Critic Score
    Chivalry 2 offers up some exciting, large-scale battles, and a variety of melee weapons at the ready. The balance is almost there, with archers perhaps being too powerful due to their generous aiming. The automatic team balancing system does remove some of the pressure of winning or losing, which can be a net positive. So, unleash a battle cry and join the fray!
    • 71 Metascore
    • 80 Critic Score
    The concept of interacting with and aiding spirits might sound on the creepy side, but with a watercolour palette, plentiful humour, and appropriate ratios of compassion and crankiness, Cozy Grove is certainly a fun addition to Nintendo Switch's game library. Regular updates add quality of life improvements, plus the new game mechanics add to its appeal. Hugging a digital ghost bear brings far greater joy than can be imagined, thanks to the latest update.
    • 84 Metascore
    • 60 Critic Score
    ENDER LILLIES: Quietus of the Knights is the definition of sky-high potential gone to waste. At first it will seem like this is a flawless diamond. It is beautiful, it controls like a charm, and the story behind it all is mysterious and dark. The more you play, however, the more you realise that, under the wallpaper-worthy vistas lies something that leans more towards generic than awesome, with combat in particular slowly turning into a repetitive slog. Sadly, this is nothing more an 'okay' metroidvania.
    • 84 Metascore
    • 90 Critic Score
    Guilty Gear -Strive- is a superb entry in the 2D Fighter genre, and has the looks, sounds, and stability to back the claim. While smaller compared to other titles, the initial roster of fifteen fighters feels distinct, and most picks have a fitting theme to complement their personality and playstyle. The Story Mode does a great job showcasing who these characters are, while providing a good narrative to boot - and while the act of getting matched with other players can be a pain, the online play experience is incredibly solid. Let's rock!
    • tbd Metascore
    • 70 Critic Score
    OCO
    OCO is a nice, simple-yet-complex, pick-up-and-play puzzler, whose mechanics will be learned in mere milliseconds, and yet you'll need to actually activate that grey jelly on your head in order to perfect each stage. Trying to get the best score is one half of the fun here, the other one being the ability to create, share, and play community made content. If there's a flaw here, is that it can get a bit repetitive after a while. Moreover, the PC feels like the worst possible platform to play handheld-friendly titles such as this.
    • 57 Metascore
    • 40 Critic Score
    Combining cats and other likeable creatures with a café should be a winning formula, but unfortunately Calico fails to offer an enjoyable time. Cute graphics and inventive concepts alone do not excuse the multitude of issues that give the game a feel of a draft version, rather than a finished product despite post-launch updates. Perhaps one day running a cat café will run like a dream, instead of a cute-themed nightmare.
    • 81 Metascore
    • 80 Critic Score
    The bad rap that Skyward Sword received is evidenced here to be undeserved. Even the worst Zelda game is still a good game, and this is by no means the worst Zelda game. It has some dungeons and experiences that are standing side by side with the very best of the whole franchise. While the controls aren't as good as they could have been, and some of the early annoyances remain, this is absolutely a must-buy. It's not the worst Zelda game, not a bad Zelda game, but a great Zelda game.
    • 69 Metascore
    • 60 Critic Score
    Earth Defense Force: World Brothers starts off on a pretty high note, with various characters and Easter Eggs of the older entries thrown in. Getting new guys and weapons is fun, but fairly rapidly some of the annoyances really start to come through and slow the experience down. From the very slow movement, to the largely repetitious maps, it doesn't take that long before it feels like players have seen most of what there is too see, and begin to feel the need to move on.
    • tbd Metascore
    • 60 Critic Score
    Crypto Beyond All Odds is actually fairly solid with its aesthetics, theme and some small memes. Those with no clue on cryptos are going to be in the dark big time about a lot of what is happening, the history, and the jokes. Ultimately the game starts to get repetitive where the waves feel too much the same, and the game devolves into chaos too quickly to allow much strategy beyond just slapping more crypto towers down and usually winning.
