AusGamers' Scores

  • Games
For 846 reviews, this publication has graded:
  • 57% higher than the average critic
  • 3% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 18 AMY
Score distribution:
  1. Negative: 32 out of 846
848 game reviews
    • 76 Metascore
    • 90 Critic Score
    Rad
    RAD is truly rad and its unashamed love affair and exploitation of the 80s is as infectious as the mutations you gain to power your way through the game’s procedurally-generated post-apocalyptic wastelands.
    • 88 Metascore
    • 90 Critic Score
    It provides a compelling and mature story, great combat (eventually), all wrapped up in what is clearly one of the most visually impressive games to be released in a long time.
    • 81 Metascore
    • 90 Critic Score
    If The Walking Dead keeps producing episodes this strong, though, I’ll happily keep playing it for years to come.
    • 83 Metascore
    • 90 Critic Score
    Whichever way you look at it Infamous 2 is an electrifying sequel that consistently improves upon every single facet of its predecessor. Couple this with the near-limitless, free DLC potential of the new UGC system and this is one shockingly good must-buy for any PS3 enthusiast.
    • 86 Metascore
    • 90 Critic Score
    In the end, as a foundation of what’s to come, Diablo IV is the opening salvo in what could end up being one of the most incredible action RPGs ever created.
    • 78 Metascore
    • 90 Critic Score
    Although it has its shortcomings, I’ve been really impressed with FIFA 22. EA has delivered one of the most in-depth career modes to date, and the new additions across the game’s other modes are most welcome. I do hope to see more iteration across the board, but the gameplay this year feels top notch. It’s a huge step forward for the series, and a proper showcase of what the new consoles are capable of.
    • 84 Metascore
    • 90 Critic Score
    I played on both PC and Xbox One and found -- for the most part -- it to run satisfactorily, but it does suffer from some long loads and frame-rates can chug a bit if you’ve had it running in any background for too long. But really, those are about the only major concerns overall. It’s delivery of an interesting and new game-world is handled well; inviting newcomers in to learn as much as they can about these battle chasers as possible. And with success, there’s bound to be a bigger and better entry in this franchise moving forward. Addictive, challenging and charming in its throwback love, coupled with stunning art, Battle Chasers: Nightwar is a gamer’s game. It doesn’t over-promise to under-deliver, and perfectly delivers on its premise. Absolutely worth your investment.
    • 80 Metascore
    • 90 Critic Score
    In terms of narrative it’s as dizzying, exhilarating, and divisive as the series has always been, arguably providing some of its most memorable sequences yet, and for fans it’s something that not only has to be experienced, but savoured.
    • 81 Metascore
    • 90 Critic Score
    There’s just so much to discover and learn for yourself. I didn't want to spoil the experience, because for me it was incredible. Gritty and majestic, all at once.
    • 94 Metascore
    • 90 Critic Score
    Where does this leave God of War Ragnarök when stacked against its Game of the Year foundation piece? That’s a hard question to answer. Diehard fans will eat this up, no doubt, but we can’t help but feel it could have gone to another level. There’s just a lot of familiar content and not enough new, from a gameplay sense, to really elevate it above God of War (2018), despite there being room with this iteration of God of War as a generational franchise to do that… unfortunately God of War Ragnarök’s fate wasn’t to be that game.
    • 73 Metascore
    • 90 Critic Score
    You won’t be disappointed in any way shape or form with this as a complete product. Production values throughout the short journey are spectacular and you get a sense when it’s all done that this is either the beginning of something longrunning and with expansive potential, or a complete one-off experience for the ages. Again, you’ll be the judge of that when the credits roll, but such is the virtue of what SkyLabs has created and completed here.
    • 79 Metascore
    • 90 Critic Score
    On both the surface and deep within, Wildfire is a success, and we definitely see this as a franchise in-waiting. Hopefully all the fanfare and positive critical reception the game has received so far continues, and we see it go beyond even Sneaky Bastards’ own expectations. There’s room for it to land on consoles down the track too, where it would fit nicely. Especially having played it on PC using a controller (which I found more rewarding than the initial mouse and keyboard approach). But all of that will depend on how it’s openly received by punters now that it’s out in the wild.
