CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
-
39% higher than the average critic
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9% same as the average critic
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52% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Dreams | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
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Positive: 1,731 out of 3535
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Mixed: 1,478 out of 3535
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Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
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- Critic Score
A surprisingly complex and enjoyable simulation of a correctional facility. [03/2016, p.64]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
SLRE can’t compete with the titans (i.e Forza Horizon 2) but it is doubtlessly the best rally game by Milestone. [03/2016, p.63]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
A well-written cyberpunk graphic adventure that tackles some weighty subjects. [03/2016, p.62]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
A tiny drop of satisfaction provided by a happy ending does not compensate for the frustration brought by earlier failures. [03/2016, p.61]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
The gameplay is still great, but Amplitude’s content is scarce and electronic soundtrack (half of which was composed in-house) is simply boring. [03/2016, p.61]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
A belated game following the band of other Korean MMOs vanishing on the horizon. [03/2016, p.58]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
The PS4 edition of WoT is the prettiest of all HD versions but upon arrival offers less vehicles than its siblings on PC, Xboxes and even mobile devices. [03/2016, p.57]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
It’s a shame that Attractio is so ugly and its story is so bland, because the puzzle are really well designed and their difficulty is properly balanced. [03/2016, p.57]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
An enjoyable parody of low budget sci-fi movies from the 50s. [03/2016, p.55]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
To truly succeed, a puzzle game needs to be innovative, like Portal or Antichamber. Unfortunately The Witness lacks that quality. [03/2016, p.54]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
I liked almost everything about this outstanding roguelike – the atmosphere, the wonderful visuals, the unbelievably exciting combat, the unforgettable narrator, the challenge it poses, the uncommon replay value. [03/2016, p.52]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
Brainseed Factory had a cool idea but failed utterly in terms of gameplay design. [03/2016, p.51]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
If you value interesting co-op Helldivers is worth checking out, but the developers should have used 10 months since the release of the original PS4 versions to improve the camera and tackle the repetitiveness. [03/2016, p.51]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
The console version of This War of Mine is solid but it does not offer enough new content to justify playing the game again if you’re already familiar with it. [03/2016, p.50]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
A charming and highly addictive game that can wear you down with its repetitiveness and unavoidable grind. [03/2016, p.49]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
A unique game for connoisseurs that still weep over Fallout’s fate. The Age of Decadence is minimalistic in terms of technology, but its depth in almost every gameplay aspect is astonishing. [03/2016, p.48]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
Although the story was built on some well know foundations, it’s gripping and promises a great experience. It’s a shame the ending is such a disappointment. [03/2016, p.46]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
I appreciate the addition of brand new research projects, more interesting enemies and much larger variety of environments, but I’m not sure I’ll muster enough enthusiasm to play XCOM 2 again. [03/2016, p.44]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
Resident Evil 0 was the weakest game in the series when it was originally released in 2002 and still is in 2016. [03/2016, p.43]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
The fact that someone turns “Adventure Time” into a 3D game proves alone that they simply do not understand the source material. And it’s not a good 3D game too. [03/2016, p.42]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
People who brought us HD editions of original Homeworlds now offer a good RTS with an engaging but rather short (9 hours) story. [03/2016, p.40]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
When Unravel did not annoy me with its poor level design and shortcomings related to gameplay mechanics, it was really enjoyable. [03/2016, p.38]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
All Dragon’s Dogma’s drawbacks (i.e. repetitive quests, occasional boring backtracking, poor checkpoint system) become irrelevant when you focus on what this game does well (i.e. truly impressive combat), because it does it better than any other action RPG. [03/2016, p.36]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
The new large area is just a beginning. The car was introduced really well and tweaking it is really rewarding, because all the modifications are meaningful. There are new weapons and enemies (real bosses at last!) and the expansion is well balanced in terms of character development. Lastly there’s a good, skillfully presented story and enough content for 20-25 hours. [03/2016, p.30]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
Image & Form once again proves that enjoyable basic mechanics are key to success. Shooting is so well executed in SteamWorld Heist that it kept me excited throughout the whole over a dozen hours long campaign. [02/2016, p.69]- CD-Action
Posted Mar 4, 2016 -
- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Despite recycling Paper Jam Bros. never looks like a half-hearted effort. [02/2016, p.69]- CD-Action
Posted Mar 4, 2016 -
- CD-Action
Posted Mar 4, 2016 -
- Critic Score