    • 78 Metascore
    • 50 Critic Score
    Call of the Sea can be described as: a forgettable adventure, sprinkled with fun, but easy puzzles. The exposition-heavy "narration" of the main heroine ruins the atmosphere of this journey, which isn't that strong to begin with, especially for a story dealing with eldritch terrors from beyond. The only reason to play this are the puzzles, although they too fail to keep you invested, as you won't really care about reaching the end, especially if a fan of Lovecraft, which will instantly turn the plot into an extremely predictable one. It has its moments, sure, and the visuals are beautiful, but this is generally a mediocre experience.
    • 92 Metascore
    • 90 Critic Score
    The Xbox brand has taken great strides in diversifying its portfolio of first party offerings, and Ori and the Will of the Wisps is quite literally genre-defining. Slightly more linear in nature than its predecessor, Will of the Wisps still manages to make exploration feel fresh and traversal fluid. Stunning graphics, a wholesome and immersive soundtrack, tight controls and fun varied combat truly make Ori and the Will of the Wisps a must-own for Xbox Series X|S owners.
    • 80 Metascore
    • 70 Critic Score
    NEO: The World Ends with You is a good RPG in its own right, but it does not live up to its predecessor's legacy. Combat eventually opens up to become chaotically fun and the series' sense of style is as fresh as ever, but the story leaves a lot to be desired. Beyond spotty pacing at times, the script lacks the strong character focus that defined the original. There's too much focus on world building and epic plotting instead of the intimacy that made TWEWY compelling to begin with. The fact that Final Remix's A New Day epilogue plays such a foundational role in the narrative doesn't exactly help matters either. NEO: The World Ends with You has a frantic battle system that only gets better, but the story is sure to disappoint.
    • 86 Metascore
    • 100 Critic Score
    By far the most polished and interesting Ace Attorney title to date. It perfects the formula and offers a compelling narrative that bridges not just one but two games. The Great Ace Attorney Chronicles is a masterpiece of "Courtroom drama" and one in which fans and non-fans will find a stunning experience. Heartily recommended to not only Switch owners but to anyone who owns a console on which the collection will release!
    • tbd Metascore
    • 60 Critic Score
    Red Colony 2 offers even more fun and titillating campiness than the original, and slightly improves its gameplay formula. The "upgrade" isn't that substantial, to be honest, so the game is better described as 'more of the same,' but it's hard being hard towards this indie, super-low-budget tribute to Resident Evil and Dino Crisis, and how it manages to offer a tale that can take some pretty dark turns, and at the same time look and feel so utterly ridiculous, but in a good way. It's a '70s sci-fi pulp magazine with monsters and busty girls in video game form, and that's never a bad thing.
    • 79 Metascore
    • 70 Critic Score
    For those who didn't make the Neo Geo leap with the excellent SNK vs. Capcom: The Match of the Millennium (which is included here anyway), Neo Geo Pocket Colour Selection Vol.1 is where to start. With an excellent range of titles as well as the only way currently to play two superb Metal Slug titles outside of picking them and a handheld up, it's an easy decision to p-p-p-pick up a pack. It's always going to be a tough sale to take a leap if not familiar with the handheld and lacking that deep nostalgic love, but even with some strange additions outside the recognisable (honestly, Dark Arms is bonkers, fantastic fun), there really is a lot to make that purchase totally justifiable.
    • 79 Metascore
    • 80 Critic Score
    Cubed3 adored DOOM Eternal for Nintendo Switch when it first released and having The Ancient Gods DLC Part 1 come to the console is another cherry on the cake for the handheld hybrid system. The difficulty will be the biggest barrier to overcome for many; this is a rock solid DLC pack that will test even the most veteran players out there. The three stages on offer might sound like the DLC is lacking, but there is enough content there to warrant the price tag for an extra chance to smash up some demons. Bethesda have already stated that DLC 2 will be coming later in the year, so it is not that much longer to wait!
