Xbox Tavern's Scores

  • Games
For 2,228 reviews, this publication has graded:
  • 52% higher than the average critic
  • 9% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Trine 5: A Clockwork Conspiracy
Lowest review score: 6 The Language Of Love
Score distribution:
2232 game reviews
    • 72 Metascore
    • 73 Critic Score
    SIMULACRA is a great horror experience. It might not look it off the bat but I thoroughly enjoyed the jump-scares that this game provided. When the story pulls you in you’ll be surprised at how far down the rabbit hole you go. Shock value and great story line await in this title and I hope it gets the attention it deserves.
    • 72 Metascore
    • 89 Critic Score
    With its vibrant visuals, addictive gameplay, and familiar Lego theme, Lego 2K Drive is a must-play for Lego enthusiasts and racing aficionados. There are a few missteps and they might have borrowed heavily from other arcade racers, but overall, I highly recommend this game for anyone looking for a fun and engaging open-world racing experience.
    • 72 Metascore
    • 74 Critic Score
    If you’re looking for a new way to jump into the world of Hot Wheels, Unleashed is certainly not a bad way to go, after all, we’ve seen worse in the series’ history. That said, the price point may prove steep for what feels like a more basic use of this beloved licensed property, and with very basic options for included game modes, a lack of substantial variety in race types, and no suitable way for the community to share their impressive track builds, it feels like Milestone has undercut themselves in a possibly rushed attempt to capitalise on this potentially fruitful racing franchise.
    • 72 Metascore
    • 75 Critic Score
    At the end of the day Outcast – A New Beginning did keep drawing me back to play it whether that be advancing the story (or trying to figure out how) or to get a few more trials under my belt for the limited time I had. So, it wasn’t all bad but definitely nothing I’m going to remember aside from having some fun flying around a colorful and open world. Lastly, to conclude I don’t usually bring price into the equation, but this is one of those games that has broken the barrier of our standard pricing and I think that should be considered with what you get in this game compared to others. At what today can be considered a premium price (for a normal base game mind you) I don’t think you are getting a premium product.
    • 72 Metascore
    • 73 Critic Score
    Double Kick Heroes is a decent rhythm game with plenty of challenge and is considerably tricky to master. It has a fun zombie story line with a nod to Romero’s classics. The metal tracks are decent to listen to if you are a fan of the genre, and it is fun to play along to at the correct difficulty level. It probably would have been easier to play with a makeshift instrument device, but the experience isn’t lessened by playing with a controller.
    • 72 Metascore
    • 40 Critic Score
    There’s nothing new, it bears all the visual marks of its dated version with no fresh lick of paint (pardon the pun), and it’s far too repetitive by standards today.
    • 72 Metascore
    • 93 Critic Score
    I could talk for ages about Twelve Minutes as I loved everything about it, but there’s not much that can be said without spoilers. The voice acting is fantastic and the gameplay is very enjoyable. It’s a fantastic title and the fact it comes straight to Game Pass is brilliant. I can’t recommend this enough.
    • 72 Metascore
    • 70 Critic Score
    The Invincible is definitely propped up on its art direction and story, both of which are really rather good. Dialogue choices and alternate options mean there should be scope for some replays, though that’ll also depend on how much of Yasna’s slow movement speed you can stomach again. All in all, The Invincible was enjoyable enough to recommend, but I’d hope to see future outings from the team fine tune the character controls and movement.
    • 72 Metascore
    • 90 Critic Score
    Destroy All Humans 2 Reprobed in my opinion is better than the original due to the fact that there is more for players to do as it has more variety. While the game takes a more goofy and playful tone to the whole “conquer the human race” trope, it still proves itself to be a fun experience that any player should try out.
    • 72 Metascore
    • 75 Critic Score
    hape of the World is a beautiful journey that offers a relaxing and well paced experience. Its core function consists of simply exploring its world and taking in its lush surroundings. There’s a few framerate issues to contend with and the lack of activity within certainly wont appeal to everyone. However, if you come into this without any expectations, you’re in for a stunning short journey that seamlessly captivates.
    • 72 Metascore
    • 70 Critic Score
    This is by no means a revolutionary platformer. The ability to harness the power of day and night is an interesting concept, and it worked well in setting this game apart from others of the like. The beautifully crafted landscapes are an experience all in their own. If you appreciate games for their visual qualities and aren’t put off by the lack of story, it would be worth crash landing and venturing into this world.
    • 72 Metascore
    • 50 Critic Score
    Whilst its story is both welcoming and gripping, and its dialogue remains on point, Beat Cop fails to build where it truly matters. The core loop, although very serviceable, becomes tedious and repetitive before long, with little mechanical depth in place to keep things fresh. There’s certainly some fun to be had here, but it tends to be quite fleeting. In essence, it’s a generic management sim that, to its detriment, rarely ever attempts to innovate.
