XBLA Fans' Scores

  • Games
For 493 reviews, this publication has graded:
  • 38% higher than the average critic
  • 9% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 9.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Potion Permit
Lowest review score: 20 Dangerous Golf
Score distribution:
493 game reviews
    • 82 Metascore
    • 80 Critic Score
    If you like the idea of gathering resources and crafting while playing a metroidvania style game, you will likely really enjoy this. I actually love both genres. There is a decent amount of fighting enemies and a few bosses to find. Sometimes things can be pretty tough. You have infinite lives, but anything you gathered will be on your dead body, and you must go all the way back to where you died, which can at times feel miserable. There is too little space to really customize your base and put everything you want inside, but it’s still a great way to lose time editing and managing it. I didn’t mind that the hero is not much of a hero, but the story felt pretty generic. I completed everything and still felt like I wanted more, maybe because I had already invested a lot into building what I thought was an awesome base. You can really lose track of time while playing, and it’s one of those games that are hard to put down. Also, a fair warning, some of the achievements stop tracking, and so far, there has been no update to fix them.
    • tbd Metascore
    • 80 Critic Score
    Working at a gas station and spotting anomalies can be pretty addictive. Trying to complete every last one of them is part of the fun. This series has taken a lot of strides since the first installment, where you worked in the market. They added more mini-games versus mostly just putting things away or organizing signs. There could still be some improvements. The movement can feel pretty awkward. Some of the objectives can be hard to figure out. It’s one of those games that, if you’re hunting for achievements, it can be easily done while being somewhat of a grind at the same time. I can’t wait for what crazy job is in store if they bring in another installment, and what improvements we can expect!
    • tbd Metascore
    • 80 Critic Score
    This is a short but sweet mini-horror game that you can pick up for an afternoon or spread out over a few. There isn’t really much to come back to after you finish it, but this is fine because you’ll likely know what you’re getting into if you pick it up. Besides the cool horror part, they have decided to add some silly parts, like balloons falling when you make it through the job. This works fine in similar titles like the Before Exit series, but I’m not a fan of it being in something that’s supposed to keep you on the edge of your seat. Luckily, there isn’t too much of it. When it’s all said and done, the goal of the game was accomplished. To give you a short experience that you can think about and enjoy. To create a creepy atmosphere that has a few jump scares, but doesn’t go overboard.
    • 76 Metascore
    • 80 Critic Score
    Sometimes it’s fun to be the one making all of the decisions for a business. There are a lot of items you can order and place where you’d like. Besides running the store, there are a few side things to do, and they’re all going to fill your day. I had a lot of fun ringing people up and making sure I ordered the right items. However, there were some issues I had with ordering, specifically that it did not display how many items I had total, but what I had in the back (not on the floor). There was also the issue of attracting customers to the specific items I wanted, but I guess in the end that wasn’t too big of a deal. No pun intended. Besides a few flaws, there’s a lot to enjoy about the simple mechanics and the small town of people that make sure you know when they’re not happy customers. But that’s common when it comes to consumerism.
    • tbd Metascore
    • 100 Critic Score
    I could not get enough of this game while I was playing it. I played for hours every day trying to get everything done. When I accomplished everything I could, I searched for more information on the third protagonist that hasn’t been released yet. It’s the first game in a long time that I couldn’t put down, and when it was time to, I had a hard time doing so. I couldn’t even cover half of what I wanted to in the review. There’s crafting, lockpicking, sneaking, extorting, TV night, poker, and the list goes on. There are so many great moments to experience, and many people will want to do every escape method and bond with every single character. The new game plus works perfectly, and with so much to do, you may spend as much time as I did while being incarcerated.
    • tbd Metascore
    • 80 Critic Score
    While most of the game wasn’t too difficult, there were some challenging puzzles that might make you run to a guide on the internet. The story is pretty good, and the reading of journals was welcome. I really liked not having to worry about fighting things or jump scares. It lets you become engrossed in what’s going on and gives you the freedom to do the puzzles without too much stress. They took the game’s death to a step further by playing them out as a mini cut-scene. While I have some gripes with navigation and the ability to skip dialogues, most of the experience was great. If you’re a fan of point-and-click adventures with a love for sci-fi and horror, you won’t want to pass on this!
    • 75 Metascore
    • 80 Critic Score
    If you love the idea of arresting people as a police sim, while having the action of an arcade sandbox experience, you won’t regret giving your time to the precinct.
    • tbd Metascore
    • 100 Critic Score
    This game is amazing for what it strives to be. It’s an escape room-like horror game where an evil puppet chases you and is filled with cheesy dialogue. The experience was so entertaining and I didn’t mind replaying some of it to get achievements I missed. Most people won’t even have to follow any walkthrough, which is a nice change of pace for games with puzzles. Overall, I did not go into it expecting it to be that great. There are tons of horror games out there that are sub-par and all seem very similar. Some monster or ghost is chasing you and it’s all very dark. Puppet House is different, and that is what I liked about it. While the story wasn’t all that special, it also didn’t take itself too seriously. It’s meant to pay homage to the older stuff, attempting to give you nostalgia (if you’re old enough). It was also paced very well, with a few little jump scares and a satisfying ending.
    • tbd Metascore
    • 80 Critic Score
    There’s plenty of horror games out there consisting of a lot of walking with heavy focus on atmosphere and the story. While this isn’t much different in those regards, it does shine above a lot of the others because of it’s use of lights and great graphics. The plot twist at the end will be worth the playthrough, and the multiple endings and collectibles give you something else to go for after finishing. Though this isn’t anything groundbreaking, it is quite impressive for what it is. While I have played many horror games similar, I quickly forget about them. But I believe this one will stick with me for a very long time.
