Cubed3's Scores

  • Games
For 4,056 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4056 game reviews
    • 80 Metascore
    • 70 Critic Score
    Fans of adventure games will get a big laugh out of Lair of the Clockwork God. Sadly, the platforming half of the experience is mediocre and unpolished. The experiment of Size Five Games is mostly a success with managing to find a careful balance of platforming and puzzles, but the team needed to refine the experience with tighter quality control. The writing and humour elevate this from being average, to being worth a look towards anyone who enjoys the adventure genre.
    • 68 Metascore
    • 80 Critic Score
    Taking a PC Classic and reintroducing it for a new audience with a fresh lick of paint, Edna & Harvey: The Breakout takes the basic concept of escaping an asylum and runs with it, offering vast amounts of interaction, backed with great writing and voice-acting. The Switch's Touchscreen feels unusually neglected here, and logical issues relative to the genre are sadly present later in the game, but aside from that, this is one liberation that is worth carrying out.
    • 61 Metascore
    • 40 Critic Score
    Georifters isn't the worst platformer, but an ugly aesthetic and repetitive level design make for a generally unpleasant playthrough. What's especially disappointing is how creative the core mechanics are. Players are encouraged to manipulate the world around them, but stages are so basically built that even the most engaging puzzles barely offer enough stimulation. Georifters does have a fairly decent multiplayer mode, but mainly due to circumstance rather than thought provoking game design.
    • tbd Metascore
    • 80 Critic Score
    NEKOPARA Volume 3 has a way of making the characters feel like they have been known by the player far longer than may be the case, even if the previous volumes haven't been played. It should carry a content disclaimer saying it is not responsible for any food cravings players may have as a result of playing the game; all the food is portrayed in a realistic and delicious looking way. Reading the previous volumes is recommended to understanding the family dynamics, and despite the lack of options in the story, the replay value is high due to how beautiful the overall tale of striving for dreams is. Maple's story arc shows that with encouragement and support a person can reach for their dreams and bring joy to themselves and others. This uplifting game is a must have for any visual novel enthusiast's game shelf.
    • 76 Metascore
    • 90 Critic Score
    Part of Inbento's appeal is the strong cat theme, which matched with cute puzzles to solve, makes it a good fit for the Nintendo Switch. The desire to find out what happens to the cat characters is motivation when facing a tough puzzle that seems unsolvable. The limited number of moves is not as limiting as it sounds because there is no limit to how many times the puzzle can be attempted, nor are there time limits, making it easy to dip in and out.
    • 60 Metascore
    • 70 Critic Score
    Despite various glitches that are being fixed in updates, overall Best Friend Forever is an accurate take on what life can be like both in the dating scene, and when bringing up a dog. For players who are not dog owners it is an eye-opener to how intense and hands-on having a dog is, with a lot to think about and juggle what aspects of training get priority. All the characters seem available to date, none are cookie-cutter ones as each has complex aspects to their lives which are realistic. Replayability is high with so many romance options available, and learning how to improve stats better to achieve better grades from the adoption centre provides hours of gameplay to be had.
    • tbd Metascore
    • 70 Critic Score
    With the truth not necessarily being found on the first play-through, Jisei: The First Case HD definitely merits a second one to learn about more of the secrets in detail, which do not appear to be revealed all in one route. This feels like it should be a series, so hopefully Ratalaika Games will make more with this strange protagonist, who can sense things other humans can't. From the nature of his character, this won't be the only murder the protagonist comes across and is assumed to be linked to it. There's certainly no hint as to where his powers come from, or where they will lead him either.
    • tbd Metascore
    • 80 Critic Score
    Mochi Mochi Boy is fun, stress-free, and a casual game to dip in and out of rather than one to play for hours at a time, unless one is immune to frustration and never needs a break from a tricky level, ever.
    • 89 Metascore
    • 80 Critic Score
    Super Mario 3D World may not have had much added to it aside from an online function that is limited to only saving progress for the host, but it didn't necessarily need much else. Nintendo successfully found a way to evolve the 2D classics without going open world, and the result is one of the most consistently fresh and enjoyable games around, which, despite lacking the challenge of the NES games, has something for just about everyone. The bonus Bowser's Fury solo adventure is an absolute delight with a brilliant core idea that adds a crazy tension to Mario platforming, but it is hard to present a case for purchasing this pack just to play it. Whilst full of great content, it is too short-lived to feel worth the asking price, and really needs a standalone purchase option.
    • tbd Metascore
    • 60 Critic Score
    For a game as adorable and as silly as Bonkies, it can be quite challenging. Younger players may have a bit of a learning curve before they can enjoy it, and the single player is not worth anyone's time. Nevertheless, for players who love playing chaotic, funny and difficult teamwork titles (think Overcooked and Moving Out), Bonkies is the space chimp party game that will leave players smiling or shouting, having a good time either way.
    • 78 Metascore
    • 70 Critic Score
    A fairly niche experience is here to be had. It is unique, bold and above all pretty cool! When it comes down to it, PixelJunk Eden 2 is an easy experience to get lost in. It is obviously not going to satisfy everyone but for those this title strikes a nerve with it will be a lasting enjoyable experience and memory.
    • 64 Metascore
    • 40 Critic Score
    "Seize forbidden treasures. Summon alien gods. Feed on your disciples. Play as a seeker after unholy mysteries, in a '20s-themed setting, of hidden gods, and secret histories," says Cultist Simulator to potential buyers, but, like in every Lovecraftian tale, the actual truth will drive you mad. What's the truth here? Well, it's that this is basically a tedious, resource management game, where nothing is explained, which will leave a great number of players scratching their heads, even after spending a significant time with it.
