CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
-
39% higher than the average critic
-
9% same as the average critic
-
52% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Dreams | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
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Positive: 1,731 out of 3535
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Mixed: 1,478 out of 3535
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Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
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- Critic Score
After a hundred hours spent with RE6 I’m still hungry for more. While others complain that Resident Evil reached the gutter, I’m in love with the Mercenaries mode and superb combat system that lets you create unbelievable encounters. [06/2016, p.59]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
One of the best platformers is now more accessible (but even the lowest difficulty setting can be frustrating) and introduces a new area and two new useful skills. The Definitive Edition is a great opportunity to catch up if you haven’t played this amazing game (and you really should!), but also a good reason to revisit Nibel. [06/2016, p.59]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
From the very first seconds of the introductory cut-scene, from the very first notes of the soundtrack HLD sucked me into its masterfully crafted world, alternately engaging me with its intensity and soothing my nerves. Hyper Light Drifter is an instant classic. [06/2016, p.58]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
I do not mind simplicity as long as there’s something valuable underneath it. Samorost 3 can only offer great visuals and for me that is not enough. [06/2016, p.57]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
Avalanche pulled out the big guns – the Star Wars license. Along with new characters and Play Sets came many additions and cool new features in the Toy Box mode. [06/2016, p.56]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
Creating your own robots is cool, but pointless due to their terrible AI. Why invest a fortune in upgrades if your dumb metal buddy will probably get stuck on a first rock he encounters? [06/2016, p.55]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
What completely spoils the game is its absolutely disastrous driving model. You’re not driving in Bus Simulator 16, you’re sliding unable to get the feel of the vehicles’ weight and dimensions. It’s a chore, not a pleasure. [06/2016, p.55]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
I’m happy that Outer Rim not only introduces new content but also refreshes the game as a whole, making it much more enjoyable. Still no dedicated servers though. [06/2016, p.54]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
Epistory is a one-trick pony (you interact with the environment by typing in corresponding words) so it becomes repetitive, but it has a pleasant fairy tale atmosphere. [06/2016, p.53]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
I was disappointed to see the return of the old, a bit obscure user interface and the biggest pain in the neck – the inability to attack diagonally in close combat. I was also once more let down by the story which is awkward at times and ends too abruptly. [06/2016, p.52]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
Insomniac Games did not just remake this classic platformer. They boldly bombarded it with ideas and then rebuilt it pixel by pixel using methods unknown 13 years ago. The result is magnificent. [06/2016, p.50]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
It’s not just the best game set in Warhammer 40,000 universe we’ve seen in years, but also the best modern space strategy. I need to warn you though – it is brutally difficult. [06/2016, p.48]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
The way the story branches out depending on your choices is really impressive, but experimenting with it becomes repetitive after a while due to scarcity of levels and too easy (but otherwise enjoyable) combat. [06/2016, p.47]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
It’s a competent game but it won’t show you any tricks you haven’t seen in the genre. [06/2016, p.46]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
An illegitimate child of Binding of Isaac and Nuclear Throne – a wonderfully animated twin-stick shooter with randomly generated world, vast choice of weapons and pixel graphics. It’s a shame it didn’t inherit Isaac’s atmosphere and Nuclear Throne’s pace. [06/2016, p.44]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
The game’s cardinal sin is that it painfully limits your creativity. Instead of inventing deadly contraptions you mostly recreate those designed by the developers, so you can meet the level completion requirements. [06/2016, p.43]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