In terms of production values and gameplay Badland 2 is second to none. [02/2016, p.68]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Nothing more than a curiosity with moderately precise controls and steep hardware requirements (at least iPhone 5/ iPad 4). [02/2016, p.68]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Puzzle Quest’s simple mechanics work great along MtG’s tactical complexity. [02/2016, p.68]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Despite lackluster story, cumbersome touch controls and lack of distinctive characters, it’s not a bad game, because it has something that most modern Asian tactical RPG’s don’t – good level design. [02/2016, p.67]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Remember to remove your credit card information before launching Nintendo Badge Arcade, because the game might be free, but it will convince you to cough up money. [02/2016, p.67]- CD-Action
Posted Mar 4, 2016 -
- CD-Action
Posted Mar 4, 2016 -
- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Metro 2033: Wars is unfriendly and does a lot to discourage less determined players but if you can looks past its rough edges it will give you a lot of satisfaction. [02/2016, p.66]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Just like the tabletop original Mordheim is very difficult. It needs 12 tutorials to introduce you to its complex tactical and strategic layers. [02/2016, p.65]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Vlambeer’s game is difficult, repetitive and ugly but it doesn’t stop it from being unbelievably addictive. [02/2016, p.64]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
It seems someone forgot to develop a game before publishing it, because MTUS lacks content so desperately that it looks like a mini game from Mario Party. [02/2016, p.63]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
All those who can’t get over the fact that Nintendo forgot about F-Zero can now play a really decent indie substitute. The same goes for all of you who miss Wipeout. [02/2016, p.63]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
We got used to developers promising huge worlds to explore, but there’s no other game where the world is so overwhelmingly vast. I honestly don’t know how much time you have to invest in Xenoblade Chronicles X to see everything this game has to offer. [02/2016, p.60]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Lightning returns for the last time, as a PC port, and wow, Japanese do not understand computers at all. Not even mouse support!? [02/2016, p.59]- CD-Action
Posted Mar 4, 2016 -
- CD-Action
Posted Mar 4, 2016 -
- Critic Score
I’d prefer to get together with my real friends while Maxis recalls how to make The Sims engaging. [02/2016, p.58]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
A really enjoyable, relaxing game reminiscent of old Settlers. [02/2016, p.57]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Steel Ocean is a really solid game and I would have spent much more time with it in a universe devoid of World of Warships. [02/2016, p.56]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Fat Princess Adventures is cute and sometimes funny, but so shallow, repetitive and boring that I was fed up with it halfway through the 7-8 hour long campaign. [02/2016, p.55]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Dirt Rally goes back to Colin McRae Rally, relinquishing all that modern Ghymkana nonsense and returning to the simple elegance of old rally titles. It’s also a game that makes you earn your triumphs and therefore makes them much more precious. [02/2016, p.52]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
We’ve already seen every element of this game somewhere else and usually executed better. [02/2016, p.51]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Loot Hound might be good enough to occupy a kid for 2 or 3 hours, but more demanding gamers will quickly grow tired of it. [02/2016, p.51]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
GG&C is not original in any way but if you simply want to spend a pleasant couple of hours shooting people and burning zombies (preferably in co-op) while enjoying great hand-drawn visuals and unconstrained humor, it’s a really good pick. [02/2016, p.50]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Some insist that Souls’ and Bloodborne’s greatest quality is their sadistic difficulty. If so, The Old Hunters is hands down the best game by From Software. [02/2016, p.48]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
It’s a tiny masterpiece, a merciless, brilliant mockery targeted at gamers, developers and the whole video games business. [02/2016, p.47]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
One of those mean platformers that exist to poke a masochist’s pleasure center. Physics based gameplay often requires more luck than skill which can be annoying, but I’ve never had so much fun throwing my own head at things. [02/2016, p.47]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
It’s a shame that such an amazing game is trapped inside PS3 and therefore is condemned to frequent technical issues caused by the lack of power and will never gain the popularity it deserves. [02/2016, p.46]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
The expansion provides just enough improvements and new features to convince you to play through the campaign again. [02/2016, p.44]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
It’s a shame that the developers didn’t use the time gap between PS4 and PC versions to polish the latter. [02/2016, p.43]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
In every possible aspect Turok aged as gracefully as Donatella Versace and I honestly don’t see much sense in digging it out. [02/2016, p.43]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
It’s fun even if you’re not an avid speedway enthusiast. [02/2016, p.42]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
If you love interstellar travels, you’ve got nothing to mull over, because right now Elite Dangerous is the best space sim. [02/2016, p.36]- CD-Action
Posted Mar 4, 2016 -
- Critic Score
A really pretty game that gets boring after a couple of minutes. [01/2016, p.75]- CD-Action
Posted Feb 4, 2016 -
- CD-Action
Posted Feb 4, 2016 -
- CD-Action
Posted Feb 4, 2016 -
- Critic Score
A puzzle game so addictive that your family will have to break down the bathroom door to drag you out. [01/2016, p.75]- CD-Action
Posted Feb 4, 2016 -
- CD-Action
Posted Feb 4, 2016 -
- Critic Score
It looks great but the difficulty level rises so steeply that you either have to repeat missions and grind to get better gear or consider spending substantial amounts of money for power-ups. [01/2016, p.74]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