    • 67 Metascore
    • 70 Critic Score
    Short yet engaging, Nevaeh creates quite the mystery by omitting any narration, which occasionally can be confusing when trying to work out what's going on, particularly when helping townspeople with their individual requests, and figuring out the finale. Shadows are a strong element here for both puzzle-solving and boss battles. There's a range of power-ups that can be chosen once enough of an item is collected, and these can extend how long the butterfly stays activated or improve the girl's defences. Replaying may help better understand the story, and there is a harder setting to use, but there is no obvious benefit or incentive to do so. That aside, overall Nevaeh is a sound game to test the mind and imagination.
    • 75 Metascore
    • 80 Critic Score
    The distinct graphic style and story based on friendships and gaming, adds to the fun factor of Arcade Spirits. It is suitable for any player regardless of the level of arcade system knowledge, as a lot gets explained. It isn't solely an arcade history lesson, though. There is a slightly supernatural element that creates a lot of mystery and thrills, making a sequel rather desirable. The solid plot combined with retro style colours and game appropriate menus all add to the arcade machine feel of this visual novel, which most will appreciate and enjoy.
    • 70 Metascore
    • 90 Critic Score
    Gameplay time in Megadimension Neptunia VII can easily get into the sixty hour mark with the various side quests. The New Game Plus mode after completion allows the option of keeping various items and stats, and with three endings to discover the replay value is high. The easy-to-like characters make every gaming session enjoyable, even if it is a short burst, perfect for those who play on the go on Nintendo Switch. Hopefully there will be more Neptunia games ported to the Switch - most were on the Playstation Vita, which even during its time, was not the most popular of handheld systems. Neptune and her friends have found a home on this hybrid console and will win over new fans to their amusing and ludicrous adventures.
    • 77 Metascore
    • 80 Critic Score
    It's been a long wait for western audiences to get their hands on Moon and for the most part, it's been a wait worth taking. The initial hours are certainly going to put off gamers looking for a normal RPG experience but for the more patient, unlocking the full potential of what is on offer here is going to be extremely rewarding. Around every corner is a mystery wrapped up in a Mr E. Nygma presented in a gorgeous style only found in the games of the decade it was originally released in. Lose yourself in the world and characters, be helpful to anything and anyone and ensure that a world can be saved not through a fully levelled titan but with the power of love and cookies.
    • 62 Metascore
    • 80 Critic Score
    As an early adopter of Power Rangers: Battle for the Grid, it's a delight to see nWay listening to the initial issues and addressing them as thoroughly as they have. Rosters and stages have increased exponentially and by focusing firmly on the Shattered Grid storyline of the comics, have created a fanboys dream in terms of a story mode. Mostly all series are represented here and with game expansions and updates being added constantly, if your favourite isn't there, rest assured they are coming. Fans are also being consulted on next additions which is really appreciated. At its core, there has always been an in-depth well crafted fighting game on offer, but now with all the bells and whistles raising it to a real contender for the fighting game throne. This has got the power.
    • 81 Metascore
    • 60 Critic Score
    There are some truly great parts in this game. Some of the exploration parts were really well done with the backgrounds and environment. The problem with the game overall is each system is fine enough on its own, but does not tie together in a coherent fashion. The alchemy is a little too involved for every single item, the exploration gives far too many items to actually want to sort through, and the battle system has too many small nit-picks to stop it from being great. The story is weighed down by too many trivial plots and it just lacks that 'cool' aspect others of the series like Dusk or Mana Khemia had.
    • 81 Metascore
    • 80 Critic Score
    Although Going Under is a short venture where the art style and humour may not be for everyone, the fun action, creative world, and addictive gameplay make this an excellent roguelite well worth the work hours. And again, Jackie can pat the office dachshund!
    • 68 Metascore
    • 70 Critic Score
    Doraemon Story of Seasons shows a lot of promise. The world's design is simple but beautiful, with the music adding to the relaxing atmosphere this offers. With a variety of actions available, this title is unlikely to get boring. Although advancing the story can be tedious, there is potential here. While perhaps a little bit too simple, it somehow magically manages to pull the player in to a point where it is difficult to stop playing.
    • 82 Metascore
    • 90 Critic Score
    Tadpole Treble: Encore feels like a long-lost Nintendo IP from the SNES era. It takes a simple idea and runs (or swims) with it to the fullest extent, providing a large variety of music, locales, and mechanics within its relatively short runtime. There is much love and passion present in nearly every facet of the game, so much so that it's easy to overlook the few flaws that it has. Whether being a fan of rhythm games or not, Tadpole Treble: Encore is a joyful experience that's absolutely worth diving into.
    • 91 Metascore
    • 80 Critic Score
    Dragon Quest XI remains one of the best entries in the series, and thanks to this Definitive Edition - which boasts all the new content originally included in the Switch port - it manages to feel more polished, more streamlined and more enjoyable. The fact that this is an incredible experience is only marginally diminished by some controversial graphics alterations and a less than savoury removal of previous versions from virtual storefronts in favour of this edition. Still, the content that is on offer here is superior to the original version of the game and more than justifies a re-entry into this endearing, fantastical tale.
    • 67 Metascore
    • 70 Critic Score
    Warhammer: Chaosbane Slayer Edition may not be for everyone. It is a grind-based dungeon crawler that relies on the ability to endlessly run through dungeons, earn better loot, and repeat against harder and stronger enemies. For those looking for an enriching story in the world of Warhammer Fantasy there isn't much to see, which is a shame, but the enjoyment here is based on buying into the gameplay loop. It may wear thin for some, while being a treasure for those who seek nothing but the menial grind of repetitive dungeon-crawling and looting for that never-ending quest of creating the optimal build. While this won't earn any accolades on the PlayStation 5, this is hardly a title to gloss over, and is worth checking out at the least.
    • 60 Metascore
    • 70 Critic Score
    Underneath the extreme simplicity of WRITHE's "shoot worms until dead" concept, lies a very good, and surprisingly addicting horde/survival/endurance-centric FPS that has a neat retro vibe, and which can make you want to play it again and again, just to improve your time by a second or two, and reach a higher place on the leaderboards. There's no denying that it could be infinitely better with a couple of additional mechanics or modes, but it would be a shame to miss out on this tiny, yet still very shiny gem from Mission Ctrl Studios.
