Cubed3's Scores

  • Games
For 4,092 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Dragon Quest IX: Sentinels of the Starry Skies
Lowest review score: 0 The Letter
Score distribution:
4092 game reviews
    • 60 Metascore
    • 50 Critic Score
    As a longtime series fan that is desperate for Dead or Alive to get back on the right track again, it brings no joy to be criticising this disappointing re-release. Dead or Alive 6: Last Round is a game that struggles to justify its existence by including barely any of the previously released DLC by default, missing features from the original title, adding very little in the way of appealing new content, and lacking in crossplay and rollback netcode. DOA is a brilliant fighting series that deserves way better than this, and DOA6LR is still a solid entry, but it is impossible to ignore the missteps taken with this edition.
    • 81 Metascore
    • 80 Critic Score
    WWE 2K26 is the third mainline WWE game on a Nintendo platform in nine years. 2K has been building on a foundation of the core game for many years, now, and the year-by-year refinements are paying off. Handheld gamers will be eating well knowing that they can continue their Universe progress on the go. For those who haven’t played a WWE game for a while, this will feel amazing given the plethora of modes, which can feel intimidating and overwhelming at times, but having that many content options is not a weakness but a strength to the longevity of WWE 2K26. Those who buy WWE annually may not feel enough of a big leap from year to year, but given Nintendo Switch owners have been largely starved of the franchise, then this shouldn’t be the case at all.
    • 87 Metascore
    • 100 Critic Score
    With flawless pacing and poignant voice acting, paired with a captivating story full of intrigue, The Drifter goes above and beyond all expectations. The novel twin-stick control scheme makes playing with a controller surprisingly comfortable, a first for a point-and-click adventure game, while purists can still enjoy mouse mode using the Nintendo Switch 2 Joy-Con. The art is beautiful and stylish, the music appropriately brooding; The Drifter might be the most polished and expertly crafted adventure game of all time.
    • 67 Metascore
    • 70 Critic Score
    Repetition of enemy design and dungeon levels at a certain plot point make Crystar tough to endure. However, the way tears are used in terms of story and equipment is highly inventive. The macabre narration is sensitively handled, with the depiction of depression expressed exceptionally well. Desiring the sisters to be reunited is a constant theme, but even that has several twists, and finishing Rei's journey causes its own bittersweet feelings. Post-game content includes fighting previous bosses again, but replay value is high as the tale is so engaging.
    • 86 Metascore
    • 80 Critic Score
    While Devil Hunter Edition may not match the suite of technical features and bonus modes from the Special Edition, players will still find that this is an exceptional port of a great game that is unbelievably hard to put down. Vergil is here, and he is still the most important addition. Devil May Cry 5 is widely regarded as one of the best games Capcom released during its redemption arc, which kicked off with Resident Evil 7, and for good reason. It's jam-packed with polished action, thrills, and some of the most refined and ridiculous 3D combat ever designed.
    • 85 Metascore
    • 80 Critic Score
    If the good old days of PS2-era JRPGs are still being pined for, Xenoblade Chronicles will satisfy that craving and then some. There aren’t many games of this substance still being produced today, and there is no excuse to not give it a chance with Definitive Edition’s Switch 2 update. While it is disappointing that the 60fps target slips up in heavier situations, the vast majority of the time it delivers a smooth performance that greatly enhances the experience, and the 4K resolution upgrade brings out the best of this beautiful world. The addition of the Ether Jet positively serves to streamline slower parts of exploration and comes especially welcome for handheld questing.
    • 78 Metascore
    • 90 Critic Score
    Make no mistake, The Adventures of Elliot: The Millennium Tales is a beautiful game top to bottom. Combat is phenomenally varied, fluid and rewarding, alongside customisable perks and buffs for Elliot’s extensive arsenal of weapons. The world map is impressive to an extent, but there is a bit too much repetition across the various time periods, including having the same enemies. Nonetheless, puzzles, exploration and the wealth of combat options make this a must play for action RPG fans, and should certainly scratch the itch for those looking for a combination of HD-2D and old-school top-down Zelda games.