Snoopy’s Grand Adventure is not grand in any way. It’s a slightly amateurish, sluggish and rather boring platformer that might perhaps appeal to those kids who haven’t played better games yet. [01/2016, p.73]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
McMillen’s dungeon is really worth revisiting. Afterbirth does not introduce any spectacular changes but offers tons of new content. [01/2016, p.73]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
The story starts with a bang (during the Red Wedding) but fails to keep the momentum and ultimately comes nowhere near the breathtaking twists of the original. [01/2016, p.72]- CD-Action
Posted Feb 4, 2016 -
- CD-Action
Posted Feb 4, 2016 -
- CD-Action
Posted Feb 4, 2016 -
- Critic Score
It’s not fast enough for a Sonic game and imprecise controls can lead to frustration but for the most part Lost World emanates the raw, simple platforming fun rarely seen on PCs. [01/2016, p.70]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
The StarCraft II finale offers a decent but not breathtaking campaign and some tweaks to the multiplayer which now promotes quick, aggressive expansion. [01/2016, p.66]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
For me the most important feature of this remaster is the inclusion of the optional chronological mode. It makes the story a bit less flashy but way easier to comprehend. [01/2016, p.65]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
Redesigned interface and wealth of various small improvements make Football Manager 2016 much more accessible to newcomers without sacrificing even a bit of its astounding depth. [01/2016, p.64]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
They say you never get a second chance to make a first impression, but Wild Run introduced so many vital improvements that in my case it caused love at second sight. [01/2016, p.63]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
After a couple of hours spent with Fellowship of Evil I deleted my account on Steam, sold my PC, ran away into the woods and never came back. And when I came back I was still screaming. [01/2016, p.62]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
The Fall of Dungeon Guardians might look like a shameless copy of Legend of Grimrock but it turns out to be a solid, surprisingly innovative dungeon crawler with an interesting combat system. [01/2016, p.60]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
Adventure and simulation components of Coast Guard are bound by mortar of boredom and technical incompetence. [01/2016, p.59]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
There’s a kind of sincerity in Cibele that we rarely see in games and I would love to play a longer, more developed version. [01/2016, p.59]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
Hard West delivered exactly what I wanted – a dark atmosphere and a decent story with a twist. If only AI and the interface were more polished... [01/2016, p.58]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
Amazing story. Amazing experience. It’s amazing what games can become if we let them. Pathologic’s execution is very, very bad, but it is still one of the best games I have ever played. [01/2016, p.56]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
For its price The Deed is a surprisingly good game, but it’s ugly and its content is so scant that it doesn’t even last one whole evening. [01/2016, p.55]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
Bland story, repetitive quests and overall lack of depth made me feel like I was wasting my time. [01/2016, p.55]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
Instead of engaging interactions, great animations or wonderfully crafted characters The Beginner’s Guide offers empty, amateurish, uninteresting environments and a story about two immature game developers. [01/2016, p.54]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
Siege’s multiplayer mode with its hectic pace and unpredictability seems to have a huge e-sport potential but with random teammates is often unplayable. [01/2016, p.52]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
It boasts some great improvements over the previous game of the series, but does not evolve the formula in any significant way. It looks better and lets you glide in a wingsuit, but its scale is not surprising anymore. It lets you unleash wonderful chaos in unscripted skirmishes, but its story missions fail to enrich the experience. All the same it is my kind of game. I love playing with its systems, I appreciate the effort put into JC3 and I return to Medici from time to time for condensed doses of havoc. [01/2016, p.48]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
A perfect game for short sessions. It’s not deep enough to convince online shooters veterans, but it will definitely win over Star Wars fans. [01/2016, p.34]- CD-Action
Posted Feb 4, 2016 -
- Critic Score
Zip Lash is a polished game but not as inspired and surprising as New Super Mario Bros., Donkey Kong Country or Yoshi’s Woolly World. [13/2015, p.74]- CD-Action
Posted Jan 12, 2016 -
- Critic Score
Despite being a low budget game built with assets from A Link Between Worlds, Tri Force Heroes is a great Zelda designed for co-op. [13/2015, p.74]- CD-Action
Posted Jan 12, 2016 -
- Critic Score
In terms of gameplay it has nothing to offer apart from an enjoyable but primitive combat. [13/2015, p.74]- CD-Action
Posted Jan 12, 2016 -
- Critic Score
It looks and plays like a poor free game but you have to pay for it. [13/2015, p.73]- CD-Action
Posted Jan 12, 2016 -
- Critic Score
An old school roguelike enriched with some interesting twists. [13/2015, p.73]- CD-Action
Posted Jan 12, 2016 -
- Critic Score
Simplified Dead Space combined with stripped-down Doom 3 and some Deus Ex elements. [13/2015, p.73]- CD-Action
Posted Jan 12, 2016 -
- Critic Score
The game is so good that you need to control yourself around microtransactions to avoid a financial hangover. [13/2015, p.72]- CD-Action
Posted Jan 12, 2016 -
- Critic Score
Astonishing scale, great execution and vast, fresh contents. [13/2015, p.72]- CD-Action
Posted Jan 12, 2016 -
- Critic Score
Exactly what I was looking for – a bike racing game accessible to people who were overwhelmed by MotoGP or SBK series. [13/2015, p.71]- CD-Action
Posted Jan 12, 2016 -
- Critic Score
You shoot monsters with your shoes while falling at high speed. Why? Because video games, that’s why. [13/2015, p.71]- CD-Action
Posted Jan 12, 2016 -
- Critic Score
This is how the only true heir to the old Fallout games should have looked from day one! [13/2015, p.70]- CD-Action
Posted Jan 12, 2016