    • 77 Metascore
    • 60 Critic Score
    Much like Halcyon 6 before it, this has tremendous potential, but is simply lost in its own slog. As such, it remains tough to recommend on a higher level, as battles just take too long, with too much punishment for straying from an ideal strategy. If there was an expansion of story, streamlining of combat, upgrading character pixels, and overall improving some of the aspects touched on, would go a very long way. In a game that felt like it could have been a awesome Edge of Tomorrow kind of deal, it feels more like being an accountant with a glitchy spreadsheet piece of software.
    • 52 Metascore
    • 30 Critic Score
    There is very little to recommend about Commandos 2 - HD REMASTER. The controls are absolutely horrendous, the field of view crippling, the load times unbearable, the randomness of events stifling, and the general inability to do what you want to do annoying, to name a few of the problems. This game represents a cash grab attempt to cash in on an old series, but the one behind it forgot to do much in the way of actually even improving it.
    • 87 Metascore
    • 90 Critic Score
    Hitman 3 succeeds in every respect by being a fantastic ending to an already great series. It's also a joy to see that IO Interactive ensured players would be able to slip right back into the shoes of a veteran killer,but didn't rest on their laurels by not offering anything new. Although the touches of permanent shortcuts and new gadgets may seem small, once implemented it's hard to imagine playing without them as they integrate seamlessly into mission stories. Add to that the same freedom to approach a hit that the series is famous for, as well as ensuring every playground looks absolutely stunning and its clear that even without good friends, Agent 47 really does find the perfect blend.
    • 35 Metascore
    • 50 Critic Score
    Unpolished, unbalanced, feeling half-made, and being way too easy for an action-adventure dealing with a zombie apocalypse, Red Colony is hard to recommend to fans of survival horror. This is strictly only for those who can enjoy its - intentional or not - b-movie-esque campiness and fanservice… reviewer included, of course.
    • 68 Metascore
    • 50 Critic Score
    It's hard being hard on 60 Parsecs! because it's far from one of those thousands of unoriginal, and badly made indies that plague the industry nowadays. Robot Gentleman's "sequel" to 60 Seconds!, has tons of charm, with its tongue-in-cheek humour, neat Atomic Age vibe, and cartoony visuals - it's just that it fails both as a strategy title, as well as a create-your-own-adventure experience, because it turns out that, no matter how well you get at it, Lady Luck will be in charge of this space ride, not you.
    • 62 Metascore
    • 70 Critic Score
    While Fatal Fury: First Contact's nostalgia factor and smart fighting mechanics mean that its appearance is welcome on the Switch, it sadly doesn't offer enough content to justify spending ages of time with. Still, it's perfect for a quick bout and shines in its presentation, meaning that there's still something to appreciate and admire here - even if not for overly long.
    • 77 Metascore
    • 80 Critic Score
    Despite entering a crowded genre on the Nintendo Switch, Touhou Spell Bubble stands out above most for a brilliant audio collection, and unique addictive take on the classic Puzzle Bobble system. A lack of online support, bar the downloadable song packs, is a shame, but for local one-on-one, and an enjoyable solo endeavour, this nails that essential feel of "easy to learn, hard to master."
    • 72 Metascore
    • 80 Critic Score
    Nickelodeon Kart Racers 2: Grand Prix is packed with hours of fun, much friendly competition, and encouraging new character dynamics who do everything in their power to make sure first place is the only place to be. This is a definite must-have if in search for a new racing simulator, and it's not just for kids either!
    • 67 Metascore
    • 80 Critic Score
    Although this pays homage to industry legends like Dark Souls, as well as The Legend of Zelda series, don't come in Chronos: Before the Ashes looking a worthy successor to these - not even a game that plays like Remnant: From the Ashes, which is actually its sequel. Those who try it out with such expectations will be severely disappointed, especially if in need for something with 100+ hour replay value. You are advised to judge it by its own merits, and discover what is actually a great, immersive ARPG, with simple, yet very good combat, visuals, atmosphere, and story.
    • 80 Metascore
    • 80 Critic Score
    Harmonix still shows that it knows its stuff with rhythm games, as Fuser satisfies with its accessible, but deep controls, accompanied by a thorough campaign, a diverse song library, and engaging online components. However, having a large chunk of songs only available through micro-transactions, and some net-code issues do hamper the overall experience. Still, it is fun to try things like finding out how well the vocals of Never Gonna Give You Up mesh with some Country or Rap tunes.
    • 71 Metascore
    • 80 Critic Score
    Little Hope is a fantastic horror experience that really shows what Supermassive can do with the Dark Pictures series. Though it's a short experience and it exhibited a crash during review, it's a fantastically crafted thrilling drama with amazing characters who are genuinely fun to interact with. If this kind of game is something that seems interesting, don't pass up on this experience!
    • 65 Metascore
    • 70 Critic Score
    The Red Lantern has the certain indie game charm one may expect. Timberline Studio Inc. makes a decent first effort with a simple premise, good 'choose your own adventure' structure, and a cast of diverse dogs for your crew of five with a beautiful day and night cycle to top it off. Unfortunately, the title suffers from some dialogue and choice repetition and a few bugs or animations that could use some improvement.
    • 69 Metascore
    • 50 Critic Score
    Oneechanbara Origin rights a lot of wrongs found in the early entries, yet it still feels oddly antiquated. The combat is riotous and entertaining, but the overall experience becomes monotonous after a few hours of play. Plus, it's barebones. With only a campaign and an endless wave survival mode, the game is slim on content, unusual since previous entries offered a lot of bang for their buck. It has a B-movie charm that's hard to resist, but other titles of similar fare have shown its possible to mix titillation with action to make a great time.