    • 74 Metascore
    • 80 Critic Score
    Mighty Goose won't push players to their limit the way Blazing Chrome does, but it is satisfying to play, thanks to all the mayhem and destruction to be had. The impressive sprite art and animation go a long way at elevating the experience from being just another run and gun action title. There aren't many like this that have so much pandemonium on screen. The harder, unlockable mode definitely seems like it would have been the standard difficulty if this had come out in the era that inspired it, and it feels like the intended way to play. For some reason, causing havoc as a goose is one of those things that makes a lot of sense in a video game.
    • 51 Metascore
    • 60 Critic Score
    Balan Wonderworld deserved to be far more than average, as the final game is a marked improvement over the demo. It's beautiful a lot of the time, character designs are mostly wonderful, the unique ideas that appear in each level are great fun… however the overall execution is simply lacking something important. The repetitive bouts, rough edges, and the sometimes awful physics make this a much harder title to recommend. It is full of bubbly unique charm, and is mostly heart-warmingly fun, but many will be put off by the slow, restrictive design, despite this being designed around it. Hopefully, the game will get some traction.
    • 73 Metascore
    • 70 Critic Score
    The Yomawari: Long Night Collection represents great value with its two-games-in-one package. Despite both games being quite short they represent the horror genre like no other. The tension is often palpable, and feeling of fear while out on the streets is almost constant. The audio may appear to be basic, but it does a stellar job of immersion with small sounds helping to heighten the paranoia that something could be lurking around the corner. The visuals will appeal to fans of a chibi-anime style and really do help lend to gorgeous backdrops and animations. Yomawari: Long Night Collection is well worth a purchase for horror fans.
    • 89 Metascore
    • 90 Critic Score
    Final Fantasy VII Remake Intergrade is a complete package, telling the story of Midgar from two different perspectives. Both the main campaign following Cloud and his journey, and Yuffie's own adventure, are well told with tight and responsive gameplay along with an impressive graphical update. These tales each leave exciting questions to be answered, and this reviewer can't wait to see what awaits Cloud and his friends beyond the City of Mako.
    • 49 Metascore
    • 70 Critic Score
    Yui's eventful adventure with its high personal stakes in saving her family and friends, plus her unique ability to travel between her younger self and her current self, makes YesterMorrow a strong addition to Switch's library. The time travel mechanics are simple to execute, harder to master, especially as judgement is required to decide when it is the best time to change time periods. The gripping plot and the desire to save everyone from the, at times, horrific reality, creates a strong drive in Yui that will remain long after the end credits roll, with only initial game issues prior to and shortly after launch affecting overall enjoyment.
    • 56 Metascore
    • 60 Critic Score
    Bob Help Them is essentially a simpler, single-player equivalent to Overcooked. The specific tasks one must do are extremely simple, but a harsh time limit creates an engaging challenge that requires genuine concentration and strategy. This title could really use a bit more polish and refinement when it comes to visuals, controls, and quality-of-life features, but those looking for a fun and frantic strategy puzzler will still have a good time with it nonetheless.
    • 81 Metascore
    • 90 Critic Score
    Masterful storytelling, building on the successful elements from the first game and amplifying the diversity available in gene mechanics all help make Monster Hunter Stories 2 a top-class RPG for Nintendo Switch. Aside from the poogies' absence and minor issues, there is no doubt that both returning and new fans will dive into monster hunting being impressed by the attention to detail in game design and execution that makes it accessible and highly enjoyable. It is a must buy game, and it can only be hoped that one day there will be another released to make it a trilogy.
    • 54 Metascore
    • 60 Critic Score
    Wave Break has so many redeemable qualities, but for every positive there is a negative. Large diverse levels are hampered by the fact there are only six of them, fun fluid game play marred by jarring camera angles and frequent clipping, a rocking soundtrack only to be let down by performance issues such as frame drops. Underneath these issues is a fun homage to the Tony Hawks series, and fans will most certainly look past them while others would expect better.
