CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
-
39% higher than the average critic
-
9% same as the average critic
-
52% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Dreams | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
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Positive: 1,731 out of 3535
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Mixed: 1,478 out of 3535
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Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
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- Critic Score
It’s pretty clear that Dragon Quest VI was developed by people who made Chrono Trigger, and even if it’s not as good as the classic, it still is one of the best jRPGs. I recommend it with all my heart. [10/2015, p.77]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Avernum 2 guarantees dozens of hours of fun for all aficionados of old school RPGs. [10/2015, p.77]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
A must-have for all Tactics Ogre and Final Fantasy Tactics fans. Not because it’s as good, but for its price it emulates them surprisingly well. [10/2015, p.77]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
The recipe for the Warriors games almost hasn’t changed for years. And that’s perfectly fine. [10/2015, p.76]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
All would be fine if not for the necessity to collect stars to unlock stages. At first it’s not a problem, but later you’re forced to replay missions or pay to avoid it. [10/2015, p.76]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
This mobile MOBA won me over with two aspects: substantial damage inflicted by characters and strong emphasis on tactical approach. [10/2015, p.76]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
I just have one doubt regarding the iOS version of This War of Mine. Depressing struggle of civilians for survival is not a great fit for a mobile game that you’re gonna play in little chunks while commuting. [10/2015, p.75]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
One of the best mobile turn-based strategies. [10/2015, p.75]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
A “Mini Man” developed by the studio that gave us 10 Mega Man games – do you need a better recommendation? [10/2015, p.75]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Accessible difficulty level, varied enemies, colorful stages and 3DS port developed by legendary M2. [10/2015, p.75]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
The game is simple and gets boring fast, but I return to it often for a couple of minutes of fun. [10/2015, p.75]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Intrusive microtransactions make Angry Birds 2 a game for either rich or patient. Without paying it’s almost impossible to play for an hour straight. [10/2015, p.74]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
FNaF4 differs from the previous games and that’s good. I had a bit more fun with it but it’s still based on jump scares and that’s the least refined technique of scaring. [10/2015, p.73]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
AI posed a challenge in the first couple of battles only (until I memorized the maps) and I was unable to prove myself in multiplayer because there was no one to play against. [10/2015, p.72]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Zach Barth (the author of Infinifactory) is back and again creativity – both the developer’s and yours – plays first fiddle. [10/2015, p.71]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
The biggest flaw of this very enjoyable platformer is that it’s too short. [10/2015, p.71]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
The collection lacks some important games but still is a treat made with love and thoughtfulness. [10/2015, p.70]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
After ten years Legend of Kay returns with higher resolution, new character models, sharper textures and all the flaws that caused us to forget Kay while we still remember Jak & Daxter, Sly and Ratchet & Clank. [10/2015, p.69]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Good fighting game poorly ported to PC and suffering from botched netcode. [10/2015, p.69]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
With every upgrade I felt more and more like the king of the underworld. [10/2015, p.68]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Good exploration game should have a fascinating world and an above average storytelling – or at least one of these elements. Submerged has the direction right but doesn’t push far enough with it. [10/2015, p.67]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
First encounter with Enki is quite thrilling, but the game ends after half an hour. You can start over with some elements (like item placement) randomly generated, but this randomness is just not random enough. [10/2015, p.67]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
I honestly don’t know who was the intended target group for Sorcerer King. There’s almost nothing fresh in this game to attract those who avoided 4X strategies and the genre’s veterans will snarl with disgust and return to much more complex Age of Wonders III. [10/2015, p.66]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
If I hadn’t known that Kyn was developed mostly by two people, I wouldn’t have suspected it. It’s hard not to appreciate the surprisingly high quality of their work but on the other hand the project overwhelmed them in some respects. [10/2015, p.64]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Should I dash forward or jump backwards risking getting hit? How do I deplete his defense meter so he doesn’t work out my attack patterns? How do I hit him during a super attack to maximize the damage? You will ask yourself such questions a lot while playing Yatagarasu – and that’s what makes fighting game great. [10/2015, p.63]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Two guys decided to mix spaghetti westerns with hip hop. It had no right to work, but despite simplicity and primitive visuals Luckslinger is pretty damn good. [10/2015, p.63]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
