Cultist Simulator: Initiate Edition Image
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Mixed or average reviews - based on 11 Critic Reviews What's this?

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  • Summary: Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories. Perhaps you're looking for knowledge, or power, or beauty, or revenge.Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories. Perhaps you're looking for knowledge, or power, or beauty, or revenge. Perhaps you just want the colours beneath the skin of the world.

    In this roguelike narrative card game, what you find may transform you forever. Every choice you make, from moment to moment, doesn't just advance the narrative -- it also shapes it.
    Become a scholar of the unseen arts. Search your dreams for sanity-twisting rituals. Craft tools and summon spirits. Indoctrinate innocents. Seize your place as the herald of a new age.
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Score distribution:
  1. Positive: 1 out of 11
  2. Negative: 2 out of 11
  1. GamePro Germany
    Feb 11, 2021
    82
    The frustration factor is a bit too pronounced due to the really stressful survival character.
  2. Feb 2, 2021
    70
    Small text aside, Cultist Simulator is a real merry-go-round of emotions, mixing horror, joy, repulsion and much more. It’ll take a couple of playthroughs for it to really get its tentacles into you, but when it does, you won’t want it to let to go.
  3. Feb 2, 2021
    70
    Cultist Simulator: Initiate Edition is by no means a terrible game. It's just one that lends itself to a lot of trial and error coupled with a lot of dying. It's a story-driven card game with a Lovecraftian backdrop that will please the occult/horror fiction fan, assuming you have the patience to preserve. In this day and age of instant gratification, the long wait to finally figure out how to succeed in this game might be too long for most.
  4. Feb 4, 2021
    70
    Do I like Cultist Simulator: Initiate Edition? Or do I like the idea of it? It’s hard to tell, but one thing’s for sure — I’m going to be playing this one for a very long time. The writing is superb, the atmosphere is spooky, and the gameplay is unlike anything I’ve experienced before. Although I understand the design choice of making players learn competency through experimentation and that it was done well here, I cannot say it’s going to be fun for everyone. I’ve barely scratched the surface with Cultist Simulator: Initiate Edition and I’m certainly not very good at it, but I can’t stop thinking about it. Cultist Simulator: Initiate Edition beckons, and I feel compelled to continue.
  5. Mar 10, 2021
    70
    Even with the added “help” features that Initiate Edition introduces, Cultist Simulator demands a willingness to fumble around in the dark–not only to see the best of what the game has to offer, but even just to come to grips with its basic fundamentals. If you’ve got the time and patience to meet its demands, Cultist Simulator can be a fascinating game, but an overcommitment to being deliberately obtuse robs the game of impact in what should be its strongest moments.
  6. Feb 2, 2021
    60
    I find its depth and focus on exploration and letting players find their own way fascinating and the many stories contained within demanded my attention. I’m glad I finally had a chance to check it out in any form and if that sounds up your alley, there’s a game in here worthy of your time. I have a much harder time recommending that you play it on the Switch, though, and would only recommend checking out Switch version if you don’t have any other way to play it. You simply have to put up with far too much to get to all the good contained within.
  7. Feb 8, 2021
    35
    I’m sure Cultist Simulator makes perfect sense to the people who created it, but they don’t seem particularly interested in letting anyone else in – it’s an intensely insular experience that almost demands someone track down a wiki to find a way in, and there’s little incentive to invest that much time and effort on a title that gives newcomers nothing but an indifferent shrug.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 1 out of 2
  1. Mar 5, 2022
    7
    "I can’t exactly recommend Cultist Simulator to everyone. It does next to nothing to help you play the game, but at the same time therein lies"I can’t exactly recommend Cultist Simulator to everyone. It does next to nothing to help you play the game, but at the same time therein lies the appeal. The more you play of the game, the more you learn. Gradually things come together piece by piece, and it is immensely satisfying when something clicks and you are able to progress further. The story is charming and you get a real sense of how the character’s lives are playing out. If you can handle the stress of having to work everything out, and also juggling many different tasks at once, then this game may well be for you. If not, then there’s a good chance it’ll just end up frustrating and confusing. "

    https://theeliteinstitute.net/2021/06/02/cultist-simulator/
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  2. Nov 16, 2021
    2
    Cultist Simulator is a dense and overwrought video game. It’s also very addictive. This is an unfortunate combo. It’s a card-game basedCultist Simulator is a dense and overwrought video game. It’s also very addictive. This is an unfortunate combo. It’s a card-game based adventure into the occult, set up to tantalise you with glimpses into a splendidly dark game world. But the work required to progress into this Lovercraftian horror story is so bafflingly contrived, it comes at the cost of any initial appeal.

    Let’s begin with the most egregious decision of the bunch - the lack of fathomable guidance. Imagine trying to play poker for the first time with no rulebook. Now imagine being asked to do so whilst spinning plates. And finally, because the Switch version of the game conceals half of the playing area at all times, cover one eye. That’s the general vibe of Cultist Simulator's approach to onboarding.

    Not knowing what to do isn’t fun. But the mechanics themselves are the puzzle, right? That’s certainly the intention – and it could be great, if handled better. Unfortunately, the mechanics are designed according to an internal logic the player is not privy to. The process of deciphering where you can put cards to make things happen is a painful playing experience. If a card doesn’t work? Tough. If it does? Great... but what’s the use, if you’re not sure why? The time it takes to figure this stuff out isn't a reasonable ask. It’s a game that needs a Wikipedia to comprehend. And that’s if you’ve lucked into asking the right question.

    In hindsight, I persisted with Cultist Simulator for way too long. I struggled to the peak of the game’s metaphysical plane, which was a preposterously convoluted process. But after learning so much, and coming so far, the game’s final puzzle is an abject disaster that disregards all you’ve learned the aspects and strengths of the cards, replacing that hard-won knowledge with a cheap: “oh, you just need a hard-to-find object.” The effect was like having the game put out its hand in congratulations, and then pull it away before the shake.

    With such ungenerous design decisions, too many obscure mechanics and subsystems, and a stultifying lack of empathy in getting players into the game, Cultist Simulator collapses under its own weight. My tip? Don’t play it. I’m certain it makes sense to its maker, and to a persistent and saintly-patient hardcore. But it's an egregiously ungenerous game that's just not worth the trouble.
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