    • 91 Metascore
    • 89 Critic Score
    If, like me, you’ve always just shied from games that punish for the sake of punishing, but thoroughly enjoy a story with mystery, excellent dialogue and unique fantastical components, Sekiro will punish, but it will also deliver in damascus folds. Folds upon folds. Prepare to die though, and much more than twice.
    • 77 Metascore
    • 89 Critic Score
    The price is beyond right and The Hidden Ones ties up its own short narrative with excellent writing and another standout performance from Abubakar Salim as Bayek. That we’re griping most here about wanting more suggests what they gave us was pretty much on-point anyway -- we just want seconds. (Please, Ubisoft, can we have some more?)
    • 92 Metascore
    • 89 Critic Score
    In short, because it’s short, you get a more bite-sized piece of the whole Cuphead experience, but its upped challenge sort of makes up for that. I definitely found myself banging my head against the wall, which was to be expected, I just hadn’t wanted to be getting that headache so early on in the piece. It didn’t stop me from keeping on going though, which should give you an idea of the draw and pull here. Part tantalisation, part revenge, all in good fun. Cuphead: The Delicious Last Course has certainly sated my hunger and I only hope that while this is meant to be the last service here, that the kitchen isn’t closed for good.
    • 81 Metascore
    • 89 Critic Score
    The verbose characters and clue interactions provide several hours of likeable humour per case. This is the perfect game for sitting in your favourite chair with a hot drink and a soft chuckle just hovering, perhaps even spilling into a quiet giggle.
    • 85 Metascore
    • 89 Critic Score
    Polished, fast, over-the-top and most of all fun, Dragon Ball FighterZ is a fighting game worth more than just a passing glance. Its lengthy campaign alone will keep you glued to the action for a while, but its other gameplay options and Dragon Ball universe depth make it something of a must own -- whether your DBZ fan alumni, or fighting game guru. One of the year’s excellent fighting game releases.
    • 91 Metascore
    • 89 Critic Score
    From progression to combat to its strange world filled with secrets to find and items to discover - Dead Cells is a game one could easily savour and come back to for months. And when compared to the classics that inspired its design, that’s just about the perfect outcome too.
    • 87 Metascore
    • 89 Critic Score
    The odds are never in your favour, but that's the whole point. In Spelunky, suffering is addictive.
    • 82 Metascore
    • 89 Critic Score
    As much as a radical shift would have been interesting for the Tomb Raider series, there’s no denying that Shadow of the Tomb Raider is another excellent adventure starring a troubled Lara Croft. A title that plays to the series strengths, whilst also indulging in its weaker aspects.
    • 88 Metascore
    • 89 Critic Score
    If you’ve ever played either game or the series before, you know what you’re in for, it’s just more. If you haven’t and this is your first time dropping in -- don’t be scared, the opposite transition awaits and gravity will take hold in that this series will launch you to new, fun and endearing heights.
    • 76 Metascore
    • 89 Critic Score
    ShootMania loads quickly, alt-tabs like a champ and is a fantastic example of a game that can take five minutes to learn, but countless hours to master in its addictive gameplay formula.
    • 80 Metascore
    • 89 Critic Score
    Its humour may be slightly weak and unlocks spread far and wide, but LEGO City Undercover is a thoroughly enjoyable and refreshingly innocent open-world game.
    • 84 Metascore
    • 89 Critic Score
    Zer0 Sum is probably the best first episode Telltale have ever done.
    • 78 Metascore
    • 89 Critic Score
    There’s challenge here in both combat and your patience with the game’s economy system (and in its slow movement), but mastering both and even jumping in with a buddy means you’re in for a gorgeous treat. Our eyes are firmly locked on what A44 does next, especially if they stick to this wonderful new IP and build on it as a franchise-in-waiting. Well worth your time and Dollerydoos in our humble, Aussie opinion.