For every “this game is stupid, I’m not playing it ever again” there was “OK, just one more time”. [10/2015, p.62]- CD-Action
Posted Oct 17, 2015 -
- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Deadline is worse than its predecessor in every aspect and finally it wore mi down with its insubordinate camera and terrible interface. [10/2015, p.61]- CD-Action
Posted Oct 17, 2015 -
- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Its mobile origins are too obvious and it’s too easy, but I give Abandoned benefit of a doubt as it’s just the first chapter of a larger story. [10/2015, p.59]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
King’s Quest might look quite modern, but it hasn’t forgotten its glorious heritage. [10/2015, p.58]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
A nameless ronin sets his foot in a seaside town of Amihama, where he immediately gets entangled in the conflict between nationalistic rebels and pro-British shogunate. What happens next? Whatever you want to happen, because WotS4 gives you such freedom of choice that every adventure lasting two hours can be different. [10/2015, p.56]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Road to Gehenna is extremely hard from the very beginning and therefore was meant for those who already have The Talos Principle down to a science. [10/2015, p.56]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Ultimate Edition is worth playing not only out of sentiment or respect for this Black Sabbath of cover based shooters. It’s worth playing because it’s still a damn fine game and it looks great again. [10/2015, p.54]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Portal is still the champion of the genre, but Q.U.B.E. does a very good job at providing interesting, varied and increasingly challenging puzzles. [10/2015, p.53]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Usually I’m not into artsy little indie games, but I was ready to fall in love with Feist. Unfortunately it didn’t want to love me back. Its difficulty level turned tension that I welcomed in the beginning of the adventure into frustration that prevented me from enjoying this beautiful, atmospheric game as much as I hoped to. [10/2015, p.53]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
This is the most advanced and maybe even the best edition of World of Tanks. This is how the PC version should look. [10/2015, p.52]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Everybody’s Gone to the Rapture claims to be something more than a game, but that claim is completely groundless. [10/2015, p.50]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Kojima finally found the reasonable balance between gameplay and storytelling. The Phantom Pain is a game like no other and I would love to find a way to experience it for the first time again. [10/2015, p.44]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
The only unquestionably valuable new feature in comparison to the previous Dr. Mario is the online mode. [09/2015, p.69]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
You’ll need just 10-15 minutes to complete 10 free levels, and that is fortunate. [09/2015, p.69]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
The story bored me before the actual game even started and then I was forced to explore uninspired, ugly interiors and kill wacky monsters in fights that take forever. [09/2015, p.69]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Uninteresting, shallow story paired with a combat system that was supposed to be tactical but really isn’t. [09/2015, p.69]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
If you’re really hungry for a metroidvania but you expect something more than “some indie jam stuff” go for a much better Axiom Verge. [09/2015, p.69]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
The only thing that distinguishes this game from other endless runners is Sonic. [09/2015, p.68]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Worth 15 minutes of your time (that’s how short it is) if you enjoy grotesque. [09/2015, p.68]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Especially at the beginning Don’t Starve is ruthlessly addictive and the only thing that saves you from starving to death while plying it is the fact that it also ruthlessly devours device’s battery. [09/2015, p.68]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Taking part in this virtual play was fun, but the story lacks pace (apart from the ending), the visuals are far from stunning and the game could use voice acting. [09/2015, p.67]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Even if it’s not Daedalic’s greatest work, Anna’s Quest is still a strong entry in their catalogue. [09/2015, p.67]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Discordianism is weird but Ossuary is even weirder (but also engaging, unsettling and decently written). [09/2015, p.66]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Despite simple, even primitive puzzles The Silent Age’s gameplay is frustratingly slow and main character’s speed of a bug crawling through tar does not help. [09/2015, p.65]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
For such a modest, simple game, developed as a student project and given out for free, it’s surprisingly enjoyable, but let’s be honest – if you play Curse of Mermos, you won’t remember it three months later. [09/2015, p.65]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