    • 71 Metascore
    • 50 Critic Score
    Oceanhorn 2 has the odd moment which is really enjoyable, mostly limited to the puzzles and bosses within the dungeons. But there could be so much more here, there are glimpses of a game that could be really special, but it regularly loses the attention of its audience due to the barren open world. The presentation feels low quality and dated, the combat clunky, the world empty. This looked so promising, but is quite the disappointment.
    • 77 Metascore
    • 70 Critic Score
    The Pathless is a worthy addition to the minimal release list this early in the PlayStation 5 lifespan. It delivers engaging gameplay, as well as frankly beautiful visuals. The issue is that feeling of familiarity *cough*Zelda*cough* coupled with a lack of activities to indulge in. Too often does this feel like a template of greater things to come, and it's a massive hope that this will spawn a sequel. So many great ideas needing to be expanded upon, mainly the excellent movement, as no game this year has given a greater feeling of speed in its unique traversal system, and along with the excellent boss battles, this comes recommended. Here's to The Pathless 2: Less Travelled.
    • 70 Metascore
    • 70 Critic Score
    Pacer is a delightful racer, filled with plenty of action-packed moments. It also has some of the more glorious drifting mechanics that are hard to find in most car-racing games. For those looking for the spiritual successor to the WipeOut series, look no further. While the vehicles are quite limited, and some of the tracks don't truly compliment the high-speed racing that this wants to be known for, when the right ingredients are in play, then the experience becomes quite memorable. If only the online community had more going for it, or at least if the offline modes had the option to increase the difficulty of the AI. Despite some of the setbacks, overall this is a very good racer that is worth jumping into and getting lost in.
    • 74 Metascore
    • 70 Critic Score
    Ride 4 offers a tonne of content for those who itching for a deep dive into an expansive career mode. Race all across the world by winning licenses to open up access into better and more advanced events. Gain affinity with various bikes and manufacturers on the way to becoming the greatest rider. However, a weak online mode, a lack of other real features outside of the career mode and having a steep learning curve for beginners prevents Ride 4 from being the complete package. With plenty of bikes on offer, and upgrades on both the 'stock' and 'racing' side of things to allow for vast improvements over the troublesome AI, this is one of the better digital biking experiences out there.
    • 93 Metascore
    • 90 Critic Score
    Beat Saber feels like the title that has propelled VR gaming into the mainstream and its effect on inspiring a whole host of other developers to enter this space cannot be underestimated. The core gameplay loop here is one the whole family can get involved in and it is not an over exaggeration to say this game can consume hours once it gets its hooks in. The BTS tracks are a welcome addition and if there is one band whose music seems to fit perfectly with this, it surely has to be theirs. Energetic, bombastic and addictive - prepare to be replaying Dynamite a lot to perfect its tough beat map. While some will argue the game itself and subsequent packs are ever so slightly overpriced, with multiplayer now active and the ability to add as many custom songs as one desires, for any VR owner this is simply a must-buy.
    • 85 Metascore
    • 90 Critic Score
    Football Manager 2021 is a continual improvement over its predecessor. While not doing anything that radically shifts the dial, this latest addition further improves the user experience and gives even more ways to set up and run a successful football team. With a 3D match engine that is really starting to do a great job at bringing the action to life, and further touches of realism to player and media interactions, there's enough innovation here for fans to jump onboard. Social life be warned, FM21 is a fantastic time sink and once stuck inside, it's hard to get out.
    • 78 Metascore
    • 90 Critic Score
    Shut In captures these unprecedented times in a small but unique package. With depth far beyond the initial on-the-surface horror story, this experience taps into the evocativeness of a mental health crisis, and the commentary it makes on the dread suffered by those with mental illnesses is powerful. It isn't all deep, though. The narrator successfully plays on the Undertale vibe and the comedic elements within such a tonally dark tale come across very well.
    • 75 Metascore
    • 60 Critic Score
    VirtuaVerse isn't all bad. It is a solid 10-plus hour plot that is a clear homage to some of the best portrayals of this dystopian vision of a futuristic world. There are a few nice set pieces here and there, and from a graphical standpoint, the visuals pop on the screen and are incredibly memorable. Likewise, the musical score compliments them ideally. However, this is an adventure that never gets off the ground thanks to lacklustre main characters, forgettable dialogue, and a clichéd plot. Worse still, the puzzling point-and-click adventure aspects of gameplay detract from the above more often than they enhance.
    • tbd Metascore
    • 50 Critic Score
    Strife is basically a prototype first-person RPG/Adventure, and as such, is nowhere near the level of polish of the games that were released after the late '90s. Boring, repetitive, not as non-linear as it thinks it is, and easy to break by not doing what it wants from you, this is fans, and old-school aficionados-only material, as there are better representative of the genre nowadays.
    • 85 Metascore
    • 70 Critic Score
    It constantly feels like the bad outweigh the good stuff, but it's hard to deny the charm of this highly atmospheric, dark, and almost Lovecraftian fairytale. If you are looking for a great shooter, this isn't it. Clive Barker's Undying is, above everything else, an experience. It's an adventure that carries some of the titular novelist's flaws, but also plenty of the things that make him so awesome.
    • 65 Metascore
    • 60 Critic Score
    Space Invaders Forever is a three-game package, where one of them is downright excellent, one of them is an interesting and fun concept, but isn't the most comfortable to play with on Switch, and the last one is only a bit of fun in multiplayer. The first of the bunch itself could justify the purchase if the package was priced a bit more sensibly, but this should really have included more of the excellent updates to the Space Invaders formula that have been released over the years. Furthermore, people who have purchased the digital package at launch on the eShop had issues getting Arkanoid vs Space Invaders to install on their system. We're told this is not a problem anymore though.
    • 50 Metascore
    • 50 Critic Score
    Picklock has the foundation of a good experience. There are brief moments of actual fun spread throughout, but these are in spite of the game's quirks, not because of it. The awkward controls remove any possible precision, and the sloppy, typo-ridden presentation makes these flaws hard to overlook. With a bit more polish, Picklock could have been a very good stealth title, but as it exists now, players are better off picking a different lock.