    • 77 Metascore
    • 89 Critic Score
    The overall experience, however, is excellent and the delivery of the game and show is handled with aplomb. I just wanted more of it. Combat is truly rewarding when you start playing with the game’s systems and stacking them to craft your own gameplay flair and style, it’s all just a bit easy (and I’m not even just giving myself bigups for being an awesome player). More TV, a little more game, a longer and more carefully handled ending and a challenge boost would have forced my hand to 10/10, easily. But it’s just not all there. Still an amazing experience though, if time travel is your bag.
    • 74 Metascore
    • 89 Critic Score
    If you need it in bite-sized terms, combine the likes of movement in Mirror's Edge, the combat and crafting of Dead Island and Dead Rising with the open-world sides of both Fallout 3 and the most recent Far Cry games, with zombies, and you have a basic idea of what Dying Light is. It also combines all of this very well.
    • 80 Metascore
    • 89 Critic Score
    For this fantasy lover, LEGO The Lord of the Rings ticks all the right boxes.
    • 80 Metascore
    • 89 Critic Score
    On PS4 Watch Dogs is gorgeous. Whether it’s a gusty, sunny Chicago day or a rainy night, the game never ceases to amaze. Its draw-distance is second-to-none and the engine always feels like it’s two steps ahead of what you’re doing.
    • 69 Metascore
    • 89 Critic Score
    The separate co-op missions are well worth checking out.
    • 77 Metascore
    • 88 Critic Score
    Which brings us to the key point: is it worth the price of admission? Absolutely. As previously mentioned, it’s a complete, standalone experience and breaks the mold enough that, despite having many familiar gameplay traits, is still a new adventure.
    • 78 Metascore
    • 88 Critic Score
    What we have here in Samurai Shodown is an updated version of a game that takes itself seriously where it needs to, but has fun with what it has in front of it. Well worth your fisticuffs.
    • 90 Metascore
    • 88 Critic Score
    A fantastic game which showcases why this series is at the top at the moment. It includes several great additions but no major overhauls from last year, which isn't a bad thing as FIFA 11 was a superb game.
    • 79 Metascore
    • 88 Critic Score
    While it’s currently available on the other two super-systems, we reviewed the game on Switch and, if you own one, suggest you look to the little console that could for your L.A. Noire experience. It’s a wonderful fit on Switch and shows there’s a mature lifeline on the horizon for Nintendo, and the Nintendo loyal above the age of 15, ahead.
    • 76 Metascore
    • 88 Critic Score
    The comedy which can be described as absurdist is also full of heart and warmth, and there’s a focus on positivity you can feel throughout.
    • 84 Metascore
    • 88 Critic Score
    It’s for both South Park fans and RPG fans, but finding that balance between the two audiences might prove a bit tricky. However, if you’re a fan of both you’re in for a challenging and investment-heavy treat. The game’s polish was worth the wait. It’s combat is much-improved and the story -- if you care -- has some wonderful peaks across a South Park consistent delivery of social commentary alongside all those aforementioned dick, shit and fart jokes.
    • 81 Metascore
    • 88 Critic Score
    Black Ops III might not be the absolute best Call of Duty experience ever, but it's certainly the biggest, and probably the most fun. It's the new gold standard for Treyarch too, the game that best shows off their strengths (and works around their weaknesses) as a studio. It's a weird, confident, fresh take on the Call of Duty formula, one that truly excels in online multiplayer but also manages to provide a campaign that's well worth playing through.
    • AusGamers
    • 78 Metascore
    • 88 Critic Score
    We won’t know for sure just how effective the set-up here was until the full season is complete sometime next year, but as it stands right now, we’re totally on board.
    • 86 Metascore
    • 88 Critic Score
    The Arcade mode and multiplayer alone add enough to the single-player campaign to keep you coming back for more, but for me the selling point of the game came in its presentation.
    • 85 Metascore
    • 88 Critic Score
    Overall Cry Wolf is an exciting, successful finale, one that patches over enough of The Wolf Among Us’ problems for us to deem the full season a success.
    • 85 Metascore
    • 88 Critic Score
    Star War Jedi: Survivor is slightly outlier in its foundational universe and in its pedigree and influences. It’s a mish-mash that somehow makes a whole, but for anyone keen on what that means, I can only say saddle up and enjoy the ride, because for its shortcomings and intimidation in size, scope and IP density, Survivor is one heck of a frontier game.