    • 72 Metascore
    • 63 Critic Score
    Writing this conclusion brings a tear to my eye; on one hand, Layers of Fear looks beautiful, controls well and does give you a sense of horror. But then there is the gameplay loop – as I started playing I noticed more and more that Layers of Fear relies more on walking and looking than traditional horror gameplay. After about 30 minutes of picking notes up to “read” (the voice acting was excellent), I was disappointed. I wanted/thought more would happen. My interest did pick up once we got the lantern, however, that was short-lived. Some of the puzzles were good but overall I was left very short-changed and rather let down by what I got (or didn’t get) out of it.
    • 72 Metascore
    • 80 Critic Score
    Aggelos is a love letter to fans of classic side-scrolling platformers. Despite a few glaring issues, the game achieves greatness through staying true to its formula, through not holding back on its difficulty, and through maintaining a pace that effortlessly keeps things interesting and unique. Whilst this may not be the best adventure of its kind, it’s certainly high up there, and in the midst of so many retro-inspired releases, that’s a feat in itself.
    • 72 Metascore
    • 88 Critic Score
    Clash: Artifacts of Chaos is glorious to look at with an endearingly oddball approach to character design. A combat system that rewards and a story that goes deeper than the ornery main character suggests.
    • 72 Metascore
    • 78 Critic Score
    The Karate Kid: Street Rumble sticks close to the source material in the way the story plays out and most of their likenesses. The combat is robust and fast paced and great to be played along with friends if you like games like the turtles beat ’em up games. It’s a shame there is no online co-op play but they have provided some ways to replay the game to improve the longevity, and it is quite fun to play through, especially if you are fans of the original films.
    • 72 Metascore
    • 86 Critic Score
    I really quite like Tannenberg. It’s committed to presenting WW1 in a pretty chilling way, yet still manages to be a fun, challenging online multiplayer shooter. The levelling progression menus are a bit confusing, and there’s not all that many people playing it yet, but get a good squad to go into battle with and I think you’ll be won over.
    • 72 Metascore
    • 80 Critic Score
    Aside from the lack of online co-op, Battletoads is put together beautifully, with tremendous hand animated graphics, well written and witty storyline, and tight controls which made me very happy as I was fighting my way through the enemies.
    • 72 Metascore
    • 84 Critic Score
    The Walking Dead: The Final Season is off to a fantastic start. Telltale looks to have finally returned to true form here, serving up a well paced story that’s thrilling, engaging and consistently tense. Credit also needs to be given to the writing and the voice acting, which is the best we’ve seen from Telltale for quite some time. If this quality is maintained, the series is certainly set to go out with a bang.
    • 72 Metascore
    • 55 Critic Score
    Those of you who already have an interest in Space faring expeditions will likely get the most out of Mars Horizon, as otherwise the fairly bland gameplay and presentation may well put you off digging into the experience. There’s a good amount of educational merit to it though, so hopefully it’ll inspire more people to learn! But if I’m completely honest, the most fun I had from Mars Horizon came from the controller vibrating in my lap during rocket launches. And yes, Bigger is Better. Lol.
    • 72 Metascore
    • 61 Critic Score
    SYNTHETIK: Ultimate is a decent rogue-lite game but it has made a lot of choices that could compromise the experience based on the player. They have tried to combat this with difficulty modifiers and game customisations, but it’s not normal to have to tweak the game this much before you can play a game without being frustrated. Once you have got past that, the game is a decent challenge and there is some variety on offer. The weak storyline, the unclear level progression and inventory organisation might, unfortunately, might put many off.
    • 72 Metascore
    • 68 Critic Score
    Reverie Knights Tactics is a decent attempt at a strategy RPG. I found the combat quite similar to the publishers other game Fell Seal but not as complex or interesting. The story had potential but it lacked too much content so you didn’t get the background of the setting or the characters. But for 10 hours it’s still a fun playthrough if you enjoy this style of game but those puzzles will frustrate you.
    • 71 Metascore
    • 93 Critic Score
    As someone who is not blinded by nostalgia I personally loved this game. It reminded me of Super Mario 64 or, at the least. Banjo and Kazooie. It’s a fun and entertaining platformer, whether you believe it’s just a kids game or not. There’s a reason why this game was called a classic and I can see why now. With its new paint job it just renewed its title. You have a few problems with the load times and hit detection, but that doesn’t take away from the fact that this game is amazing.
    • 71 Metascore
    • 60 Critic Score
    Battle Alliance seems like it will be a love letter to fans of the series with so much content to unlock and so many battles to experience. For those that don’t care for the franchise, the offering is very slim.