    • tbd Metascore
    • 30 Critic Score
    Toll Booth Simulator starts with an…interesting premise and every now and then hints at the sort of addictive routine that makes such games so enjoyable - but it quickly loses focus, burying its most promising ideas beneath a mountain of puddle-deep mechanics that aren’t even particularly entertaining. It’s a repetitive grind wrapped in an experience that feels unfinished and unpolished. Some players may appreciate the sheer variety on offer and enjoy the process of paying a large debt dollar by dollar. Just like in real life. Gee, thanks game.
    • 90 Metascore
    • 80 Critic Score
    Marvel's Spider-Man 2 doesn't get everything right, but, much like the Spider-Men themselves, it puts its best foot forward and tries to be what the world wants it to be. Its enhancements to gameplay distinguish it from what came before it, and even if its story stumbles around, seeing characters like Miles Morales and Venom fully integrated into its universe has an undeniable allure that makes up for some of its faults. Insomniac Games has done it again, and with some further fine tuning, their next game is sure to be another crowd pleaser.
    • 88 Metascore
    • 100 Critic Score
    The Stanley Parable: Ultra Deluxe is an absolute masterpiece of interactive storytelling that uses the medium of video games to interrogate the very nature of player agency and narrative design. By expanding upon the brilliance of the original release with an equally sharp, deeply philosophical layer of new content, this package achieves a level of creative brilliance that is secondary to none. It runs flawlessly on the Nintendo Switch hardware, delivering a beautifully polished, profoundly funny, and conceptually unmissable adventure that represents the absolute pinnacle of meta-fictional design.
    • 78 Metascore
    • 90 Critic Score
    Ember Lab has delivered an adventure that stands tall among the finest experiences available on Switch 2, shaped with care, overflowing with atmosphere and strengthened by a world that rewards curiosity at every turn. The blend of exploration, challenge and heartfelt storytelling creates something that lingers long after the credits roll, and the technical performance ensures that nothing distracts from the journey’s emotional pull. This is a standout release for the system, confidently crafted and easy to recommend to anyone seeking a rich, absorbing and beautifully realised action adventure.
    • tbd Metascore
    • 60 Critic Score
    Cities: Skylines – Race Day offers a more layered, involved, and on the whole fun experience than most of the game’s expansions, and it’s always nice to see old games still being supported. That support does come at a cost, and the price tag attached to this expansion might have felt a bit lighter if it had launched with a little more polish. Diehard fans of the city builder will love this DLC, and newcomers will start their cities off with a few new layers of depth and mechanics that feel natural and make cities pop with more life.
    • 90 Metascore
    • 100 Critic Score
    Forza Horizon 6 is an absolute tour-de-force that represents the definitive pinnacle of the open-world racing genre. By combining a breathtakingly beautiful, incredibly rewarding realisation of Japan with peerless handling mechanics and spectacular audio design, Playground Games has crafted a driving adventure that is secondary to none. It handles its massive scope with a level of polish and artistic mastery that is rarely seen in modern game development, delivering an addictive, joyful, and deeply immersive package that sets a magnificent new benchmark for the industry at large.
    • 75 Metascore
    • 70 Critic Score
    A respectful and intelligently designed modernisation that surpasses the original in almost every measure, The 7th Guest Remake has better puzzles, better storytelling and better audio-visuals, especially when it comes to the vastly improved live-action scenes. The fact that it began its life as a VR game is evident in the annoying way some puzzles control, but in reality, the only big flaw here is that this otherwise fine puzzler lacks the strange, uncanny charm of the older title. A superior piece of software overall, but a less distinctive experience.
    • tbd Metascore
    • 70 Critic Score
    Switching between Patrick and SpongeBob, combined with the game’s smooth, polished playability, easily makes Titans of the Tide’s best features stand out. This is a breezy and enjoyable 3D platformer that will please fans of the cartoon and even fans of 3D platformers in general. It looks great and feels great, but there is no mistaking that it's a surprisingly light package that leaves users wanting.