After 23 years Day of the Tentacle is still so much more than a curious archeological find. It’s an important chapter of genre’s constitution, still reminding us how point’n’clicks should be done. [06/2016, p.42]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
Living up to such legacy seemed impossible but Beamdog understands Baldur’s Gate and created a game true to the original. Unfortunately along with the party you need to gather a band of patches, because bugs are crawling all over the place. [06/2016, p.40]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
Everything about Dark Souls III is great, but it fails to push the series forward. Bloodborne and both previous Souls squash it in terms of ambition. DkS3 is like a compilation album by your favorite band – you enjoy listening to it because you love these songs despite having heard them so many times before, but there’s no room for even a tiniest surprise. [06/2016, p.34]- CD-Action
Posted Jun 29, 2016 -
- Critic Score
A hundredth sequel to Harvest Moon delivers what you expect from it – a chance to experience a simple yet happy farm life. [05/2016, p.75]- CD-Action
Posted May 31, 2016 -
- Critic Score
You can spend an hour with Mighty Micros and have a pretty good time, but then you will uninstall it without a second thought. [05/2016, p.75]- CD-Action
Posted May 31, 2016 -
- Critic Score
It’s a shame that because of the limited processing power Hyrule Warriors lost much of its visual attractiveness and fluidity, but other than that it’s one of the best games in the series. [05/2016, p.75]- CD-Action
Posted May 31, 2016 -
- Critic Score
Despite simple rules Clash Royale has enough ingredients to stay enjoyable for a long time. [05/2016, p.74]- CD-Action
Posted May 31, 2016 -
- Critic Score
Those of you who played Bravely Default should also play Bravely Second, though you might be disappointed, because in my private opinion the previous game was better. [05/2016, p.74]- CD-Action
Posted May 31, 2016 -
- Critic Score
Screencheat is primarily a party game and as such works well, because the idea behind it is cool, but if you prefer to play alone, look elsewhere. [05/2016, p.73]- CD-Action
Posted May 30, 2016 -
- Critic Score
An intelligent, brilliantly designed platformer that tells a story worth following and does it so creatively that you never know what to expect next. [05/2016, p.72]- CD-Action
Posted May 30, 2016 -
- Critic Score
The Guest is average in every aspect and you will forget about it in an hour. [05/2016, p.71]- CD-Action
Posted May 30, 2016 -
- Critic Score
The most important thing in Sky Fortress is the jet pack which makes moving around, replaying the campaign and liberating regions a new, even more enjoyable experience. But if you’ve already done everything there was to do in JC3, the DLC will be too short for you, as the story it offers lasts for a mere hour. [05/2016, p.71]- CD-Action
Posted May 30, 2016 -
- Critic Score
It could really use some improvements introduced in more recent instalments of the series and it does not look good, but if you get hooked on its addictive character development, you can spend hundreds (!) of hours with Disgaea PC. [05/2016, p.70]- CD-Action
Posted May 30, 2016 -
- Critic Score
This might be the most suggestive vision of hell I’ve ever seen in a game, both repulsive and entrancing. [05/2016, p.69]- CD-Action
Posted May 30, 2016 -
- Critic Score
A wonderful game utilizing fighters, mechanics and modes that had been cleverly developed for almost a decade. [05/2016, p.69]- CD-Action
Posted May 30, 2016 -
- Critic Score
The developers contrasted disturbing scenes with simple, idyllic pixel art, creating an intriguing mix of a horror story and a fable. [05/2016, p.68]- CD-Action
Posted May 30, 2016 -
- Critic Score
The worst thing about Into the Stars is overwhelming boredom that makes you look for something more interesting on the ceiling. You’ll have much more fun playing FTL once again or hunting pirates in Elite Dangerous. [05/2016, p.67]- CD-Action
Posted May 30, 2016 -
- Critic Score
I’m glad the developers decided to introduce some substantial changes, especially that improvements were made where they were really needed. Controls are much more intuitive and the whole grappling system was redesigned. If you’re looking for a realistic fighting game, pick up UFC 2. [05/2016, p.66]- CD-Action
Posted May 30, 2016 -
- Critic Score
Humans are worse than zombies. Humans are worse than zombies. Humans are worse than zombies. Humans are worse than zombies. More of the same in every aspect. [05/2016, p.65]- CD-Action
Posted May 30, 2016 -
- Critic Score
ChaosTower’s rule are simple – you get some building materials with which you have to raise a tower of required height, and then you defend it. Sounds promising, but because the developers did not put enough thought into said building materials, most levels can be completed by repeating one simple trick, and due to imprecise controls it’s almost impossible to make the elements fit each other closely. [05/2016, p.65]- CD-Action
Posted May 30, 2016 -