    • 87 Metascore
    • 88 Critic Score
    The real test of whether or not Tales of Arise is for you will be in your desired level of investment, because the requirement for here, is nothing shy of massive. But what you get is a charming game built from tentpole JRPG, anime and manga tropes, glammed up the wazoo, and pegged down with a solid fighting and combat system, stunning animations, a unique art-style and maybe the best presentation in the series yet. I for one loved my time with the game, even at its cringiest, because the payoff for growth in power and the game’s pure characterisation is worth watching the handful of Alphen skits being a big dumb idiot.
    • 79 Metascore
    • 88 Critic Score
    All I know is that the world would probably be a better place if we all treated words with the same reverence Quarrel does.
    • 82 Metascore
    • 88 Critic Score
    There may not be much actual “game” in Broken Age Act 1, but as a window into two interesting and charming adventures it easily fulfills the Kickstarter promise.
    • 83 Metascore
    • 88 Critic Score
    The audience in Australia isn’t that large though, purely because we’re not as exposed to the sport, but Madden 17 is definitely a solid place to start if you’re considering jumping in on one of the oldest and most respected sports franchises in gaming history.
    • 81 Metascore
    • 88 Critic Score
    Sunset Overdrive may not be the deepest experience, but it’s a game that shows evidence of immaculate craft.
    • 81 Metascore
    • 88 Critic Score
    As first impressions go, Civilization Beyond Earth makes a staggeringly poor one. After a few games -- after you get your head around the affinities and the tech web and the dos and donts of living on an alien planet -- it becomes a gorgeous and engaging, if not revolutionary, 4X game.
    • 81 Metascore
    • 88 Critic Score
    Despite the fact we’re finally getting Mortal Kombat here in Australia next month, you couldn’t go much better than Injustice: Gods Among Us for your fighting game fix. It feels like a classic NetherRealm game with all the mechanics and balance they’re known for when they bring their A-Game, and it has Batman duking it out with Superman. Honestly, what’s not to love here?
    • 86 Metascore
    • 88 Critic Score
    NBA 2K14 is a truly next-gen experience -- it looks and plays amazingly, it offers a better connection to the real world of basketball than ever before and the way they've added in relationship management elements to both the MyCareer and MyGM modes makes the game feel significantly better.
    • 75 Metascore
    • 88 Critic Score
    Personally I’ve found the experience to be a visceral and engaging one. I’m a huge fan of the mythical sci-fi fusion and have eaten up the planetary environments -- on a visual level -- like they’re going out of fashion (though I can’t really buy cars being on Venus, Bungie).
    • 79 Metascore
    • 87 Critic Score
    While part of me is disappointed at the lack of multiplayer (more Enemy Territory anyone?), the lengthy (by shooter standards) and cinematic campaign was an absolute riot from start to finish, tainted only by the strange inclusion of back-at-base missions that included jarring fetch quests. Wolfenstein: The New Order is a fantastic blend of old-school tropes and contemporary improvements that warrants a second play-through.
    • 85 Metascore
    • 87 Critic Score
    A game that reveals its depth gradually, and one that is also set to spark some fantastic community support in the coming weeks and months thanks to the available mod tools and support.
    • 70 Metascore
    • 87 Critic Score
    From the outset, and playing on Xbox Series X, The Callisto Protocol is a genuinely jaw-dropping visual assault. It might have the most detailed interiors of any game I’ve ever played, and the variety in art that accompanies these is staggering. From the initial prison sequences through to deep underground spaces where you’ll be navigating an old, abandoned colony to the surface of Callisto itself, the game serves up a terrifying feast for the eyes.
    • 77 Metascore
    • 87 Critic Score
    We’re excited to see where the story goes. And perhaps even more so, we’re excited to say that Season Two of Telltale’s Batman finally delivers a great take on the long-running and iconic character. In its very first episode.
    • 86 Metascore
    • 87 Critic Score
    Titanfall is a very good shooter, and I'm always a fan of any game that lets players use movement to separate themselves from the herd. Nevertheless, I feel like Respawn is simply setting the foundation here -- what they really want is for us to prepare for Titanfall 2.