    • 88 Metascore
    • 90 Critic Score
    Tetris Effect Connected is one big psychedelic trip that Xbox owners were previously missing out on. There is such a variety in themes, music, and game modes that it is unbelievable that developers still find a way to innovate, iterate and make, ostensibly, a puzzle game from the 1980s feel new and desirable to play. There is enough depth here in the multiplayer modes to retain the attention of Tetris players beyond the relatively short Journey and Effects modes, albeit many will chase their own tail to better their rankings and high scores. At the time of writing Tetris Effect Connected is available on Game Pass Ultimate so there is no real excuse to not give this a chance.
    • 80 Metascore
    • 80 Critic Score
    Tight frantic gameplay, accompanied by a thrilling score and an awesome campaign with a tonne of upgrades and collectibles. There is plenty to be positive about with this port, as having DOOM Eternal portable and with gyro controls will please many. It is hard to not notice the downgraded textures and lower performance which set it aside from the sublime PC, Xbox and PlayStation versions, but Panic Button must be commended for putting together such an ambitious project for the Switch, one that runs incredibly competently for downgraded hardware. The price is somewhat of a sticking point given that a superior version can be purchased for much less and is also available physically, whereas the Switch is digital only. These minor issues aside DOOM Eternal is well worth the investment of both time and money and should be a welcome addition to any Nintendo Switch library.
    • 83 Metascore
    • 90 Critic Score
    Chicken Police - Paint it Red! is a total good surprise. It hits every nail squarely on the head and leaves the player with a satisfying sense of accomplishment, while being a ruddy good time all the way through. Yes, the English written script leaves something to be desired and should totally be fixed as soon as possible, meaning it's not perfect in that sense. It is also somewhat short for the price but this is something we can more easily let slide when a game is just consistently enjoyable all the way through like it is here. Lovers of animals, film noir, adult humour, police mysteries and point n' click adventures... all of the above are likely to find a lot to be liked about this piece of software.
    • 50 Metascore
    • 30 Critic Score
    A strategy game taking place in prohibition-era roaring '20s, which has players role-playing as a bigtime gangster, slowly building their enterprise, and doing anything expected in such a line of work, whether that's selling alcohol, running whorehouses, striking deals with other crooks, "renting" guns for hire, looting or ransacking establishments, bribing the boys in blue, and many, many, many more. Quite an ambitious title, right? Sadly, an assortment of technical issues, an annoyingly busy UI, a total lack of balance, as well as a lack of challenge, has led to something that just isn't fun. Potential, thy name is Empire of Sin… but potential is great only when met.
    • tbd Metascore
    • 90 Critic Score
    A good RPG has an intriguing story, likeable characters, appealing music that can be listened to for many hours on end, and a satisfactory conclusion. Alphadia Genesis by KEMCO ticks all these boxes, and then some. Any predictability in the RPG tale is countered with other plot twists that can make many to cry at the end, something countered by the plentiful humour throughout the tale. It will get replayed in due course because leaving the characters at the end was hard: their personalities are memorable, and being with them is an enjoyable experience.
    • 66 Metascore
    • 50 Critic Score
    Appreciating the narrow focus on the game they sought to deliver was one of the better points of the experience. By stripping away a lot of excess systems it allowed a better core experience. The issues are bad optimization that leads to heavy lag and frequent crashes. Additionally the gameplay is too fast for the 'art' style of attacking to truly be effective resulting in a major loss of what was the initial draw of the game to begin with.
    • tbd Metascore
    • 80 Critic Score
    Book of Demons takes Diablo's addictive gameplay (and visual style, music, story… and many more), and embellishes it with a set of cards that act as the abilities of your heroes. Thing Trunk's gem isn't a flawless one, sure, and the transition to the Switch removes one of its key components, which is the mouse, but this remains a pretty neat… err, card 'n' slasher that needs to be in the Switch library of every ARPG fan.
    • 73 Metascore
    • 80 Critic Score
    The story in Cinders can and does veer off at unexpected tangents. Absolutely nothing is concrete, and what feels like the best choice can end up being the worst if a scenario is repeated a few times to see what will happen next. With a high replay value to experience different decisions, Cinders certainly provides a new take on a classic tale, with style and imagination that will impact gamers more than other versions of the tale can. A wide range of morals are presented to the gamer, making it their choice whether Cinderella is a kind girl, or one who looks out for herself, and is as selfish as her step-sisters initially seem.
    • 67 Metascore
    • 80 Critic Score
    Star Renegades is exceptionally fun to play and a great addition to any Switch library. With endless combinations of battles to fight and a ton of weapons and items to unlock, there is plenty of content here to deliver dozens of hours of fun. While the Switch version does suffer from some downgrades with load times and performance on occasion, the portability of this rogue-lite means it is ideal for playing on the move. Star Renegades has a lot of scope and ideas under the hood and the dynamic enemy promotions is just one that is incredibly impressive. Exceptionally tough, at times frustrating but always rewarding - this visual treat is definitely one to pick up - especially since the game is set to receive regular content updates over the months ahead.
    • 80 Metascore
    • 90 Critic Score
    The realistic, in depth elements of rice farming combined with honing fighting skills plus surprising character revelations and development make Sakuna of Rice and Ruin a magnificent game. Sakuna's personal growth is a pleasure to watch. Her reason for living is tested to the limit, she learns to serve others rather than herself, and has to make a sacrifice that she would not have made if faced with the same decision at the start of the game. The balanced emphasis on farming and fighting provides a great variety of tasks to undertake, providing dozens of hours of fun. The delay in the game's original planned release was worth the wait.