    • 74 Metascore
    • 80 Critic Score
    The game looks great, having a seemingly perfect choices in coloring and lightning. The music is void from being annoying and is so constant it sinks into your mind without you realizing it’s still in the background. Puzzles are casual but at the same time thought-provoking, giving you a sense of accomplishment when you finally figure out you were just overthinking things. I really liked the way the game handled jumping, but not so much with turning and putting in/taking out the shapes for the puzzles. They make you pause for a second and wonder what you’re doing wrong, which takes away from the otherwise great flow. You don’t have to worry about sinking hours into this title, as it’s short and allows those who don’t have much time to finish it in an evening. For those that have more time, it might have been nice to have another section of puzzles thrown in. A lot of the ending is the same chase sequence with what could be considered a boss, but there are little breaks between that allow you to go back to doing some puzzles. I really enjoyed my playthrough and even going back to do some of the areas over again to finish up on my achievements was quite welcoming.
    • 82 Metascore
    • 80 Critic Score
    You get exactly what is advertised, a casual game anyone can pick up and enjoy where you simply find items hidden throughout various levels. With a few shortcomings with the way things are displayed and interacted with, along with bad loading times, the pure joy of taking your time to find items outshines those. You get to sit back and relax, scanning the screen with your eyes and feeling accomplishment when you finally spot what you’re looking for. If you’re someone who likes to create your own levels, the tools you get to make your own will mean you will be playing for a hours after finishing the game. Either because you are busy making your own levels or just like seeing what others have created. This is the first hidden object game I’ve played like this on the console, and now it won’t be my last.
    • tbd Metascore
    • 80 Critic Score
    Without just playing it yourself, it is hard to grasp all of the options that are available in this game. It’s even weird to mention a lot of them because some are such small pieces of the game, yet are really well done. You have an arcade in the town, and you can build mini-games to play, for example. There are events like a Halloween themed one with hide-and-seek. If you like dancing they have that too. How about a blimp that drops random gifts and everyone tries to snag them first. There is so much going that you may feel almost stressed. There are a handful of side quests that are time-based, but everything else you can kind of do on your own. Just let the years pass and take your time if you’d really like. I just wanted to rush through it because my time in Sandrock was taking too long and I have other things to do. I say that after spending 8 full days playing it. If you choose to pick this title up, please remember to feed your cat if you have one. Your time starts to vanish as soon as you hit “new game”.
    • 78 Metascore
    • 80 Critic Score
    With a pretty good blend of puzzles and fighting, Brok the InvestiGator doesn’t have very many dull moments. People who don’t normally enjoy this genre might be pleasantly surprised! If you get stuck you can always get the hints, which will tell you exactly what to do next. The story is well-written and the voice acting doesn’t skip a beat. A big bonus is being able to go through the game multiple times to discover all of the endings and scenes. It makes it very replayable, and you actually won’t feel like you’ve completed the story until you’ve run through it a few times to find an ending that you are happy with. I like that there are multiple ways to progress certain encounters, and it was actually fun looking for the Ads which are the collectibles that can be used for hints. I do wish there were a few more cases though, as they kind of took a backseat to Brok’s family drama. Would I play a sequel or DLC? I definitely would. Hopefully, they are finished with this character.
    • 81 Metascore
    • 100 Critic Score
    Besides a few things I didn’t think were done right, I can’t argue the fact I kept going back every night to enjoy gathering items and healing what appears to be a very unhealthy group of citizens.
    • 58 Metascore
    • 80 Critic Score
    This world is a dark place, and Martha is Dead is a reminder of how fragile mental health is.
    • 75 Metascore
    • 100 Critic Score
    I’ve played a few Sherlock games before and really enjoyed them. Chapter One has exceeded all expectations and made the bar very high for all future installments. It’s one of the best games I played this year! Being in an open world and solving cases is pure bliss. At least for people who like crime and solving cases. Don’t let the price fool you, this is a full game with tons of awesome content. It’s just a bonus that it costs less than the average AAA title. When it’s called Chapter One, it gives the impression there are more installments planned. But because technically it’s more of a prequel of sorts, it very well could be by itself and the name could just represent the timeline. I would be thrilled if there are more chapters, especially with the last scene of the game being so exciting. If there’s any indication this version of Sherlock will continue, count me in.
    • tbd Metascore
    • 80 Critic Score
    A lot of things combine to make an enjoyable detective adventure. You have moody music, pixel graphics, animal characters, stealth, conversation decisions, and dark noir crime drama. The biggest downfall is sadly the story, specifically the last chapter. Again I don’t want to give anything away because it is worth playing and some will find the twist awesome, but I was not a fan. I would definitely like to experience more of the city, especially as a different character. It’s the type of game setting that opens up a lot of options for sequels or DLC. And if that content is created in the future, I will be thrilled to jump back into the crazy animal city.
    • 73 Metascore
    • 80 Critic Score
    Somehow the game doesn’t get boring even when repeating the same levels (because they are never actually the same, they’re random). If you’re after the usual horror games for Halloween this will not give you that craving. However, if you’d rather just have some casual fun within the spirit of ghosts, then you can at least play this on the side.
    • tbd Metascore
    • 100 Critic Score
    This is a great game. It’s simple yet challenging. There’s an actual desire to get the maximum score (maybe for me because achievements are tied to it). There is just enough challenge without being a lost cause. If you’re a sucker for time management games, you will not be disappointed! Well, at least I wasn’t. But I also loved a phone game called Sally’s Salon. If you want to sweat at the same time you’re smiling, then this is for you.