If you’re not arguing with your friends over whether Naruto would beat Goku and you’re not praying for the fourth season of “Jojo’s Bizarre Adventure” there’s absolutely no reason for you to care about this really weak fighting game. [09/2015, p.63]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Cosmophony sits somewhere between rhythm games and Tempest, but instead of enemies you have to fight steeply rising difficulty level which becomes tiring in the third stage (out of just five) and absurd in the fourth. What was a bigger problem for me though was that instead of testing your skill and sense of rhythm Cosmophony makes you memorize the obstacles’ placement – it’s the only way to avoid them at breakneck speed. [09/2015, p.63]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Not only Codemasters finally managed to release the game in the first half of the F1 season, and not when it ends, but the game itself has such a good driving model and is so fluent that it blows previous console editions out of the water. On the other hand, unfortunately, F1 2015’s content is very modest, with lack of a career mode being the biggest letdown. [09/2015, p.62]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Do you remember “Top Gear” episodes in which football matches were played using hatchbacks? The same idea is the cornerstone of Rocket League – one of those jewels that do not care for bells and whistles (though it does look great) and Kevin Spacey in the credits, instead focusing on squeezing every last drop of fun out of a simple concept. [09/2015, p.60]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
A great example of a game that’s based on simple mechanics but quickly unveils its depth and invites you to tackle problems your way. [09/2015, p.59]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
An enjoyable F2P fighting game that’s a bit scant in terms of content and reaches into your wallet as often as possible without crossing the border into the pay-to-win territory. [09/2015, p.58]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
It’s so beautiful, cute and charming that even the grimmest death metal fans will go ‘awwww’. If you want to introduce someone to the world of games this gem is hands down the best way to do that. [09/2015, p.57]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Playing Godzilla does not hurt. It probably does not cause diseases or wildfires. I just don’t know if that’s enough of a reason to recommend it. If you’re not the biggest Godzilla fan in the world, steer clear of it and be happy that not all games look like this. [09/2015, p.56]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
I really enjoy Lego games by Traveller’s Tales with their charm, humor and pop-cultural references. Minifigures Online however was created by Funcom and you can feel that the Norwegians just don’t understand why TT’s games appeal both to young and older gamers. What’s more, LMO is boring, rather ugly, full of bugs and dubious design choices. [09/2015, p.55]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Triskell Interactive tries to answer what would happen if Anno’s developers decided to go steampunk and do the next installment of their series in hand drawn 2D. The first impression of Lethis is good but the game unveils everything it has to offer too quickly and lacks variety. Still it’s a pretty successful debut that definitely stands out among other indie games. [09/2015, p.54]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Not only is this budget hack’n’slash a quality game, but it also introduces to the genre a small but refreshing novelty – the ability to jump over obstacles and bounce off walls to reach areas inaccessible to typical Diablo slayers. [09/2015, p.53]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
The grand finale turned out to be not that grand. In fact, it’s the weakest game of the whole trilogy and definitely not a worthy sequel to the great second episode. [09/2015, p.52]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Her Story met with extremely different reactions among our staff (from “this trivial babble makes no sense at all” to “the story captivated me and is still in my head”). [09/2015, p.49]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
It might look like a Gunpoint clone but instead of stealth you have to rely on your swordmanship in turn-based combat sequences. [09/2015, p.49]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Fascinating character design makes every fight a breathtaking spectacle. [09/2015, p.49]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Homesick can be visually dazzling and sounds great, but the elements that should really encourage players to explore its world – story and puzzles – are just not up to par. [09/2015, p.48]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Decent fun spoiled by poorly designed, frustrating controls and lack of depth. [09/2015, p.47]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
A game that tries to merge three genres but is too primitive and not varied enough to keep the player’s attention. [09/2015, p.47]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Please don’t just look at the score and “meh” Splatoon, because this online shooter is the best thing that happened to Wii U in a long time. It just needs some major updates, because on arrival it’s just 75% of The Game of the Year. [09/2015, p.46]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