    • 71 Metascore
    • 80 Critic Score
    The visuals are amazing, the game is simple and it has a heart, that I can say about Minecraft Legends. There are things that could’ve been done better and it’s not as complex as the Civilization games – or any strategy game for that matter – but Mojang and Blackbird Interactive get my respect for venturing off into the unknown and finding a treasure like this.
    • 71 Metascore
    • 72 Critic Score
    2064: Read Only Memories offers up an excellent story that’s set within an intriguing world. The game is held back by some poor design choices and overly simplistic puzzle logic, but for those that seek nothing more than a decent plot, this has you covered.
    • 71 Metascore
    • 65 Critic Score
    Woodle Tree 2: Deluxe+ for me is a sound 3D platformer and is not over-complex, though it does seem to have confused its target market somewhat. With its simple story and cute graphics, you would think the game is aimed at the younger generation. But with the tricky combat and awkward jumping at times, you would need to be a slightly more accomplished gamer to be able complete some areas, as it requires a level of nerve and patience the younger generation don’t usually have.
    • 71 Metascore
    • 69 Critic Score
    Pawarumi isn’t going to change the game industry, but it will be there to set a president for other top-down shooters, with its complex and appealing style and great controls this game may be short in longevity but it could last a while for true fans of the genre.
    • 71 Metascore
    • 79 Critic Score
    Assassin’s Creed Rogue Remastered brings back one of the most interesting titles in the series, along with all previously released DLC. The visual improvements are top notch for the most part, but technical issues from the original version have come along for the ride too. That being said, it’s well worth a trip down memory lane, warts and all.
    • 71 Metascore
    • 77 Critic Score
    Maneater is another great title from Tripwire, plenty of blood and adventure packed into this single player shark fest. Full of fun and great gameplay I highly recommend to any Jaws fan or horror nut out there. The only thing I’d like to see next time… Online shark battles.
    • 71 Metascore
    • 75 Critic Score
    Issues with its fluctuating difficulty curve and its short campaign length to the side, Ninjin is a decent beat ’em up that does a great job at combining its varying elements together to produce such a fast-paced and chaotic adventure. The gameplay goes a lot deeper than expected, and with support for both online and local multiplayer included, there’s little to scoff at here.
    • 71 Metascore
    • 60 Critic Score
    I came into The Survivalists with high hopes, being such a fan of The Escapists. Sadly I came away from my time with it underwhelmed. There’s certainly fun to be had, and the feel of Escapists is here is parts, but some of the elements, such as the lack of storage space when out exploring, kept bringing my experience further down the longer I played. Here’s hoping Team 17 can bring me back in with the eventual (please) Escapists 3.
    • 71 Metascore
    • 75 Critic Score
    Button City is the epitome of chill. Even when the tales touch on heavier subjects, it’s both handled sensitively while also never really getting us down. A great way to spend a few evenings, you’ll leave Button City having made a bunch of really cute new friends!
    • 71 Metascore
    • 65 Critic Score
    I know I am not the intended audience, however, I did have fun with this kart racer. Controls are simple with the added feature of auto acceleration for the younger players (or the lazy ones like me), while the graphics look good and are on point for the Gigantosaurus world.
    • 71 Metascore
    • 79 Critic Score
    Real-time Worms action is something all previous fans of the series have probably thought about at one point, and it’s nice to not only see it happen but have it modernised in the popular battle royale style. It’s simple enough to pick up and play and the cross platforming means you can squad up with your friends using other platforms too. I found it fun to play and a decent addition to the Worms series. My only gripe is that sometimes there are too many explosions on-screen to keep track of your worm at times.
    • 71 Metascore
    • 85 Critic Score
    Inquisitor Martyr is a great game despite the occasional technical flaw. There’s no shortage of mission, weapon and enemy variation within, making for a Diablo-like experience that’s faithful to the source material. Support for local and online co-op is present, though, regardless as to whether you go into this as a solo player or with friends, Inquisitor Martyr’s engaging gameplay will keep you firmly entertained.
    • 71 Metascore
    • 67 Critic Score
    Fishing Sim World offers a soothing, robust and faithful representation of its real-world counterpart. I take issue with the game’s lack of atmosphere and its hands-off tutorial system, but outside of that, there’s little else to scoff at here. When all is said and done, Fishing Sim World manages to tick many of the boxes that it needed to, it’s deep, diverse and packed with choice.
    • 71 Metascore
    • 63 Critic Score
    Glass Masquerade 2: Illusions is definitely made for a select audience. Unfortunately it’s an audience I don’t see myself being a part of for very long. But if you are passionate about jigsaw puzzles you get a fairly large assortment for the cost of $11.99. Sweet dreams.