    • 74 Metascore
    • 80 Critic Score
    While nothing is really stand-out spectacular, all the little things add up to a really fun experience. The way you can check messages, mess around in your room with crafting, go farm items and levels and go on dates makes for a relaxing and almost addictive good time. The story doesn’t have to be taken seriously and has unique situations for every character you meet. I really had a great time in the world. The only things I didn’t care for were based around “not enough”. Not having many dungeons to explore and certain powers being underwhelming was only a slight let-down. There are a few other things that bugged me but not enough to really write about. If they ever make another game like this I’d want to play it. It would just need better monsters and more areas to explore.
    • tbd Metascore
    • 80 Critic Score
    For what it is, it’s an extremely well-done game. You won’t be bragging about your perfect mows to anyone but it’s not about the adrenaline rush, it’s about the learning experience you can bring to you in your own life’s decisions. You’ll know more about mowing and a little more about running your own small business. Well, at least I think it helps. I could be wrong, but it will look good on my resume!
    • tbd Metascore
    • 80 Critic Score
    The only downfall was the difficulty. I’ve played a bunch of point-and-click games based on Monkey Island and always had an objective or at least an idea of what I had to do. I could figure it out in a reasonable amount of time. Here, I was lost more than a few times, trying to combine and use items on everything in the world. Besides that, which some people will absolutely love, I definitely enjoyed my time exploring the geekiest world I may have ever been to in a video game.
    • 75 Metascore
    • 80 Critic Score
    A unique take on a popular genre, which I suppose is mechs. I don’t know if it’s a genre of its own but there are games entirely based on using them. The fighting is awesome and the story is calm and simple. The biggest issue was actually navigating the areas. With slim branches and a camera that is way too close, you’ll be respawning quite often and feel stuck sometimes. The invisible walls need to be shortened, because you can glide for an extreme amount of time going nowhere important before you realize you can’t land on anything. I spent around 10 hours playing with another few sitting idle while I multi-tasked. It’s a really pleasant experience and will eventually grow on you.
    • 80 Metascore
    • 80 Critic Score
    An all-around average platformer which has a heavy focus on a story that can be somewhat confusing and leave you wondering what happens. What may set it apart is the voice acting that plays out most of the game. There is constant chatter and it is a pleasant back-and-forth conversation. Some of the puzzles can be pretty fun, especially while in the shadow form. While it’s average, what really gives it high marks is that it’s extremely well done: being able to rewind time; chapter selection; somewhat difficult collectibles; and no glitches to be found; I think it’s a very solid game.
    • 71 Metascore
    • 80 Critic Score
    The beauty is both bright and dark, delivering not only one atmosphere to appreciate but two. While the story can be a bit confusing and hard to follow, it still manages to at least put an idea in your head that you can work with. There are a few areas that seem to go on a bit too long but maybe that’s just because I played it twice. The lack of extras and chapter select is especially unfortunate because of there being so many collectibles. It’s a very unique game that has excellent voice acting and terrific music and sound effects. Only a few times did I see stuttering and sometimes there were weird light issues. The things I think need improvement happen to have a very big impact for me when it comes to an overall package. Otherwise, everything else was really well done.
    • tbd Metascore
    • 100 Critic Score
    A fresh breath of air, Nine Witches has whacky charm. There were only a few things that could have used a tune-up but even those don’t deter from a great time. I finished it in around five hours and loved every minute. An even longer adventure would have been awesome. The mixture of combat and talking to ghosts really set it aside as a unique gem among the genre. Sometimes the story was a little hard to follow but the pacing was still perfect. I never felt anything was rushed or too slow. The writing and humor were incredible. My hope is that more content with the same characters will be created. It’s franchise-worthy in my opinion!
    • 78 Metascore
    • 80 Critic Score
    Exit the Gungeon is a smart remix of the original, streamlining its approach while offering the same intense shoot-em-up action. While it can feel smaller than its predecessor, in no way is it lacking in level variety, weaponry, or personality. Now that the series has a top-down shooter and a sidescroller under its belt, when will we be getting an Enter the Gungeon first-person shooter?
    • 63 Metascore
    • 80 Critic Score
    For such a short game, the time seems to run in slow motion as you sneak around. There is no problem at all with the game’s length. Instead, the real struggle is with a lackluster story and movements. Besides these issues, everything else is brilliant. From the stress of being quiet to the chase scenes that leave you needing to take a small break in the comfort of a safe area. It feels like forever since I have played a good stealth game, and now I can say the counter has reset. The uneasiness of walking around the hotel with random jump scares and nerve-wracking sounds is quite remarkable. It’s also very replayable, with two different endings as well as lots of things to collect around the hotel. There are even achievements for completing it without getting hit and without saving. This is an all-around great title to own, especially for horror fans.
    • 88 Metascore
    • 100 Critic Score
    Playing through Manifold Garden is a lot like examining an MC Escher work, admiring its beautifully impossible architecture while parsing the complexity of the world. It’s undoubtedly confusing at first, but look close enough and you’ll get a grasp of the mechanics holding this reality together. I’ve played my fair share of first-person puzzle games, and I can’t remember the last time I played something this unique, intelligent and downright beautiful.
    • 75 Metascore
    • 100 Critic Score
    The story is an absolute blast and the dialogue is interesting to read. The only time I was not enjoying myself was while grinding out the last collectibles because the map could use a few features. That doesn’t mean it wasn’t planned to be this way, as some people do like discovering everything without hints. But yes, basically if you’re a Metroidvania platforming fan, you cannot go wrong with any of the Shantae games.
    • 74 Metascore
    • 80 Critic Score
    There are a few things that could be polished to make it an even greater experience, but also a few that I think need changing completely, even though I enjoyed it quite a bit. If you're after a story that ends with deep thought and self-reflection, while maintaining fun game mechanics that seem inspired by many genres, then shrink down and enjoy the ride.