    • 80 Metascore
    • 87 Critic Score
    Still, Kingdoms of Amalur: Reckoning is one hell of a game. It leads the way for action RPGs bringing with it a whole new level of awesomeness to combat without sacrificing expansive plotlines or an incredibly immersive world.
    • 79 Metascore
    • 87 Critic Score
    The core gameplay remains solid with flashes of excellence and the game not only creates interest in the whole escape from Cybertron story, but creates excitement and a foundation for the inevitable sequel.
    • 85 Metascore
    • 87 Critic Score
    An RPG story-driven game unlike anything else out there. One that features one of the best interactive bits of fiction this side of The Witcher III – with a flawed, interesting and awe-inspiring protagonist in the form of Meve. No doubt, we can’t wait to check out the next Witcher Tale.
    • 80 Metascore
    • 87 Critic Score
    In its current state The Division works best as a finite game, an experience where its longevity will rely almost completely on post-release support and content. But, if you find yourself spending minutes going through all your latest purple items after a few successful high-level Dark Zone extractions, then you’ll probably be excited to find out what that content will be.
    • 79 Metascore
    • 87 Critic Score
    It's certainly not a huge expansion over the previous game, despite the addition of 12 new characters (who could have been delivered via DLC), but it makes sense to rebalance the original roster in the face of the new playable options, so fighting game fans needn't worry too much about justification.
    • 81 Metascore
    • 87 Critic Score
    It's a wonderfully old-school RPG, something fans of a bygone era can use to scratch that nostalgic itch and new gamers can use to acquaint themselves with how things once were.
    • 87 Metascore
    • 86 Critic Score
    Pikmin 3 is quintessential, classic Nintendo, the Nintendo we know and love, the one that makes us buy every console regardless of our doubts and hang-ups. It’s not the killer app the system is begging for, but if you have shelled out for Nintendo’s new console it’s the best exclusive currently available.
    • 81 Metascore
    • 86 Critic Score
    Co-op bugs, weird camera angles, and sub-par engine sounds aside, I love this game. The huge variety of things to do with the 40-odd vehicles in the stunningly beautiful open world sandbox makes the game a joyful and (mostly) relaxing experience. And as the aural feedback is virtually non-existent anyway, lowering or even muting the volume entirely while loading up your favorite Spotify playlist is perhaps the best way to enjoy it. So sit back, crack a brewski, revel in the marvelous scenery, and haul a few loads. Just don't forget to pack your spare undies - you're gonna need 'em.
    • 87 Metascore
    • 86 Critic Score
    For just over $30, you get a good four to five hours of gameplay if you take your time, more if you want to collect 100% of each area’s hidden elements. Most of that time is spent with a smile on your face and the realisation that the Vita is severely underutilised.
    • 82 Metascore
    • 86 Critic Score
    Your verdict on the Pro Evo vs FIFA debate this year comes down to one of looks. If you want the gorgeous graphics and the flawless presentation, FIFA is your game -- and it looks like it will be for some time. If you're after the best possible representation of football on a console, Pro Evolution Soccer 2015 is the game for you.
    • 82 Metascore
    • 86 Critic Score
    The game is full of laugh-out-loud moments, the same addictive gameplay and countless throwback jokes, in-jokes and meta jokes built from the series’ rich and successful history.
    • 79 Metascore
    • 86 Critic Score
    A technical marvel and a truly next-gen experience. Drivatar technology needs to be implemented into every game as soon as possible, and people looking for a fantastic looking driving game need look no further. Still, thanks to a pointless need to streamline the experience Turn 10 has robbed the game of some of its heart. It seems that for all their focus on recreating how a person drives, they lost sight of why.
    • 83 Metascore
    • 86 Critic Score
    In the end, the joy to be found in Bloodstained: Ritual of the Night builds into a crescendo as the end of the adventure draw near. A slow burn that turns into the warmest of genre embraces. Its dedication to and the evolution of the formula that people fell in love with across several Castlevania games is commendable. Does this mean that the game’s appeal to those not all that enamoured by the classical Metroidvania is somewhat diminished as a result? Probably. But, then again you could say that this is a prime example of a spiritual successor done right.