    • 73 Metascore
    • 60 Critic Score
    The best description for Haven would be that of a game developed by a very talented team of people, who dreamed big, but had a budget that was simply not enough, as the concept can even scare larger, more experienced studios. Due to all that, it feels as if stuck in the second chapter of a much, much larger game. Its alien world is beautiful, the gameplay is far from bad, and the way this focuses in the protagonist duo and their romantic relationship is pulled off quite well (for the most part), but in the end, the severe lack of content, as well as challenge, soon turns this into a repetitive, and painfully boring chore.
    • 68 Metascore
    • 50 Critic Score
    Despite this being far from a rushed indie piece of junk, like the hundreds that are plaguing the Switch library, Wallachia: Reign of Dracula is unfortunately one more retro-inspired game that fails at what matters the most. A love letter to SNES-style Castlevania, sprinkled with a little bit of Contra's fast-paced action, this should be something great. Sadly, due to some issues, like the way the main character moves, and how unfair some parts of the whole thing can feel, it soon gets from mildly-interesting, to downright annoying.
    • 90 Metascore
    • 90 Critic Score
    Mortal Kombat 11 Ultimate is a fantastic collection and the definitive way to experience this title, particularly on the new consoles where it runs smoother (and is far gorier) than ever. Even on older hardware it still shines. While day one players who have already accrued the majority of the included content will have less incentive to splash the cash on the Ultimate edition, it stands as an impressive catalogue to the achievements of NetherRealm over the past year and a half. If you haven't played it yet, now is the best time to dive in. If you have, here above are all your reasons to dial back into the experience.
    • 52 Metascore
    • 50 Critic Score
    Strobopahgia certainly has a lot of potential, with a strong aesthetic and some good core concepts, but it plays as an unfinished experience. With more polish in the later acts of the game, expansion on some of the weaker endings, and fleshing out of the music and ambient sound throughout, the game really could stand out. As it is now it would be hard pressed to impress more casual gamers, but for the more horror inclined player looking for something different it would be an interesting hour or two.
    • 70 Metascore
    • 60 Critic Score
    It's really sad that the learning curve is so massive that it acts like a wall that keeps most players from enjoying this. It's sad, because those who'll persevere, and manage to reach that 'Zen' level of razor-sharp precision, are the only ones who can really understand how exciting Absolute Drift can be. That being said, when a game is all about drifting, the fun factor won't last for long.
    • 67 Metascore
    • 60 Critic Score
    Townsmen: A Kingdom Rebuilt is a fine experience to check out for those who wish to dabble in the fun and thoughtful process of setting up supply lines. While completing and overseeing a thriving supply line is quite a fulfilling process, and resource production becomes an automatic system, this is all that this seems to have going for it. Beyond ensuring that the cogs keep turning, there is a real lack of drive or motivation to keep progressing beyond keeping bandits and avalanches at bay. Despite the deep system that underlies the kingdom-building aspects, it's still missing a few ingredients that could've elevated this experience. However, for those searching for a new resource-management city-builder set in the medieval ages, this title is worth considering.
    • 60 Metascore
    • 50 Critic Score
    You can draw the hero of this tale… and that's about all there is to say about this. Fun and mildly addictive as that part is, it's not enough to hide the fact that Drawn to Life: Two Realms lacks the necessary depth expected from a puzzle-platformer. Besides the lack of polish here and there, as well as the unexciting level design, the bland story one has to endure adds to the general feeling of boredom. It's also sad that aside from the character creation window, painting doesn't really feel like a big part of the whole experience.
    • tbd Metascore
    • 80 Critic Score
    The Kombat Pack 2 introduces Rambo, Mileena and Rain in the gory fashion typical of the Mortal Kombat brand. They all bring something unique to the table in their play style and are so passionately designed that it's impossible to ignore the thought and care that went into bringing them to life. As fun as they are to play, though, there's scope for improvement. The ever-shifting meta has been a joy to follow over the course of this title's lifespan, so they'll no doubt become further ingrained and balanced imminently. Regardless, this latest batch of fighters proves that Mortal Kombat 11 is, for all intents and purposes, alive and kicking. And punching, grabbing, throwing, decimating, devouring… You get the idea.
    • 72 Metascore
    • 40 Critic Score
    The most important thing in video games is the fun factor. Forget the visuals, forget the story, forget everything else; it's all about fun, fun, fun. The Dungeon of Naheulbeuk: The Amulet of Chaos isn't aware of that, which makes you think whether its developer even had any people test it out. The storytelling bit that mocks D&D tropes tries too hard to be funny and fails while at it, with the playable characters being a bunch of completely unlikable "heroes." As for the actual, turn-based strategy affair, while definitely the better part, it has some severe issues of its own, with the most game-breaking one being the existence of an aggravating RNG that frequently ruins one's plans.
    • 81 Metascore
    • 80 Critic Score
    Codemasters truly are the experts of their craft. DIRT 5 is a step in a different direction that will be met with some fans not enjoying the rather arcade-style gameplay, but it is absolute joy for those do like this type of fast-fluid party action. There is enough variation in track diversity thanks to the dynamic weather and track terrain conditions to help keep DIRT 5 fresh.
    • tbd Metascore
    • 80 Critic Score
    Telling a tale as sweet as its graphics, the aptly named Strawberry Vinegar is a positivity-boosting read, with food and friendship at its core. Living with a demon is far from easy, but Rie learns to live with, and even like her, and ends up playing a special role in her life that changes it for the better.
    • 66 Metascore
    • 70 Critic Score
    The price of Evoland Legendary Edition is worth it for the first game alone, which is legendary in its own right. Mileage on the second one may vary depending on a player's tolerance for frustration if they are not so good at platformers. With over eight hours spent completing the first game and six hours attempting the second there, is a lot of fun to be had in this special edition, which is the only way to get both titles on the Nintendo Switch.
    • tbd Metascore
    • 70 Critic Score
    Yumeutsutsu Re:After is a fantastic sequel that delivers the possible futures of the characters of the previous title. With top-notch voice acting and amazing writing, this is a must-have for anyone that enjoyed the prequel. While this title would have also sufficed as a simple add-on to the first game rather than standing alone, this also allows the chance for new players to discover the interesting world of Ai and her friends.