    • 82 Metascore
    • 100 Critic Score
    While there is some room for minor adjustments and polish, the overall enjoyment can overshadow any small negatives. The only thing stopping someone from liking it is their own taste. I played it all in one sitting and had zero issues. Even the loading times were quite fast. At a technical level, it’s smooth and is impressive in quality. After playing the demo I knew it would be something I needed to finish. I would suggest this to any fans of the genre, especially for those who enjoyed (and remember) Monkey Island.
    • tbd Metascore
    • 80 Critic Score
    Dunk Lords is a very solid title with great gameplay at its heart. It takes that old school NBA Jam torch and runs with it and, more importantly, adds its own spin. It’s a fun time, especially if you have people to do couch co-op with. It’s an overall great time.
    • 84 Metascore
    • 100 Critic Score
    The Touryst is an absolutely great game with a lot to do during its playtime. The mini games are diverse and fun enough that I would come take the challenge again. The story, while barebones, is quirky enough to hold my interest with a twist that I can say I didn’t expect. This will be a game I make a return visit to.
    • 80 Metascore
    • 80 Critic Score
    I wouldn’t consider Superliminal to be a super challenging puzzle game yet it left me dumbfounded on a regular basis. Every couple of minutes it throws out a little trick, stopping me in my tracks for a second just for my brain process and re-calibrate. It’s only a few hours long but it’s densely packed with mind-bending goodness.
    • tbd Metascore
    • 100 Critic Score
    I’ll stop short of calling it a masterpiece but it is certainly exceptional. It plays out almost like a movie or a book. There seems to be an underlying message about family, loyalty, and that strength can be found in morality. I often got lost in the game for hours without ever feeling bored. Each week is like a mini-episode leading up the finale. I would not hesitate to play a sequel if there ever is one.
    • 79 Metascore
    • 80 Critic Score
    I wasn’t blown away nor obsessed, but I can appreciate a well-made FPS that was enjoyable the whole way through. It’s also set at just the right price.
    • 59 Metascore
    • 80 Critic Score
    Those Who Remain, in particular, is about self-reflection in forgiveness and makes you realize you can judge someone on their mistakes yet never seem to consider the sins you’ve carried out. Don’t like all that psychology? The good news is, that ideology is placed in the background and at the core is a great creepy adventure with interesting monsters and clever puzzles.
    • 71 Metascore
    • 80 Critic Score
    Maneater touts itself as a “shark RPG”, but those RPG elements are disappointing. The world is wonderful but the story isn’t interesting, and the leveling system leaves something to be desired. But the shark elements? Those are flat out awesome! Leaping from the ocean’s depths to terrorize humans is right type mindless fun that never gets old. On those hot summer days when you can’t go to the beach, this is a fantastic reminder that you may be better off on dry land.
    • 75 Metascore
    • 100 Critic Score
    Being a fan of horror and not a huge fan of rouge-like, I can attest that there’s something special about The Persistence. It’s a weird combination of genres. Sci-fi horror, virtual reality, and rogue-like. However it’s blended extremely well, even without being able to experience it in VR. It’s something you really have to play enough to enjoy. You might not like the first hour or two, but eventually it will grow on you as your character grows in power. After that it’s always “just one more try”. Overall the whole experience might take you around 15 or so hours to complete. With futuristic technology, scary mutants, and sound effects that will raise the hair on your neck, one can’t ask for much more.
    • tbd Metascore
    • 80 Critic Score
    The work you must do every day can be quite repetitive, and doesn’t do anything but give you money to pay random bills. It’s a bit of an obstacle that slows down your enjoyment of the story. However, everything else is excellent and this “job” just becomes part of surviving so that you can continue your rise in importance. At a time when working from home has been a bit of a drag, it was nice to go to work in a video game. It was like switching realities.
    • 80 Metascore
    • 80 Critic Score
    The way the game can allow you to interact with the videos works extremely well. It’s not something you play but is an experience. It’s very much an interactive movie that feeds you the information based on how your mind works. Certain keywords will stick out to you but not to others since you have a different history. This is the evolution of a jigsaw puzzle. Yet I still hated it. I would rather have just watched something than have to dig around a fake computer. That’s a lie! I admired almost everything about Telling Lies and, though I wouldn’t play it through again, it’s very much worth your time.
    • 64 Metascore
    • 80 Critic Score
    If you like horror and science fiction, this is something you need to check out. The gorgeous environment with a sinister evil to it will be something you’ll enjoy. The game is short but everything is packaged nicely and it feels like you spent enough time with it. Puzzles can be somewhat difficult but the real hindrance comes with interaction with some of them. It’s a very subtle horror. You won’t be jumping from loud noises or panic running much, but you will have that looming uneasy feeling that something isn’t right. In this sense, it is an intelligent horror game that keeps your brain stimulated with puzzles while worrying about what will happen after you complete them.
    • 74 Metascore
    • 80 Critic Score
    It is an almost grueling grind, one I might compare to unlocking everything in a Dynasty Warriors game. Would I have liked it to last 20 to 30 hours less? Probably. Too many hours of gameplay can be a bad thing for a lot of people. I personally don’t care too much for rogue-lite based games. Having to start over is not something for everyone, and I’m not always a fan. There are a few rare titles that I end up making an exception for, and HyperParasite is one of the best and most addictive rogue-lite games I have played.
    • 90 Metascore
    • 80 Critic Score
    I actually haven’t played the first Ori so I can’t compare the two nor do I have a bias based on how much I enjoyed the previous installment. I would wait for some patches before attempting this game. It’s excellent, there’s no doubt about it, but when things don’t work you become robbed of the experience. Still, it’s better than most platformers out there, even with the issues.