    • 74 Metascore
    • 86 Critic Score
    For all its rough edges, Tokyo Jungle is one of the year's most exciting games, a work of such originality and clear vision that you end up sort of hoping that a sequel never gets greenlit.
    • 79 Metascore
    • 86 Critic Score
    For me, the game does all the right things. It might not be the return of Rainbow Six: Rogue Spear, and it might have more than a few bugs to iron out before it's competition ready, but it's exactly what I expected -- competitive SWAT 4 -- and Ubisoft keep saying the right things about their post-release plans. Only time will tell though.
    • 90 Metascore
    • 86 Critic Score
    With the inclusion of all the NBA legends, as well as the exceptionally deep and addictive My Player mode, NBA 2K12 is a great game to play and an improvement on last year's version. It is an able substitute until the NBA lockout ends, and the real basketball games begin.
    • 72 Metascore
    • 86 Critic Score
    Expanded mission choice, more cohesive movement options, a wide variety of customisation options all set in an immersive world combine to promote the exploration every player possibility. And not to say it’s without its faults, as noted with some minor, yet impactful, movement snags and a dated combat system.
    • 88 Metascore
    • 86 Critic Score
    The game looks great and plays extremely intuitively, whether you stay with the buttons or go to the new right stick mechanics.
    • 89 Metascore
    • 86 Critic Score
    Bowser's Fury has the effect of pushing the pretty good time that is Super Mario 3D World into the background - it's that good. So much so that a better title for this release would have been Bowser’s Fury + Super Mario 3D World.
    • 79 Metascore
    • 86 Critic Score
    As a newly unique offering from Ubisoft, Immortals Fenyx Rising is something to savour. Yeah, it’s the publisher's third massive open-world release in the space of three months but what you get here is charming and refreshing to a fault. A wonderfully realised journey into myth and legend where everything fits as neatly as a chest-plate forged in the fires of Hephaistos’s Great Forge. The story, the combat, the puzzles, the exploration, the challenge, the Creed, the Zelda. The Fenyx.
    • 79 Metascore
    • 85 Critic Score
    When it comes to Civilization, there’s so much going on and so many variables in play that it could never be perfect. Instead, what you can hope for is a complex but easy to follow game of Civ that you’d gladly playthrough again. One that doesn’t feel broken or at odds with what it’s trying to do. Civilization VI: Rise and Fall hits that sweet spot, with deep and rewarding new features that provide a more cohesive and memorable experience than the base game. Where no path feels too detrimental, whilst highlighting self-evident things like the power of religion and a well-stocked army. From the new Golden Ages through to the Governors and expanded Districts, if you’ve ever been a fan of the series – now’s the time to jump back in.
    • tbd Metascore
    • 85 Critic Score
    The Siege of Paris is better than Wrath of the Druids, but fails to wholly expand upon the base game. It’s introduced elements feel like feelers, rather than complete implementation of new systems, and it actually could have been longer. Moreover, neither of the game’s key expansions feel like they impact Ravensthorpe or indeed, even England, enough given how much effort and investment is involved in them. It might be wishful think, but in all we’re looking at a series that still relies too heavily on repetitive gameplay loops and lacks dynamism and game-world feedback on your conquest of it. Still, after having spoken to the team at Ubisoft Montreal in-depth about all things Valhalla, we’re optimistic about the extended future of Valhalla and potential new content, and if not here, then what everything will mean in Infinity.
    • 91 Metascore
    • 85 Critic Score
    As a remake, I think Resident Evil 4 Remake kind of falls flat. As a game with shiny new visuals, a more cohesive on-brand story and a darker tone, that also doesn’t change much of what made it brilliant in the first place… well that’s the thing, it’s awesome. How you take that will fall directly into the columns of whether you wanted fundamental change, a basic Remaster (which is what I think this ultimately is), or something entirely new. For the newcomers, you’ll love this and it is an absolute buy. BUT. If you’re into the root of all things; how things started; what came before; genesis and that type of thing, I honestly think I’d recommend giving one of any number of the original re-releases or remasters a go. And if you don't first, and I get that because ‘next-gen’ and all, do yourself a favour and go and play the OG immediately after.