    • 71 Metascore
    • 70 Critic Score
    Demon Tier+ is a fun dungeon crawler with some interesting ideas which worked well for me. This gaming style prevents over-grinding to allow you to breeze through, and the dual currency part of the game is interesting. It has a decent amount of challenge to it to keep it interesting too. I recommend this to dungeon crawler fans, as there is a lot to keep you coming back, aiming to get that much further each time.
    • 71 Metascore
    • 79 Critic Score
    This all being said, Tower of Time is dark, rewarding and interesting. It relies on some dark fantasy cliches but offers enough originality to stand out in an over-saturated market. If you like old school CRPGs, this is absolutely worth your time.
    • 71 Metascore
    • 47 Critic Score
    Artistic expression is what will strike the biggest chord in Strayed Lights. There are lovely moments of beauty to unearth, and you will no doubt find a game ignited with a love for tranquillity and colour. However, empty spaces make Strayed Lights world feel uncomfortably abandoned at times, and the combat is based too heavily on precision and colour matching to engross. Thankfully, Strayed Lights is short, but it runs out of momentum too soon despite some impressive boss encounters and some gorgeous skies. Give it a whirl then, but you won’t feel like Strayed Lights is anything but a shallowly gentle gust that will blow by without the force it needed to stick in the mind.
    • 71 Metascore
    • 68 Critic Score
    Really though, it’s all about the sea exploration, and even though the act of playing is repetitive and quite dull, there’s a good range of information in both scanning the various animals and the short documentary pieces that accompany the adventure. A little more interaction or life to sea creatures might have been nice, but if you fancy educating yourself and perhaps your kids on how important the oceans – and the life within them – are, this is a great resource.
    • 71 Metascore
    • 88 Critic Score
    Lake is a wonderfully chill adventure. The sense of place is great, the characters we meet are all interesting and entertaining, and I found it to be a great way to unwind after a long day – the way it should be. Well worth checking out, and an adventure I’ll come back to time again.
    • 71 Metascore
    • 80 Critic Score
    PAC-MAN WORLD Re-PAC is not only a mouthful to say but it’s a great take on the game from yesteryear. PAC-MAN WORLD Re-PAC is the remastered version of PAC-MAN WORLD and it holds up great. The platforming is crisp and fun. I really like taking a beloved character like Pac-Man and changing his gameplay mechanics on their heads. You get the best of both worlds of classic Pac-man and classic platforming gameplay. Recommend!
    • 71 Metascore
    • 65 Critic Score
    The King’s Bird is an utterly challenging platformer that’s perhaps, oftentimes, more frustrating than it needs to be. Further hindrance is found in its slightly unresponsive handling, together with its wildly fluctuating difficulty curve. That being said, if you can muster the perseverance and precision to see it through, you’ll find a pleasant, warm, and somewhat endearing adventure buried underneath its convolution.
    • 71 Metascore
    • 63 Critic Score
    Warsaw is a tough and gritty strategy battle game. It wants to capture the hope and spirit of those struggling through the real historical events of the Second World War in Poland. But I am not sure there is enough of a detach between that theme and the fact you’re playing game. I struggled with the mood of the game and I think was down to the historical era and setting. But fundamentally it is still a tricky and challenging strategy battle game which should appease fans of that genre.
    • 71 Metascore
    • 70 Critic Score
    If you’ve got a few gamers in the house then I highly recommend picking Unspottable up. It’ll provide a good few laughs (and arguments) and is quite different to most of what is out there already. Hiding in plain sight while trying to suss out those around you is a lot of fun. Just bear in mind that this is a strictly local multiplayer title.
    • 71 Metascore
    • 80 Critic Score
    It may be the same game as the 2019 release underneath, but this upgraded Complete Edition is well worth a look for both returning players and those new to it for the Annihilation Line story mode on its own. There are better shooters out there, but for a bit of AA-style fun, this is a solid choice.
    • 71 Metascore
    • 80 Critic Score
    Silt takes a solid concept, uses its ideas smartly, and doesn’t out stay its welcome. A few niggles aside, this is a great way to spend a few hours solving the mysteries of the depths below and the diver seemingly stranded within it.
    • 71 Metascore
    • 67 Critic Score
    Despite the dated visuals and camera issues, the gameplay remains as fun, as fast paced, and as addictive as it was over a decade ago. However, the lack of anything new in this collection may leave many of you wanting for more. The content alone is worth the asking price, but time and minimal effort certainly hasn’t done Dante any favors.