    • 80 Metascore
    • 80 Critic Score
    You can’t get much more metal than this. Valfaris Full Metal Mode is a package of brutal action and awesome music, yet still holds a nostalgic retro platforming vibe. While I didn’t play Slain all that much, I might go back to it because I absolutely loved this game. There are but a few downsides, but they are based mostly upon skill level which is why I can’t say it’s going to be for everyone. The weapons are fun and exciting, but not being able to fully upgrade all of them is a bit of a letdown. Other than that, it’s a great game that most people will enjoy. I had a lot of fun playing it and hope to see more titles based on the same themes.
    • tbd Metascore
    • 80 Critic Score
    Knights of Pen and Paper beckons to the days of old, and in this way is extremely charming. It gives the feeling of control in a way that most RPGs just don’t. It made me want to go dust off my old D&D manual and call up a couple of friends to get the old campaign running strong – but still misses the mark with some of the more grind-heavy areas. Overall, I think this game has quite a bit going for it and is worth a play. If you love old school tabletop games or maybe just are curious what some of the buzz is about, then definitely check this one out.
    • tbd Metascore
    • 80 Critic Score
    Xbox really isn’t the place you should be playing Trover Saves the Universe, though it is preferable to dropping dough on an expensive VR setup. Even when played on a TV it’s still a solid puzzle-platforming experience, and none of the humor gets lost in translation. It’s a game every bit as funny and nonsensical as you’d expect from the mind behind Rick & Morty, which alone would be enough to give it a glowing recommendation.
    • tbd Metascore
    • 80 Critic Score
    Starting over never felt like an issue. It was pure fun growing in skill and developing your knowledge of the monsters. The combat system worked near flawlessly, and even though you were doing the same thing every dungeon it didn’t feel tedious. It was a challenge you wanted to complete. There could be some added bosses and traps, or even some kind of challenge mode. The lack of story didn’t prove an issue, as it didn’t even feel needed. If you’re into roguelite games or hate them, I suggest giving this a try.
    • 55 Metascore
    • 80 Critic Score
    The campaign was enjoyable with smooth story progression. Puzzles were clever though sometimes hard to pull off because of the awkward controls. The setting is awesome, who doesn’t like a chaotic explosion in a museum? With a unique setting as well as a cool 3D printing mechanism, I think this game is fine how it is, but could use a little improvement in controls and graphics. It seemed kind of blocky with little detail. Yet I did enjoy what I played and it was nothing short of unique, which made me like it. Though I wouldn’t play it a second time, I would love some DLC to be added.
    • 72 Metascore
    • 100 Critic Score
    While it’s labeled a horror game and does have creepy moments, it seems the fun lies in actually playing detective; browsing through a life that isn’t yours, trying to piece together what could have transpired. I’ve never played this genre, which is new to me but has been around for a few years. I am pleasantly surprised and enthralled with it. If you love psychology, technology, horror, and playing detective, then you will be happy to hear that this snooping adventure has it all. I absolutely loved it.
    • 75 Metascore
    • 100 Critic Score
    It’s a spectacular and beautiful experience you should not pass up. This is easily one of the best releases of the year, and if you have read this far, you already know it’s something you need to try for yourself.
    • 70 Metascore
    • 80 Critic Score
    The original ToeJam and Earl is a pretty good microcosm of the early 1990s, complete with its aesthetic roots in hip-hop culture. HumaNature has successfully brought the duo into 2019 with a thorough update that maintains that same aesthetic, while adding in more up-to-date components. For the uninitiated, the game will feel … um, “fresh” … while old-school gamers will have plenty of nostalgia combined with new references everyone will get. With the holiday season upon us again, having this game handy for party guests would amp up any gathering. You’ll have to provide your own carrot suit, however.
    • 80 Metascore
    • 80 Critic Score
    While the game can be quite a grind to finish everything, I guess as long as you’re having a good time it shouldn’t matter.
    • 72 Metascore
    • 80 Critic Score
    What isn’t to like? It delivers on all fronts and comes as advertised. The only reason not to buy it is the higher price tag. That is just my personal opinion. There is indeed a ton of features and extra content to look at. You can even watch videos from the making of the games. It’s like Blu-Ray features that you’d actually want to watch. I think they just needed one more game. Maybe I’m getting greedy, but why not include Toy Story?
    • 80 Metascore
    • 80 Critic Score
    I’ve been wanting River City Ransom to have some kind of re-release or remake for a very long time. While this isn’t it, it’s as close as we’re going to get. Everything I would want in a new River game has been delivered, and there are even some improvements. The only thing I didn’t care for was the way recruits were handled and not getting experience for beating enemies that appear after the initial fight.
    • 84 Metascore
    • 100 Critic Score
    If someone asked me right now, what my favorite game of the year was it would be Bloodstained, hands down. Even after completing it, I still felt an addiction to find every single item and upgrade all abilities. I can play for hours and not get bored. It has everything you could imagine a platformer to have. I played on normal and have a feeling I’ll start a new game plus on a harder difficulty. Bloodstained: Ritual of the Night is easily going to be a favorite for many people. I am beyond impressed with the production value as well as the combat and excellent story. I can’t express how much I recommend this to everyone. It’s an experience you won’t want to miss.
    • tbd Metascore
    • 100 Critic Score
    After the final scene, I wanted to experience more of the world with Ted. It was short but very pleasant. I laughed at a lot of scenes and I think the characters are great. Flint made a nice counter personality to Ted, being extremely nice but also sarcastic and could keep up with the banter. While not being overly challenging, you’re allowed to enjoy the story. The pacing is near perfect, allowing you to easily backtrack to areas that are still relevant. I don’t have anything negative to say about the game. It’s well worth playing through until the end. I was never bored and loved clicking on everything to see what outrageous dialogue would be spoken next.
