CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
-
39% higher than the average critic
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9% same as the average critic
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52% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Dreams | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
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Positive: 1,731 out of 3535
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Mixed: 1,478 out of 3535
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Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
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- Critic Score
The algorithm that builds tracks based on songs is outstanding, but when its novelty wore off and I got bored of feeding it mp3s to see what happens, I returned to Audiosurf less and less frequently. [08/2015, p.68]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A poor, ugly PC port of a weak PSP game. [08/2015, p.67]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A very simple jRPG that answers the question what would happen if Tales series was done with even less money. [08/2015, p.67]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Kholat tries to be everything – a survival, a horror, a first person walker. It might have worked well if all those elements had been polished properly. [08/2015, p.66]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
An enjoyable tactical game in the vein of the new XCOM with a very unique strategy layer. [08/2015, p.64]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Westerado is no Red Dead Redemption but it is a very neat tribute to Western films. [08/2015, p.63]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Not only is Brawl boring and tedious, but a sudden difficulty spike almost made me smash the controller against the wall. [08/2015, p.63]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Avant-garde at its best. Not all elements of this hugely unique game merge perfectly, but I haven’t had so much fun with time travel since Chrono Trigger. [08/2015, p.62]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Gameplay mechanics are inventive and fresh, but the rest falls into the “retro game on a tight budget” category. [08/2015, p.61]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
An interesting idea reinforced with a really great story. [08/2015, p.61]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Windward’s greatest strength – it’s simplicity resembling Sid Meier’s Pirates! – becomes a weakness when you try to take the relationship with the game to the next level. [08/2015, p.60]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
I expected more new content from the third edition of Space Colony, but it’s still a good game that will keep tycoon fans happy with numerous possibilities of colony expansion, varied game modes and a decent campaign. [08/2015, p.59]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A charming, addictive game that’s easy to learn but hard to master and therefore appeals both to those who seek some simple fun and those who play games to set records and climb the leaderboards. [08/2015, p.58]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Lacks in every possible way and looks like an alpha version in need of two more years of development. [08/2015, p.57]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Dex really surprised me. Under its modest externals I found a decent, complex RPG game incorporating everything that makes cyberpunk an attractive setting. [08/2015, p.56]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
It can get tiring in long sessions and doesn’t offer enough content to become your new obsession, but works great in co-op and has one of the most interesting combat systems in the genre. [08/2015, p.54]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Toren’s gameplay is so shallow and poorly executed that makes it more of a pretentious movie than a proper game. [08/2015, p.53]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
The game is so amateurish that I’m not sure whether its few good moments were intentional or incidental. [08/2015, p.53]- CD-Action
Posted Jul 27, 2015 -
- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Rocksteady proved once again that they’re in a league of their own. Arkham Knight not only outclassed their two previous Batman games put together, but also turned the whole trilogy into a masterpiece. It’s not just a strong candidate for the Game of the Year title. It’s one of the best games of the decade. [08/2015, p.44]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Improved animation fluidity and collision detection made OlliOlli 2 a near-perfect arcade game. [07/2015, p.75]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
An unnecessary, amateurish attempt to bring endless runners to big platforms. [07/2015, p.75]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
Even despite its flaws (substandard bosses, grind, backtracking) it’s still Ys – the top shelf of action RPG’s. [07/2015, p.74]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
A game for kids that actually has a very valuable lesson to teach: if you want something, you have to work hard for it. [07/2015, p.73]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
The developers were so fixated on nostalgia that they failed to offer anything to modern gamers. [07/2015, p.72]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
Mario Party 10 stands out from the roster of great Wii U party games. [07/2015, p.71]- CD-Action
Posted Jul 4, 2015 -
- CD-Action
Posted Jul 4, 2015 -
- Critic Score
With backtracking done the way it should be done, properly balanced difficulty level and great level design Axiom Verge is the best love letter to Samus in years. [07/2015, p.70]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
Technobabylon proves that adventure games are the best genre to convey mature stories. [07/2015, p.68]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
Project Cars gave me some unforgettable moments and I can imagine it becoming an unrivaled game in the future, but right now it can’t match the titans of the genre in terms of content and there are a lot of bugs and glitches to iron out. [07/2015, p.66]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
There are some outstanding stealth games like Metal Gear Solid 2. There are some very good ones like Deus Ex: Human Revolution. There are some decent ones like the new Thief. There are some weak ones like The Dark. And then there’s Neon Struck. [07/2015, p.65]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
One of those indie games that in theory do everything right but lack a spark that make them memorable. [07/2015, p.65]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
For many reasons Block N Load can’t compete with Battlefield and Call of Duty, but I liked it for being something else than a dead serious shooter. [07/2015, p.64]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
