CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Dreams
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 65 Metascore
    • 80 Critic Score
    It’s the best runner I’ve ever played. Its only notable flaw are fps drops on some levels. [03/2017, p.69]
    • CD-Action
    • 69 Metascore
    • 85 Critic Score
    A huge, lively space bazaar is overwhelming at first, but you tame it little by little and get into a bitter-sweet routine. It’s a lesson in accepting permanent destitution, limiting your ambitions, and enjoying small things. If you’re after a breathtaking story, you’ll be disappointed – as opposed to those who take pleasure in constant exploration and have a knack for trading. [03/2017, p.68]
    • CD-Action
    • 76 Metascore
    • 80 Critic Score
    I spent 46 hours with the PC edition of TFitF, so I obviously love this game. I wish it let me rate it higher this time, but I couldn’t do it because of the bugs – not very frustrating but frequent. [03/2017, p.67]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    DE2 is a second division title, but for its price it is a surprisingly enjoyable game with cool equipment upgrade system and dozens of hours of content. [03/2017, p.66]
    • CD-Action
    • 74 Metascore
    • 60 Critic Score
    I’m not saying you need to play Milkmaid, but if you enjoy traditional point’n’click games and pixel art, you definitely can give it a chance. [03/2017, p.64]
    • CD-Action
    • 64 Metascore
    • 65 Critic Score
    The game looks amazing and is overall very charming, but it seems it lost half of its content along the way, because it ends before it manages to fulfill its potential. I also felt that the designers couldn’t agree on how combat should play out, so it got stuck somewhere between tactical and frenetic. [03/2017, p.62]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    A stylish hybrid of a shooter and a racing game. Pakour, pixel perfect precision, dodging bullets. Joy, euphoria, satisfaction. We could have gotten all that, but what we got instead is BIOS with its set of uninspired corridors where luck is more important than skill. [03/2017, p.61]
    • CD-Action
    • 75 Metascore
    • 60 Critic Score
    I have no idea how the developers managed to waste such an intriguing beginning of the story. They clearly forgot that a good horror game should relentlessly keep players on the edge of their seats, not ruin the atmosphere with pathetic jokes. [03/2017, p.59]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    Glittermitten Grove will surprise you every step of the way and is at its best when it shows the developers’ deep love for video games. [03/2017, p.58]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    You don’t have to be a tower defense junkie to appreciate Deathtrap. [03/2017, p.57]
    • CD-Action
    • 80 Metascore
    • 75 Critic Score
    The developers made an attempt to spice up the gameplay, but their victory is not complete, as there’s a lot of meaningless side activities in Gravity Rush 2. [03/2017, p.56]
    • CD-Action
    • 58 Metascore
    • 50 Critic Score
    Memoranda’s art style is wonderful but the game has huge problems with communicating what and why you should be doing. Most of the time I simply didn’t know where I should go and who I should talk to. [03/2017, p.54]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    I’m almost completely immune to horror games – they just don’t scare me. From time to time an exception from this rule happens and Detention is one of those exceptions. First half of the game expertly blends heavy, unsettling atmosphere with occasional jump scares and it’s a shame that the second half can’t keep up. If you enjoy being scared and don’t mind an excessively convoluted story with a moderately satisfying ending, give Detention a try. [03/2017, p.53]
    • CD-Action
    • 85 Metascore
    • 95 Critic Score
    Yakuza 0 is a diamond that no gamer should ignore irrespective of whether they’re drawn to Japanese games or not. Grand Theft Auto has a much larger budget, but Yakuza has a much bigger heart. [03/2017, p.50]
    • CD-Action
    • 85 Metascore
    • 95 Critic Score
    A masterpiece that you simply must play. I feel stupid for not having done it on PS2 12 years ago. [03/2017, p.49]
    • CD-Action
    • 69 Metascore
    • 80 Critic Score
    Sanctus Reach does not offer scale or presentation comparable to Total War series, but it has the charm of an old school turn-based strategy game and seems to be a great basis for future Warhammer 40,000 titles. [03/2017, p.46]