    • 71 Metascore
    • 85 Critic Score
    The Medium is one of the best horror games I have played in a long time. Between the 2 worlds that have been created and the outstand sound score, Bloober Studios have absolutely smashed this out of the park. The fact that this game will be in Game Pass on day of launch is incredible and should make it a must download for anyone with a subscription.
    • 71 Metascore
    • 65 Critic Score
    The Invisible Hours undoubtedly offers up a good story, but the shallow portion of content and overly lax gameplay leaves a lot to be desired. It’s well worth a run through if you enjoy a good whodunnit, though with that being said, this is less of a game and more of a marginally interactive experience. Still, it’s well crafted and engaging nevertheless.
    • 71 Metascore
    • 81 Critic Score
    El Hijo: A Wild West Tale is a beautiful stealth game. I do love the fact it’s not all about killing but just getting to the next area. I had a great time playing the title and I love the art style too. Like most stealth titles, if you’re a fan of this genre and enjoy not going around killing everyone then this is a game for you to pick up.
    • 71 Metascore
    • 71 Critic Score
    I couldn’t quite gel with much of the puzzle logic, which tends to lean too heavily on trial and error rather than innovation.
    • 71 Metascore
    • 73 Critic Score
    Sable is one of the latest games to get a day one release on Xbox’s Game Pass service so it’s almost impossible to not give it a recommendation for anyone with a subscription, but on the whole, I was somewhat let down. The game has some of the most visually stunning graphics I’ve seen, but the gameplay gets repetitive. Exploring the desolate expanse on your own terms is not as fun as it sounds; however, a compelling series of quests and wonderful writing throughout are just enough to keep you hooked and justify the price of admission if you’re already a Game Pass subscriber.
    • 71 Metascore
    • 76 Critic Score
    Impact Winter, as far as survival games go, remains quite accessible throughout. The time management mechanic sits well with the item and character management systems, which further bolsters the genuinely tense gameplay. Sadly, however, technical issues such as framerate inconsistency and the occasional freeze, ironically, pulls this game just shy of greatness.
    • 71 Metascore
    • 80 Critic Score
    Anima: Gate of Memories – The Nameless Chronicles is a surprisingly deep RPG that offers a rich and interesting story, fast-paced combat and the freedom to explore its world however you see fit. Issues with its poor voice acting and somewhat dated visuals to the side, Anima is one hell of a fluid experience that seamlessly combines several well developed functionalities together to produce a memorable adventure.
    • 71 Metascore
    • 70 Critic Score
    The Chant offers a thrilling foray into the survival horror genre. The acting and crafting elements make Jess’ plight feel incredibly dire, while the story remains gripping throughout. Despite some technical limitations, this grim island teeming with tension is still an eerie paradise worth exploring – especially when confronted by the mysterious Gloom!
    • 71 Metascore
    • 66 Critic Score
    Whilst short and somewhat overly dramatic in regards to its writing, the game’s core loop is thoroughly well designed, putting forward engaging, clever mechanics that rarely grow tiresome. This is further upheld by solid visual and audio design, both of which collectively set the vibe of the game remarkably well. Puzzle fans looking to fill a quiet evening will no doubt enjoy what’s on offer, it’s just a shame it’s all over with far too soon.
    • 71 Metascore
    • 77 Critic Score
    While my rose tinted nostalgia glasses may be firmly pressed against my nose, FOX n FORESTS is a wonderfully accurate reminder of the good and bad times of the 16-bit era. Younger players may balk at its simplicity given that things certainly have come a long way since, but the game pulls off its aim so well that it’s hard not to be impressed.
    • 71 Metascore
    • 80 Critic Score
    The Inner Friend is creepy, abstract, touching, and something that will get under your skin. There’s a story here that is relatable, yet presented in a way that captures the exaggerated-ness of a child’s imagination. Movement is a little fiddly, and it’s all over quickly, but the experience is still one that will stick with us for some time yet.
    • 71 Metascore
    • 58 Critic Score
    Fearful Symmetry & the Cursed Prince is intimidating and frustrating, but that’s precisely its intention. Fans of puzzle games will likely enjoy what’s on offer throughout the campaign, and it packs just enough content to justify the price point. Sadly however the only aspect of play that truly evolves throughout the course of the game is the difficulty. The visuals, despite being diverse, are far from interesting and the same can be said about the story.
    • 71 Metascore
    • 84 Critic Score
    My Hero One’s Justice uses its source material well. There’s minor and infrequent issues with the game’s combat, being that some commands go unnoticed in the heat of the chaos, but in the face of everything that the game gets right, this is easy to overlook. There’s plenty of exciting content to work through here. Content that, for the most part, remains stunning, empowering and diverse from the get-go.