    • 81 Metascore
    • 80 Critic Score
    The point-and-click genre is not one I’ve personally been interested in. This one is excellent, both for people who love these types of games and those who don’t usually care about them. The story is one to remember, giving a somewhat educational yet funny look into how communism works. Being set in the Cold War era, it does everything right to keep things fairly accurate, even while being fictional. By accurate I’m talking about the music and culture. I only had an issue with certain interactions and wish there was a chapter select option. Otherwise, I advise anyone to pick this up and play through it.
    • 79 Metascore
    • 80 Critic Score
    The story isn’t far beyond decent but the way it’s told is unique. It might not be something you spend a lot of hours in but the time you do spend with it will be quite enjoyable.
    • 81 Metascore
    • 80 Critic Score
    If you love having choices that alter the course of a story, you’ll enjoy this game. If figuring things out proves too difficult, you can always put it on the easiest mode that provides hints on what to do next. The action works well (most of it) and you’ll feel comfortable with the platforming. I especially liked that after beating the final area, you’re able to replay any day you want in order to see all sides of the story. It’s pretty awesome that it’s a world of animals that are at war but can come to peace for a greater cause. Its cartoony-like graphics are pretty to look at and the stylish hack-n-slash combat never gets old. The only letdowns were janky abilities and the fact that the character you control has no deeper connection to anyone, even you.
    • 74 Metascore
    • 100 Critic Score
    Everything about Timespinner is excellent. There are only a few very minor things I personally didn’t care for, but they have no bearing on actually being negative. With an assortment of firepower, you’ll love trying out all of the orbs and jewlrey. The time to complete everything is perfect, being right around the 15-hour mark. You can keep doing new-game-plus if you can’t get enough action and become addicted to leveling up everything, which have a cap of level 999. I really would enjoy some DLC or even a sequel. It’s one of the few games of recent times that I can say that I adore.
    • 82 Metascore
    • 80 Critic Score
    Dauntless can be extremely addicting. Needing a part to upgrade or craft a weapon will make you want to “do one more hunt” before turning it off. The sheer amount of gear options and mastery levels will give you a seemingly endless objective that’s based entirely on your OCD for completion. I’m excited to see what the future holds for such an amazing concept.
    • 62 Metascore
    • 80 Critic Score
    Steel Rats races into near perfection, with only a few downsides to controls and aiming. It’s easily one of my favorite new titles released this year.
    • 76 Metascore
    • 80 Critic Score
    I had a lot of fun with a genre I actually don’t normally care for. That’s why I think so highly of the game length. It all depends on how fast you can solve the puzzles. It’s not too hard nor too easy. It had just the right amount of difficulty. The voice acting was done quite well too, and I admire the goofy lines. I played it almost a complete second time and I was still having a good time even though I knew all of the solutions. The story could really have used some tweaks but it didn’t ruin it. I wasn’t blown away but that’s not always a requirement for me to enjoy something that was made extremely well.
    • 75 Metascore
    • 80 Critic Score
    The biggest gripe I had was the map and traveling system. It gave me a sense of wanting to give up because I felt too bothered to run to certain areas. It’s what may hinder people from reaching the story’s conclusion. If you do manage to stick with it, you’ll have a true appreciation of a world you’ll eventually want to know more about.
    • 78 Metascore
    • 80 Critic Score
    This game is by no means perfect but set a pretty high standard in the format they chose to unravel this witty story in.
    • 85 Metascore
    • 80 Critic Score
    I liked Guacamelee 2 more than I did its predecessor, though being a few years removed from that experience it’s hard to pinpoint why. I remember the original left me unimpressed and occasionally frustrated; here those feelings were lessened but not completely mitigated. It’s the same game but better, backed by a team that’s gained a lot of experience since they’re first go-round. If you loved the first you’ll love this; if you didn’t love the first this still may not win you over, but it’s a definite step in the right direction.
    • tbd Metascore
    • 100 Critic Score
    I was quite surprised by how good of a title this was. While seemingly simple, Hive Jump gives all the tools for you to have a great time doing the repetitive missions. Each idea created was well done, and I found myself wondering what really could have made it better. The one thing I felt truly missing was the online cooperative. I just never got a chance to play it how it was probably meant to be played. Luckily, as a singleplayer experience it still holds its own and doesn’t leave you wondering how you’ve ended up having no real-life gamer friends. Hive Jump won’t astonish you but it will be something you can enjoy spending a lot of time on.
    • 85 Metascore
    • 100 Critic Score
    The game is both playful and challenging, encouraging you to overcome the obstacles before you and keep the story moving. The franchise may have been overshadowed back in the day, but Monster Boy deserves to be up in the rarefied air primarily populated by Italian plumbers with a fondness for the color red.
    • 74 Metascore
    • 100 Critic Score
    The graphics are enhanced but still feel old school. I can’t believe I missed this growing up. It’s simply outstanding. I couldn’t list many things I disliked because there really weren’t any. I got over not being able to skip scenes and got used to the wacky camera changes. It’s no wonder this was critically acclaimed so long ago. I didn’t mention it before, but the presentation was high level and the music was spectacular. If you’ve played it before, you’ll enjoy reliving (or re-dying) it. Never played it before? You’re in for a real treat. I can’t recommend Onimusha: Warlords enough.
    • 87 Metascore
    • 100 Critic Score
    To go for the lazy metaphor, Donut County is like a delicious pastry. It’s baked with the kind of care you’d only get from a homemade dessert. Maybe they could have been a little more liberal with the jelly filling, but it’s a fantastic treat regardless. Modest yet satisfying, it’s the perfect go-to if you’re craving something sweet.