    • CD-Action
    • 86 Metascore
    • 75 Critic Score
    Six hours of a good survival game and three hours of a mediocre action game. In its better part it’s the most terrifying title in the series since 2002 (RE1 remake), it never makes you feel completely safe and proves that triple AAA survival horrors are still relevant today. [03/2017, p.40]
    • CD-Action
    • 81 Metascore
    • 80 Critic Score
    A worthy sequel to one of the best visual novels ever created, although it relies too heavily on your familiarity with the original game. [02/2017, p.56]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    The largest country of all available in ETS2 at last is as vast and varied as it should be, thanks to 20.000 kilometers of new roads and 15 new cities. [02/2017, p.55]
    • CD-Action
    • tbd Metascore
    • 85 Critic Score
    If you’re looking for a simple but engaging real-time strategy and you don’t mind a large dose of humor, 8-Bit Invaders is a great distraction from more complicated games. [02/2017, p.55]
    • CD-Action
    • tbd Metascore
    • 65 Critic Score
    It’s a decent game but not much more. [02/2017, p.53]
    • CD-Action
    • tbd Metascore
    • 85 Critic Score
    Despite its amateurish execution Off-Peak is really worth your time, because it’s a brilliant game that tackles the problem of art’s role in modern world with rare maturity. [02/2017, p.52]
    • CD-Action
    • 71 Metascore
    • 75 Critic Score
    It does show that Steep is a game born of passion in a studio located at the feet of Alps, so it is easier to turn a blind eye to some of its flaws, like faulty collision detection. It’s not a perfect game, it will not have a following as strong as SSX 3 did, but if you’re looking for a game that will let you hit the slopes, there’s a chance you’ll be returning to Steep often. [02/2017, p.50]
    • CD-Action
    • 77 Metascore
    • 60 Critic Score
    The Lion’s Song resembles brilliant Kentucky Route Zero more than traditional adventure games, which means that you rather soak in the experience than solve puzzles. The problem is that after having spent a couple of hours with the available two episodes I still can’t predict whether The Lion’s Song will blossom into something really good or just barely decent. [02/2017, p.49]
    • CD-Action
    • 80 Metascore
    • 75 Critic Score
    Natural disasters (both random and on-demand) were very skillfully integrated with the existing gameplay. [02/2017, p.49]
    • CD-Action
    • 65 Metascore
    • 65 Critic Score
    Maize is more memorable than your usual Dear Esther clone. I imagine the developers thinking: “We’re unable to make something outstanding with our budget, so let’s at least make something funny”. And they did. [02/2017, p.48]
    • CD-Action
    • 72 Metascore
    • 75 Critic Score
    Despite the monotony of procedurally generated environments and repetitiveness that with time creeps into combat, it would be absurd not to try Let It Die. It might be free, but it’s much more worthwhile than many indie games you have to pay for. [02/2017, p.46]
    • CD-Action
    • 68 Metascore
    • 70 Critic Score
    The game’s title says a lot about its difficulty level. It is unfair and painful at times, but if you’re stubborn enough, Slain will captivate you and give you a lot of satisfaction despite its far-reaching simplicity and repetitiveness that goes with it. [02/2017, p.45]
    • CD-Action
    • tbd Metascore
    • 75 Critic Score
    The concept of constant switching between two, three or even four simultaneous races is great. It’s not a full blooded racing game, but it’s arcade driving model is cool and if you’re looking for something fresh, give it a try. [02/2017, p.45]
    • CD-Action
    • 69 Metascore
    • 80 Critic Score
    A New Frontier is well written and directed, surprising and touching. Along with Tales from the Borderlands The Walking Dead is still the best series by Telltale. [02/2017, p.44]
    • CD-Action
    • 61 Metascore
    • 45 Critic Score
    The developers from Gaming Corps don’t even try to hide the fact that they are shamelessly copying from Telltale. What’s more, The Descendant is a highly imperfect counterfeit – poorly written, not engaging, sometimes unintentionally funny and technically flawed. [02/2017, p.43]
    • CD-Action
    • 74 Metascore
    • 65 Critic Score