    • 75 Metascore
    • 90 Critic Score
    Regardless of which ending is first discovered, Yumetsutsu Re:Master is a fascinating visual novel that throws light on life within the gaming industry and the complicated relationship of two sisters. The hours spent lost in the tale are rewarded with a gallery of scenes and a few videos to collect which necessitates further play, an act that will not become boring with the mystery of whether the sisters will reunite in the best ending to aim for.
    • tbd Metascore
    • 80 Critic Score
    Yes, the main character is über-sexy, and that makes it hard to pay attention to everything else. Look past the giant boobs, though, and you'll discover something great here - plus some giant boobs, obviously. This is actually an awesome action-adventure, with a fantastic survival horror atmosphere, and an intriguing setting - one that offers a fantastic balance between unrelenting difficulty, and plain, old-school fun. It's important to note that it is different than the original in some ways, and that may anger fans, but this sequel mostly feels like an improvement. All in all, a very big recommendation, especially if tired of modern gaming "trends."
    • 74 Metascore
    • 70 Critic Score
    Monster Sanctuary is a charming take on the monster raising formula, albeit not without its faults. The combat's ranking system betrays the gameplay's nuances - discouraging high concept strategies or support tactics in favour of brute force - and the Metroidvania level design is marred in being broken up by methodical puzzles and turn based battles. In spite of this, Monster Sanctuary is an addictive RPG that is hard to put down. Monster hatching is an incredibly simple process, every single monster has its own skill tree, and combat has been balanced enough so that just about any team can get through the main game in the hands of savvy players. Monster Sanctuary is a diamond in the rough if there ever was one.
    • 70 Metascore
    • 40 Critic Score
    A distinct lack of game modes, no means of playing offline, and even the inability to make a private game with friends overshadows all of Rumble's innovations. Faster paced gameplay centred around a single worm is a breath of fresh air - and implemented quite well - but it's held back by a stripping away of Worms' most identifiable qualities: turn-based gameplay that emphasised strategy, destructible environments that continually redefined stages, and a never-ending stream of charm that kept matches as entertaining as they were engaging. Worms Rumble resembles its predecessors superficially, while failing to carve out a clear identity by recycling what little content there is in-game ad nauseum. Rumble will almost certainly be updated with new modes over time, but franchise veterans are bound to be disappointed and newcomers are better off waiting until then.
    • 75 Metascore
    • 80 Critic Score
    Manifold Garden builds a compelling, meditative world, and easily stands on its own merit as a highly recommended first person puzzle. It is short but sweet, as they say, and paced excellently. Jumping off into the abyss, and thinking about how to solve the next puzzle will never fail to reward - it makes one feel clever and always fits within the framework of rules which were previously set.
    • 66 Metascore
    • 50 Critic Score
    While deserving accolades for trying something different and having two separate campaigns, ultimately they both end up feeling repetitive. Melee-focused combat is a fun idea, but there are too many problems and glitches. Though there are different classes, the combat is too repetitive and too much of the same thing to be fun for long. Something new was tried here, and that's commendable - it just did not hit the mark.
    • 75 Metascore
    • 80 Critic Score
    Sam & Max Save the World is notable for starting Telltale's reign over episodic games that lasted for nearly a decade. Upon a revisit, it's easy to understand why. The writing oozes in charm and wit, and solving some of the trickier puzzles requires quite a bit of detective-work. While a few quality-of-life upgrades introduced in later Telltale Games would have been appreciated, the visual enhancements are still welcome. Hopefully, Skunkape Games remasters the other two seasons of Sam & Max, as well, because this is a case that deserves to be revisited for years to come.
    • 68 Metascore
    • 70 Critic Score
    Croteam has yet to surpass its first two Serious Sam games, with Serious Sam 4 basically being one more entry; one that is great fun, but far from an evolution of the series. The flaws are aplenty, although they are rarely very serious (pun not intended), making this fourthquel more disappointing than bad - because, make no mistake, this is very good. Sure, it's not the best Serious Sam game… but still a Serious Sam game. Fans of serious action will understand.
    • 63 Metascore
    • 50 Critic Score
    PositronX feels as if stuck in that awkward game development phase where the title is ready… but also isn't. In other words, it feels as if it wasn't sufficiently tested in order to make sure that, apart from being a working product, it's also a fun product. As a whole, a pretty average rogue-lite FPS.
    • 84 Metascore
    • 90 Critic Score
    Yakuza: Like a Dragon is the most invigorating, wholesome and downright fun entry in the series since Yakuza 0. The turn-based combat, while slightly rough around the edges, manages to impress. The new protagonist Ichiban is a delightful addition to the lore. The only reason Yakuza fans won't adore Like a Dragon is if they despise turn-based combat. Even then, it's well worth giving a shot for the beautifully written story and fresh take on the Yakuza formula. Ichiban Kasuga is the hero this world needs right now.
    • tbd Metascore
    • 70 Critic Score
    While the gameplay can be a little bit slow in Wintermoor Tactics Club, the battles are amazing and the story is very intriguing. It is a small, charming little tale that is very enjoyable and has obviously had a lot of work put into it. This title is recommendable to anyone that enjoys strategy table-top games like Dungeons & Dragons. It is wonderful when played on-the-go.
    • 75 Metascore
    • 50 Critic Score
    Shiren the Wanderer: The Tower of Fortune and the Dice of Fate does an incredible job at showing where the roguelike genre started. Fans of this series and its 'all or nothing' gameplay will adore this port and all its new content. However, players new to this genre or this series will find very little good here. There has been no effort to reach out to a wider audience or bring this game forward to a level of modern quality. Although it is still the Shiren the Wanderer that fans know and love, it is more than obvious that this is a game stuck in time.