    • 87 Metascore
    • 80 Critic Score
    Resident Evil 7 was the revitalisation the franchise needed, with everything suggesting that it may still be one of the best survival horror games in the series thanks to its first-person perspective that brings a sense of dread unlike anything felt before. Played in Switch 2’s handheld format, too, it is a whole other kind of nightmare that becomes the definitive horror pick for the system.
    • tbd Metascore
    • 60 Critic Score
    Even stripped of its explicit content, Sinisistar 2 remains an engaging dark fantasy adventure filled with memorable environments, satisfying combat, and an atmosphere few indies manage to achieve. Its unique doujin charm and willingness to embrace grotesque horror and erotica help it stand out, but all these are held back by extremely limited progression systems, simple gameplay mechanics, weak rewards, and a very short duration. Sinisistar 2’s cardinal sin is that it never quite develops its full potential.
    • 80 Metascore
    • 90 Critic Score
    Tales of Arise is a righteous action RPG and stands tall as one of the best Tales entries yet. While some story beats are a bit tired and cheesy, it has a lot of heart and unbelievably dazzling visuals. After a while, it's easy to overlook the tropey writing and dialogue because the world is immersive and the combat feels great, even at 30fps. Any game with fishing in it can't be all bad, but Arise is already so superb that non-fishing fans will still delight in it.
    • 76 Metascore
    • 80 Critic Score
    eFootball Kick-Off! is a reminder that football games do not need to be overloaded with features to be enjoyable. When the fundamentals are strong and the design is focused, the result can be just as compelling as any big‑budget alternative. With this release, Konami has successfully tapped into its roots, giving Switch 2 players a superb reason to hit the pitch. It is a confident and enjoyable revival of Konami’s classic football philosophy, built around tight controls, smooth animation, and a generous range of modes that suit both newcomers and long‑time fans. The limited licences and occasional commentary hiccups do little to diminish the strength of the on‑pitch action, and the absence of pay-to-win microtransactions makes the overall package even more appealing. This is a focused and highly entertaining football game that understands exactly what it wants to be and delivers it with clarity.
    • 78 Metascore
    • 90 Critic Score
    Dragon Ball: Sparking! Zero on Switch 2 is once again a great testament as to the reliability of porting on Nintendo’s system. While some compromises have been made with frame rate and aspects of the visual presentation, the majority of the rest of the experience stands up strongly alongside the other consoles. Sparking! Zero is no doubt the premiere Dragon Ball experience for fans who want to fight it out with a huge roster of characters in some of the series’ most iconic match-ups. While this is more of a DB simulator than a straight-up fighter, the simple pick-up-and-play beginnings mask what is actually a surprisingly deep brawler. The lack of a traditional story mode for purists of the series will hurt some, but the what-if aspect of the campaign is a true delight and does a good job in renewing interest in once again going through the well-worn adventure.
    • 87 Metascore
    • 70 Critic Score
    Final Fantasy VII Rebirth is one of the best-looking games the game industry has ever produced. It's not even that it's realistic. The art does a lot of the heavy lifting in creating beautiful and atmospheric scenes. The core gameplay is rock solid and hard to put down when it’s allowed to shine, but it’s dragged down by a bloated narrative that takes five hours to tell ten minutes’ worth of story. As a long-time fan who grew up playing Final Fantasy VII back in 1997, Rebirth can be frustrating to experience because, amidst all the trite and misguided creative liberties, Final Fantasy VII is in there somewhere, screaming to break out. At the very least, players will get a lot of bang for their buck because the sheer density of content is so ridiculous that there's enough here for two games.