    Some quite clever puzzles, a couple of collaborating characters and constant changes of scenery are enough to elevate Yesterday Origins above mediocrity. It’s a shame that its story is subpar and characters are rather shallow. [02/2017, p.42]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    It’s a reasonably priced, varied set of tables, but it’s hard not to notice that their quality is uneven and some of them are dated. [02/2017, p.41]
    • CD-Action
    • 79 Metascore
    • 90 Critic Score
    Bethesda Pinball is a great package as three tables are completely different from each other in terms of atmosphere, gameplay design and appearance. The important part is that they don’t just capitalize on sentiment but are great on their own merits. [02/2017, p.40]
    • CD-Action
    • 79 Metascore
    • 80 Critic Score
    Pinball and VR fit together really nicely and it’s a lot of fun to see each table’s setting come to life around you while you play. [02/2017, p.39]
    • CD-Action
    • 58 Metascore
    • 50 Critic Score
    Great first impression – the visuals! the audio! the atmosphere! – turned out to be horribly wrong. Deathwing is infested with bugs, the AI is blasphemously poor and close combat system needs major improvements. [02/2017, p.38]
    • CD-Action
    • 76 Metascore
    • 40 Critic Score
    Super Mario Run looks and sounds like New Super Mario Bros., but unfortunately it does not play like it. It’s a runner that constantly annoyed me with its lack of precise controls I enjoyed so much in real Mario games. [02/2017, p.36]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    An intriguing mix of a traditional, written short story with a puzzle game. It lasts 3 hours at most and the mobile version is identical but cheaper. [02/2017, p.33]
    • CD-Action
    • 87 Metascore
    • 80 Critic Score
    The new area is small and features a modest array of challenges (50), but nevertheless I enjoyed Blizzard Mountain more than any other racing game in a long, long time. [02/2017, p.32]
    • CD-Action
    • 72 Metascore
    • 70 Critic Score
    Dead Rising 4 has some obvious flaws, like a shallow story, poorly executed co-op and the difficulty level that is nonexistent for anyone who has a tiniest bit of gaming experience, but I honestly enjoyed killing almost 15.000 zombies throughout the campaign. [02/2017, p.26]
    • CD-Action
    • 72 Metascore
    • 80 Critic Score
    You can expect a lot of charming dialogue, easy puzzles, amazing soundtrack and satisfying combat. Unfortunately you will be forced to battle not only your enemies but also terrible camera. [01/2017, p.75]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    The sequel does everything better than the original game. [01/2017, p.75]
    • CD-Action
    • 86 Metascore
    • 90 Critic Score
    Perfectly tuned difficulty curve, achievements, unique challenges, over 300 puzzles and gameplay model ideal for sessions that last either 5 minutes or 3 hours. [01/2017, p.75]
    • CD-Action
    • 80 Metascore
    • 85 Critic Score
    The best mobile racing game since the last Real Racing. [01/2017, p.75]
    • CD-Action
    • 59 Metascore
    • 30 Critic Score
    A mediocre Phoenix Wright wannabe with a story resembling poor police documentaries/reality shows on TV. [01/2017, p.74]
    • CD-Action
    • 81 Metascore
    • 80 Critic Score
    Spirit of Justice does little to refresh the series but it neatly rounds up ideas from previous Phoenix Wright games. [01/2017, p.74]
    • CD-Action
    • 87 Metascore
    • 85 Critic Score
    Nintendo celebrates Pokémon’s 20th birthday in the best possible way – with a game that will please almost everyone, from hardcore fans of the series to newbies who only played Pokémon Go. [01/2017, p.72]
    • CD-Action
    • 87 Metascore
    • 85 Critic Score
    Despite some major issues (e.g. single player campaign is disappointingly easy and AI desperately needs improvements) the game is still wonderful. It makes up for its shortcomings with its world, exploration, atmosphere of grand adventure, loads of secrets, online battles and most of all with its lasting charm. [01/2017, p.72]
    • CD-Action
    • 78 Metascore
    • 65 Critic Score
    Discovering new additions is fun, but it does not last long, because the game gets repetitive quickly. [01/2017, p.71]
    • CD-Action
    • 69 Metascore
    • 75 Critic Score