    • 76 Metascore
    • 85 Critic Score
    Crysis 3 comes so close to greatness that it’s a tragedy that it didn’t make it. If the next game focuses a little more on mood-setting moments where the player – gasp – has no way to kill anything at all, then it’ll be the perfect sci-fi shooter.
    • 72 Metascore
    • 85 Critic Score
    Ambiguity is not for everyone, nor is the simple pleasure of walking through a gorgeous sci-fi vista. Replace a few words here and there and that statement that could apply to just about any genre, or style of game. Planet Alpha may not quite have the mechanics to match the sheer variety and wonder of its beauty, but close-enough means that it’s one of the most surprising and wonderful slices of sci-fi we’ve seen this year.
    • 80 Metascore
    • 85 Critic Score
    Fury Unleashed is a fantastic distraction title that may have released in the right real-world window while we all struggle with the staying at home setup of 2020. It’s also an easy game to just pick up and play with mechanics easy enough to master, but packed with a layer of challenge that is subtle and rewarding. Especially on the Hard difficulty level. Rogues aren’t usually my bag, and I’ve never been a massive fan of procedurally-generated worlds, but the “Lite” side of those things in Fury Unleashed make it a gem of a game to sink your teeth into.
    • 85 Metascore
    • 85 Critic Score
    Spot rusting aside, Chivalry II's got heart, humour and has polished those combat fundamentals to a high sheen. Providing the devs can hammer out some of the launch day dents quickly, this knight's tale could become the surprise hit of 2021. Give it a shot. Because it's the attacks you don't see coming that'll bowl you over the hardest.
    • 84 Metascore
    • 85 Critic Score
    Even though there’s not much going on mechanically that we haven’t seen before, one look or glance at GRIS and you'll feel the opposite – it is something you haven’t seen before. Like a beautiful and minimal watercolour painting or an evocative piece of album art come to life - GRIS is short, sweet, and often inspiring.
    • 84 Metascore
    • 85 Critic Score
    The Jersey Shore of videogames: fake, stupid, garish and endlessly amusing in a terrible and compulsive way. You'll hate yourself for loving it, but it won't stop you from coming back for more.
    • 82 Metascore
    • 85 Critic Score
    The core experience you're getting here is a great adaptation of Minecraft for the console market, one that plays to the strengths of the format it finds itself on. After five days of play, it's safe to say that this is the version I'll be sticking with for now.
    • 79 Metascore
    • 85 Critic Score
    It’s a testament to the game’s quality that a second play-through less than a year after the original release still felt fun, fresh, and exciting. Even without the DLC packs, it’s great that we get to play Wolfenstein II on the Switch - and just like with DOOM this is a wonderful addition to the Switch family.
    • 80 Metascore
    • 85 Critic Score
    There's a lot more to Old World than the glib description of "Civ meets Crusader Kings" can convey. Yet it succeeds because it feels like a genuine meeting between the two, a deeply considered merger that applies the strengths of both games to cover their weaknesses. It doesn't feel like you're playing Civ, but with some Crusader Kings characters butting in every now and again with some silly tale or grievance. It feels like you're playing Civ, but with some Crusader Kings characters who grow alongside you, whose relationships to you and each other actually matter, and who prove that the great stories of empires aren't about production rates per turn--they're about the people who lived through them. And their pet monkeys.
    • 88 Metascore
    • 85 Critic Score
    I am thoroughly enjoying this new expansion for World of Warcraft. From the new additions to the enemy tagging system, to the way the new zones dynamically adapt to the player's level, and the way that the dungeon instancing system can now select players anywhere from Level 98 to 110 to fill a group, makes this new expansion one of the most player friendly experiences in WoW yet.
    • 80 Metascore
    • 85 Critic Score
    Pokémon Conquest is the best Pokémon spin-off I've played since the heady days of Pokémon Snap and Pinball, and it's deeper than either of those games by a wide margin.