    • 59 Metascore
    • 40 Critic Score
    Breathedge is a game at odds with itself. It tries to tell a compelling story, but the core narrator drones wearisome and unfunny dialogue; the world is beautiful and begging to be explored, but only ever an inch at a time; environments are curated with dark humour, but the gameplay loop doesn't allow time to take it in; and, worst of all, it undercuts players that commit hours to these systems by replacing them with a grim excuse for a walking simulator. For a title set in the vast expanse of space where anything is possible, it just isn't worth the time.
    • 76 Metascore
    • 80 Critic Score
    Thankfully, a few of the early bugs were ironed out of Call of Duty: Black Ops Cold War, and subsequent season passes have patched up modes and maps that were lacking. The campaign is genuinely intriguing but may not appeal to those who just want to run and gun. Zombies and Multiplayer modes are plentiful and there should be something for everyone to thoroughly enjoy. Call of Duty: Black Ops Cold War should be used as the poster child for PlayStation 5's DualSense controller which has been put to full use for an immersive experience. Casual players will be somewhat put off by the sheer storage space required to fully experience everything that is on offer, especially given that SSD capacity is this generation's gold dust, but Call of Duty die-hards will most likely overlook this.
    • tbd Metascore
    • 80 Critic Score
    Using KEMCO's highly detailed graphics style combined with a sound plot that has a few surprises along with multiple endings dependent on character interactions, Asdivine Cross is a worthy addition to the series on Nintendo Switch. No matter the length between plays there is always an indication of where to go next, plenty of weapons and armour to collect, a wide variety of monsters to battle with, and a delightful cast who never fail to raise a smile even when the outlook is bleak.
    • 83 Metascore
    • 90 Critic Score
    Yakuza: Like a Dragon does exactly as hoped and brings a whole new audience to the series with a reinvention of sorts. It plays well, looks great, and has one of the simplest stories to understand fronted by Ichi, the most likeable protagonist so far. It was a bold move in it's radical approach to the combat system that has paid off spectacularly, when partnered with a wealth of sub-quests that never feel forced and always delight. If you are a long time Yakuza fan, take comfort in knowing that even in a new direction this not only holds up, but is the best in the series. For newcomers, go and grab one of the games of the year. Consider this reviewer converted.
    • 53 Metascore
    • 60 Critic Score
    Replica is an interesting title that has some really good ideas with how it lays out its puzzles. Rather than focusing on the generic "video game" ones, Somi instead has incorporated more "in real life" problem-solving with trying to crack into someone's phone. However, the overall premise that is dealt with important concepts should've had more heightened tensions that Somi needed, to make the story more believable. The corny dialogue detracted from the terrorism and surveillance-overlord Big Brother plot that needed to be taken a bit more seriously. However, presentation aside, the puzzles are quite clever and are worth at least a look into this experience.
    • 87 Metascore
    • 70 Critic Score
    The Mass Effect trilogy is a personal all-time favourite of this here reviewer, and Legendary Edition comes highly recommended to anyone that enjoys sci-fi narratives, regardless of preferred genres or experience. As games, each has its faults and glitches that can't be glossed over today, but this package as a whole is a gripping adventure that takes players all over the Milky Way galaxy, meeting fascinating characters and alien races, of whom many will stick long in the memory. The lore will always be the absolute reason for anyone to give this a try, and it's highly likely that no matter the issues, the story and crew will be more than enough to keep you going to see this grand adventure right to the end. Unfortunately, one too many complaints are difficult to ignore and hold it back from being the remaster this deserved to be.
    • 66 Metascore
    • 60 Critic Score
    New graphics, quality of life improvements and humour make Wonder Boy: Asha in Monster World an enjoyable platformer. Its level of challenge depends upon player experience in the genre. It is unfortunately let down by the final level which had little challenge and numerous small issues that should have been easy to fix. It is a sound title on Nintendo Switch that could do with some tweaking to make it shine at its best, but for those who love the graphic style and just want to have fun there is plenty to enjoy.