    As in most roguelike games luck plays a large part in Rogue Stormers. It adds addictive unpredictability but coupled with permadeath may also cause outbursts of fury. I couldn’t stay mad at this game for long though. Actually I feel like playing it right now. [01/2017, p.71]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    It’s a solid game, but tactical turn-based RPGs are generally in good shape lately and it’s not hard to find one that offers not only good combat, but also an immersive story which DR lacks. [01/2017, p.70]
    • CD-Action
    • 84 Metascore
    • 90 Critic Score
    Planet Coaster is almost perfect (it really is on par with Theme Park and RollerCoaster Tycoon) and every forthcoming tycoon game will be measured against it. [01/2017, p.68]
    • CD-Action
    • 81 Metascore
    • 80 Critic Score
    Motorsport Manager could definitely use FIA’s license and some polishing here and there but it achieves the goal of every management game – it lets you write your own success story. [01/2017, p.66]
    • CD-Action
    • tbd Metascore
    • 60 Critic Score
    At its roots Renoir is a Murdered: Soul Suspect rip-off and a badly executed one. The puzzles are repetitive, controls suck, the story is shallow and the game is annoyingly unresponsive. [01/2017, p.65]
    • CD-Action
    • 82 Metascore
    • 90 Critic Score
    The Last Guardian is definitely not to everyone’s liking, but everyone should play it at least for a moment, because it is an extraordinary game. [01/2017, p.62]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    Candle’s got a lot going for it – beautiful visuals, varied puzzles and a decent level of difficulty. On the other hand controls can be annoying and distinct artistic style resembling living paintings sometimes makes it hard to distinguish elements on screen. [01/2017, p.61]
    • CD-Action
    • 75 Metascore
    • 65 Critic Score
    After I got used to Beholder’s interesting setting and thick atmosphere of hopelessness I got bored with the game quickly. [01/2017, p.61]
    • CD-Action
    • 85 Metascore
    • 90 Critic Score
    There’s a lot going on in Shadow Tactics, the scenarios are really well designed and I enjoyed the game immensely till the end. The only thing I can accuse it of is being too conservative in terms of characters – I wouldn’t mind some more creativity in this department. [01/2017, p.60]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    I can imagine old school purists getting fussy about this new incarnation of King’ Quest, but I really enjoyed it. This is how episodic adventure games should be done. [01/2017, p.59]
    • CD-Action
    • 69 Metascore
    • 75 Critic Score
    Despite all the simplifications (e.g. plants need just a couple of days to grow) there’s something addictive about FS17 that makes you switch off your thinking and just farm, farm, farm. [01/2017, p.59]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    Young developers within Obsidian finally got a chance to do something on their own and want to do things differently. While the world they portrayed is fresh and original, combat gets stale and accessibility comes at a price of the game being shallower than old school RPGs. [01/2017, p.56]
    • CD-Action
    • 80 Metascore
    • 85 Critic Score
    In the latest edition of The Best Game in History: Don’t Even Argue the developers continue to lower the barrier to entry, so less experienced players can grasp His Majesty’s vastness more easily. That’s great, but as a veteran player I expected some more substantial changes (e.g. revamped tactical system or a new take on press conferences). [01/2017, p.54]
    • CD-Action
    • 68 Metascore
    • 70 Critic Score
    A fast action game that looks great and is very satisfying in small doses but in long term annoyed me with repetitiveness and wore me down with grind. And where’s the co-op?! [01/2017, p.52]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    Survival is like a game within a game, a total conversion that turns gameplay upside down and refreshes a worn-out formula. Well done, Massive! [01/2017, p.51]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    Kopanito is a nice little thing but only makes sense as a simple, instantly accessible party game. After a dozen matches against the AI I saw no reason to keep playing, because I had seen everything this game has to offer. [01/2017, p.51]
    • CD-Action
    • 61 Metascore
    • 70 Critic Score
    It won’t beat The Witcher 3, replace Baldur’s Gate or overshadow Divinity: Original Sin, but it does offer 10 hours of solid, straightforward RPG fun with a strong emphasis on tactical combat. [01/2017, p.50]