    • 71 Metascore
    • 78 Critic Score
    I could not put Chronos: Before the Ashes down and fully enjoyed every minute of it. I could only wish it was longer with me clocking in 20 hours on Heroic difficulty. All in all a phenomenal experience, albeit shorter than I would like, though due to its VR roots I expect this had some factor in that. The story of a valiant hero slaying the dragon isn’t ground breaking but sets the tone perfectly for what is a very fun experience. The audio and visuals are both fantastic complimenting each other perfectly. I cannot wait to see what Gunfire Games have in store for the future of the Ashes franchise.
    • 71 Metascore
    • 70 Critic Score
    Crash Team Rumble is not the game fans of the bandicoot asked for but is the game we got, and I can say it isn’t that bad. The game in its content is a bit shallow with one main game mode but I hope that will change in the future as it is a games as a service game. I look forward to lobbies full of friends in the future versus randoms but this a fun pick-up-and-play (for a bit) game. We shall see how it’s future holds up.
    • 71 Metascore
    • 90 Critic Score
    Nine Parchments is an excellent co-op adventure game with a fantastic combat system, beautiful environments and a wonderful melodic soundtrack. There’s a lot to see and unlock, and just trying out different character and spell combos will take multiple playthroughs. This game will surely be a popular choice for group play.
    • 71 Metascore
    • 45 Critic Score
    Despite having some neat ideas across the board, the final execution of Colossus Down just feels a little too awkward and uninspiring. Clunky, repetitive combat and a teenage angst-filled story do little to inspire continued play. There are far better examples of the genre out there, on which your time is better spent.
    • 71 Metascore
    • 70 Critic Score
    Nostalgia fills the air in Nickelodeon All-Star Brawl now that it is out on Xbox. On one hand this is the closest the Xbox will see to Super Smash Bros. and on the other hand it’s full of classic Nickelodeon cartoons and I love a good crossover. This will no doubt be a fun time with friends or kids alike as long as you know that the base content can be had very quickly and thus the repeatability could become a bore. If you are in it for the long time this is a fine brawler to pick up.
    • 71 Metascore
    • 92 Critic Score
    Constantly surprising, packed with clever puzzle design, and with an interesting story to boot, The Entropy Centre has just cemented itself as one of my favourite puzzle titles ever. Too many combat sections let it down a little, but they are worth persevering with to see just how Stubbington can show off his puzzle acumen next.
    • 70 Metascore
    • 75 Critic Score
    oOo: Ascension is a decent arcade experience that amply rewards the player’s perseverance and endurance. The ever evolving intricacy of each stage will constantly keep players on their toes, offering up new and interesting obstacles at each and every hurdle. Despite some frustrations with the, at times, imprecise controls, oOo: Ascension is definitely one for those that relish a challenge.
    • 70 Metascore
    • 73 Critic Score
    Mayhem Brawler on looks only seems like a standard clone of a side-scrolling beat-em-up. But there is more than meets the eye and that is not just because of the supernatural setting. The story variation with the choice system and the comic strip storyline does make it interesting. It really could have done with online co-op mind, as playing this alone is very tough. Even having a block to use didn’t make things much easier, and it’s something you’ll need to get to grips with quickly if you’ve much hope of completing it.
    • 70 Metascore
    • 75 Critic Score
    Just Cause 4 is easily the best game in the series, seamlessly combining its freedom of experimentation with its signature, action-packed concept. The addition of extreme weather effects, together with the game’s redefined functionalities, go hand in glove to produce wildly entertaining gameplay opportunities from the get-go. Unfortunately, the game’s weak story and its grindy structure ultimately pulls it just shy of greatness.
    • 70 Metascore
    • 84 Critic Score
    Old gits like me will no doubt get a nostalgia rush out of Ion Fury, as for all intents and purposes it is a ‘90s game. It’s certainly a lot simpler and to the point than most modern shooters, and perhaps modern payers might not quite jive with it, but the core gameplay is fast, fun and easy to get into. Hard to beat, but easy to get into.
    • 70 Metascore
    • 72 Critic Score
    Conarium is certainly one for the fans of H.P. Lovecraft, despite the fact that it’s less of a traditional horror, and more of a puzzler with elements of suspense present. That said, the game does a wonderful job at presenting a dark and eerie story that follows in the footsteps of its source material, complete with a great setting and several nods to its inspirations. Unfortunately, however, its slow pace and its short length holds it back quite a bit.
    • 70 Metascore
    • 63 Critic Score
    Tin & Kuna may look adorable, but they’re stress balls, and not in the relaxing sense. A joy for the eyes and ears, then, but expect pain in every other part of your body, as you fall off the same platform over and over and over.