    • 84 Metascore
    • 100 Critic Score
    Besides being a fun puzzler, The Missing provides a look into depression and psychological torment. It’s grotesque yet elegant. I would even go to claim that it’s a borderline masterpiece. It leads you in one direction then turns out you were wrong the entire time. When it ends, it clicks all at once, and you suddenly want to read all the message conversations over again and play through to see everything in a different light. I couldn’t stop playing and actually spent seven hours straight playing until it was finished. I even kept replaying chapters afterward to collect what I missed. Overall, I think bold design choices were made, and we are rewarded with one of the best platformers available.
    • tbd Metascore
    • 80 Critic Score
    While seeming like just another shmup, Final Star excels in being entertaining while still being a challenge. It’s not overly difficult and you can enjoy multiple playthroughs. It’s pretty short, but you can replay missions as well as the entire game while maintaining your precious upgrades. There are a few negatives in certain enemies and useless feeling powers, but the positives outweigh them. Choosing what upgrades and what ship you play as is a delight. Mini-games provide a nice break when some missions are tough. The graphics look fine and the story is easy to follow and satisfactory. If this game ever gets a sequel, I will be looking forward to it.
    • 77 Metascore
    • 80 Critic Score
    With multiple endings, you steer your mystery taking uncertain turns in the hope they lead you in the right direction. The unique shapeshifting mechanic is absolutely genius. The flow of the scenes is done quite well, with the only hiccup being the time you felt was wasted from showing up at empty rooms. You may feel content with your ending but may also have that itch to try again to see all of the possible outcomes. I don’t tend to watch movies more than once, but one that changes constantly in a video game format is something I can definitely get on board with.
    • 77 Metascore
    • 80 Critic Score
    Mothergunship is a ultimately a humorous tale of taking back earth from the aliens that had no business winning in the first place. Going through this game will have its frustrations but the funny writing and the solid gameplay at work here will make those melt away. From top to bottom, Mothergunship is a good time, and good for a solid go on your hard drive. So what are you waiting on soldier? Don’t you have some aliens to kill?
    • 78 Metascore
    • 100 Critic Score
    Ashen subverts expectations. It manages to take the Souls genre, deconstruct it and make it feel originally its own. From the art style to the lovingly-crafted areas you venture through, you can tell that this was a passion project for the development team at A44. Slight performance issues aside, Ashen is a wonderful action role-playing game that respects the player’s desire to explore. It’s some of the most fun I’ve had with my Xbox One this year and well worth the time of anyone who is a fan of the genre, as well as a great entry point for those who are curious – a true independent gem.
    • 81 Metascore
    • 100 Critic Score
    It’s a fairly simple game, but it does everything so well it almost feels effortless. Controls are easy for anyone to grasp, new concepts and increased difficulty unfold so naturally, you may not even notice. The narrative may be cliché but comes across sincere, brought to life with a charming interpretation of childhood imagination. It’s the gaming equivalent of a warm, cozy blanket – a relaxing and welcoming experience built for anyone to enjoy.
    • 70 Metascore
    • 80 Critic Score
    An unlikely mix of survival horror and cartoons work smoothly together. Bendy and the Ink Machine succeeds in combining two very different genres into one. It’s as if you were playing inside a child’s nightmare. The game suffers a little when it comes to the combat but, luckily that is a minor focus in the game. Even though it’s a pretty short game with little to no replay value, you can expect to have a memorable time.
    • 69 Metascore
    • 100 Critic Score
    The game’s presentation is like a kid’s book that came to life, and you get to control the heroes, which is a stark contract in some ways to the deep nature of the plot. The story is based as a loose allegory for World War II. They obviously made a lot of changes, such as the robotic enemies; however, they handled an incredibly complex and dark theme well. I am very glad I got the opportunity to experience it. I had no clue what the game was when I fired it up on my Xbox. It was a pleasant surprise, and I hope more people get the chance to play and appreciate this work of art.
    • 51 Metascore
    • 80 Critic Score
    The best analogue I can come up with for this game is the arcade first-person light-gun shooter, like The House of the Dead or Time Crisis. When taken in that context, Time Carnage makes a lot of sense. It’s playable in small bites, it’s pretty good fun and it offers multiple ways to play. The asking price is just right, and low-risk/high-reward combinations are a winner in my eyes. The complaints I do have should not keep genre fans away from this time-hopping adventure, so leave the DeLorean in the garage and start up your Xbox One instead.
    • 72 Metascore
    • 80 Critic Score
    Gorgeous design quality, accurate controls and interesting use of shifting the time of day make Planet Alpha stand out amongst recent platform based games. It has quick load times, forgiving checkpoints and can actually be quite challenging in a lot of areas. It’s fairly short, but I believe the time spent is very enjoyable.
    • tbd Metascore
    • 100 Critic Score
    Hollow Knight is an immediate classic. You’ll be rewarded with every second that you spend playing this game, nothing feels wasted or left as an afterthought save for some minor pacing issues. Team Cherry has crafted a tight, responsive 2D side-scroller that deserves your attention & support as it’s truly a modern masterpiece.
    • 79 Metascore
    • 80 Critic Score
    Guns, Gore and Cannoli 2 does well to tell a unique and comedic story all while following suit with the events of the previous game. The game offers a variety of different levels, all which can be completed in a little over three hours on the normal difficulty. Guns, Gore and Cannoli 2 is a game well worth the time invested.
    • 76 Metascore
    • 100 Critic Score
    Whether it’s because you grew up with these games, love these characters or just enjoy good games, The Disney Afternoon Collection is well worth a playthrough.