    • CD-Action
    • 73 Metascore
    • 75 Critic Score
    Despite Eagle Flight’s scanty content and the fact that its visuals are just okay, it was my most enjoyable VR experience to date. [01/2017, p.49]
    • CD-Action
    • 75 Metascore
    • 60 Critic Score
    I would compare Silence to The Night of the Rabbit or Harvey’s New Eyes, which means it’s decent but lacks quite a bit to be superb. [01/2017, p.48]
    • CD-Action
    • 80 Metascore
    • 90 Critic Score
    The remastered edition of a brilliantly designed and masterfully executed action adventure game looks and feels really good on new platforms. [01/2017, p.47]
    • CD-Action
    • 81 Metascore
    • 75 Critic Score
    If it were a book it would be missing its first chapter and every other page. The game’s story is a chaotic patchwork of ideas collected over the years and characters who appear out of the blue and disappear without a word of explanation. On the other hand it’s the first game to imitate road movies so well. The journey has a very satisfying pace, friendship between main characters is depicted splendidly, the views are spectacular and there’s a lot of optional content. [01/2017, p.44]
    • CD-Action
    • 75 Metascore
    • 75 Critic Score
    The game might not be very friendly towards newbies (it doesn’t teach you how to play and therefore forces you to resort to trial and error) but once you get hold of it and gather a reliable team you’ll spend many enjoyable evenings with it. [01/2017, p.42]
    • CD-Action
    • 77 Metascore
    • 75 Critic Score
    A sort of “best of Final Fantasy” compilation that takes you on a nostalgic journey. [01/2017, p.41]
    • CD-Action
    • 71 Metascore
    • 60 Critic Score
    The game lacks AI-controlled competition (you’re alone on the map) and therefore is not as addictive as 22-year-old Transport Tycoon. [01/2017, p.41]
    • CD-Action
    • 86 Metascore
    • 80 Critic Score
    Dishonored 2 exists to make you feel good. It gives you a lot of freedom in accomplishing your goals and keeps your adrenaline level constantly elevated. It’s a shame that it failed to shake off the original game’s drawbacks and is not as stylish. [01/2017, p.38]
    • CD-Action
    • 75 Metascore
    • 80 Critic Score
    Hacking and stealth elements are so good in Watch Dogs 2 and as a whole the game is so much better than its predecessor that I managed to turn a blind eye to the fact that Dedsec members are annoying as hell. [01/2017, p.32]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    If I had to sum up Azure Striker Gunvolt 2 in as few words as possible, I would call it a safe sequel. [13/2016, p.82]
    • CD-Action
    • 88 Metascore
    • 60 Critic Score
    Great first impression fades away dispelled by primitive run-of-the-mill dungeon designs and the fact that instead of raising the difficulty level by clever enemy designs the game just throws more foes and buffs at you. [13/2016, p.82]
    • CD-Action
    • 89 Metascore
    • 90 Critic Score
    One of the best strategic/puzzle games you can download to your phone. [13/2016, p.82]
    • CD-Action
    • 86 Metascore
    • 80 Critic Score
    Tower defense turned into a card game and for me it’s the best Plants vs. Zombies game in years. [13/2016, p.82]
    • CD-Action
    • 66 Metascore
    • 70 Critic Score
    It’s a simple game with primitive visuals, poor AI and almost nonexistent physics, but it turned out to be very enjoyable in co-op. [13/2016, p.80]
    • CD-Action
    • 55 Metascore
    • 45 Critic Score
    An extremely simple game riddled with bugs and flaws (e.g. hopeless collision detection) and very inconsistent in terms of visuals. [13/2016, p.80]
    • CD-Action
    • 71 Metascore
    • 80 Critic Score
    Eve is one of the best looking virtual reality games, it makes great use of PS VR and its multiplayer mode is brilliant. [13/2016, p.80]
    • CD-Action
    • 72 Metascore
    • 60 Critic Score
    Rush of Blood has too many moments when you expect a jump scare, hunting for points and goodies is not as enjoyable as it should be and its bosses are boring. [13/2016, p.78]
    • CD-Action
    • 78 Metascore
    • 70 Critic Score
    Despite RIGS’s modest content hats down to Guerrilla Games for proving that there’s a place in virtual reality for real, fast-paced first-person shooters, not just the on-rail variety. [13/2016, p.78]
    • CD-Action
    • 66 Metascore