    • 70 Metascore
    • 75 Critic Score
    No One Lives Under the Lighthouse is an enjoyably dark, surprising adventure that is well worth a look for those in the market for something a little obtuse, yet different.
    • 70 Metascore
    • 72 Critic Score
    Endzone – A World Apart is one of the most comprehensive base-building survival management sims I’ve seen. There is a lot to do here, it just might be too much for some.
    • 70 Metascore
    • 91 Critic Score
    Gods Will Fall doesn’t hold your hand. It can seem difficult when first playing, but it’s one of those games where you get better as you learn the mechanics and which bosses to tackle first, as well as their weaknesses. Eventually you’ll be breezing through most levels, picking up weapons and chucking them at enemies, parrying them and launching them off cliffs to their deaths left and right. You’ll feel like maybe you’re the god, and if something does happen to you, you have seven more chances. If you like hack and slash games but want more than an average challenge then this is the game to try. Clever Beans has done a great job designing a harsh and atmospheric world while also providing an excellent set of tools and mechanics to conquer it.
    • 70 Metascore
    • 72 Critic Score
    Bendy and the Ink Machine is a pretty good action-horror, and although it can sometimes seem a little bland, you cannot knock it for its originality. There’s a couple of technical and design issues to iron out, but overall, the fresh and distinct look, together with some good scares, will undoubtedly keep your heart racing throughout.
    • 70 Metascore
    • 70 Critic Score
    If you’re thirsty for a boxing game after all these years without Fight Night, then Undisputed does fit the bill well, but with so many areas that are unfinished, it’s a bit of a hard sell. Undisputed gets the fundamentals right though, and if the fundamentals are all you care about, this is definitely a good boxing game, but it could’ve been so much more than that.
    • 70 Metascore
    • 75 Critic Score
    The music, whether you’re driving a buggy or walking around, is unobtrusive and doesn’t interfere with the background ambient sounds, which I like.
    • 70 Metascore
    • 80 Critic Score
    Trailblazers is undeniably fun, well developed and unique. Its distinct design and innovative paint-to-boost gameplay mechanic proves that a simple idea can go a very long way. With some AI issues to the side, this is one cooperative-specific racing experience that shouldn’t be overlooked. Whether or not its online community will flourish remains to be seen, but given its alluring foundation alone, I hold hope that it will.
    • 70 Metascore
    • 80 Critic Score
    Chasm is a shining example of the concept that it adopts, and although it doesn’t really do anything out of the ordinary as far as its core design is concerned, it does indeed offer an exciting adventure that’s neatly paced and brilliantly structured. There’s a few technical issues to be mindful of, such as a some visual blemishes and its slightly floaty controls, but for the most part, Chasm represents its genre remarkably well.
    • 70 Metascore
    • 66 Critic Score
    Even if you’re not an ardent follow of the sport, MXGP 2019 still provides a fun, though challenging, racing experience. Great visuals, some fun, responsive handling and great track design more than make up for the difficulty and constant droning of engines.
    • 70 Metascore
    • 75 Critic Score
    We Were Here Together is a solid example of out of the box, co-op thinking. The puzzles can get a bit too clever for their own good at times, and if you’re not playing with a good friend I’d imagine the frustration will only amplify; but get a reliable buddy, grab you’re note book and there’s plenty of brain teasing fun to be had here.
    • 70 Metascore
    • 50 Critic Score
    King of Seas is solid, but unremarkable. Lacking the diversity of actions and depth of simulation required for something within its genre. For those craving a pirate game it will definitely entertain, but maybe not for very long.
    • 70 Metascore
    • 63 Critic Score
    Madden 22 is the next year’s instalment on the franchise and I feel it’s gone back a step. Yes, it looks graphically better, but otherwise it’s really not that much different to previous instalments. The career mode is a roll-forward from previous years, as are the achievements. EA could do so much more with the Madden franchise and it’s a shame they haven’t executed it as well as I’d hope.
    • 70 Metascore
    • 70 Critic Score
    Togges is as a unique game as its name. In this 3D puzzle platformer, you aren’t controlling some bipedal human or creature trying to get to the right side of the screen but rather a vacuum like robot that with the aid of the togges, solves puzzles to traverse this free roaming landscape. The traversal is likely my favorite schtick as you have to manage the amount of togges you have while keeping them next to each other as they are the keys to the puzzles. As with a lot of 3D open-world-esque games to me the camera is very middle of the road and leaves some to be desired. The puzzles are hit or miss as to their understandability but at least it’s a pretty game. This beautiful puzzle platformer would give the fan of the genre plenty of content to stack the deck with.