- Critic Score
No Pineapple Left Behind works really well as a satire, but as a game is too shallow and gets boring pretty fast. [05/2016, p.64]- CD-Action
Posted May 30, 2016 -
- Critic Score
Sometimes it manages to tickle the pleasure center of the brain, but these moments are like grains of sand in the desert of low budget mediocrity. [05/2016, p.63]- CD-Action
Posted May 30, 2016 -
- Critic Score
Irrespective of the platform, Kholat is a game full of extremities. Awesome aspect of navigating the area is squandered by invisible corridors resulting from main character’s restricted mobility. Powerful horror scenes are wasted in a story that’s just an empty shell. On a technical side I was disappointed that the game runs in 30 fps and sometimes noticeably stutters. [05/2016, p.63]- CD-Action
Posted May 30, 2016 -
- Critic Score
This tactical game about dwarves exploring an alien planet will not forgive any mistakes and will boss you around, but is completely fair in its ruthlessness. It’s a shame that brilliant setting was wasted by writers and the game itself becomes monotonous after a while. [05/2016, p.62]- CD-Action
Posted May 30, 2016 -
- Critic Score
One component of the original Twilight Princess refused to be transferred into HD. It is, unfortunately, the most important one – the game’s distinct atmosphere, that vanished almost completely. [05/2016, p.61]- CD-Action
Posted May 30, 2016 -
- Critic Score
Trigger Happy Havoc is an unsettling journey, an absorbing moral dilemma and a brilliant, tangled criminal story. [05/2016, p.60]- CD-Action
Posted May 30, 2016 -
- Critic Score
The ultimate edition of the best fighting game currently available. [05/2016, p.59]- CD-Action
Posted May 30, 2016 -
- Critic Score
Doomsday is not as good as previous Deponias – not as funny (but still funny enough), considerably easier and heavier on mindless minigames. [05/2016, p.58]- CD-Action
Posted May 30, 2016 -
- Critic Score
Dozens of hours of hacking and slashing done so well and so addictive that you could swear it’s Blizzard’s game. [05/2016, p.56]- CD-Action
Posted May 30, 2016 -
- Critic Score
There is so much wrong with FNaF World that there’s just one thing I can commend – the fact that Cawthon had enough decency not to charge people for this rubbish. [05/2016, p.55]- CD-Action
Posted May 30, 2016 -
- Critic Score
I expect more from Wadjet Eye, because they understand what made classic point’n’clicks great and their every game was a diamond that would rival Beneath a Steel Sky and Broken Sword in the 90s. In comparison Shardlight is... well... just a good game, a diamond in the rough. [05/2016, p.54]- CD-Action
Posted May 30, 2016 -
- Critic Score
Four good multiplayer maps and a great castle for the constantly awesome zombie mode. [05/2016, p.53]- CD-Action
Posted May 30, 2016 -
- Critic Score
The PC version of NfS is the prettiest of them all, but it is the same game with all its flaws, including horrible AI that sucks all satisfaction out of races (even if you stop completely, your rivals will wait for you) and scarce content that leaves you with nothing to do after around 12 hours. [05/2016, p.53]- CD-Action
Posted May 30, 2016 -
- Critic Score
A digital board game in a purest form, with interesting, deep rules and nice art style. What bothered me was that it was not always immediately clear what happened during opponents’ rounds and I often spent more time analyzing their past movements than planning mine. [05/2016, p.52]- CD-Action
Posted May 30, 2016 -
- Critic Score
Hitman’s less gifted cousin has a lot of flaws that I need to point out, like a poor story that I didn’t care about, stupid AI painfully reminding that you’re playing a game, and dated visuals. Surprisingly, despite all that I do not regret playing Alekhine’s Gun, because its mechanics are solid and eleven locations are varied and well-designed. [05/2016, p.50]- CD-Action
Posted May 30, 2016 -
- Critic Score
Hitman returns to form he presented in brilliant Blood Money, but upon arrival it’s a demo waiting to be expanded with free episodic content. Fortunately the available mission in Paris takes place in a huge area (much bigger than the largest maps from previous instalments) and can be completed in many different ways, so I enjoyed replaying it over and over again. [05/2016, p.48]- CD-Action
Posted May 30, 2016 -
- Critic Score
A fusion of Gunpoint with Hotline Miami that casts you as the Grim Reaper and tasks you with clearing out dens of undead criminals. [05/2016, p.47]- CD-Action
Posted May 30, 2016 -
- Critic Score
It’s one of the most beautiful MMO games and it offers a really cool combat system, but as a whole it is simply boring and most of the time I spent with it I was considering going back to ArcheAge. [05/2016, p.46]- CD-Action
Posted May 30, 2016 -
- Critic Score
Gears of War: Ultimate Edition is a great game, but only on Xbox One. The PC edition is troublesome beyond belief. I had to face failing Windows Store download, abysmal performance (so much for the Full HD, not to mention 4K...) and lots of different technical issues ranging from missing textures to game quitting unexpectedly. [05/2016, p.45]- CD-Action