    • 84 Metascore
    • 70 Critic Score
    Ultimately, the Xbox Series X performs nearly identically to the base PlayStation 5. Both consoles share very similar AMD hardware architectures, and the graphical differences are nigh imperceptible to the naked eye. The fidelity mode runs at 30 fps, which is perfect for screenshots and frameable frames, but there is no denying that fluidity makes Rebirth feel better to play. There are two performance options on Xbox Series X: 60fps “Smooth” and 60fps “Sharp”. Both looked and felt almost the same. There was almost no reason for it at all.
    • 89 Metascore
    • 100 Critic Score
    Schrödinger's Call is a beautifully tragic portrayal of acceptance, human nature, and the end of the world. This is told in a unique way that combines words and visuals in a distinct visual novel style. It is a very ambitious task that Acrobatic Chirimenjako has taken on, which could have made it feel inaccessible to a wider player base. However, the choice of a visual art style with a familiar mood to classic gothic literature and melancholic fables makes it feel both familiar and fresh. This is an experience fans of literature and gaming should enjoy at least once, maybe even twice, as the story has so many layers that are unlikely to be fully unravelled during a first playthrough.
    • 59 Metascore
    • 50 Critic Score
    Starbites needed more time in the oven. Apart from the numerous technical and graphical shortcomings on the Nintendo Switch version, the writing could use some redrafting and editing to punch up the pacing. The RPG gameplay is on the simplistic side and rarely challenging to the point it becomes boring, but it's serviceable for younger gamers who crave a mecha JRPG fix.
    • 80 Metascore
    • 70 Critic Score
    Yoshi and the Mysterious Book's pages are bursting with life and creativity. Every stage contains completely original characters and gameplay ideas that ensure a unique experience from beginning to end, and it is impossible to deny the utterly delightful visual style and adorableness of Yoshi and his animations. It is just unfortunate that, although this is a great recommendation for younger gamers, the low stakes and lack of challenging platforming feel like core elements that are difficult to ignore the absence of.
    • tbd Metascore
    • 40 Critic Score
    It is so easy to want to fall in love with Kamikaze Empire. It has some truly interesting ideas, such as dying being an optimal strategy, and intriguing challenges that change how one interacts with stages. However, the base gameplay is repetitive and lacks refinement. To make matters worse, the visuals are uninspired and the audio is dull. This makes it difficult for anyone but hardcore gamers to progress past the halfway point of the brief story mode. Unless craving a punishing challenge, it’s best to look elsewhere.
    • 77 Metascore
    • 50 Critic Score
    The expectations were so high, but fundamentally, Crimson Desert is a beautifully boring mess. If there is no other intention than exploration and looking at the pretty rocks, this will satisfy in spades. However, for anybody easily frustrated by frankly ridiculous controls, busywork, and a main character giving less conversation than a mute Hylian, it is probably worth a miss.
    • 61 Metascore
    • 70 Critic Score
    Is Bubsy finally great? Not really, but he is finally enjoyable. Bubsy 4D can look a bit ostentatious, most of the jokes fall flat, and it has an absurdly short run time, but this is the best the Bubster has ever been. Most people have never taken Bubsy seriously, but maybe they should, as 4D proves there’s real potential in the character if it just had a bit more of that X-factor.
    • 90 Metascore
    • 100 Critic Score
    While Mina the Hollower might not play like the games it's clearly inspired by, Yacht Club Games has instead taken bits and pieces from all of its inspiration and combined it with its years of experience on Shovel Knight to create a masterpiece. The demo may not have sold the game's full potential, but the final product surpasses expectations. Going for a full 100% run is a ton of fun, and it’s taking all sorts of strength to not go back and play another full game.
    • 74 Metascore
    • 70 Critic Score
    Shadows of Adam comes close to being great. It is hampered by its excessive influences from Final Fantasy VI and requires its own voice to convey a more original and profound story. The combat system is also too restrictive due to the small party size and lack of customisation for most of the game. All the elements are present for an incredible RPG: the art, music, and a fun, easy-to-pick-up battle system. It just needs more of an X-factor and a bit of fearlessness from the developers.

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