    • 70 Metascore
    • 75 Critic Score
    In a world where quick delivery is a major part of our lives, I’m surprised it too this long to get a cool videogame out of the concept. Parcel Corps feels pretty natural in terms of a videogame giving strong Crazy Taxi vibes. When the game flows it feels so good, but it can quickly come to a halt, literally at times and it takes a bit to get it going again. I do like this game but it can feel a little rough around the edges sometimes. This is a good base, and I would love to see it expanded on. If you enjoy “extreme sports” in an open world type environment, you’d probably feel at home with Parcel Corps.
    • 70 Metascore
    • 90 Critic Score
    All in all, it’s great to have The Dark Pictures back with us after an extended break. The Turning Point feature is fantastic (we’d like to see the older games retrofitted with it), the story is full of interesting twists and turns, and the extensions of more traditional gameplay are welcome. Some choices still leave us screaming at the screen to meet in the middle, but on the whole Directive 8020 maintains the series high bar.
    • 70 Metascore
    • 81 Critic Score
    Although many comparisons can be drawn from such games as Stardew Valley, Graveyard Keeper very much stands on its own two feet. This game will not be for everyone due to the play-style, however, if you are partial to the pixelated farming sim genre and have a curiosity for something a little darker, I fully recommend that you consider adding this game to your collection.
    • 70 Metascore
    • 55 Critic Score
    SYNDUALITY has plenty of solid ideas, they just aren’t particularly original, and they are asking full price for a bunch of content that is weighted down by the kind of exploitation you see in Free-to-Play.
    • 70 Metascore
    • 83 Critic Score
    The Incredible Adventures of Van Helsing III doesn’t stack up against the likes of Diablo, but it does indeed provide a well rounded action-RPG experience nevertheless. It implements much of what worked in the immediate predecessor and improves upon what didn’t. The game provides plenty of action, heaps of loot, and a conclusion that neatly wraps up the overarching story. With minor issues to the side, this installation is arguably the best in the trilogy.
    • 70 Metascore
    • 73 Critic Score
    The Gunk is a perfect example of a developer that can make tired mechanical tropes sing with master craftmanship.
    • 70 Metascore
    • 74 Critic Score
    Subtle but solidly produced, In Rays of the Light does a beautiful and eloquent job of drawing you into its story and environments. Much can be appreciated regarding the artistry on display here and while the gameplay doesn’t compare favourably to it, there’s plenty of potential in what the game offers stylistically and in regards to its presentation that it can stand tall and comes recommended for its attempts at drawing you in. There is a need to make the gameplay more riveting despite the lurking presence of shadows, as there’s a propensity for unexcitingly light puzzles and a frustrating segment amid darkness, but in all In Rays of the Light is worth a look if you want a short, flawed but compelling and well-made jaunt.
    • 70 Metascore
    • 75 Critic Score
    Thinking back on the game as a whole, though there’s obviously that Dead Space DNA running through it – from the over the shoulder camera, the stomping on corpses for items, the diegetic UI and more – this feels like the successor we probably should have received instead of Dead Space 3. The action is here but it still managed to keep the survival horror flavour and tone intact. It’s not perfect, but it’s a solid outing for Striking Distance and one we hope they can build on in the future.
    • 70 Metascore
    • 80 Critic Score
    Fe
    Fe is a wonderful and endearing adventure that’s slightly let down by niggling control issues. This game brilliantly merges stealth and platforming together, with a collection of well designed puzzles thrown in for both meaning and balance. The visual presentation remains rich and diverse throughout, serving up an experience that wont be forgotten in a hurry.
    • 70 Metascore
    • 88 Critic Score
    Vampyr is an ambitious experience that’s packed with atmosphere and personality. The game’s greatest achievement, however, is how well all of its systems come together to produce constant catch-22 dilemmas. It’s a game that truly puts the narrative power into the hands of the player, which ultimately results in a deep and immersive journey through a dark and compelling plot.
    • 70 Metascore
    • 30 Critic Score
    Madden 23 is a rehash of all the previous Madden‘s in the series. Bits and pieces were taken from those games and labelled as new. Even though FieldSENSE was refurbished I still strongly believe that it gave Madden 23 its shine. What good is that shine however when the game is covered with bugs and laziness? I’m not saying this game had to be perfect. Other sports simulation titles have their own share of problems. What separates Madden from them however is EA decides to mix the old problems with the new ones. Instead of fixing it, they go and do the same thing next year.
    • 70 Metascore
    • 78 Critic Score
    Although it’s nowhere near as compelling nor as deep as its inspirational material, Anodyne offers a fun, worthwhile and well paced journey. The game uses its few gameplay mechanics to great effect, and although it would have been nice to see more innovation and depth as far as its combat is concerned, there’s no denying that Anodyne is one of the better examples of Zelda-esque adventuring.

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