Pathetic AI and loads of bugs and flaws drag down what was a promising game. [07/2015, p.63]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
Does not offer much so if you’ve seen one battle, you’ve seen them all. [07/2015, p.63]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
How did such an attractive subject turn out so boring? The tactical component is almost as basic as it gets and the studio management has the depth of a mobile game. [07/2015, p.62]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
Baseball simulation became even better but I still think it’s not the best sport to turn into a video game. There are just too many nuances – how you grip the bat, how your wrist works etc. – that are impossible to recreate. [07/2015, p.61]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
A good FTL clone, though you will not grow so attached to your car as you did to FTL characters. [07/2015, p.61]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
I just love it when humble games turn out to be little wonders full of passion. [07/2015, p.60]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
“I’ll just take a quick look at it”, I thought. “That’s a good one”, Invisible, Inc. thought and then stole 17 hours of my weekend. [07/2015, p.58]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
The only flaws I see in this game is that you can figure out AI patterns and there’s no online multiplayer. [07/2015, p.57]- CD-Action
Posted Jul 4, 2015 -
- CD-Action
Posted Jul 4, 2015 -
- Critic Score
It doesn’t look too good and cartoony visuals suggest shallow gameplay but it’s one of the best space sims and one of those indie gems that focus on creativity and playability rather than technical aspects. [07/2015, p.56]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
I can recommend Wizard Wars to all fans of original Magicka but if you’re looking for a MOBA that puts emphasis on tactics, you have to look elsewhere. [07/2015, p.55]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
It’s extremely good at scare jumps but the point is that scare jumps are an awfully primitive tool. [07/2015, p.54]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
A spin-off that lacks the scale of the main Halo games – you rarely fight alongside other Spartans and when you do they are usually passive and act as animated props. [07/2015, p.52]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
If you enjoy strategy games and on top of that have fond memories of Dungeon Keeper you should definitely buy Dungeons II. [07/2015, p.50]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
The visuals and the story are not inviting, but the puzzles are satisfying. [07/2015, p.49]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
MachineGames took a step back in terms of design. The Old Blood is basically the same game as before but more action oriented, not as varied in terms of pace and lacking distinct ideas and settings. [07/2015, p.48]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
This truly outstanding game raises the bar to new heights that will be extremely hard to reach for BioWare, Bethesda and any other developer. [07/2015, p.38]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
Even if you fight simultaneously on multiple fronts, the game drags on and wears you down with repetitiveness and tedium. [06/2015, p.77]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
A really simple but fun co-op action game resembling a team-based hack’n’slash. If you played one match you played them all. [06/2015, p.76]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
There’s a decent game in there somewhere, but it’s hard to notice it under all those bugs and shortcomings. [06/2015, p.75]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Yet another story about ordinary people turned into monsters by uniforms, but one of few games that manage to tell such a story really well. [06/2015, p.74]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
The developers found a proper balance between different gameplay elements, so both raiding other players’ castles and preparing an automated defense of your own stronghold are fun. [06/2015, p.73]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Dyscourse looks great on screenshots and seems like a complex gamebook, but in reality is not that beautiful and gameplay is very repetitive if you play over to see different outcomes. [06/2015, p.73]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
An interesting, challenging game that failed to make one final step towards true greatness. [06/2015, p.72]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
The idea behind Paperbound was not bad, but there’s just not enough content to keep you occupied for longer. [06/2015, p.71]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
A great idea turned into an irritating, ugly, unfriendly and shallow game. [06/2015, p.71]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
I first came across Republique when it was a one-button game on iPad. Now, after revisiting its “1984” inspired world in a remastered edition, I can assure you that the game also works great on PC. [06/2015, p.70]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
It’s a freaking masterpiece! Do yourself a favor and experience it if you haven’t done it yet. [06/2015, p.68]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
It’s the best MOBA since League of Legends, pure and simple. [06/2015, p.66]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Like all those Goat/Rock/Grass Simulators this nonsense is amusing for half an hour maybe. [06/2015, p.65]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
It could have been a fun game if it was developed by creative people with experience and money. [06/2015, p.64]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Fun and creative game that would work better on tablets. [06/2015, p.62]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Three interesting career paths provide many hours of fun. [06/2015, p.61]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
A good port, but just a port – there’s no new content here and the visuals haven’t changed since the original PC versions. [06/2015, p.61]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Sometimes someone comes up with an idea so brilliant that others wonder how they didn’t think of it earlier. Crypt of the NecroDancer – a rhythm-based roguelike – is an example of such brilliance. [06/2015, p.60]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Same old grind, same old lags, still no content promised to be delivered “just after the game’s release”. [06/2015, p.58]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
After having spent over 80 hours with Inquisition I was tired of it and Jaws of Hakkon did absolutely nothing to reignite the flame. [06/2015, p.57]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