    • 78 Metascore
    • 85 Critic Score
    In the end, Tiny Tina’s Wonderlands is a confident and very welcome step forward for the Borderlands series. It embraces its action-RPG roots in ways that feel fresh and familiar, and does so without being a detriment to the core concept of being an experience with a bazillion crazy guns to equip and have fun with. But in keeping a lot of the core of the series, in terms of mechanics and UI, and even the number of gun types (sniper-rifles could have been removed entirely), there’s just enough holding it back in a place where it, well, borders on brilliance.
    • 90 Metascore
    • 85 Critic Score
    Super Mario 3D Land isn't quite on par with many of the forefathers it tries to emulate. It lacks Galaxy's endless wow-factor, 64's commitment to being grand and impressive, and the general near-perfection of Super Mario Bros 3's gameplay philosophy. But it's still a damn fine bit of jumping action, and one of the 3DS' very best games.
    • 75 Metascore
    • 85 Critic Score
    Massive, meandering and full of menace, Dragon's Dogma ambushes you from the darkness and attempts to remove your still-beating heart. Are you going to let it?
    • 83 Metascore
    • 85 Critic Score
    Slightly Mad Studios has created easily the best console simulation racer of all time here, a testament to their love for cars and a beautiful reminder of why racing games appeal to people.
    • 71 Metascore
    • 85 Critic Score
    Shadow Warrior 3 left me wanting more on the account of the relatively short campaign being the entirety of the experience. But there’s something to be said about that. A repetitive shooter that structurally doesn’t change over the course of several hours yet doesn’t grow old or feel tired. A gem of a first-person shooter, an interactive rollercoaster, and one hell of a good time. So much so it’ll have you lining up to go again.
    • 74 Metascore
    • 85 Critic Score
    FIFA 21 is great. The small refinements make the biggest impressions this year, and I’m excited to see how the next-gen versions pan out. It’s finally good to be a Career Mode player again, and I just hope that over the coming years we see a bigger focus on Volta and less on pushing players into paying for FUT coins.
    • 76 Metascore
    • 85 Critic Score
    What makes this so immersive is the extraordinary animation and artwork. Everything feels alive, from the pulsating creatures that line the walls, to the slick and swift movement of the boss creatures.
    • 84 Metascore
    • 85 Critic Score
    Portable Skyrim, the reason some us bought into the whole Switch concept to begin with. And with so much content, I’d forgotten just how rich and detailed the world of Skyrim could be. Perfect for making even a long commute feel like a breeze.
    • 86 Metascore
    • 85 Critic Score
    A richly detailed world that has been unmistakably crafted with love and is well worth its 1200 MP price tag. It exudes all the addictive familiarity of an every-man action-RPG, but it's presented in such a clever, charming and original way as to raise it to must-play material.
    • 83 Metascore
    • 85 Critic Score
    This year’s FIFA sees a variety of notable changes to the formula, and makes for one of the better iterations of the series in quite some time. While most changes aren’t necessarily game changing, the introduction of the UEFA Champions League and Europa League licences are most certainly going to change the landscape of the series for some time to come. And while The Journey is fairly disappointing and FUT continues to dominate micro-transaction discussions, FIFA 19 is still an excellent package for football fans, and is well worth giving a crack.
    • 76 Metascore
    • 85 Critic Score
    During the latter half of the game you wouldn’t me amiss spamming your way through most battles whilst playing closer attention to the story, dialogue, and engaging world. In the end, the approachable combat gives the fantasy dungeon-crawling of Operencia a wider appeal than say a new Wizardry might. Fans of party-based RPGs in the vein of Baldur’s Gate or Dragon Age will find a lot to love here too, thanks to the combination of great writing and wonderful presentation. And hey, any fantasy world that features a relic called the magical Amulet of Zotmund is one worth visiting.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • 79 Metascore
    • Critic Score
    No matter the task at hand, outside of aiming down sights to take out enemies, the campaign switches gears and tone and perspective and objective so often that you’d be hard-pressed to become bored with what will happen next on account of the where and how. [Campaign Review = 78]
    • 67 Metascore
    • Critic Score
    Indeed, Frozenheim feels like it’s playing things too safe across the board. It’s not simply that it needs more content. It’s more that it needs more surprises. [Early Access Review]

Top Trailers