    • 71 Metascore
    • 90 Critic Score
    Tired of the latest shooter trends in the video game industry, or simply tired from your real-life troubles, and just want to kill hundreds of aliens, monsters, and demons to relax? Serious Sam Collection is the solution, to all your trigger-happy needs. This bundle, which includes all mainline games released so far (bar one), and with all additional content thrown in as well, is one of the best deals in the world of first-person shooters, and an excellent pick for any retro-loving owner of the Nintendo Switch.
    • 70 Metascore
    • 70 Critic Score
    Peril on Gorgon is a welcome addition to an already great game, that provides some solid, seven/eight hour-long adventuring for anyone wishing to dive back into some silly space jaunts. A meaty main story filled with gut-wrenching moral choices, fits very snugly into the already developed world. The most fun to be had however, as with the main experience, are the side quests. Getting to know Gorgon's bizarre inhabitants really develops the world, and every personality encourages missions to be completed to their fullest. A great start to hopefully a lot of DLC to come.
    • tbd Metascore
    • 80 Critic Score
    The Touryst is a great mini-adventure that has a diverse set of puzzles to complete, packed in with charm and style. The minimalistic approach ensures the player doesn't get too distracted by anything else and the fetch quest style of missions ensures that full exploration of the small environments is put to full use. There are moments where some background music would be welcome, even if the design choice was to make it more 'atmospheric' to not have it. Visually, The Touryst looks crisp and bright, and those with HDMI 2.1 Televisions and an Xbox Series X will enjoy a buttery smooth 4K at 120fps. Those looking for a relaxing and fun 5 hour puzzle-adventure should look no further.
    • 83 Metascore
    • 70 Critic Score
    Any Gears of War fan should definitely take Gears 5 for a spin if they really want to test the power of their new hardware but may feel somewhat let down by the campaign mode if they are huge fans of the initial trilogy.
    • 79 Metascore
    • 90 Critic Score
    Dirt 5 is possibly the best Codemasters game to ever be released and can stand on par with its simulation focussed sibling Dirt Rally 2.0. A visual and auditory treat, this game defines the end of the racing games on the PlayStation 4 and it's done so with a flair befitting of the Dirt franchise. This is a must have racer!
    • 77 Metascore
    • 70 Critic Score
    Do Not Feed the Monkeys is a testament to the capacity of independent developers to create something unique that makes major league, triple-A products feel trite by comparison. However, while being a paid voyeur turns out to be quite entertaining, this title is not without its flaws, with the most serious one being that, although something that was supposed to have a high replay value, it actually becomes increasingly less enjoyable the more you play. Nevertheless, do get it if intrigued by its original concept. The fun will last for two-to-three play-throughs, but it's definitely worth it.
    • 58 Metascore
    • 40 Critic Score
    Although Drink More Glurp is colourful, creative, and funny at times, it's just not that fun. A competitive player may find joy in replaying challenges over and over, but with mediocre rewards, frustrating level design, and no online modes, Drink More Glurp just doesn't make it to the finish line. Charm and silliness aside, this is a party game that does not bring the party.
    • 56 Metascore
    • 50 Critic Score
    As a whole, Five Dates is an interesting experience that can be addictive when it comes to experimenting with all of the available answers, even though this can be very time consuming. However, issues such as plot devices, not very understanding dates and its undeniable heteronormative ways give Five Dates much to improve on, especially when considering a sequel, which is not totally discouraged.
    • 78 Metascore
    • 80 Critic Score
    A hugely satisfying and wondrous adventure.
    • 68 Metascore
    • 70 Critic Score
    Terror Squid may not have much content, but what is there still manages to impress and terrify. The unique, personality-filled take on shmup gameplay truly can't be found anywhere else, despite the minimal variety. Players who enjoy chasing high scores through quick, replayable experiences will find a lot of value in the title. However, those looking for more to do should swim on to less dangerous waters.
    • tbd Metascore
    • 60 Critic Score
    While West of Dead makes only a fleeting pass at innovation, it is still enjoyable for a time and does a great job of nailing a sense of personality that will resonate with fans of the good ol' Western. It's only avid rogue-like players, though, that will find much here to keep themselves invested. The repetition in the core gameplay quickly saps it of its charm, in turn requiring a concerted effort to see this title through to the bitter end.
    • 79 Metascore
    • 90 Critic Score
    Going in it seemed like this was just going to be Sniper Elite 3 again but Sniper Elite 4 blows that game out of the water. It's such a complete package and one that feels so at home in portable mode that the absolute quality shining off this port easily puts it at the top of the war games available on the platform. Further highlighting developer Rebellion's fantastic work on the Nintendo Switch platform. Opening up the series to a completely new group of gamers who will hopefully love the brutal sniping action they have so sumptuously crafted. Don't sleep on this game.
    • 72 Metascore
    • 60 Critic Score
    Part culmination of old-school classics, part a simplistic form of them all, Shantae: Risky's Revenge is not exactly the best title in WayForward's, otherwise charming, line of platformers. If a fan of Shantae do check it out, but you won't miss much by skipping it, and simply trying any other instalment - 2002 original included.
    • 89 Metascore
    • 90 Critic Score
    Devil May Cry 5 Special Edition is arguably the game Capcom should have always released. While the original was a powerhouse in every sense of the word, its pristine quality simply meant any imperfections were all the more noticeable. Vergil's return rounds out an already tight cast of characters playable with some of the most in-depth combat in the franchise. Turbo mode picks up the pace to challenge a player's physical and mental reflexes on every level. Legendary Dark Knight pushes the power of the PlayStation 5 by rendering large swarms of enemies on-screen, all for the player to kill. Devil May Cry 5 was already one of Capcom's best titles in years, and this Special Edition only elevates it.
    • 73 Metascore
    • 60 Critic Score
    Although dull platforming and a forgettable script hold it back, button-mashing action that feel fresh with each level, characters and bosses that would fit in any cartoon's Halloween special and a world that is filled with collectables to find and creepy things to see, proves that Pumpkin Jack has the foundation built for what could be an awesome Halloween franchise.

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