Posted May 30, 2016 -
- Critic Score
If Lovecraft and Poe could play The Last Door, they would be delighted by its remarkable atmosphere. [05/2016, p.44]- CD-Action
Posted May 30, 2016 -
- Critic Score
Despite the top-down view DarkMaus stays too close to Dark Souls and it’s obvious that the developer is not interested in telling stories, but I’m still really impressed by what he managed to achieve on his own. [05/2016, p.43]- CD-Action
Posted May 30, 2016 -
- Critic Score
An experienced traveler will deal with the campaign in 2 hours tops, but gathering experience in a series of adventures in a randomly generated world is the most enjoyable thing here. The moments of triumph and fear that you will experience along the way are reasons enough to give this game a chance despite its many (but not severe) technical issues. [05/2016, p.42]- CD-Action
Posted May 30, 2016 -
- Critic Score
Quantum Break is a bad movie, but a really good game. It did not convince me with its poor (and poorly told) story and characters that I did not care about at all, but as a shooter it is really enjoyable and creative. [05/2016, p.38]- CD-Action
Posted May 30, 2016 -
- Critic Score
It took The Division a lot of time to reach our computers and consoles, but it was worth waiting for. We have already spent about 200 hours with it collectively and we’re not planning on abandoning it, because it is, simply put, outstanding and shows amazing potential for the future. [05/2016, p.30]- CD-Action
Posted May 30, 2016 -
- Critic Score
A perfect dungeon crawler for everyone – for those who want to spend a couple of hours building the optimal party and don’t care for elaborate story (Classic Mode), for those who prefer predefined characters with distinct dialogue lines (Story Mode), for those who expect to die in the first encounter with two yellow hedgehogs (Expert Mode), and for those who don’t want any trouble at all (Picnic Mode). [04/2016, p.63]- CD-Action
Posted May 1, 2016 -
- Critic Score
It’s not every day that you encounter such brilliance. You won’t find a better game about running to the right and shooting everything that comes from beyond the screen. [04/2016, p.63]- CD-Action
Posted May 1, 2016 -
- Critic Score
Due to continental drift North America moves away from Europe at the rate of about an inch per year, which means the continents are much livelier than the story of Trails of Cold Steel. [04/2016, p.62]- CD-Action
Posted May 1, 2016 -
- Critic Score
At first glance The Legend of Legacy offers everything a jRPG should offer, but its really complex and interesting combat system was watered down with tedious running around and leveling up to be able to progress. [04/2016, p.62]- CD-Action
Posted May 1, 2016 -
- Critic Score
After having played ATS for over a dozen hours I put it aside and returned to Euro Truck Simulator 2. Right now ATS is just a foundation for a game and it will take a couple of DLCs to fill it properly with content. [04/2016, p.60]- CD-Action
Posted May 1, 2016 -
- Critic Score
As a stealth game Chronicles crosses the thin line between acceptable simplifications and ridiculousness (the AI is awful), its visuals are bland to the point of being tiring and the story is stupid even for an Assassin’s Creed game. Workers of the world, just stay at home and... you know... do something else maybe. [04/2016, p.58]- CD-Action
Posted May 1, 2016 -
- Critic Score
Layers of Fear can send shivers down your spine, but it lacks a good story and moderation. It looks like developers could not decide which favourite horror motifs to use, so they used all of them and although the game started really well, after two hours I was already tired by the throng of predictable clichés and jump scares. [04/2016, p.57]- CD-Action
Posted May 1, 2016 -
- Critic Score
I really have no idea why I should be playing this ugly, unbalanced game when there are so many good online shooters out there. [04/2016, p.56]- CD-Action
Posted May 1, 2016 -
- Critic Score
Superhot makes everything you do look unbelievably stylish, but offers so little content that three hours with the game was enough for me. It needs more varied enemies, a broader arsenal, larger stages. I believe Superhot’s innovative mechanics can be squeezed for more and I’m looking forward to a sequel. [04/2016, p.54]- CD-Action
Posted May 1, 2016 -
- Critic Score
Snowfall introduces more new features than After Dark did, but I wish it had avoided some silliness (I based the economy of my subarctic city mostly on agriculture). [04/2016, p.53]- CD-Action
Posted May 1, 2016 -
- Critic Score
It’s a shame that it’s not a remake or a reboot (that this charming game deserves), but just a straightforward port with unattractively upscaled 480p visuals, poor controller support, primitive physics and flat out horrible companion AI. [04/2016, p.52]- CD-Action