I can’t imagine any AoW fan could ignore this meaty DLC. [06/2015, p.57]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Something more than just a homage to LucasArts classics. Broken Age built its own identity brick by brick, drawing inspiration from its ancestors, but not mindlessly. [06/2015, p.56]- CD-Action
Posted Jun 29, 2015 -
- CD-Action
Posted Jun 29, 2015 -
- Critic Score
It can be fun, but only in co-op mode. If you’re planning to play alone, there are much better ways to spend the money. [06/2015, p.55]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
It’s not a must-have game, even for Assassin’s Creed fans, but I had more fun with it than with Rogue. [06/2015, p.54]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Yet another studio that assumes that if their game achieved some success on mobile devices it’s good enough for PC. [06/2015, p.53]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
A typical game from Milestone’s production line. Improvements over the previous one are visible but never notable enough to call Ride a new experience. [06/2015, p.52]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Rockstar promised that the PC edition of GTA V would be the best way to experience this breathtaking game, and that’s exactly what it is. [06/2015, p.48]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
There’s a sort of optical illusions where something seems large, but when you get close, it becomes apparent that you’re dealing with a cleverly placed miniature. It’s the same thing with Ancient Labyrinth, a scanty, boring and dull DLC that dumbs the great gameplay of LotF down to pressing forward and killing everything that stands in your way. [05/2015, p.79]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
In terms of the story and exploration it’s still DmC, but look at the rebalanced combat and you’ll see the good old DMC. [05/2015, p.78]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
PSP origins of the game are obvious on every step of the way, exposed by ugly character models, low quality textures and small areas riddled with loading screens. I can only recommend it to a narrow group of most enthusiastic jRPG fans. [05/2015, p.77]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
The most annoying flaws of the original game are back: faulty collision detection, invisible walls, insane camera, short gameplay time and a predictable, cheesy ending. [05/2015, p.76]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
You won’t even notice that you’ve already spent dozens of hours with MH4U and you will understand why whole Japan is addicted to it. A strong candidate for the best 3DS game. [05/2015, p.75]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
2014 was not a very good year for Assassin’s Creed but if I had to choose the better game out of two released, I would point at Rogue. [05/2015, p.75]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
Long time ago, in a land far, far away lived Belgians who had a cool idea for a game and a very talented lead artist, but not enough experience (and maybe also talent) to execute that idea properly. [05/2015, p.74]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
It’s hard not to be awed by the artistic direction of Tormentum (inspired by Giger’s work among others), but the game’s shallow writing consists of clichés and pretentious babble. [05/2015, p.73]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
It looks like a tasteful animated video for an hour long rock suite. And that’s what it actually is, because when I took my hands away from the keyboard, the mayfly was still flying forward and music lost nothing from its rhythm, tracks or instruments. [05/2015, p.73]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
Switch off voice recognition in the menu and you’re left with a run-of-the-mill budget game that doesn’t have much to offer. [05/2015, p.72]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
You’ll stay enamored by Deer God for two hours. Unfortunately the game takes five to complete and after the initial charm is gone it becomes repetitive as hell. What more, it creates space for an interesting story and fails to fill it. [05/2015, p.71]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
Gravity Ghost is definitely worth investing three hours it asks for. I guarantee it will move you. [05/2015, p.71]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
White Night looks good, sounds great but gameplay-wise it’s unfortunately unpolished. [05/2015, p.70]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
The best economic simulation game in years. Cities: Skylines does everything SimCity wanted to do and is one of the best ways to spend free time that I can think of. [05/2015, p.68]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
The most interesting premise of LA Cops – the fact that you control two policemen – is squandered by your buddy’s poor AI and the lack of co-op mode. Said AI is unpredictable in a bad way, so tactical planning is basically out of the picture unless you call hiding behind a corner with a shotgun and sending your partner as a bait a tactic. [05/2015, p.67]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
One of those little things that would work much better on a bus to work. It’s got simple mechanics, the turns are short and it can help you stretch out your brain. [05/2015, p.67]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
I kept wondering whether the developer first came up with a brawler and then added the whole card game dressing to avoid expanding the arcade component or was it the other way around. Whatever the case may be the game is unique, I’ll give it that, but it doesn’t mean it’s good. [05/2015, p.66]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
Oblitus was so close to being a really good game. It’s inspired by philosophy that stands behind Dark Souls’ design but strays from it in some key elements and having nothing to lean on in these aspects comes across as unpolished and not properly thought through. [5/2015, p.65]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
Pleasant exploration and interesting turn-based combat are unfortunately counterbalanced by too much backtracking, over-the-top number of fights and not very functional map. [05/2015, p.65]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
It’s the same game on PC and iOS, which explains its simplicity and low difficulty level. It just wasn’t designed to steal months of your life, but works great in short, relaxing sessions. [05/2015, p.64]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
A very good action game, but a weak Souls game – and even From Software and Sony were referring to Bloodborne as a Souls game. It’s got a solid basis – mixing Dark Souls’ it’s-gonna-be-hard-but-it’s-worth-the-pain character with faster pace – but it’s dragged down by some technical issues (e.g. loading times and framerate instability) and dubious gameplay design choices. [05/2015, p.60]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
It’s got some strong foundations but the execution begs for a mercy killing. [05/2015, p.59]- CD-Action
Posted Apr 30, 2015