If you already have the previous edition of PayDay 2 (especially the PC version), you might see the Crimewave Edition as a robbery in broad daylight. If you don’t – it’s the best “robber simulator” there is. [09/2015, p.45]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Team17 did not promise much with this so called “remaster” (higher resolutions, controller support, achievements and improved audio) but still failed to deliver. Menus are in 640 x 480 stretched to fit whatever screen you have, Full HD during matches causes everything to be smaller, not more detailed, the game can’t keep the promised 60 fps and netcode is laughable. [09/2015, p.44]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
The fact that the Photo Mode is one of the emphasized features tells everything about how necessary this remaster was and how much effort was put into it. Yes, the textures are sharper, the lighting is better, but the difference is not breathtaking, because the game was already stunningly beautiful before. It’s not how I imagined Kratos’ assault on PS4. So why such a high score? Five years later it’s still an exceptional game and I envy everyone who is to experience this grand adventure for the first time. [09/2015, p.43]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
DMC4SE does not improve the gameplay as much as DmC: Definitive Edition did, it does not offer the spectacle God of War is famous for, but I assure you that in no other game building combos is so much fun. [09/2015, p.42]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
A great game for those who enjoy a challenge. [08/2015, p.81]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A word game with a brilliant strategic twist. [08/2015, p.81]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A Temple Run clone (with some additions) that looks good, but got boring in an hour. [08/2015, p.81]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
An uncommon but well executed hybrid of a platformer and an RPG set in a post-apocalyptic world. [08/2015, p.81]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A creative take on the addictive “connect three blocks” formula. [08/2015, p.80]- CD-Action
Posted Jul 27, 2015 -
- CD-Action
Posted Jul 27, 2015 -
- Critic Score
An engaging card game with simple rules that offers a decent single player campaign and does not shove microtransactions down your throat. [08/2015, p.80]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A weird blend of Harvest Moons and Minecraft, executed so poorly that I can’t recommend it to anyone. [08/2015, p.79]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A great, addictive game that should please the fans of Animal Crossing, simple RPGs and Harvest Moon. [08/2015, p.79]- CD-Action
Posted Jul 27, 2015 -
- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Controversial? Maybe. Interesting? No. I nearly died of boredom. [08/2015, p.79]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Its charm fades away the moment you look past cute graphics and notice terribly imprecise and unnecessarily complicated controls. [08/2015, p.78]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A truly huge RPG with nice visuals, enjoyable combat system and a lot to do besides the main storyline. [08/2015, p.78]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
I didn’t expect this could happen, but Square finally released a mobile Final Fantasy game that is not a steaming pile of filth. [08/2015, p.78]- CD-Action
Posted Jul 27, 2015 -
- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Galactic Civilizations III lacks the magic of its outstanding predecessor. The developers promise that it’s just a beginning, that new content is on the way, but right now you’ll be better off playing Sid Meier’s Starships. [08/2015, p.77]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
It’s short and most of the time too easy, but still enjoyable as a snack between larger games. [08/2015, p.76]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A beautiful, well animated visual novel that fails at everything that could really make it stand out from the crowd. [08/2015, p.75]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
It’s a port of a mobile game so in terms of visuals and innovation it can’t be compared with roguelikes built specifically for PCs (e.g. Darkest Dungeon) but I love Pixel Dungeon for its simplicity and surprising depth underneath it. [08/2015, p.75]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
There’s absolutely nothing in Wander that could persuade me to revisit its servers. There’s no combat, no quests and experience points, no puzzles or any other challenges, no crafting. Just you and a totally dead world to explore aimlessly. [08/2015, p.74]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
It’s not a great exaggeration to compare Serpent in the Staglands to Pillars of Eternity (if you’re willing to turn a blind eye to numerous bugs, that is). [08/2015, p.73]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Not as fast paced and creative as LEGO games based on Marvel and DC universes. [08/2015, p.72]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
When the first shock of butchering helpless people passes it turns out that this forbidden fruit is nothing but a seed. I could point out that it’s a good thing that Hatred depicts murdering innocents as a boring, laborious, frustrating chore but after having played it I’m in no mood for jokes. [08/2015, p.70]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Lords of Xulima is ugly, some of its elements are too simplistic and the story is poor but you rarely find an RPG that tests you intellect to such a degree, making you count every coin you spend, thoroughly examine every piece of equipment, keep track of food supply, endlessly tackle puzzles, carefully manage characters’ stats, look for alternate routes and find out how to beat different monsters. [08/2015, p.69]- CD-Action
Posted Jul 27, 2015