    • 68 Metascore
    • 80 Critic Score
    Aces of Luftwaffe – Squadron is an addictive experience you won’t want to miss. Even those who don’t normally don’t enjoy the genre will feel quite appeased with their decision to try it out. The skill system sets this apart from many others like it, and you’ll love maxing out each character and attempting higher difficulties. With only minor setbacks which is completely an opinion, some may consider this game near perfect. The achievement list is fun to tackle and nothing seems impossible or overly difficult. The fierce and frantic gameplay is eased with the generous four lives you get. While it won’t be for everyone, it will be enjoyed by most.
    • tbd Metascore
    • 80 Critic Score
    There is a ton of content and the price of the game is easily justified. I would like to stress that at times, this title can feel slow and may be one you won’t have enough time to sink into for enjoyment. If you’ve played the actual board game I would highly suggest giving this a shot. If you haven’t, I still think it’s worth a roll of the dice.
    • 65 Metascore
    • 80 Critic Score
    At the end of the day, if you are looking for a fighter that you and two to three friends can sit down and have a great time with, Brawlout is your game. That also is true if you have friends that play online. So if you have an itch for some Smash Bros. and just haven’t been able to find something to scratch it, then give Brawlout a shot.
    • 75 Metascore
    • 100 Critic Score
    A thrilling adventure game that is sure to please, Strange Brigade does almost everything right. There were too many things I liked about the game to mention (graphics and sound are also top notch). This isn’t Rebellion’s first third-person shooter, and the growth of quality has increased with maturity. The Egyptian theme is everywhere, from the menu system to the excellent narration. It’s as if you were playing an action movie, with the brigade seeming to have their own personal agendas that happen to coincide with saving the world. After the credits roll, you’re more than likely going to go back to the menu and continue playing.
    • 91 Metascore
    • 100 Critic Score
    The way the game infuses its roguelike elements with a deliberate linear design is brilliant, creating a sense of consistent forward momentum that you rarely see in its peers. This isn’t an experience which mostly relies on RNG for a good run, as you’re always in the driver’s seat building your character and navigating the interconnected world. Its moment-to-moment gameplay is pure gold, but the way the overarching game remains compelling after so many hours is its greatest feat.
    • 64 Metascore
    • 100 Critic Score
    While far from perfect, the package delivered is one you’ll love opening and exploring. You can play for hours on end and still have an addiction to open every drawer or checking every waste basket for precious supplies. While there are design choices that don’t make much sense, you can look past them and enjoy it for what it is: a playground for madness. We Happy Few will be a joy to most who decide to take the pill. Anyone who doesn’t like it is a real downer. Lovely day for it!
    • tbd Metascore
    • 80 Critic Score
    If you’re a fan of point and click games, or the Telltale adventure series, 1979 Revolution: Black Friday will be a no-brainer. However, it’s the game’s historical setting that should be the major draw. The Iranian revolution is not something that’s covered often in Western media; I personally knew very little before playing the game, yet here it’s proven to be a fascinating period of time.
    • 88 Metascore
    • 100 Critic Score
    The Banner Saga 3 is a truly wonderful interactive story and a solid tactical role-playing game. While this entry can stand on its own in the trilogy, The Banner Saga should be experienced as one cohesive work across the three games. It’s a fitting end to a harrowing journey. It’s not often that games are developed as such a complete package, from the art and gameplay to the narrative and score – everything comes together in harmony as an incredibly unique experience.
    • 77 Metascore
    • 80 Critic Score
    No Man’s Sky’s most interesting aspect is how the game that seemingly failed in gamers eyes almost two years ago, has risen from the ashes and has been reborn as something spectacular.
    • 81 Metascore
    • 80 Critic Score
    Lumines Remastered is still a great pickup for those who enjoy the block-drop sub-genre of puzzle games. So take this chance to play it again, or play it for the first time. Either way, it’s a groovy way to puzzle through the day.
    • 83 Metascore
    • 100 Critic Score
    Overcooked 2 is a perfect example of how to make a great sequel to a smash hit. It takes everything we knew and loved in the first game and cranks it up to 11.
    • 87 Metascore
    • 80 Critic Score
    Overall Insane Robots is a well presented, fun little card battler. Its simplicity makes it an ideal game to start with if you’re new to card games, and the difficulty curve is spot on meaning you’ll be continuously challenged until the end and beyond. Whilst a multiplayer mode is available, given the lack of player base, you should view this as a single player game. However, the story could have done with some more depth to make the game a true standout; in fact, I would happily waive the multiplayer aspect for some better lore.
    • 68 Metascore
    • 80 Critic Score
    The story here is eerie, and the atmosphere is nightmarish. You get plenty of scares, and it’s a joy to play through the entire game to figure out where everything went wrong. While the game has some hangups with footsteps, interactions, and washed out brightness, it’s still a gratifying experience. There are so many more positives than negatives, and I highly suggest trying this one out.
    • 84 Metascore
    • 100 Critic Score
    Nidhogg has always felt like the promise most fighting games make but set the bar way too high to actually deliver: two highly skilled combatants that have not only mastered their technique, but can read their opponent and counter accordingly. No memorization of strange combos or endless character variations, just simple controls with a highly balanced set of rules that make for a learning curve so smooth it’s practically nonexistent. Nidhogg 2 adds some small but mighty innovations to the gameplay, making it feel fresh without ruining what made it so special in the first place.
    • tbd Metascore
    • 100 Critic Score
    The first playthrough of Ghost 1.0 took around 10 hours to complete playing on classic mode. Players can expect a longer playthrough for higher difficulties, especially if you plan to collect everything. The $9.99 asking price is a blessing. Do yourself a favor and play this game! You won’t regret it.

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