    • 50 Critic Score
    It could have been a perfect VR game (as it’s based on the best racing game PS4 has to offer), but turned out painfully mediocre. Literally painfully, because every time I played it, it gave me a headache after less than an hour. [13/2016, p.78]
    • CD-Action
    • 84 Metascore
    • 70 Critic Score
    Thumper’s oppressive atmosphere is amazing. Soundtrack, abstract visuals, breathtaking speed and palpable collisions build tension you would never expect from a runner/rhythm game. It’s a very interesting experience, but every time I removed PS VR after playing Thumper, I was completely worn-out by this intense, perpetual assault on my senses. [13/2016, p.77]
    • CD-Action
    • 89 Metascore
    • 90 Critic Score
    Interactions between visual effects, electronic soundtrack and player’s attacks are almost narcotic when you play Rez Infinite using PS VR. [13/2016, p.77]
    • CD-Action
    • 74 Metascore
    • 60 Critic Score
    A moderately interactive tour of familiar locations and themes (like the murder of Bruce Wayne’s parents). It’s not bad, but sometimes the illusion bursts (objects you throw bounce off an invisible cage you’re in) and it’s a short, one time experience. [13/2016, p.77]
    • CD-Action
    • 76 Metascore
    • 75 Critic Score
    Clustertruck’s simple, fast gameplay was boiled down to three cardinal rules: 1) reach the finish line, 2) jump from truck to truck, 3) the floor is lava. [13/2016, p.75]
    • CD-Action
    • 72 Metascore
    • 65 Critic Score
    Lichtspeer is a repetitive one trick pony but still I’m curious what the developers will think of in the sequel (if they ever make one, that is). [13/2016, p.75]
    • CD-Action
    • 68 Metascore
    • 60 Critic Score
    WRC 6 is basically the same game it was in the previous iteration, which means its developers still haven’t decided whether they’re making a simulator or an arcade title (the driving model is decent though) and the visuals are far from spectacular. Additionally the game makes an awful first impression with its terrible tutorial. [13/2016, p.74]
    • CD-Action
    • 76 Metascore
    • 85 Critic Score
    Wow, so it is possible to make a genuinely funny game after all. I can’t recall another game that made me laugh so often and occasionally so hard. [13/2016, p.72]
    • CD-Action
    • 69 Metascore
    • 80 Critic Score
    A very enjoyable game that brings back fond memories of Golden Axe and looks absolutely gorgeous. [13/2016, p.71]
    • CD-Action
    • 88 Metascore
    • 90 Critic Score
    The game did not age a bit while it awaited its PS4 release. It’s still fantastic and looks stunning. [13/2016, p.71]
    • CD-Action
    • 83 Metascore
    • 75 Critic Score
    An idea to mix jRPG with Minecraft was a wild one, but it works surprisingly well. What drags DQB down is its excessive simplicity in terms of quests, story and combat. It would be a great game to play with a child, but sadly it lacks co-op. [13/2016, p.69]
    • CD-Action
    • 62 Metascore
    • 55 Critic Score
    I’m glad Cawthon is looking for a new direction for FNAF, but Sister Location has a poorly outlined story, its gameplay is not all that engaging and additionally it lacks tension present in previous games. [13/2016, p.68]
    • CD-Action
    • 81 Metascore
    • 85 Critic Score
    Special Edition is a boring remaster – there’s no new content and the visual update is modest. Nonetheless it’s the best way to play Skyrim on a console and a good reason to spend another couple hundred hours in one of few games that are truly worth it. [13/2016, p.67]
    • CD-Action
    • tbd Metascore
    • 85 Critic Score
    Tempest is a great expansion but the timing was unlucky as it was overshadowed by Civilization VI. [13/2016, p.66]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    You have to admire people who fought for a decade to finish their game despite adversities piling up to the ceiling. I’d love to write that their efforts paid off, but it’s not a family movie and instead of a happy ending we got a half-baked prototype published against all reason. [13/2016, p.66]
    • CD-Action
    • 63 Metascore
    • 40 Critic Score
    When Wheels of Aurelia pretends to be a driving game, it’s an unwitting parody with awful collision detection. When it tries to be an adventure game, the choices it offers are too limited and shallow to be meaningful. [13/2016, p.65]
    • CD-Action

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