Posted May 1, 2016 -
- Critic Score
UNS4 will delight the fans of the series (i.e. with tons of playable characters that come with unique techniques) and leave everyone else wandering what the hell is going on. However everyone will admit that the scope of some fights is astonishing. [04/2016, p.51]- CD-Action
Posted May 1, 2016 -
- Critic Score
Firewatch is hands down the best, the most engaging first person walker I have ever played. Something doesn’t let me rate it higher though, and I guess it’s my common sense. [04/2016, p.50]- CD-Action
Posted May 1, 2016 -
- Critic Score
A shallow game that should be played on a mobile device, not in front of the TV. I actually had some fun with it, as I was amused by its broadly defined ineptitude. [04/2016, p.49]- CD-Action
Posted May 1, 2016 -
- Critic Score
A simple PC port of a good gamebook adaptation released originally on mobile devices. Both parts can be completed in few hours but they reveal their depth on the third playthrough. [04/2016, p.49]- CD-Action
Posted May 1, 2016 -
- Critic Score
A mediocre twin-stick shooter that tries to be funny and fails. [04/2016, p.48]- CD-Action
Posted May 1, 2016 -
- Critic Score
Formula developed by Traveller’s Tales got old like 10 games ago and it’s hard not see Avengers as yet another sign of studio’s creative stagnation. [04/2016, p.46]- CD-Action
Posted May 1, 2016 -
- Critic Score
Offers more of what worked well in Pillars and provides a satisfying ending to the adventure. [04/2016, p.44]- CD-Action
Posted May 1, 2016 -
- Critic Score
Chronicle Saviours offers more content than any other shmup and is enjoyable for both hardcore fans and newcomers alike. [04/2016, p.43]- CD-Action
Posted May 1, 2016 -
- Critic Score
Qasir Al-Wasat’s shallow story wastes the potential of the oriental setting and the stealth mechanics are very basic. [04/2016, p.42]- CD-Action
Posted May 1, 2016 -
- Critic Score
For those who are searching for something different, something really bonkers. [04/2016, p.41]- CD-Action
Posted May 1, 2016 -
- Critic Score
Very simple and repetitive, not much more than a game jam experiment. [04/2016, p.41]- CD-Action
Posted May 1, 2016 -
- Critic Score
The Horus Heresy refreshes the formula decently but not overly bravely. The biggest problem was that when I played it its servers resembled a ghost town from a western movie and it was nearly impossible to find anyone to play with. [04/2016, p.40]- CD-Action
Posted Apr 29, 2016 -
- Critic Score
I feel sorry for Garden Warfare 2. It’s a great game (right now the best utilizing Frostbite 3 engine) that probably will be dismissed contemptuously by those too “adult” to shoot corn kernels at zombies. [04/2016, p.38]- CD-Action
Posted Apr 29, 2016 -
- Critic Score
Everything that I didn’t like about SFIV is gone, leaving a deep yet easy to grasp, spectacular game. [04/2016, p.34]- CD-Action
Posted Apr 29, 2016 -
- Critic Score
The setting used to disguise the Far Cry we’ve already seen is fresh and wonderful, it’s easy to sink into this wild, beautiful, majestic world. Primal was put together skillfully, it’s not an outstanding game, but it’s so enjoyable that I devoured it hour after hour with an appetite of a cave bear. [04/2016, p.28]- CD-Action
Posted Apr 29, 2016 -
- Critic Score
Looks good, sounds good and has some cool ideas, especially in the field of level design. [03/2016, p.73]- CD-Action
Posted Mar 30, 2016 -
- CD-Action
Posted Mar 30, 2016 -
- Critic Score
I was fed up with Steel Empire after 15 minutes. The game is too easy, weapons lack punch, action sequences are anemic. [03/2016, p.73]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
Candy Crush Jelly Saga will not replace a balanced gaming diet. [03/2016, p.73]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
Provides a couple hours of genuine fun but if you have a portable device capable of running anything more complex than Pokémon Red/Blue, there’s no real reason to play Pocket Mortys. [03/2016, p.72]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
Decent both in terms of gameplay and production values. If only it was more varied in later stages and didn’t insist so strongly on selling you unlimited saving. [03/2016, p.72]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
A runner with a twist – instead of controlling the surfer, you control the waves. [03/2016, p.72]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
If you regard the 90s and first two Fallout games as ancient history, Underrail is not for you, because without the anesthetic power of nostalgia it might be completely indigestible. [03/2016, p.71]- CD-Action
Posted Mar 30, 2016 -
- CD-Action
Posted Mar 30, 2016 -
- CD-Action
Posted Mar 30, 2016 -
- Critic Score
Hands down the finest version of the best Tomb Raider game. [03/2016, p.68]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
Instead of building on ACC: China’s formula, Climax Studios delivered more of the same, just more annoying. [03/2016, p.66]- CD-Action
Posted Mar 30, 2016