    • 79 Metascore
    • 80 Critic Score
    Pacer successfully fills a gap in the market for high speed, anti-gravity racers. Those who are wishing for an experience reminiscent of the Wipeout series will be pleased on how this project has turned out. Tight and precise controls, matched up with a large assortment of maps and customised crafts makes for a very fulfilling experience. Issues such as those posed by hard-to-reach weapons can be overcome by practising and improving knowledge of each turn in every track - alas the lacklustre sound effects from the crafts is seemingly all that is available. These tiny issues aside Pacer makes good on its promise, even if it took a long time to get there.
    • 75 Metascore
    • 60 Critic Score
    This game has the makings of something really great. The art and sprite work is outstanding. Wildly inconsistent difficulty jumps, frustratingly long bosses, fights, check point lengths and cheap deaths all ruin what absolutely would have been a title much higher rated. The majority of the experience is fun, with a good difficulty level, but inevitably there will be these randomly, absolutely killer, difficulty walls, which ruin how good it was going up to that point.
    • 75 Metascore
    • 50 Critic Score
    Even if a fan of sci-fi and visual novels, Root Double -Before Crime * After Days- Xtend Edition will largely fail to click with most. The pacing is way too slow, the characters are not interesting, and the overall plot takes too long to get going. Despite a few redeeming factors, it simply cannot be recommended due to the many failings across the board.
    • 65 Metascore
    • 60 Critic Score
    Unfortunately, once the story mode has been completed, there is very little replay value, outside of unlocking a boss rush and 'classic mode'. There is definitely a hardcore challenge there for those who play without the helping hand of infinite lives, but those who don't should be able to get through the story mode in under an hour or so. Certainly, a great trip down memory lane for those old enough to remember the original, but newer players may find it somewhat frustratingly difficult and lacking compared to more modern 2D platformers.
    • tbd Metascore
    • 60 Critic Score
    For the most part, all three Oppaidius entries are pretty much the same deal. Oppaidius Desert Island!, however, is probably the weakest link in the chain of this brassiere. Still an enjoyably titillating, pleasantly silly sex comedy, this is far from a bad Visual Novel, just one with a few more issues than the rest of the trilogy, with a much smaller emphasis in boobie-jokes, and a much lower replay value. Unless that's just oppai fatigue speaking…
    • 78 Metascore
    • 80 Critic Score
    Scarlet Nexus blends a unique Brain Punk visual style with tight combat that requires adaptation and synergy. The Others are the game's ace up its sleeve with bizarre but creative creature variety. Each enemy type demands adaptability with the assortment of abilities at Yuito and Kasane's disposal thanks to their squadmates. Outside of combat, character moments shine in Bond Episodes and the writing is complemented well by a talented English voice cast. The variety of personalities does well to carry the weight of the convoluted plot as it progresses. However, the slideshow presentation of the vast majority of cutscenes diminishes the emotional impact of events that would have benefited more from animation. The game provides a solid gameplay experience on PC and I look forward to what this team can come up with next.
    • 85 Metascore
    • 80 Critic Score
    Control is an amazing experience that is befitting of the next gen consoles. It has killer Ray Tracing features, unfortunately hampered by their implementation, and a rock solid performance mode which feels amazing. The truly twisted dystopian world of the FBC is one that will persist in player's memories for a long time with its strange otherworldly places, alongside its humanising story. Highly recommended to all PlayStation 5 owners looking for an action-adventure with some real depth and fun combat!
    • tbd Metascore
    • 80 Critic Score
    As a relatively short game that can be dived into and out of slower than the character's ability to be caught dancing, Hide and Dance is a winner of a rhythm game not just for the fun songs but for the immense amount of laughs it brings. The brevity of gameplay may not be for all, nor is the small selection of songs compared to other rhythm games, but the originality of this new title from KEMCO makes snatching a song or two something that will liven up anyone's day.

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